http://bugs.winehq.org/show_bug.cgi?id=13426
Summary: When installing WebEngine you get the message
"http://download.virtualmechanics.com/download/install/w
ebenginev2/200N/WebEngineV200N.msi is not trusted"
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
URL: http://virtualmechamics.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nlaw(a)nildram.co.uk
When installing WebEngine Version V200N you get the message
"http://download.virtualmechanics.com/download/install/webenginev2/200N/WebE…
is not trusted"
To reproduce this error download the installer program
http://download.virtualmechanics.com/download/install/webenginev2/200N/Setu…
and run it with wine. It will then bring up a dialog box showing you that it is
downloading WebEngineV200N.msi. Upon completion of this download ( ie the
WebEngineV200N.msi is downloaded and placed in the directory
~/.wine-080415/drive_c/windows/profiles/[yourusername]/Local Settings/Temporary
Internet Files/Content.IE5/4Z83EH3Z/WebEngineV200N.msi
A dialog appears with the following message "Windows Installer Installation
Wrapper" Installation Failed,
http://download.virtualmechanics.com/download/install/webenginev2/200N/WebE…
is not trusted.
So the focus of this bug report is the fact the program reports that a
site/file is not trusted.
As the msi successfully downloaded ( odd, since the site was not trusted ) you
can try installing it by typing
msiexec /i WebEngineV200N.msi
Now on my system it fails with another error. However as that's a separate bug
I'll create a new bug report for that.
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http://bugs.winehq.org/show_bug.cgi?id=13408
Summary: ActiveSync 4.5 don't install - error richedit
ReadStyleSheet and others
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?FamilyID
=9E641C34-6F7F-404D-A04B-DC09F8141141&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shakaran(a)gmail.com
I'm trying to get my PDA (HTC P3600) connected with Ubuntu 8.04 hardy, and so
far nothing has worked at all. Running ActiveSync under WINE is my last hope.
I've tried this with ActiveSync 4.5.
I run (point 0):
$ msiexec /i ActiveSync\ 4.5.msi
fixme:advapi:LookupAccountNameW (null) L"shakaran" (nil) 0x32f7fc (nil)
0x32f800 0x32f7f4 - stub
fixme:advapi:LookupAccountNameW (null) L"shakaran" 0x17d530 0x32f7fc 0x130da0
0x32f800 0x32f7f4 - stub
fixme:wtsapi:WTSQuerySessionInformationA Stub (nil) 0xffffffff 5 0x7e2cc244
0x7e2cc240
fixme:wtsapi:WTSFreeMemory Stub (nil)
fixme:msi:msi_unimplemented_action_stub MigrateFeatureStates -> 1 ignored
L"Upgrade" table values
After it prompts with the EULA, it says "there is already a version of
ActiveSync on your computer" (there isn't), then it tells me to remove it and
try the setup again. Then appear (point 1):
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination (12
times more of this line)
I just continue, it says it'll replace the existing application, however the
install location seems messed (it's given as "\") and it won't let me change
it. Then appear(point 2):
err:msi:msi_dialog_maskedit_control mask template is empty
err:msi:ITERATE_Actions Execution halted, action L"CA_AbortSetup" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
After when it starts installing it immediately stops with an error and I have
choose "Finish".
Well, installing winetricks (point 0):
fixme:ole:DllRegisterServer stub
fixme:advapi:LookupAccountNameW (null) L"shakaran" (nil) 0x32f7fc (nil)
0x32f800 0x32f7f4 - stub
fixme:advapi:LookupAccountNameW (null) L"shakaran" 0x17d5c8 0x32f7fc 0x130e08
0x32f800 0x32f7f4 - stub
fixme:wtsapi:WTSQuerySessionInformationA Stub (nil) 0xffffffff 5 0x7e2a4244
0x7e2a4240
fixme:wtsapi:WTSFreeMemory Stub (nil)
fixme:msi:msi_unimplemented_action_stub MigrateFeatureStates -> 1 ignored
L"Upgrade" table values
Then appear (point 1):
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination (12
times more of this line)
In the point 3:
err:msi:msi_dialog_maskedit_control mask template is empty
err:msi:ITERATE_Actions Execution halted, action L"CA_AbortSetup" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
This bug NOT is a dupe of http://bugs.winehq.org/show_bug.cgi?id=7500
I am testing with wine 1.0-rc2
That's all.
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http://bugs.winehq.org/show_bug.cgi?id=13281
Summary: Unable to install. This worked on earlier versions
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
URL: http://www.virtualmechanics.com/products/engine/
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nlaw(a)nildram.co.uk
Created an attachment (id=13132)
--> (http://bugs.winehq.org/attachment.cgi?id=13132)
Installation dialog box appears then after clicking next wine crashes
Cannot Install.
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http://bugs.winehq.org/show_bug.cgi?id=13116
Summary: wxDev-C++: Problem building projects
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
URL: http://wxdsgn.sourceforge.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicocarbone(a)gmail.com
Created an attachment (id=12897)
--> (http://bugs.winehq.org/attachment.cgi?id=12897)
Source files of a wxWidgets project
wxDev-C++ installs and works flawlessly until I tried to compile the project
using MinGW, witch came bundled with wxDev. It compiles the individual files
with no problems, but fails somewhere in the linker or while making the exe.
The error is:
C:\Proyecto\Makefile.win [Build Error] exe: ***
[Objects/MingW/Proyecto_1_private.res] Error -1073741819
(Proyecto 1 is the project's name)
There is no Proyecto_1_private.res in the Objects/MingW folder, but i have no
clue of the reason of this.
Running wxDev from the terminal, appears this error, at the same time the
compiler fails:
wine: Unhandled page fault on read access to 0x00000000 at address 0x7ee153de
(thread 0021), starting debugger...
The same project compiles with no problem in Windows XP, using the same version
of wxDev.
I am using Ubuntu 8.04 (in spanish) and wine 0.9.61
wxWidgets can be downloaded for free from:
http://downloads.sourceforge.net/wxdsgn/wxdevcpp_6.10.2_setup.exe?modtime=1…
I attached an example of a wxWidgets project, which compiles perfectly under
Windows XP, but fails under wine.
To reproduce the crash:
-Install wxDev-C++ with defaults options
-Run wxDev-C++, go to File -> Open Project o File... and open EjemploFrm.dev
-Build and compile the project (go to Execute -> Rebuild All)
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http://bugs.winehq.org/show_bug.cgi?id=13112
Summary: comctl32 trackbar setPos() should not call oncustomdraw
if value hasn't changed
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaz(a)pastnotecut.org
Created an attachment (id=12893)
--> (http://bugs.winehq.org/attachment.cgi?id=12893)
patch against comctl32 for the setpos bug
The SetPos() function of the trackbar component of comctl32 is calling the
OnCustomDrawMessage even if it doesn't change the value.
This wouldn't be a problem per se, but in my application I was doing a setFocus
inside the oncustomdraw, as well as doing the setpos in a timer.
This caused all the buttons in the UI to not operate, because the timer took
precedence, and the focus no longer kept at the supposed place.
I've already fixed this in my application (since i can do the check), but could
affect other applications.
I attach the patch that i've tested which solves it.
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http://bugs.winehq.org/show_bug.cgi?id=12774
Summary: Caesar 3: After end of work wine crushes
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
Caesar 3 works correcly, but after exit from application wine crushes with lots
of info.
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http://bugs.winehq.org/show_bug.cgi?id=12550
Summary: Regression: Farb-Rausch demo 30 "candytron" doesn't
render past the loading screen.
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://www.scene.org/file.php?file=/demos/groups/farb-
rausch/fr-030_candytron_final.zip&fileinfo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mitch074(a)gmail.com
Regression: Farb-Rausch demo 30 "candytron" doesn't render past the loading
screen. Error changed from
wine 0.9.55:
fixme:win:EnumDisplayDevicesW ((null),0,0x33fa30,0x00000000), stub!
wine 0.9.56 and beyond:
fixme:win:EnumDisplayDevicesW ((null),0,0x33fa10,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=12100
Summary: lego star wars crashes entering first level
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajw1980(a)gmail.com
Created an attachment (id=11488)
--> (http://bugs.winehq.org/attachment.cgi?id=11488)
lego star wars crash output
Lego Star Wars (episodes I-III) crashes when trying to start a new game. The
music starts playing, but the screen remains blank. I'll attach the output.
The err:seh:setup_exception happens when the screen goes blank.
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http://bugs.winehq.org/show_bug.cgi?id=11777
Summary: Guitar Hero 3 fails to start
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
URL: http://www.guitarherogame.com/gh3/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=11034)
--> (http://bugs.winehq.org/attachment.cgi?id=11034)
Outpu with wine-0.9.56-217-gcfcacdf
Guitar Hero 3 fails to start, attached is the console output of it trying to
start with the latest Git.
I've also tried patching the game to version 1.1, which has the same crash.
There is no demo of this game as far as I know.
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http://bugs.winehq.org/show_bug.cgi?id=11772
Summary: Mathematica 5.1, Help Browser crash everything.
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
Hello.
I have previously filed a bug about Mathematica not being able to install:
URL: http://bugs.winehq.org/show_bug.cgi?id=11725
And this same bug in one report which will be marked as invalid:
http://bugs.winehq.org/show_bug.cgi?id=11765
The error of this report is:
- Opening the Help Browser makes it crash after generating the help data.
Mathematica has a really usefull help browser, and it is a key feature. One can
not know what or how Mathematica can do its stuff without this, so unless you
are a complete expert on Mathematica, it will not be usefull for anyone.
Wine debug outputs of this is on the second attached file.
All this errors were tested on ubuntu 7.10 AMD64 and with wine 0.9.55 (becouse
.56 is not available yet for ubuntu on your repos) and with all builtin dlls,
but also some natives does the same results.
It is only one of other errors of Mathematica.
I couldnt upload the logs here, so i uploaded it to esnips. Freely
doenloadable.
http://www.esnips.com/doc/b78736e6-776f-432c-bd58-ec671da40df7/mathematica_…http://www.esnips.com/doc/1f2d4af6-da13-42f7-91be-71b22278d4d5/mathematica_…
Cheers.
Diego
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http://bugs.winehq.org/show_bug.cgi?id=11663
Summary: Guild Wars seems to hang with intel X3100
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scruffy.mogwai(a)gmail.com
Created an attachment (id=10876)
--> (http://bugs.winehq.org/attachment.cgi?id=10876)
Error Messages from running wine Gw.exe
gw.exe seems to hang when running on my laptop with a Intel GMA X3100.
End process does not work, have to kill.
Usually get nothing. If I specify "Emulate a Virtual Desktop", I just get a
blank window and still nothing happens.
Not sure if this is a driver issue (X3100 is a relatively new card).
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http://bugs.winehq.org/show_bug.cgi?id=10395
Summary: Programmer's Notepad 2 closes when loading a new file
with no existing tabs open
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
If a user tries to open a file in Programmer's Notepad 2.0.6.1 while no tabs
are open, Programmer's Notepad will crash. This error is present at the command
line:
err:seh:setup_exception stack overflow 24 bytes in thread 0009 eip 7ebc10dc esp
00240fe8 stack 0x241000-0x350000
To reproduce:
-Open pn.exe
-Close the existing tab
-Try to open a file
-Watch Programmer's Notepad close
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http://bugs.winehq.org/show_bug.cgi?id=10242
Summary: RACE - The WTCC Game (Two car DEMO): Fails to start:
"fixme:win:EnumDisplayDevicesW
((null),0,0x33ee3c,0x00000000), stub!"
Product: Wine
Version: 0.9.48.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_a_s_q(a)ml1.net
Wine version: wine-0.9.48
Distro: Gentoo Linux AMD64
Program: RACE - The WTCC Game (Two car DEMO)
Command: (from installation dir) `wine Race\ Demo.exe`
Reproducable: Always
When starting the RACE - The WTCC Game (Two car DEMO), the error message is:
fixme:win:EnumDisplayDevicesW ((null),0,0x33ee3c,0x00000000), stub!
and the game doesn't start.
When add UseGLSL = "enabled" to regedit and starting RACE - The WTCC Game (Two
car DEMO), the error message is:
fixme:win:EnumDisplayDevicesW ((null),0,0x33ee3c,0x00000000), stub!
fixme:d3d:IWineD3DImpl_CheckDeviceMultiSampleType Quality levels unsupported at
present
and the game doesn't start.
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http://bugs.winehq.org/show_bug.cgi?id=10217
Summary: Windows Media Player 10 crashes with builtin urlmon
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=3212
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
When using builtin urlmon, WMP10 crashes shortly after startup. Using urlmon
from Windows XP makes the problem go away.
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http://bugs.winehq.org/show_bug.cgi?id=10201
Summary: Playback progress not working in WMP 9
Product: Wine
Version: 0.9.48.
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=1449
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
When using builtin quartz/devenum, the progress bar in Windows Media Player 9
does not move as you play through a media file, and the visualization stops at
some time. Using native versions of these dlls makes the problem go away.
Installation of WMP9 is explained in the AppDB, here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=1449
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http://bugs.winehq.org/show_bug.cgi?id=9912
Summary: La Soeur de Barrage: crashes when attempting to start
game
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
URL: http://www.tocoroten.net/soeur3/soeur_v110.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 07067514(a)brookes.ac.uk
Created an attachment (id=8412)
--> (http://bugs.winehq.org/attachment.cgi?id=8412)
console output
When loading La Soeur de Barrage I manage to get to the title screen without
incident; however upon attempting to start the game I get a crash; attached is
the console output.
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http://bugs.winehq.org/show_bug.cgi?id=9745
Summary: Family Archive Viewer 6, Family Tree Maker 8 start off
with main window too small
Product: Wine
Version: 0.9.45.
Platform: Other
URL: http://familytreemaker.genealogy.com/abtffiv.html
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Both FAV 6 and FTM 8 start out with the
app's main window only showing an inch of title
bar and nothing more. You have to resize the
window to see the app. It usually stays resized
on next startup, but sometimes reverts to the tiny size.
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http://bugs.winehq.org/show_bug.cgi?id=9529
Summary: ETQWBeta2 installer fails to execute vcredist_x86.exe
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karnute(a)gmail.com
CC: spencercw(a)googlemail.com
Created an attachment (id=7897)
--> (http://bugs.winehq.org/attachment.cgi?id=7897)
Terminal output with WINEDEBUG=warn+all
After the fix to create the directory "c:\windows\winsxs\manifests" included in
wine 0.9.44, the problems remaining in bug #9192 were related only just to the
failure to execute the file vcredist_x86.exe during the installation of Enemy
Territory Quake Wars Beta 2.
The installation popups an error window about "cannot execute
C:\\windows\temp\vcredist_x86.exe". That file exists but it was extracted into
the subfolder C:\\windows\temp\WZSE0.TMP\" instead of "C:\\windows\temp\" just
during the winzip self-extract. When the setup program tries to execute the
file vcredist_x86.exe, cannot find it in the correct path.
A workaround is to create a blind symbolic link in Linux BEFORE running the
installation program of Enemy Territory Quake Wars (ETQuakeWarsBeta2Setup.exe)
and after configuring wine to emulate XP:
cd ~/.wine/drive_c/windows/temp ; ln -s WZSE0.TMP/vcredist_x86.exe
This way vcredist_x86.exe is executed without errors during ETQWbeta2
installation, so that manual download and execution is not required anymore.
We need to find the difference with the Windows installation were, I suppose,
this error in the paths does not occur. Maybe, I guess, the current directory
(WZSE0.TMP) during the execution of setup.exe is assumed to be included in the
execution path.
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http://bugs.winehq.org/show_bug.cgi?id=9481
Summary: LOTRO crash with Alsa at Full Hardware Acceleration
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jenden0(a)gmail.com
Created an attachment (id=7824)
--> (http://bugs.winehq.org/attachment.cgi?id=7824)
Errors from using Alsa with hardware acceleration set to full
When starting Lord Of the Rings Online with Alsa and Hardware Acceleration set
to full the game crashes with the attached messages. When starting it with
Hardware Acceleration set to Emulated the game runs, but the in-game sound is
not present. Opening video sound is present.
When starting the game with OSS and Hardware Acceleration set to Full it
launches without incident and the in-game sounds are present, however the
opening video sound as well as cut scene video sound and voice chat sound is
not present.
System is Gentoo Linux with kernel 2.6.22-ck1 with in-kernel Alsa drivers
version 1.0.14, the sound driver used for my card is snd_au8830 and I am
experiencing no other sound problems on my system.
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http://bugs.winehq.org/show_bug.cgi?id=15151
Summary: Baldur's Gate 2 : Installation regression
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=15877)
--> (http://bugs.winehq.org/attachment.cgi?id=15877)
log
I get a component transfer error when I try to install the game on Wine 1.1.4.
Previously on wine 1.1.0 the game installed flawlessly.
Component: CD3 recommended
File Group: CD3 recommended
File: D:\CD3\DataCD3CreAn.bif
Error: Not ready
I have attached a log. I also get a similar error when I try to install Gothic
3 for example. I wonder if this affects multiple games.
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http://bugs.winehq.org/show_bug.cgi?id=14342
Summary: Command & Conquer 3: Missing Install Text
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
When I try to install the game, the autorun says that there is no install text,
and it cannot run setup afterwards. I have been told to install msttcorefonts
and freefonts, this is already done and it has not solved the issue. I am not
sure about how to create the appropriate log to reproduce the issue. Tell me if
there is anything else you guys need to know.
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http://bugs.winehq.org/show_bug.cgi?id=13148
Summary: Guitar Pro 5 Crashes (maybe audio problem)
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thegnomefiddler(a)gmail.com
Only seconds after Guitar Pro 5 is open, it crashes without any Error message.
With 0.9.61, it worked very well, but since upgrade, it crashes.
Maybe it's an audio problem : Winecfg crashes when I tested the sound in the
Audio Tag.
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http://bugs.winehq.org/show_bug.cgi?id=13084
Summary: Far Cry segv on launch
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeisom(a)gmail.com
Created an attachment (id=12854)
--> (http://bugs.winehq.org/attachment.cgi?id=12854)
backtrace
I'm using amd64 gentoo. post 0.9.61 GIT. It crashes a start with out displaying
any windows. If I did something wrong with the backtrace let me know as it is
really short. If I delete the system.cfg it will launch FarCryConfigurator.exe
after the segv.
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http://bugs.winehq.org/show_bug.cgi?id=13299
Summary: Wine-1.0rc1 doesn't compile
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fdelente(a)mail.cpod.fr
I've compiled wine successfully from git for one year on my SLAMD64 laptop
(64-bit environment).
However, wine-1.0rc1 doesn't compile while 0.9.60 compiled OK (I don't think I
tried 0.9.61).
Here is the error I get when I try to compile:
../../tools/winegcc/winegcc -B../../tools/winebuild -shared ./advapi32.spec
adva
pi.o cred.o crypt.o crypt_arc4.o crypt_des.o crypt_lmhash.o crypt_md4.o
crypt_md
5.o crypt_sha.o eventlog.o lsa.o registry.o security.o service.o svcctl_c.o
ver
sion.res -o advapi32.dll.so -lrpcrt4 -lkernel32 -lntdll -Wb,-drpcrt4
../../libs/port/libwine_port.a -L/usr/lib -Wl,-rpath-link,/usr/lib
-L/test/alsa/
lib32/lib -Wl,-rpath-link,/test/alsa/lib32/lib
service.o: In function LockServiceDatabase':
service.c:(.text+0x1ad7): undefined reference to __wine_exception_handler'
service.o: In function UnlockServiceDatabase':
service.c:(.text+0x1c4e): undefined reference to __wine_exception_handler'
service.o: In function SetServiceStatus':
service.c:(.text+0x1e30): undefined reference to __wine_exception_handler'
service.o: In function OpenSCManagerW':
service.c:(.text+0x215e): undefined reference to __wine_exception_handler'
service.o: In function ControlService':
service.c:(.text+0x23e4): undefined reference to __wine_exception_handler'
service.o:service.c:(.text+0x254c): more undefined references to
__wine_exception_handler' follow
collect2: ld returned 1 exit status
winegcc:
/test/crossgcc/results/gcc-4.1.0-glibc-2.3.6/i686-unknown-linux-gnu/bin
/i686-unknown-linux-gnu-gcc
failed
make[2]: *** [advapi32.dll.so] Error 2
make[2]: Leaving directory
/usr/local/testSpace/wine/wine-1.0-rc1/dlls/advapi32'
make[1]: *** [advapi32] Error 2
make[1]: *** Waiting for unfinished jobs....
I did regression tests, and got this:
0ee44f5e203fb627392ac2ad03cf822d66da2037 is first bad commit
commit 0ee44f5e203fb627392ac2ad03cf822d66da2037
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu May 1 10:57:54 2008 +0200
ntdll: Make the exception handling functions inline.
:040000 040000 daa72483d6175c1f1d3b9ecdfdfc2a0b78573caf
10912483dc84942eb8cb2bd6
192c1971c57169db M dlls
:040000 040000 822538d2e6f977e4c1bf01310aa3e8d1d9f00510
3783b52e4e08e56a52b964d8
5e45479e504d87d7 M include
I suceeded in compiling on my other machine, which is under a Slackware 10
(32-bit environment).
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http://bugs.winehq.org/show_bug.cgi?id=15442
Summary: Oceans in Spore render mostly black
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eyecreate(a)gmail.com
In every stage I've played so far(all of them except space), when there is
water to render, the water near your character or view is black. You can see
the water in the distance is correct, but as soon as you move to see it, it
turns black too. Screenshot attached.
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