http://bugs.winehq.org/show_bug.cgi?id=12143
Summary: Black halos surround NPCs in Fable
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cwadge(a)gmail.com
Created an attachment (id=11540)
--> (http://bugs.winehq.org/attachment.cgi?id=11540)
Screenshot of the symptoms
In Fable: The Lost Chapters (Version 1.0), a graphical issue was introduced as
of 0.9.57. Unsightly black, halo-like artifacts surround NPC characters. I've
attached a screenshot to illustrate. I was able to reproduce the issue on two
different systems. Additionally, I've tried rolling back to 0.9.56 and 0.9.55,
and was unable to reproduce the issue on either version across the same two
test systems. I'm fairly sure this is a regression introduced in 0.9.57.
Best regards,
-Chris
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http://bugs.winehq.org/show_bug.cgi?id=15314
Summary: winhelp: transition to richedit breaks minigolf1997.hlp
file
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: eric.pouech(a)orange.fr
Created an attachment (id=16145)
--> (http://bugs.winehq.org/attachment.cgi?id=16145)
11 year old minigolf.hlp file, broken display since wine-0.9.61
MINIGOLF.HLP is displayed incorrectly in 1.0 and 1.1.4, whereas
0.9.16 and 0.9.57 worked. More precisely, winhlp32 displays roughly 6
odd chars instead of all text. The 6 index entries are shown correctly,
though.
An educated-guess regression testing (reading about richedit while looking for
duplicates) located the cause between wine-0.9.60 and .61 in commit
9b24f2a0507d173e65641649a70fced300afab26 bad winhelp: make richedit the default
for rendering, on 2008-04-28.
This version still had the ability to switch renderer via $WINHELP_RICHEDIT,
which got lost in "Get rid of the old internal rendering" on 2008-05-01. Via
this variable, I could very that this transition indeed causes the bug.
The file (11kB) is attached.
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http://bugs.winehq.org/show_bug.cgi?id=15264
Summary: Audio broken under Solaris
Product: Wine
Version: 1.1.4
Platform: Other
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreww591(a)gmail.com
Created an attachment (id=16056)
--> (http://bugs.winehq.org/attachment.cgi?id=16056)
log of winecfg crash
Audio appears to be broken under Solaris (I'm running Solaris Express Community
Edition snv_89). Audio programs cannot play or record anything (audio just
fails silently, no visible errors occur), and the winecfg "Audio" tab causes
winecfg to crash. winecfg doesn't crash on the audio tab if the Audio value in
the HKCU\Software\Wine\Drivers registry key is set, but audio still doesn't
work and winecfg displays an error message that says "Found driver in registry
that is not available", no matter what driver the key is set to.
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http://bugs.winehq.org/show_bug.cgi?id=15007
Summary: The Lost Crown's menu is no longer accessible in-game
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_norris1989(a)hotmail.com
The Lost Crown, an adventure game, used to work near perfectly in wine. Now
clicking the icon to display the menu causes it to crash. This prevents the
user from saving the game, or quitting the program in the usual way. I don't
know what to about a backtrace because if I try to run the game via the
terminal, it won't work at all. So you'll have to tell me where I can find a
log or something.
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http://bugs.winehq.org/show_bug.cgi?id=14968
Summary: DrawPrim.c needs to handle more than 4 vertex shader
prims causes crash
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
CC: celticht32(a)aol.com
Draw Prim needs to handle this in drawStridedSlow :
The vertex shader definition in direct x calls for 16 vertex shader types
currently several game applications call for vertex shader 7 initialization and
wine fails with :
fixme:d3d_draw:drawStridedSlow Should not get here as coordsToUse is two bits
only (7)!
which is a valid mode :
which should map to the 4s gl call in opengl
here is the Direct X definition for mode 7
D3DDECLTYPE_SHORT4
Four-component, signed short expanded to (value, value, value, value).
The link for the definition is :
http://msdn.microsoft.com/en-us/library/bb172533(VS.85).aspx
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http://bugs.winehq.org/show_bug.cgi?id=10831
Summary: Guild Wars: "Observe" menu does not display additional
information about selected game
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoppq(a)mbnet.fi
Created an attachment (id=9698)
--> (http://bugs.winehq.org/attachment.cgi?id=9698)
Working Observe menu shot (Cedega)
The Observe menu allows to observe past PvP matches. When a game is selected,
it should show at the bottom the tabards/flags of the teams, the map being
played on and when the game was played. This display is completely missing when
playing with Wine. Attached is a working menu shot (from Cedega) to show what
it SHOULD look like.
I do not know why it is not displaying it (or what wine component this should
be filed under, wine-net was a pure guess). From the looks of it there is no
apparent display glitch (a Wine user who has never seen GW on Windows or Cedega
wouldn't necessarily know there is anything missing, hence the attached shot to
show what should be there). It seems more like GW is deciding not to display
it, which might be due to missing data (problem with networking?) or some other
issue.
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http://bugs.winehq.org/show_bug.cgi?id=10900
Summary: database corrupted when download with Troopmaster DOTNET
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
URL: http://www.troopmaster.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timgelvin(a)gmail.com
When using the Troopmaster DOTNET feature, I unlock the database to download
the current database from Troopmaster's server to install on my computer. It
even acts like this was done successfully, so I click on the icon for scout
management and the entire program closes. But when clicking the icon for adult
management everything is fine until I switch to a different adult database. So
I'm thinking whatever got downloaded got corrupted.
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http://bugs.winehq.org/show_bug.cgi?id=15071
Summary: Sometimes mutex aren't destroyed after app terminate
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blackgilmor(a)gmail.com
I often run some app which uses mutex to protect before multiple instances of
that app. From time to time, I have to kill that app process, and run it again
in very short time.
I observed that sometimes mutex created by my app stays, afer that I closed or
killed my app. Because of that I can't run it again before whole system reboot.
As I know, windows frees all apps mutex, just after app terminate
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http://bugs.winehq.org/show_bug.cgi?id=15043
Summary: Acclaim Re-Volt: Crash at the start.
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=15698)
--> (http://bugs.winehq.org/attachment.cgi?id=15698)
Notice the D3D:dump errors and the crash
This seems to be a regression sense version 1.1.3, because it works in 1.1.2
etc.
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http://bugs.winehq.org/show_bug.cgi?id=15037
Summary: MSVC 6: Debug-compiled executable not calling MSVC
debugger on "Retry"
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: claus.fischer(a)clausfischer.com
CC: claus.fischer(a)clausfischer.com
Microsoft Visual C++ 6 is working to a large extent.
When a program is compiled in DEBUG mode and violates
an assertion (in WTL), the MSVC on Windows will give the
user the choice to press "Retry" and start a debugger.
On Wine, a debugger is not started, or at least the
MSDEV-Studio doesn't show the Debug menu.
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http://bugs.winehq.org/show_bug.cgi?id=15015
Summary: outlook messenger which is an intranet chat tool is not
working with wine.
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prashen(a)gmail.com
outlook messenger which is an intranet chat tool is not working with wine.
it gives run time error
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http://bugs.winehq.org/show_bug.cgi?id=11804
Summary: NWN2 Crashes on Chat
Product: Wine
Version: 0.9.55.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: furstenwerth(a)mac.com
NWN2 crashes on trying to chat in Multiplayer. It is quite game breaking as it
does not allow you to talk to anybody and they must only assume you are quite a
jerk.. Sadly I have no idea what is causing this or how to fix it.
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http://bugs.winehq.org/show_bug.cgi?id=11682
Summary: [wine-0.9.44] [Origin 7.0] crash when I'm trying to save
a project
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ruppertus(a)o2.pl
Created an attachment (id=10895)
--> (http://bugs.winehq.org/attachment.cgi?id=10895)
Log from a console
I use wine 0.9.44 from debian lenny/testing distribution. I've installed Origin
7.0220 (B220). It works quite good but when I'm try to save a project.
Can you check it, please?
Robert
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http://bugs.winehq.org/show_bug.cgi?id=10837
Summary: DirectDrawRenderer opengl ATI: screen flickers,
partially updates
Product: Wine
Version: 0.9.51.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
Created an attachment (id=9716)
--> (http://bugs.winehq.org/attachment.cgi?id=9716)
screenshot
When setting DirectDrawRenderer to opengl the screen flickers and partially
updates, making graphics look bad.
Apps affected: All games exported from windows version of Blender 2.45.
Hardware affected: ATI R200
Hardware not affected: Nvidia 6800, others?
Steps to reproduce: Install Blender 2.45 under wine (or in windows). Create a
very simple game and export to .exe format. Open up regedit and set
DirectDrawRenderer to opengl. Run the game under wine.
Result: Flickering, tearing, page flipping not updating, See attachment
Workaround: Set DirectDrawRenderer to gdi
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http://bugs.winehq.org/show_bug.cgi?id=10789
Summary: Half Life 2 crashes when trying to apply video settings
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blahboybang(a)gmail.com
Created an attachment (id=9651)
--> (http://bugs.winehq.org/attachment.cgi?id=9651)
Run log
Half Life 2 crashes when I try to apply video settings changes in the options
dialog. Run log attached.
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http://bugs.winehq.org/show_bug.cgi?id=14967
Summary: audiovis.dll does not always load
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajlmv(a)cheerful.com
Created an attachment (id=15574)
--> (http://bugs.winehq.org/attachment.cgi?id=15574)
output of starting video deluxe 2006 in wine.
Video Deluxe 2006 for windows 98SE has been installed.
Installation went fine.
wine is configured to behave as windows 98SE.
Startup shows a popup saying error loading audiovis.dll.
The dll has been registered and investigation shows that the wine registry
entries are conforming to the windows 98SE registry entries.
The following dll's found in windows are all present in de wine installation:
C:\WinProgs\Music_Manager\AudioVis.dll
C:\WinProgs\Photo_Manager\AudioVis.dll
C:\WinProgs\VideoDeLuxe\mxcdr\CDR_MediaManager\AudioVis.dll
C:\WinProgs\VideoDeLuxe\RegModule\AudioVis.dll
The log attached shows that audiovis.dll IS loaded 3 times before the popup
indicating failure to do so.
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http://bugs.winehq.org/show_bug.cgi?id=15063
Summary: Silent hill 4 demo crashes very early
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://www.gamershell.com/download_7963.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=15732)
--> (http://bugs.winehq.org/attachment.cgi?id=15732)
winedebug=+relay
The demo of Silent hill 4 installs fine, one can watch some introduction
movies. But the game crashes before the menu appears.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=14982
Summary: Supreme Commander: Lighting changes on zoom level
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Created an attachment (id=15594)
--> (http://bugs.winehq.org/attachment.cgi?id=15594)
zoomed out, displayed properly
The Lighting changes when you zoom in, it becomes darker. No suspicious console
log. I don't know what else to say about this, see the screens
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http://bugs.winehq.org/show_bug.cgi?id=14964
Summary: Missing symbols in Microsoft Word
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=15571)
--> (http://bugs.winehq.org/attachment.cgi?id=15571)
File with the missing symbols
After opening a file that contain mathematics symbols, this ones doesn't
appear. You can see them if you open the file in Windows XP or even in
OpenOffice in Ubuntu.
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http://bugs.winehq.org/show_bug.cgi?id=14780
Summary: FoxPro for Windows 2.5 setup.exe crashes with page fault
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.koller(a)surfeu.at
I try to install FoxPro for Windows 2.5 (this is NOT Visual FoxPro) on openSuse
11.0 with wine 1.1.2.
I removed ~/.wine before. When running "wine SETUP.EXE" some setup steps can be
done, but at the point before it begins to copy the files, I get a dialog from
the FoxPro setup, which tells me "FoxPro needs at least FILES=40 in CONFIG.SYS.
Please insert this line in your CONFIG.SYS and reboot" (this is translated and
shortened from my german FoxPro version)
Clicking on OK leads to a crash of wine.
In the terminal from where I started I have only the follwing lines:
/tmp/foxpro> wine ./SETUP.EXE
wine: created the configuration directory '/home/martin/.wine'
Could not load Mozilla. HTML rendering will be disabled.
wine: configuration in '/home/martin/.wine' has been updated.
wine: Unhandled page fault on write access to 0xff000004 at address 0x7bc44252
(thread 0023), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc44252
When I create .wine/drive_c/CONFIG.SYS with the line FILES=40
the mentioned dialog does no longer appear, but wine crashes with the same
message again.
I can provide the FoxPro files for some tests if needed (note: FoxPro is not a
free application)
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http://bugs.winehq.org/show_bug.cgi?id=14469
Summary: America does not run
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: changaco(a)laposte.net
Created an attachment (id=14791)
--> (http://bugs.winehq.org/attachment.cgi?id=14791)
errors log
Everything's in the title : this old game doesn't run on Wine. At least it
doesn't work out of the box because I already succeeded at launching the game
but I don't remember how I did ...
As the game check for the Windows version I tried with every version available
in Wine 1.1.0 :
- on 2.0, 3.0, 3.1, 95, 98 and ME : the game ask for the original CD which is
of course already in
- on NT 3.5/4.0, 2000, XP, 2003, Vista, 2008 : the game find the CD but crashes
( see attachment for log )
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http://bugs.winehq.org/show_bug.cgi?id=14310
Summary: Dungeon Keeper 2 cannot be navigated with the arrow keys
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
While playing Dungeon Keeper 2, attempting to navigate with the arrow keys
results in the screen scrolling in whatever direction is pressed without
stopping until another arrow key is pressed - thereby causing it to scroll in
that direction endlessly.
Never worked, true with native dinput.dll as well, not true in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=14308
Summary: Dungeon Keeper 2 cursor fails to render correctly with
hardware rendering enabled
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
With hardware rendering mode enabled, Dungeon Keeper 2 fails to render the
cursor correctly - the cursor itself renders, but the surrounding box is
rendered oddly, and makes clicking with the cursor an exercise in guesswork.
Attachments demonstrate what happens with vs. without hardware rendering.
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http://bugs.winehq.org/show_bug.cgi?id=13676
Summary: Lemmings Revolution: does not start anymore, still did
in 0.9.43.
Product: Wine
Version: 1.0-rc3
Platform: PC
URL: http://downloads.gamezone.com/demosfiles/t1178.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: evaarties(a)xs4all.nl
Created an attachment (id=13673)
--> (http://bugs.winehq.org/attachment.cgi?id=13673)
Backtrace shown in terminal after program crashed.
The program installs fine from the CD but does not start and closes without any
trace. The terminal shows erros, see the attachment.
The URL is for a demo that still does work.
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