http://bugs.winehq.org/show_bug.cgi?id=14467
Summary: Photoshop CS2 update installer doen't work...
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jxjani(a)gmail.com
Hi,
In wine 1.1.1 ,I couldn't update to Photoshop 9.0.2 from adobe website.The
installer stops midway and doesn't do anything.I downgraded to Wine 1 and it
worked.
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http://bugs.winehq.org/show_bug.cgi?id=13890
Summary: Zmodeler: freezes and crashes
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=7572
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=13979)
--> (http://bugs.winehq.org/attachment.cgi?id=13979)
The small log that I got in the terminal on my attempt to see what the problem
was. Notice it has OpenGL errors... fixme! :)
I am running WINE 1.0 RC4 on Ubuntu hardy. So far so good, but when I run
Zmodeler I get the attached file (terminal log) just before it crashes.
It loads but does nothing (freezes) and I have to terminate it.
I have a Nividia Geforce FX5200 PCI. All other programs work graphics wise but
this one... :-/ Please help, I use this one often. :)
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http://bugs.winehq.org/show_bug.cgi?id=12862
Summary: Fullscreen does not appear correctly
Product: Wine
Version: 0.9.60
Platform: PC-x86-64
URL: http://prdownloads.sourceforge.net/yabause/yabause-
0.9.4-win.zip?download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james.jrp015(a)gmail.com
I think this may be a regression from 0.9.58, but I need to go back and verify.
When changing to fullscreen, the screen does not seem to be detected properly
and you end up with a smaller window instead. At this point, I've been unable
to switch back to original non-screen normal operation in the same session.
This may be related to another bug I'm about to post.
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http://bugs.winehq.org/show_bug.cgi?id=12692
Summary: Final Reality: DX5 benchmark fails to start
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://www.3dconcept.ch/files/benchmark.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: jb.faq(a)gmx.de
Hi there,
the DirectX 5 based benchmark "Final Reality" fails to start up. It never even
creates a window. In my case the virtual desktop does not appear.
I post the console log inline (because it's rather short):
fixme:wave:ALSA_ComputeCaps Device has a minimum of 2 channels
fixme:win:EnumDisplayDevicesW ((null),0,0x32f69c,0x00000000), stub!
err:ddraw:PixelFormat_DD2WineD3D 16 bit RGB Pixel format does not match
err:ddraw:PixelFormat_DD2WineD3D 32 bit RGB pixel format does not match
err:ddraw:PixelFormat_DD2WineD3D Invalid dwRGBBitCount in Pixelformat structure
err:wgl:X11DRV_SetPixelFormat Invalid operation on root_window
err:wgl:X11DRV_GetPixelFormat Unable to find a WineGLPixelFormat for
iPixelFormat=0
err:d3d:CreateContext SetPixelFormat failed on HDC=0x394 for iPixelFormat=1
err:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain Failed to create a new
context
fixme:ddraw:D3D7CB_CreateAdditionalSwapChain (0x133090) call to
IWineD3DDevice_CreateAdditionalSwapChain failed
err:ddraw:IDirectDrawImpl_CreateSurface IDirectDrawImpl_AttachD3DDevice failed,
hr = 8876086a
fixme:ddraw:DllCanUnloadNow (void): stub
Any traces needed?
Thanks,
Tobias Jakobi
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http://bugs.winehq.org/show_bug.cgi?id=12558
Summary: Can't record long MIDI sysex data
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ramalhais(a)serrado.net
Using WINE from CVS (2008-04-12) and trying to run VDrumLib to capture sysex
messages from a Roland TD-6 drum module, VDrumLib can't capture the whole sysex
messages sent from the TD-6, and i get some "fixme:" messsages from WINE. See
the attached WINE output. I tried to change the way
wine/dlls/winealsa.drv/midi.c saves the incoming data but i don't understand
how buffer allocation is done or how it is passed to the apps. Need some help
:)
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http://bugs.winehq.org/show_bug.cgi?id=11729
Summary: Unreal Tournament: dinput mode makes game unplayable
Product: Wine
Version: 0.9.56.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
new Unreal Tournament bug after the "error on exit" bug was fixed. This one is
different however, because it has to do with input.
The problem is that once you active direct input in the UT configuration menu
and restart (so the change becomes active) the input sort of stops working.
What exactly happens:
I'm currently not talking about being in-game. I'm just in the menu where you
land after pressing ESC in the intro sequence. Upon pressing ESC you end up
with the cursor in the upper left position on the virtual windows (currently
using virtual desktop, so debugging is easier).
The first entry of the game menu is opened automatically (Game), and I can now
move the cursor through the opened game entry, selecting the children. Or I can
move over to the next entry (Multiplayer, Options, Stat, Tools, ...) and select
children there.
OK, this is when dinput is OFF.
Now I go into the options, activate dinput and leave the game. Then I start the
game again and encounter this.
Upon pressing ESC the cursor is still transferred to the upper left position
and the menu opens.
What is different:
When clicking the menu "away" (click on non-menu components) and then trying to
open them again (by clicking on them) the menu item won't open (no drop-down
effect). I can hear the soundeffect of the menu opening, but nothing more. I
can even click something (suspecting that the menu is invisible, but there). So
the only thing I can do is switching the app to window mode (there is a button
in the upper right corner that does that) and then use the X-button on the
window to close the application.
Another difference is that marking checkboxes doesn't work anymore. I was going
to make another try and restarted the app, this time moving right into the
config menu to deactivate input. This works, because ESC always lets the menu
pop up. However removing the tick from the checkbox proved to be impossible.
I had to modify the UnrealTournament.ini to switch dinput off.
I created a log from the dinput run, going to attach this.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=10611
Summary: VMware Infrastructure Client: Fails to install. MSIEXEC
high CPU usage
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://www.vmware.com/beta/server/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmdoles(a)digitaldeviation.com
Created an attachment (id=9412)
--> (http://bugs.winehq.org/attachment.cgi?id=9412)
Console output from wine
When I attempt to install this application, it consumes large amounts of CPU
(60% on a dual core box) for about 30 minutes. Eventually it fails to install.
This application is contained in the Linux download package.
/vmware-server-distrib/lib/hostd/docroot/client
This was a clean wine install with .NET Framework 2.0 (required by this app).
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http://bugs.winehq.org/show_bug.cgi?id=13589
Summary: Team Fortress 2/TF 2: Black rectangles instead of the
correct sprites are displayed
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ingo(a)gerth-ac.de
Created an attachment (id=13548)
--> (http://bugs.winehq.org/attachment.cgi?id=13548)
This image displays the bug. Note the black rectangles.
When somebody is hit in TF2, black rectangles instead of the fitting sprites
are displayed. I have attached a screenshot of this bug to show you its
behaviour.
I am using the latest version of TF 2 and the proprietary Nvidia drivers that
come along with Ubuntu 8.04 Hardy Heron.
If you need additional information feel free to ask me.
This is my first bug report at winehq, hooray ;-). I am sorry if it does not
meet the quality standards, but I'll try to improve my next bug report if you
let me know what/if I did anything wrong.
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http://bugs.winehq.org/show_bug.cgi?id=13826
Summary: Everest Poker fails to load
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://www.EverestPoker.org.uk
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=13875)
--> (http://bugs.winehq.org/attachment.cgi?id=13875)
Bash printout.
Following advice for using a native gdiplus.dll in bug 12906, Everest Poker
gets to the startup screen, then fails to progress.
Without the native gdiplus.dll, Everest Poker does not progress this far.
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http://bugs.winehq.org/show_bug.cgi?id=12444
Summary: Serious Sam TFE lockups and input delays
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zarquon(a)t-online.de
Serious Sam TFE will frequently freeze for a short time for no apparent reason,
after which all user input is severely delayed (feels like the time of the
freeze approximately). So you end up pressing a key or moving the mouse and one
or three seconds later Sam moves. In between the freezes, the game is
completely smooth with no hints of stress. Strangely enough, loading such a
game will continue with the delayed input. Sometimes the game appears to catch
up again (I think prolongued time in the console is what does the trick), but
not for long. Resolution doesn't have anything to do with it, the same thing
happens in 640x480 and besides I've played Far Cry and Prey on this machine (in
my standard resolution of 1600x1200) without problems, so I doubt the machine
is too weak. I tried using native dinput.dll and msvcrt.dll, but that didn't
change anything. The game states it uses OpenGL for GeForce2 on my GeForce7900,
could this be a problem? I also tried disabling sound or using other network
devices, but to no avail either. Anything else I can try?
I'm aware of the native Linux ports, but these are highly beta and it doesn't
look like they'll finally be finished one day. They only work in 640x480, you
frequently fall out of the level and need console cheats to get back in, and
other stuff doesn't work at all (like the end fight). I was hoping to finally
be able to play the game as it was meant to be played...
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http://bugs.winehq.org/show_bug.cgi?id=13596
Summary: utorrent cannot associate with .torrent files
Product: Wine
Version: 1.0-rc3
Platform: Other
URL: http://download.utorrent.com/1.7.7/utorrent.exe
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
uTorrent's installer (and the program itself if asked) can associate uTorrent
with .torrent files. However, running wine start on a .torrent file with
uTorrent installed reports "Application could not be started, or no application
associated with the specified file." and does not open the file in uTorrent. On
Windows, start.exe does open .torrent files in uTorrent.
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http://bugs.winehq.org/show_bug.cgi?id=14345
Summary: Clickable text doesn't appear on Garmin Mobile PC
installation screen
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dcovert(a)comcast.net
Created an attachment (id=14643)
--> (http://bugs.winehq.org/attachment.cgi?id=14643)
winedbg stack trace after splash screen appears, and process is qiuet.
I am running wine 1.0 on an eee pc. Wine installs fine, and I can run notepad
and explorer.
I am trying to install Garmin Mobile PC.
on a 'real' pc, a splash screen appears, then some clickable text
(Install Exit)
in Wine, the splash screen shows up, but no more text, then everything
is quiet. Running this in winedbg, shows the application has made a
call to GetMessageW, as if it were waiting for me to click.
I have probed the splash screen, but can't find the active area.
I realize that this is not 'the most current version'
I considered 'making sure that the libraries were up to date' -
the eee pc is a Xandros release, (Debian based). Running
apt-get build-dev wine suggests that I'll need to install 64 updates,
which worries me a bit.
I ran StraceNT while starting on a real pc, I can attach this if you want, but
it does not appear to be interesting.
the winedbg stack trace appears similarly uninteresting, but I've attached it.
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http://bugs.winehq.org/show_bug.cgi?id=12093
Summary: Desktop icons displayed no more
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oponek(a)gmail.com
It is a regression. Wine was creating proper icons for applications in desktop
shortcuts but desktop icons are displayed no more.
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http://bugs.winehq.org/show_bug.cgi?id=15203
Summary: World of Warcraft: Right alt key not working
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fabio.capela(a)yahoo.com
Created an attachment (id=15960)
--> (http://bugs.winehq.org/attachment.cgi?id=15960)
assigns ISO_Level3_Shift as VK_RMENU in X11DRV_InitKeyboard
On Ubuntu 8.04, the right alt key generates ISO_Level3_Shift (keysym ==
0xfe03), which wine doesn't currently recognize as the right alt button. Found
the problem while playing World of Warcraft, where I wasn't able to use the
right alt key to trigger actions mapped to a combination of alt and another
button.
The attached patch changes X11DRV_InitKeyboard to handle ISO_Level3_Shift as
VK_RMENU. This solves the problem for me, but I don't know if it's the proper
way to handle this bug.
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http://bugs.winehq.org/show_bug.cgi?id=15117
Summary: Full Tilt Poker crashes when initially opening a table
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joelfried(a)gmail.com
Created an attachment (id=15816)
--> (http://bugs.winehq.org/attachment.cgi?id=15816)
Backtrace of the aforementioned crash.
I installed Full Tilt Poker from the website, logged in, and went to open a
table. I was confronted with the Bet Slider options, and chose some and
clicked 'ok' and the software crashed.
When I reopened it in wine a second time, attempting to open up any table
caused another crash.
I know that these options were once manually editable through the registry so
I'm not sure if the issue is related to the way in which they update the
registry.
Either way a backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=14962
Summary: Dungeon Siege 2 full screen and mouse issues
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pedrobneves(a)gmail.com
After updating wine from 1.1.2 to 1.1.3, Dugeon Siege 2 no longer works.
The game doesn't go full screen and the mouse pointer gets stuck always moving
upwards which makes the game unplayable.
These issues didn't appeared on versions from 1.0.0 to 1.1.2.
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http://bugs.winehq.org/show_bug.cgi?id=14953
Summary: Funky graphical artifacts - Unreal Tournament 3
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hew.mclachlan(a)gmail.com
There are many graphical artifacts in Unreal Tournament 3 that give strange
effects. The character weapon never seems to be displayed (although after
firing, a crazy coloured thing appears in that area). Black or coloured pieces
can appear on the screen (sometimes turning the whole screen black). Character
models seem to be textureless and shiny. Walking backwards produces strange
coloured textures that seem to be your own character model lagging in front of
you a bit. Framerate is also very low.
This is probably reproducible in the UT3 beta demo as well.
Ubuntu 8.10 Intrepid, Nvidia 7600GT with nvidia-glx-177 177.68.
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http://bugs.winehq.org/show_bug.cgi?id=14749
Summary: riched20: Fix vertical scrolling
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)tut.by
Created an attachment (id=15248)
--> (http://bugs.winehq.org/attachment.cgi?id=15248)
riched20: Fix vertical scrolling
The acfb6ea210c92ef9ff41dc6828f9482e9c6d6516 commit introduced new bug, that
can be reproduced by any program that uses RichEd20: if control has less than
one page of text, it can be scrolled past the last line of text, hiding all of
it completely.
The following patch fixes this.
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http://bugs.winehq.org/show_bug.cgi?id=14597
Summary: Wine 0.9.60 Breaks SuperMemo 2006 Build 13.02 June 05,
2007 with "Runtime error 216 at 00406124"
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben.alkov(a)gmail.com
CC: jacek(a)codeweavers.com
Created an attachment (id=14971)
--> (http://bugs.winehq.org/attachment.cgi?id=14971)
Console output from crash
Wine 0.9.60 Breaks SuperMemo 2006 Build 13.02 June 05, 2007 with dialog stating
"Runtime error 216 at 00406124"
Output from git bisect:
9c352a11cc4425053b58ea978e6931e9e1cb11cc is first bad commit
commit 9c352a11cc4425053b58ea978e6931e9e1cb11cc
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Apr 7 12:34:24 2008 +0200
mshtml: Added IHTMLWindow2::get_navigator implementation.
:040000 040000 e45e1883ca2a4332689adeed378d934d6055674d
84fa010225724b6a1e3ccc180467e0faf0be04df M dlls
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http://bugs.winehq.org/show_bug.cgi?id=14528
Summary: Game can start but patcher not, game need to login
trough the patcher.
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dl.zerocool(a)gmail.com
Created an attachment (id=14863)
--> (http://bugs.winehq.org/attachment.cgi?id=14863)
Warpatch.exe is the warhammer online patcher needed to start the game.
Warhammer Online - Age of Reckoning
To start the game the patcher need to be launched so we can enter the login and
password, then the patcher will execute warhammer.exe
Wine don't crash, it's a warpatch.exe error who appear.
"One or more files could not be retrieved from the patch server. Please try the
patch operation again in a short while."
It seems that the patcher can't connect to the server.
Of course in windows it works, that's not a down server or something like that.
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http://bugs.winehq.org/show_bug.cgi?id=14503
Summary: Riched20 assertion failure when running DNS9.0
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=14825)
--> (http://bugs.winehq.org/attachment.cgi?id=14825)
Last few lines of terminal output before crash.
To recreate crash:
Installed Dragon NaturallySpeaking 9.0 Preferred with
wine-1.1.1-55-g6dd7f06
Enabled pulseaudio by running the following:
padsp winecfg
In audio, I selected OSS, toggled off others, pushed default sample rate to
4800.
Closed winecfg.
Navigated to folder, then ran
padsp wine natspeak
DNS ran great for a while, then crashed. I was pushing the program hard.
The error seems to have nothing to do with sound; however, usually DNS runs
without crashing and using PulseAudio is the only thing different that I did.
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http://bugs.winehq.org/show_bug.cgi?id=13568
Summary: VeohTV beta client shows bug report window due to
missing pdh stub
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.veoh.com/veohTV/getStarted.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=13511)
--> (http://bugs.winehq.org/attachment.cgi?id=13511)
VeohTV output
Wine version is 1.0-rc3. When starting the VeohTV application, broken login
window comes up (that's bug 13564), and then a bug report dialog shows up.
Relevant line is:
wine: Unimplemented function pdh.dll.PdhEnumObjectItemsW called at address
0x7b844b20 (thread 0018), starting debugger...
Installing pdh via winetricks resolved the problem. Traces are attached.
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http://bugs.winehq.org/show_bug.cgi?id=13235
Summary: Worldwide telescope crash on start
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neural(a)autistici.org
Created an attachment (id=13066)
--> (http://bugs.winehq.org/attachment.cgi?id=13066)
crash report
Worldwide telescope installs successfully after winetricks (corefonts dotnet20)
but crash on start.
Tried this on ubuntu hardy x64
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http://bugs.winehq.org/show_bug.cgi?id=12984
Summary: Icons incorrect in Dragon NaturallySpeaking 9.0 and TED
Notepad
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
There appears to be a couple of minor bugs displaying icons in Dragon
NaturallySpeaking.
I download the git and install DNS 9.0 Preferred on a daily basis.
For a while now, the program has produced 2 desktop items. One was correct, and
the other was a dummy. Other programs showed the same behavior, including TED
Notepad. (See Screenshot.)
Then last week sometime, WINE stopped producing the correct DNS icon, and
produced only the dummy.
On Fri, May 2, 2008, I downloaded the git and installed Dragon Naturally
Speaking 9.0 again. This time, WINE replaced the menubar shortcut icon with a
wineglass icon.
The icon continues to run the program correctly.
See Screenshot-1.
It also installed the wineglass icon when I tried to install the Sony e-book
reader. (The installation was not successful.)
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http://bugs.winehq.org/show_bug.cgi?id=12803
Summary: "Empire Earth III" cannot run setup.exe from DVD
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: realsquall(a)yandex.ru
Created an attachment (id=12479)
--> (http://bugs.winehq.org/attachment.cgi?id=12479)
terminal log
I have a DVD with Empire Earth 3. I mount it and then run
$ wine /mnt/dvd/setup.exe
then I have 2 error lines, and get back command prompt 2-3 seconds after
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