http://bugs.winehq.org/show_bug.cgi?id=15006
Summary: [Regression] Problem rendering sky
Product: Wine
Version: 1.1.3
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dark.heck(a)gmail.com
CC: stefan(a)codeweavers.com
Created an attachment (id=15634)
--> (http://bugs.winehq.org/attachment.cgi?id=15634)
+d3d logs
sky is not rendered correctly in the last version, it happen in login screen
and also in game.
here is what i'm talking about:
version 1.1.2: (working correctly)
http://img293.imageshack.us/img293/6628/goodqp6.jpg
version 1.1.3: (not working)
http://img182.imageshack.us/my.php?image=badfz8.jpg
Regression test:
14b24058d69d73ebf6b70bc36c8aa62993351079 is first bad commit
commit 14b24058d69d73ebf6b70bc36c8aa62993351079
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Mon Jul 28 11:41:02 2008 -0500
wined3d: GL_ARB_fragment_program ffp implementation.
:040000 040000 7c5893f760a8534276c2e25f29a54edf26bd7887
5665d6fb1941d12140c2247a397c2ed254d11090 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=14977
Summary: Text in AVI-Mux GUI shows as garbage
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: poltsy(a)gmail.com
Created an attachment (id=15587)
--> (http://bugs.winehq.org/attachment.cgi?id=15587)
built-in comctl32 garbage
Text in various places of this application is unreadable garbage with built-in
comctl32. Installing original dll using winetricks fixes this corruption.
You can find a download of the application at
http://alexander-noe.com/video/amg/#download
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http://bugs.winehq.org/show_bug.cgi?id=14958
Summary: Supreme Commander: Background grid gets Moiré pattern
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Created an attachment (id=15566)
--> (http://bugs.winehq.org/attachment.cgi?id=15566)
This is how it's supposed to look (1.1.2)
Some patch between 1.1.2 and 1.1.3 broke this. The background of the maps in
SupCom have a grid that follows the terrain. In 1.1.3 a strange pattern
appeared that changes with with the zoom-level. It is similar to the Moiré
pattern, if anyone is familiar with that.
Regression test is on the way
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http://bugs.winehq.org/show_bug.cgi?id=14842
Summary: Graphics glitch in DAZ Studio - regression
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: niels.emmersen(a)pkf-it.dk
Cursor and checkboxes are clearly faulty. Bisect leads back to this:
fd8746b43ce24e209dd22c0bb1a4fe3ea38720a6 is first bad commit
commit fd8746b43ce24e209dd22c0bb1a4fe3ea38720a6
Author: Michael Karcher <wine(a)mkarcher.dialup.fu-berlin.de>
Date: Sun Jun 29 13:30:01 2008 +0200
gdi32: Fix palette of 1bpp DIB in GetDIBits.
Windows always generates a black/white palette for 1 bit DIBs
generated from DDBs. Copying from the current palette only takes place
for color DDBs (not explicitly mentioned in MSDN), and only if depth
equal (MSDN states it, explicitly).
:040000 040000 507639edcf625253b7d9a2c63ea437adae1d980e
f92463cfcde544b90d062fc1218883679b27cd57 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=14760
Summary: Morrowind does not run and crashes
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kolcon(a)gmail.com
1) Install Morrowind, Tribunal, Bloodmoon, 1.6.1820 update, nocd patch
=> ok
2) copy MSVCP60.DLL into Morrowind directory
=> ok
3) run wine Morrowind.exe
=> small window appears, it is then expanded to fullscreen
=> another window appears complaining about missing file Besheda logo.bif,
asking yes/no/cancel ("yes to all")
=> mouse is very slow
=> hit Escape for yes to all
=> Morrowind crashes
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http://bugs.winehq.org/show_bug.cgi?id=14301
Summary: winhelp: Selecting a topic does not aways go to the
correct page
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
The search button is not implemented in Wine winhelp; it reports
fixme:winhelp:MACRO_Search ()
when that button is clicked.
The Topics button does bring up a list of topics, but selecting a topic and
clicking OK does not always go to the correct page. To demonstrate, download
castle1.hlp from
http://bugs.winehq.org/attachment.cgi?id=14573
and click the Topics button. Compare which page you are taken to with that when
using Windows 95 WINHLP.EXE.
Also, in the topic window, it should be possible to select a topic by
double-clicking the text (no need to select and click OK button).
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http://bugs.winehq.org/show_bug.cgi?id=14291
Summary: winhelp: font sizes are smaller than with Windows
WINHLP32.EXE
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Wine winhelp uses much smaller fonts than Windows 95 WINHLP32.EXE. The
Wine "Normal" font is smaller than the Windows 95 "Small" font etc.
I think that by default Wine winhelp should use the same font sizes as Windows
WINHLP32.EXE.
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http://bugs.winehq.org/show_bug.cgi?id=14265
Summary: AxCrypt 1.6.4.4 can not be installed
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.axantum.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jabertolin.linux(a)gmail.com
During the process of installing the new version of AxCrypt 1.6.4.4, an error
appears:
Failed assertion in Crypt.cpp at the line 2212
However the previous version 1.6.4.1 installs ok.
(Ubuntu Hardy)
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http://bugs.winehq.org/show_bug.cgi?id=14104
Summary: Chessbase Fritz 10 does not start on Ubuntu Hardy
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgevan007(a)hotmail.com
Fritz 10 installs successfully, attempts to start but does not open the
program. Since it does not start, nothing else can be tested.
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http://bugs.winehq.org/show_bug.cgi?id=13899
Summary: Touhou games STILL don't show backgrounds at startup
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: feikaras(a)gmail.com
I heard it was fixed in wine 1.0
rc-4(http://bugs.winehq.org/show_bug.cgi?id=12382),but it still have no
background at startup on my computer.
With wine 0.9.50 and later, including the latest 1.0-rc5, Touhou games dont
show
their backgrounds at startup.
and wine 0.9.49 works fine.
My graphic card is ATI X1150
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http://bugs.winehq.org/show_bug.cgi?id=13701
Summary: MBAC Ver. B Trial crash
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
URL: http://e56.info/mbacwin/mbacwin.cgi?trial
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlthepaladin(a)yahoo.com
Created an attachment (id=13704)
--> (http://bugs.winehq.org/attachment.cgi?id=13704)
Crash log of the bug
Melty Blood Act Cadenza Version B. (the trial version) freezes/crashes when
trying to start a fight. Note that I have tested the full version and this bug
IS NOT PRESENT there. It only applies to the trial version.
Crash log included.
The game is downloadable from http://e56.info/mbacwin/mbacwin.cgi?trial.
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http://bugs.winehq.org/show_bug.cgi?id=13698
Summary: HyperChem 8.0.3: Error at beginning of InstallShield
wizard
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremy.william.murphy(a)gmail.com
Created an attachment (id=13689)
--> (http://bugs.winehq.org/attachment.cgi?id=13689)
Cryptic error dialogue
Self-extractor completes and immediately InstallShield begins, an error
dialogue with the title HyperChem 8.0 appears with a cryptic message. After
clicking OK, an error dialogue from the InstallShield Wizard nicely explains
that an error occurred and that the error code is -5001, then it exits.
http://www.hyper.com/
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http://bugs.winehq.org/show_bug.cgi?id=13523
Summary: distorted sound in Suboceanic 64k demo
Product: Wine
Version: 1.0-rc1
Platform: Other
URL: http://ged.ax.pl/~tomkh/sub64_en.htm
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Ubuntu 7.10,
When running the Suboceanic 64k demo sub64td.exe the music is distorted, no
errors from wine.
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http://bugs.winehq.org/show_bug.cgi?id=13327
Summary: StarryNight Pro: Window is painted black
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
Starry Night Pro Plus 6 paints the screen black when started.
This is an amateur astronomy planetarium program that uses the QuickTime
libraries to render the night sky.
I am aware that QuickTime has issues about painting the screen black. The
solution to the QuickTime problem is quite well known: Set the Video rendering
to Safe Mode (GDI only).
The above hack solves the problem of QuickTime painting the screen black, but
does not solve the problem of Starry Night painting the screen black.
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http://bugs.winehq.org/show_bug.cgi?id=13229
Summary: Lunar Magic's level and overworld rendering area don't
appear properly
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulman120(a)gmail.com
Created an attachment (id=13063)
--> (http://bugs.winehq.org/attachment.cgi?id=13063)
Screenshot
Lunar Magic, the Super Mario World ROM editor is mostly unusable in it's
current state in Wine. The Level and Overworld views don't show up. You can
see a small space in the top left corner about 3-4 pixels tall that looks like
part of some mangled scroll bars. Mousing over it turns the cursor in to a
resize icon but you cannot resize it.
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http://bugs.winehq.org/show_bug.cgi?id=12817
Summary: Music in Solfege still loopback repeatedly
Product: Wine
Version: unspecified
Platform: Other
URL: http://www.kogado.com/html/kuroneko/sol/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simotsa(a)gmail.com
This bug has been plaguing me for years. At first, it was said to be due to
the buffer underrun error in dsound, but now that the buffer underrun problem
is fixed, I still get the same result.
There is no error message, only warning:
warn:dsound:DirectSoundDevice_SetCooperativeLevel level=DSSCL_PRIORITY not
fully supported
and some messages about possible buffer underrun?
trace:dsound:DSOUND_PerformMix Buffer starting or buffer underrun
Solfege is one of the musical "piano" game series, the other includes Angelic
Concert, Symphonic Rain, etc... Because of this problem, the music will not
play, which defeat main game play.
There are no trial version available, is there anyway I can help to fix this
bug?
Please find attached for the full error log.
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http://bugs.winehq.org/show_bug.cgi?id=12285
Summary: BabasChess icons/buttons don't show after upgrading from
wine 0.9.57
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sp_knight_1985(a)yahoo.com
BabasChess is a FICS (Free Internet Chess Server) interface.
Since upgrading wine from 0.9.57 to 0.9.58 now all the icons or graphics in
buttons don't show. I am still able to click on them and use the program, since
I know the position of the buttons i use the most. Icons that represent status
or other information don't show.
Not all graphics worked on 0.9.57 (ex: smilies which cause crashes, but turning
them off prevented crashes). I would at least appreciate fixing the graphics
problem that occurred from 0.9.57 to 0.9.58 .
I have since reverted back to wine 0.9.57
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http://bugs.winehq.org/show_bug.cgi?id=12041
Summary: STALKER 1.0004-Trainer.exe crashes in dsound
Product: Wine
Version: 0.9.57.
Platform: Other
URL: http://members.iinet.net.au/~something/stalker.tar.bz2
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
When starting STALKER 1.0004-Trainer.exe it crashes, see attached.
My dsound works fine for several other programs without issue.
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http://bugs.winehq.org/show_bug.cgi?id=11962
Summary: regedit highlights the wrong item when searching
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In regedit, go to HKCU\Software\Wine\Fonts\External Fonts
press F3 and search for tahoma - you may notice the wrong font getting
highlighted as the search result.
In the listview, the registry entries are ordered by the "Name" column in the
following way: A-Za-z. I have about 200 fonts and Tahoma is in the 125th
position.
The code to do the search is in match_item() in
wine/programs/regedit/treeview.c. Adding a debug trace shows it's enumerating
the fonts by the way they are ordered in the registry. As such, match_item
returns 160 and the wrong item gets highlighted.
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http://bugs.winehq.org/show_bug.cgi?id=11885
Summary: Supreme Commander is black It doesn't render anything.
Product: Wine
Version: 0.9.56.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jgardou(a)yahoo.fr
CC: thunderbird2k(a)gmx.net
Created an attachment (id=11174)
--> (http://bugs.winehq.org/attachment.cgi?id=11174)
+d3d_surface debug output
Since wine 0.9.56, supreme commander is black. It doesn't render anything, only
cursor and and sound show that the game is running.
This is a regression caused by the patch
"wined3d: Add SURFACE_BUSY support to *_Blt." by Roderick Colenbrander (added
to the CC list)
Further tests show that checking only the destination surface in
IWineD3DSurfaceImpl_Blt fixes it.
Attached the +d3d_surface log. (made with today's git)
I'm using native d3dx9_36.dll
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http://bugs.winehq.org/show_bug.cgi?id=11357
Summary: Reflections in Tomb Raider - Anniversary Demo are buggy
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://www.tombraiderchronicles.com/tombraideranniversar
y/demo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Pawel.Rozanski(a)gmail.com
Created an attachment (id=10463)
--> (http://bugs.winehq.org/attachment.cgi?id=10463)
Reflection bug in Tomb Raider - Anniversary Demo on 0.9.54
Reflection effect creates mess on screen as shown on screenshot. Game works
flawlessly without enabled reflections.
On GLSL (pure clean .wine)
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http://bugs.winehq.org/show_bug.cgi?id=10902
Summary: Steam and PulseAudio
Product: Wine
Version: 0.9.51.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
Created an attachment (id=9816)
--> (http://bugs.winehq.org/attachment.cgi?id=9816)
Wine log
I'm trying to use PulseAudio with Wine. It works ok with OSS emulation (using
padsp), but not for Steam. I can launch Steam, but when I try to launch any
Steam game, Wine locks. In process list Ican see another Steam process spawned,
but nothing beyond that
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http://bugs.winehq.org/show_bug.cgi?id=10414
Summary: Minimap in Warhammer 40k: Dark Crusade is offset
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fdelente(a)mail.cpod.fr
Created an attachment (id=9106)
--> (http://bugs.winehq.org/attachment.cgi?id=9106)
Part of screenshot showing the bug
In this game, the minimap used to work ok. Since three or four wine versions,
the area that should be lit stays gray; the lit portion is offset to the right.
For example, if my troop are in the left corner of the minimap, the lit area is
in the center; if my troops are in the center, the lit area is on the right. If
they are in the center, nothing is lit.
The offset is only horizontal, the vertical position of the lit area is
correct.
On the attached PNG, the bug is clearly shown: allied troops in the left area
should be surrounded by the lit area that is in the center.
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http://bugs.winehq.org/show_bug.cgi?id=10229
Summary: Serious Sam TSE 1.07 - network connection fails
Product: Wine
Version: 0.9.47.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
I recently installed Serious Sam: The Second Encounter for some intense LAN
gaming experience with my friends. There were two linux boxes and 4 windows
boxes, me hosting the server.
The problem was that nobody could connect to the server. Connection attempts
always resulted in the error message "CRC error in DIFF" (explanation here:
http://forums.seriouszone.com/showthread.php?t=8556). This affected both the
windows boxes AND the other linux box.
If a windows box was hosting the server the other windows boxes could connect,
but the linux boxes couldn't (I have to look up the error message there).
The problem isn't related to the safedisc copy protection removal I had to do
to make the game run under wine. We double checked this by applying the removal
patch on the windows server and also on the clients (while the server was
uncracked), no difference at all.
This was all with SS TSE patched to the most recent offical version 1.07.
Now we somehow managed to evade the problem by updating to the public beta
patch 1.50 which let everyone connect to the linux server, again independent
from crack status of the clients. But we soon realized why the 1.50 patch was
marked beta. Network trouble en masse, resulting in highly instable connection,
spontaneous client drops and the server misbehaving (moving around the players
without the client pushing any buttons).
This problem exists both when running the server through wine or natively on a
windows box. Frankly, when running the 1.50 server on a linux box we
experienced fewer problems when running natively (speaks in favor of the linux
network capabilities *g*).
Now I'm asking how to analyze the problem. I don't get any network related
output on the console while wine is running, only a few things about D3D and
stuff, but nothing on network.
Going to attach some in-game logs when I have access to the server box again.
Thanks,
liquid
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http://bugs.winehq.org/show_bug.cgi?id=10023
Summary: Vaz Modular 3.03 OSS driver output broken.
Product: Wine
Version: 0.9.47.
Platform: Other
URL: http://www.software-technology.com
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.hurst(a)shef.ac.uk
Using wine's OSS driver, Vaz Modular reports 'MME Device already in use' with
MME output selected, or 'Could not initialize DirectSound' with DirectSound
selected.
Both Vaz Modular's outputs work fine using Wine's ALSA driver.
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