http://bugs.winehq.org/show_bug.cgi?id=14617
Summary: 3rd party treeview stopped working
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brendan.dowds(a)sciencesoft.com
CC: julliard(a)winehq.org
Hello all,
I am a developer for a software company trying to get our software to work on
WINE. Unfortunately the third party treeview control we rely heavily on fails
to work properly. Namely in that we can not drag items from the treeview.
A small test program (TV_Test.exe), written in VB6, is attached to demostrate
this behaviour. Upon clicking on a node the program performs a HitTest to
determine what type of node it is and its subsequent behaviour
(expand/collapse, allowing dragging, etc.)
To duplicate place the attached folder in the 'Program Files' folder (or where
you please) and run the exe, through WINE obviously. Add a node (or several)
via the button then click on a node. The message box should then tell you if
the test has been passed or not. A successful test should also change to be a
couple of right pointing arrows, and the direction of the arrow in the treeview
node (if it was the lowest branch level). A failed test reports an error
("Error: Error in loading DLL (No.48) In ClickedNode") in the message box.
Now, this is where I know I'm breaking the rules. But this test program and our
main program (which I hope to at to the Apps Database today) both need wine
tricks to have been run, specifically vcrun6, for redistribution reasons.
However, I've already emailled Dan Kegel and he believes this may not be
necessary. I digress.
The test program always failed without winetricks vcrun6, but after it (and
before the bad revision) it worked. (Strictly you do not need to run the full
vcrun6, you need to remove the msvcrt, oleaut32 and olepro32.dlls from the
drive_c/windows/sysem32/ folder and run the vcredist.exe through WINE.)
A colleague looked into this problem in more detail hoping to solve it
ourselves (how wrong we were) and we believe that although we use winetricks,
in this case it actually helps expose a bug rather than the bug being something
intrinsic in what we use winetricks for i.e. replace built-in dlls with native
ones.
So in summary, running the test program without vcrun6 has always failed, with
vcrun6 it used to work but now doesn't.
Some more relevant information (I hope):
- I pulled down the latest git repository this morning (SHA1 ID:
2f445e4e4a74bda3034d993226f05073e777eb85) and tested it, the bug is still there
(wine-1.1.1-339-g2f445e4).
- I'm running FC6
- gcc version is 4.1.2
- command to run the program is '"wine C:\Program Files\Treeview
Test\TV_Test.exe"', assuming the folder is located in 'Program Files'
- A git-bisect showed the first bad revision to be between 0.9.37 and 0.9.38
(SHA1 ID:2f445e4e4a74bda3034d993226f05073e777eb85)
- Further investigation found that by commenting out just two lines the
program worked. And still works in the lastest version. The two lines are in
load_library of /dlls/kernel32/module.c and are shown in the attached file
(load_library_EDITTED.txt)
- The git log for the bad revision is attached.
- My intention was to also attach the output of WINEDEBUG but with the below
command:
$ WINEDEBUG=+relay wine "C:\windows\Program Files\Treeview Test\TV_Test.exe"
I get:
WINEDEBUG=+relay: Command not found.
Look forward to hearing anything and many thanks.
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http://bugs.winehq.org/show_bug.cgi?id=13683
Summary: Ultima IX: Mouse pointer missing when reading books,
under inventory
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rixa(a)cs.tut.fi
When opening an in-game book for reading, there is nothing to work as a mouse
pointer to help clicking the page corners or other clickable elements with. The
books do work, but finding the correct spot to click without any pointer is
quite hard. Saving and loading the game as well as selecting spells are also
implemented by an in-game book, so these functions are likewise affected.
A similar issue affects using the inventories and toolbelt, though the pointer
is not so much missing as being drawn under instead of over the inventory
panel. Otherwise the game seems to work well.
I'm running wine 1.0rc3 on a CentOS 5 system with a GeForce4 Ti 4800 graphics
card and nVidia proprietary drivers version 96.43.05.
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http://bugs.winehq.org/show_bug.cgi?id=12652
Summary: Rainbow six Vegas 2 Fails to launch with General
Protection fault
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xarnze(a)googlemail.com
Created an attachment (id=12297)
--> (http://bugs.winehq.org/attachment.cgi?id=12297)
Console output from Rainbow six Vegas 2 winever 0.9.59.
Rainbow six Vegas 2 launches and the splash screen appears however shortly
afterwards the game crashes with a message stating General protection fault!
History: Address = 0x45b08ec (filename not found)
i have attached the console output bellow.
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http://bugs.winehq.org/show_bug.cgi?id=13094
Summary: UltraEdit: crashes in certain cases with Unicode editing
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://www.ultraedit.com/files/ue_english.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fbcrack(a)yahoo.es
Created an attachment (id=12867)
--> (http://bugs.winehq.org/attachment.cgi?id=12867)
UltraEdit 32 v14.00a unicode editing crash log
Wine crashses when performing following actions:
1. File->New (Ctrl+N)
2. Write any non ASCII character (eg: ñ)
3. File->Conversions->ASCII to UTF8 (Unicode Editing)
4. Enter hex. edition mode via Edit->HEX Functions->HEX Edit or pressing Ctrl+H
5. Return normal edition mode Edit->HEX Functions->HEX Edit or pressiong Ctrl+H
UltraEdit then shows the following error message:
An error has ocurred. The application will shut down.
Would you like to save an error report?
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http://bugs.winehq.org/show_bug.cgi?id=10156
Summary: "typos" on some include files
Product: Wine
Version: 0.9.47.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sacrom(a)gmail.com
CC: sacrom(a)gmail.com
Created an attachment (id=8741)
--> (http://bugs.winehq.org/attachment.cgi?id=8741)
File that contains diff's of the current header files with the "fixed" header
files
I'm porting a windows app to Wine (using WineLib) and I found some small
problems in some header files in Wine (that contain different values from the
corresponding Windows header files).
To be able to compile on C++ I did also change some header files.
>From my point of view these are small typos problems (see attachment)
I hope this to be enough!
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http://bugs.winehq.org/show_bug.cgi?id=15482
Summary: iTunes 8.0.0.35 fails connecting to iTunes Store
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.kovar(a)gmail.com
iTunes8Setup.exe SHA1 09bd8dd0b055f1b63205d5c9c9a00e4d42e38a3e
Attempt to connect ends w/ failure:
We could not complete your iTunes Store request. A secure network connection
could not be established.
Make sure SSL 3.0 or TLS 1.0 is enabled in the Internet Options control panel,
then try again.
err:wininet:NETCON_secure_connect SSL_connect failed:
error:00000000:lib(0):func(0):reason(0)
F9 Sulphur
rpm -q wine
wine-1.1.5-1.fc9.i386
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http://bugs.winehq.org/show_bug.cgi?id=11951
Summary: Tide prediction cursor popup or tag creates "Untitled
Window"
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://wxtide32.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n5470(a)pinefields.com
WXTide32 includes a feature to show tide data by creating a cursor that tracks
time of day and water height. It appears when the main window is opened and
showing the realtime, graph, or overview display, and the user presses either
the left-arrow or right-arrow key. A popup or tag follows the vertical part of
the cursor line, showing the data for the time (vertical cursor line) and depth
or height of water (horizontal cursor line).
Under Wine, the cursor lines are drawn but the cursor popup or tag is missing
or flashes briefly (hard to tell which is happening). At the same time, a new
entry appears in the task bar: "Untitled Window". The app then blinks between
idle (based on the regular movable cursor, controlled by a mouse, etc.) and
busy, with "Untitled Window" showing in the task bar while the mouse cursor
signals "busy". On minimizing the main window (showing the tide levels), the
"Untitled Window" entry remains in the task bar. It cannot be maximized,
opened, or closed. Only terminating the application removes "Untitled Window".
No messages are written to stdout or stderr when the problem occurs.
Under Windows, the key-controlled cursor moves as expected, with a popup
attached to the scrolling cursor. No additional tasks appear in the task bar.
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http://bugs.winehq.org/show_bug.cgi?id=9790
Summary: Regression in Heroes of Might and Magic 5
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martyspamtrap(a)comcast.net
This is observed on the full version of Heroes of Might and Magic 5 (but is
probably reproducible on the demo). After updating to Wine 0.9.45 (coming from
0.9.44), I started experiencing application lockups in Heroes 5 during game
play on the map screen. The lockup consists of no further mouse or keyboard
instructions being recognize, although the background music continues to play.
An ALT-TAB to a shell and a "kill -9" get me back in control.
The problem is triggered somewhat randomly, but I've reproduced it twice by
loading up a saved game, panning around the map, viewing a hero's status
screen, and returning to the map. At this point, some of the status windows
are no longer drawing themselves completely and my system starts thrashing on
my hard drive. A little more panning around the map results in the lockup.
This issue did not exist in Wine 0.9.44.
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http://bugs.winehq.org/show_bug.cgi?id=9791
Summary: Heroes of Might and Magic 5 (full) requires d3dx9_25.dll
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martyspamtrap(a)comcast.net
After a clean installation of Heroes 5 in Wine, attempting to run it fails.
The console reports that d3dx9_25.dll is required by H5_Game.exe. My
workaround is to either copy this file from a Windows installation, or copy
Wine's d3dx8.dll.so to d3dx9_25.dll. Nasty hack, but it seems to work. I'd
like to request an enhancement to include a more proper version of this DLL in
Wine.
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http://bugs.winehq.org/show_bug.cgi?id=12217
Summary: Documentation should be in XML and not SGML format
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: documentation
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
We need to convert the documentation to proper XML format instead of SGML.
Aside from allowing us to use modern build tools, this also allows Wine's
documentation to happily sit alongside other system documentation and, for
instance, be indexed by scrollkeeper.
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http://bugs.winehq.org/show_bug.cgi?id=11657
Summary: Problems with MessageBox API
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
Created an attachment (id=10859)
--> (http://bugs.winehq.org/attachment.cgi?id=10859)
Screenshots
When using the 'MessageBox' API, wine doesn't handle the flag
'MB_CANCELTRYCONTINUE' correctly.
It ends up displaying every button possible rather than just...
'Cancel', 'Try Again', 'Continue'.
Also, when using MB_RETRYCANCEL it puts the two buttons like this...
'Cancel', 'Retry'.
rather than...
'Retry', 'Cancel'
Screenshots of both issues have been attached.
There may be other inconsistencies, I've not tried them all.
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http://bugs.winehq.org/show_bug.cgi?id=9823
Summary: Mentioning "wine eject" in SGML
Product: Wine
Version: 0.9.45.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-documentation
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco(a)harddisk.is-a-geek.org
Created an attachment (id=8287)
--> (http://bugs.winehq.org/attachment.cgi?id=8287)
A patch for Wine Doc including a description of "wine eject"
In http://www.winehq.org/site/docs/wineusr-guide/command-line-options there
currently is no mention of "wine eject" command .
The patch in the attachment adds a section about wine eject.
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http://bugs.winehq.org/show_bug.cgi?id=13304
Summary: Halo 2: Launching files, app sits there munching 100%
CPU
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Created an attachment (id=13161)
--> (http://bugs.winehq.org/attachment.cgi?id=13161)
+all logfile (7.5MB extracted)
Alright, after I defeated the msvc*8*.dll problem (which was related to my
.wine) the next problem arises. Halo 2 manages to launch, but does nothing. I
get one line of regular log
fixme:powrprof:DllMain (0x7e3f0000, 1, 0x1) not fully implemented
after which the app proceeds to use 100% CPU power while doing nothing.
I tried various debug channels, including +ALL. Even with +ALL, logging ceases
after 7.4MB. It's like it's waiting for something.
I have no idea what the matter could be. Hopefully some dev can look into this
and maybe even fix this. No idea.
Additional info: I'm using the Loader.exe which came with my version of Halo2
that was modified to work with WinXP. My command: wine Loader.exe halo2.exe
( Executing halo2.exe directly makes it crash with these messages:
fixme:ole:CoInitializeSecurity ((nil),0,(nil),(nil),1,3,(nil),0,(nil)) - stub!
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}
could be created for context 0x1
err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x1
This program tried to use a DOMDocument object, but
libxml2 support was not present at compile time.
fixme:ole:CoCreateInstance no instance created for interface
{2933bf95-7b36-11d2-b20e-00c04f983e60} of class
{f5078f32-c551-11d3-89b9-0000f81fe221}, hres is 0x80004001
fixme:msxml:DllCanUnloadNow
err:ole:CoUninitialize Mismatched CoUninitialize )
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http://bugs.winehq.org/show_bug.cgi?id=13065
Summary: 3D window edit moves all windows behind main window
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rschaffter(a)comcast.net
Created an attachment (id=12821)
--> (http://bugs.winehq.org/attachment.cgi?id=12821)
Screenshot of hidden child windows.
Poser 7.0 is a 3D model manipulation and rendering program. It has a main
background window and several child windows, including a 3D viewport using
openGL. It runs quite well in a virtual windows desktop in version 0.9.55. In
versions after that, when the 3D window is manipulated, the child windows all
disappear behind the main window, as shown in the attached shot. Resizing the
main window will allow one to bring the child windows to the foreground, but it
happens after EVERY manipulation of the viewport. It only happened very rarely
under 0.9.55.
This doesn't occur when running on the KDE desktop using the window Manager;
however, in this mode moving the window causes the cursor to flash between the
normal pointer and the cross shapped move window icon, and the mouse buttons
and keyboard to become unresponsive for between 20 seconds and one hour-this
did occur prior to version 0.9.55(I suppose I should report this one whilst I'm
here). Eventually the flashing stops and the window can then be moved.
I'm running openSUSE 10.3 with KDE 3.59 and the nVidia proprietary video
drivers.
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http://bugs.winehq.org/show_bug.cgi?id=11079
Summary: Feature request: Ability to set refresh rate and color
depth with Emulated virtual desktops
Product: Wine
Version: 0.9.52.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bigfox(a)gmail.com
Adding the ability to set the refresh rate and color depth when Emulating a
virtual desktop would help get some of the more nit-picky games to run.
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http://bugs.winehq.org/show_bug.cgi?id=11023
Summary: Lack of ole2disp.dll.SAFEARRAYDESTROYDESCRIPTOR causes
Nota Bene to refuse to launch
Product: Wine
Version: 0.9.52.
Platform: PC
URL: https://www.notabene.com/download/demos/nbdemo80.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=10022)
--> (http://bugs.winehq.org/attachment.cgi?id=10022)
Terminal output in wine 0.9.52
When testing bug 5255, I ran into this unimplemented function. Backtrace is
attached.
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http://bugs.winehq.org/show_bug.cgi?id=10638
Summary: winegcc: gcc failed
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manish.iitm(a)yahoo.co.in
Created an attachment (id=9448)
--> (http://bugs.winehq.org/attachment.cgi?id=9448)
The attachment is the config.log file generated by wine while configuring.
While compiling the wine-0.9.49 I am getting these error.
Please help me to resolve these error's.
-------------------------------------------
winegcc: gcc failed
make[2]: *** [winex11.drv.so] Error 2
make[2]: Leaving directory
`/home/manish/Desktop/Download/wine-0.9.49/dlls/winex11.drv'
make[1]: *** [winex11.drv] Error 2
make[1]: Leaving directory
`/home/manish/Desktop/Download/wine-0.9.49/dlls'
make: *** [dlls] Error 2
--------------------------------------------------
But, by the way my gcc version is gcc-3.4.4.
And my operating system is "Red Hat Enterprise Linux WS release 4 (Nahant
Update 2)".
Also I have attach the config.log file.
Thanking in anticipation.
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http://bugs.winehq.org/show_bug.cgi?id=13648
Summary: Dogfood: Microsoft Office 97 Professional Installler
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mandriva-andreas(a)web.de
Created an attachment (id=13630)
--> (http://bugs.winehq.org/attachment.cgi?id=13630)
The console output of the installer
The installer starts quite normal but at the end it says:
"Accwiz.dll war nicht in der Lage, sich bei der Systemregistrierung zu
registrieren."
That means Accwiz.dll was not able to register itself at the registry.
After that the installation stops with the message that Office 97 Installer was
not able to install Office 97 Proffesional correctly.
In the Microsoft Office folder are some files, some of tham executable and
working but the installer did not Install Front Page for which he was requested
to install it.
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http://bugs.winehq.org/show_bug.cgi?id=12058
Summary: No car engine sounds in TrackMania United
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: artur.szymiec(a)gmail.com
The TrackMania United however works great suffer
from missing car engine sounds.
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http://bugs.winehq.org/show_bug.cgi?id=11751
Summary: Intellicad - endless loop when editing rich text (user32
SendMessageA)
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikesg(a)abv.bg
Created an attachment (id=11008)
--> (http://bugs.winehq.org/attachment.cgi?id=11008)
Relay log
When trying to enter rich text in a drawing in 4m - Ingellicad an endless loop
is encountered (CPU stays 98%). See details below. The console output is
attached.
Wine version: wine-0.9.56
OS: OpenSUSE 10.3
Windows: No windows, just a clean wine install
Program: 4M - Intellicad 6 classic. Download demo:
http://www.4msa.com/downloads/SetupICADClassic64_E.exe
Install: wine SetupICADClassic64_E.exe
How to run: I had to copy mfc71.dll,msvcr71.dll and msvcp71.dll from a Win XP
SP2 install into drive_c/ICAD6CLASSIC folder
Command line: wine "C:\ICAD6CLASSIC\icad.exe"
How to reproduce:
Run the program, in welcome dialog click 'Start Evaluation', in program
command line type 'mtext' in command line, drag a rectangle on screen and in
box
that appears type whatever you want (don't worry about black letters on black
background) and click 'OK'. All freezes.
When started with +relay, the following lines appear endlessly:
0009:Call user32.SendMessageA(00000000,00000150,fffffffe,00000000) ret=00585ec5
0009:Ret user32.SendMessageA() retval=00000000 ret=00585ec5
Only difference is that the third parameter decreases with 1 every time it is
displayed.
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http://bugs.winehq.org/show_bug.cgi?id=10919
Summary: GetLargestConsoleWindowSize() should not return hard
coded constants
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reijo.sund(a)helsinki.fi
Created an attachment (id=9840)
--> (http://bugs.winehq.org/attachment.cgi?id=9840)
sizepro.c - A source demonstrating the problem and a solution in terms of APIs
----------------------------------------------------------------------
MSDN library includes sample code for console applications
(http://msdn2.microsoft.com/en-us/library/aa263818.aspx). The source is
available at: http://www.helsinki.fi/~sund/console_vs6.zip . The source
compiles easily with winelib after --cuiexe transformations with winemaker.
The examples 14 and 32 deal with the GetLargestConsoleWindowSize() function.
The problem is that the current implementation in Wine returns hard coded
constants (X=80, Y=24) for the maximum size. This causes problems for
applications that have followed the conventions of sample code, because
it "prevents" the resizing of console window to bigger than "maximum".
In principle, the window size could be changed manually by using properties
dialog, but that is an "ugly" solution. Another "ugly" solution would be to
change the hard coded constants to bigger values in Wine implementation.
A better solution would be to actually implement the required functionality.
I have attached a source (sizepro.c, compiles with 'winegcc -o sizepro.exe
sizepro.c') that demonstrates the problem and infers the maximum console
window size in relation to current resolution and font.
I also tried to implement the corresponding functionality to Wine, and
attached the source for the improved function (kernel32_console_
getlargestconsolewindowssize.c). That works fine for me, but I'm not sure
whether it follows the conventions of Wine (or how to deal with strange
__i386__ definitions without duplicating the code). So, I wonder if
someone else more familiar with Wine development could check it out
and derive an adequate patch.
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http://bugs.winehq.org/show_bug.cgi?id=14449
Summary: "North American Birds" fails to launch
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12906
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: munchkinguy(a)hotmail.com
Created an attachment (id=14768)
--> (http://bugs.winehq.org/attachment.cgi?id=14768)
Stack dump, register dump, etc
Program CD in inserted. After setting pib.exe to "Windows 3.1" in Wine's
Application settings (the System Requirements say 'Windows 3.1 or higher'), I
type "wine pib.exe" into the Terminal. The program fails to launch and an error
log is given. Please see attached.
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http://bugs.winehq.org/show_bug.cgi?id=9635
Summary: Dragon Naturally Speaking 8 fails on "spell that"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://scansoft.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
winetricks vcrun6
else ereg fails with 'need mfc42' (but that's ok)
install word viewer 97
else app start fails with "incomplete, need docobj.dll"
winetricks fakeie6
else app start fails with 'ie required'
cd "$HOME/.wine/drive_c/Program Files/ScanSoft/NaturallySpeaking8/Program"
else app complains repeatedly err:module:import_dll Library MSVCR71.dll
(which is needed by L"...\\dd10HOOK.dll") not found, and doesn't work
After all that, it starts up remarkably quickly compared to DNS 7.
It still has one error dialog box on startup that you have to ignore.
Recognition works pretty well, but "spell that" doesn't work;
when you try it, the app puts up a dialog saying "interface not found",
and wine spits out lines like
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{d5f569d0-593b-101a-b569-08002b2dbf7a}
err:ole:CoGetClassObject no class object {b9bd3860-44db-101b-90a8-00aa003e4b50}
could be created for context 0x1
err:ole:proxy_manager_create_ifproxy Could not get IPSFactoryBuffer for
interface {05eb6c68-dbab-11cd-b3ca-00aa0047ba4f}, error 0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{d5f569d0-593b-101a-b569-08002b2dbf7a}, 80040155
err:ole:CoGetClassObject no class object {dd108005-6205-11cf-ae61-0000e8a28647}
could be created for context 0x1
(Trying to use native dcom98 quickly fails with
wine: Call from 0x7ee1ef40 to unimplemented function oleacc.dll.GetRoleTextA,
aborting)
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http://bugs.winehq.org/show_bug.cgi?id=9909
Summary: VB6 - CoRegisterMessageFilter
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stanwell(a)gmx.de
A simple VB6.exe is not working at all, Wine just gives this error message:
"fixme:ole:CoRegisterMessageFilter stub"
Source code:
------------
Module:
-------
Public Declare Sub Sleep Lib "kernel32" (ByVal dwMilliseconds As Long)
-------
Private Sub Form_Load()
Clipboard.SetText "test"
Sleep (8000)
End Sub
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