http://bugs.winehq.org/show_bug.cgi?id=15134
Summary: 1.1.3 causes looping sound with any Ubuntu app (on
Yamaha OPL3-SA23)
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: A.Pirard(a)ulg.ac.be
After upgrading wine from 1.1.2 to 1.1.3 on Ubuntu 8.04.1 latest updates, every
sound-producing application I tried produced a "looping sound".
That is, a short period at the beginning of the sound, probably first sound
buffer or the whole of the sound, is repeated over and over again.
The System Monitor does not start (to kill the app) and the sound continues
even after Ctrl-Alt-BkSp (forced logout). Reboot needed.
Sound driver is either ALSA or OSS on Yamaha OPL3-SA23.
1.1.3 was tried in order to finally see this fixed :
https://bugs.launchpad.net/ubuntu/+source/metacity/+bug/202456
Feel free to e-mail me for any details, glad to cooperate. André.
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http://bugs.winehq.org/show_bug.cgi?id=14343
Summary: Bigfishgames "Play My Games" Crashes With "Unhandled
page fault"
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.bigfishgames.com/download-games/3355/airport-
mania-first-flight/index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vik(a)catalyst.net.nz
Created an attachment (id=14640)
--> (http://bugs.winehq.org/attachment.cgi?id=14640)
Debug dump of bigfishgames crash.
After installing the game installer from above, attempts to run the "Play My
Games" application link on the desktop or from the command line result in a
crash. The command line command is:
vik@kereru:~/.wine/dosdevices/c:/Program Files/bfgclient$ env
WINEPREFIX="/home/vik/.wine" wine "C:\Program Files\bfgclient\bfgclient.exe"
Immediate results are:
wine: Unhandled page fault on read access to 0x003a0043 at address 0x40d5d3
(thread 0009), starting debugger...
Full version attached.
vik@kereru:~$ wine --version
wine-1.0
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http://bugs.winehq.org/show_bug.cgi?id=13387
Summary: Crysis patcher fails
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Trying to apply the 1.2.0 Patch for Crysis fails. It starts, but trying to
apply the patch results in:
"The wizard was interrupted before Crysis could be completely installed"
Console output at the relevant moment:
fixme:msi:ControlEvent_HandleControlEvent unhandled control event L"Reinstall"
arg(L"ALL")
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"DisableRollback"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"SetODBCFolders"
err:msi:ITERATE_Actions Execution halted, action L"ChangeConfigPropCA" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=15304
Summary: Running any Half-Life based game in "Windowed Mode"
corrupts mouse movement
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: someprogr(a)yahoo.com
I have tried many steam games with this and many versions of Wine ranging from
0.9.48-1.1.4. For testing purposes try this with Counter-Strike Source.
To replicate:
1. Start Steam.
2. Edit parameters for Counter-Strike: -windowed
2.5 Also add any additional resolution parameters needed
3. Start Counter-Strike
4. Join server. When you spawn, or are spectating in freemode, the mouse will
automically and slowly start moving toward the top left.
To worsen this, if you move the Counter-Strike window to another location and
then go back to the game, the mouse will move at an even faster rate. This will
definately replicate it if it couldn't be replicated in the previous step.
This is reproducable every time. The in-game crosshair will always start moving
toward the top left.
NOTE: When you press escape (which takes you to the menus/etc) the mouse is
still. This problem only occurs in game when you are playing.
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http://bugs.winehq.org/show_bug.cgi?id=12178
Summary: wine 0.9.58 quicktime regression
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: weltall2(a)gmail.com
Created an attachment (id=11575)
--> (http://bugs.winehq.org/attachment.cgi?id=11575)
console output
I've just updated today to 0.9.58 from wine 0.9.57 using the official ubuntu
repositories reported in the main page and i've found a regression regarding
quicktime (7.4).
At a first look the application seems to load fine but when i do file=>open
file... and choose a quicktime movie (it was exported from keynote in mp4 and
has points where the animation locks automatically waiting for the user to
interact: that's why i can't use linux applications to see these... they don't
support this) the quicktime window goes to the top left and after some seconds
it closes itself.
Running wine from command line reported an unhandled exception which wasn't
there till last version. and the application seems to quit before the crash
backtrace.
As a side note the only way to make quicktime even launch (and work almost
correcly till 0.9.57 except some gui glitches which are of little importance)
is loading a native gdiplus.dll.
attached is the console output.
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http://bugs.winehq.org/show_bug.cgi?id=12808
Summary: indexed bitmaps support is broken
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: misha-cn-ua(a)ya.ru
This bug occurs in every application, written using AlphaControls from
http://www.alphaskins.com
The problem: skins in that controls usually consist of indexed 8-bit bitmaps,
which at runtime are converted to 24-bit, splitted into parts and used to draw
controls. Under Wine such conversion results to messed up display, the
program's interface is very poor.
A workaround is to manually convert skin bitmaps to 24-bit, then program work
almost normally, however there some other glitches (track bars).
The easiest way to show the bug is to run AlphaControls demo application under
Wine. That demo can be freely downloaded from this page:
http://www.alphaskins.com/ademos.php
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http://bugs.winehq.org/show_bug.cgi?id=14094
Summary: Guild Wars crashes after patch screen with pbuffer
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicodarious(a)gmail.com
OK, so I am very new to this, but I am really hoping that I might be able to
throw in a little help.
I have been playing around with regedit and changing little things here and
there, each time testing Guild Wars out after running wineprefixcreate.
One things that I have noticed is that Guild Wars WILL run (at about 5 - 25
FPS) with the OffScreenRenderingMode set to fb0, but will crash out if set to
pbuffer. Is there any reason for this?
Also, I ran Gw.exe from prompt to get output for the reasoning for the crash,
and this is what I get (the last few lines that is):
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_R32F
fixme:d3d:IWineD3DResourceImpl_SetPriority (0x352a0b0) : stub
fixme:d3d:IWineD3DResourceImpl_SetPriority (0x352a5a8) : stub
fixme:d3d:IWineD3DResourceImpl_SetPriority (0x352abc0) : stub
fixme:d3d:FindContext The PBuffr context is only supported for one thread for
now!
err:d3d:ActivateContext Failed to activate the new context
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
I also have my registry settings exported for anyone wanting to browse through
them. If you have any info or questions, please let me know and I will do my
best to gather the info for you.
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http://bugs.winehq.org/show_bug.cgi?id=15355
Summary: REFPROP fails to calculate any values
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john(a)curioussymbols.com
See rest of description in AppDB.
Actually calculating the values fails, can't manage to do anything useful with
it. I get a dialog saying "Runtime error '450': Wrong number of arguments or
invalid property assignment", and the following commandline output on Ubuntu
Hardy with Wine 1.0.0-1ubuntu4~hardy1.
<br />
<br />ohn@roadwork:~/.wine/drive_c/Program Files/REFPROP$ wine REFPROP.EXE
<br />fixme:ole:OleLoadPictureEx
(0xbf2674,774,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fae8),
partially implemented.
<br />fixme:ole:OLEPictureImpl_SaveAsFile (0x100aab8)->(0xe55788, 0, (nil)),
hacked stub.
<br />fixme:ole:OleLoadPictureEx
(0xbfac6c,774,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f778),
partially implemented.
<br />fixme:ole:OleLoadPictureEx
(0xbfac6c,2200,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f718),
partially implemented.
<br />fixme:ole:OLEPictureImpl_SaveAsFile (0x10114b8)->(0x1013908, 0, (nil)),
hacked stub.
<br />fixme:ole:OleLoadPictureEx
(0xc1ca24,774,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f05c),
partially implemented.
<br />fixme:ole:OLEPictureImpl_SaveAsFile (0x17150c0)->(0x1718f00, 0, (nil)),
hacked stub.
<br />fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
<br />fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
<br />fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
<br />
<br />'
to
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http://bugs.winehq.org/show_bug.cgi?id=12275
Summary: Democracy crashes in wined3d
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.positech.co.uk/democracy/DemocracyDemo.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, a user submitted this as new app into appdb with garbage results. It
crashes in wined3d. I'll attach a log
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http://bugs.winehq.org/show_bug.cgi?id=13124
Summary: Graphical glitches in cursor for Diner Dash Hometown
Hero
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: getaceres(a)gmail.com
Trying to play Diner Dash Hometown Hero (free demo at
http://www.bigfishgames.com/download-games/2347/diner-dash-hometown-hero/in…)
I get black squares around the cursor that makes the cursor and the image below
it dissapear, making the game unplayable.
In the console I get a lot of messages sayin:
fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Implement hardware blit
between two surfaces on the same swapchain
and
fixme:d3d_surface:surface_download_data Read back converted textures
unsupported, format=WINED3DFMT_X8R8G8B8
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http://bugs.winehq.org/show_bug.cgi?id=9544
Summary: Semi transparency in .ico files is ignored
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vexorian(a)gmail.com
Created an attachment (id=7917)
--> (http://bugs.winehq.org/attachment.cgi?id=7917)
The top is an application in Wine, the bottom is the same application in
windows XP.
Since windows XP, icons in .ico format support semi transparency. Certain
programs use icons with transparency in their forms, seems Wine does not render
this transparency correctly, some apps look akward:
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http://bugs.winehq.org/show_bug.cgi?id=14181
Summary: Mouse position in Steam is incorrect
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex_vip_1(a)hotmail.com
The position of the mouse in the aplication "Steam" is incorrect. Well... Is
incorrect just in the menu that appears when right-clicking the trayicon. In
the rest of the program it's fine ^^.
So, resuming: To reproduce the error: right click on the Steam trayicon and
then try to click something ... You won't be able because the cursor is about
30pixes under the real position.
Screenshot: http://img117.imageshack.us/img117/2487/instantnea2dj9.jpg
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http://bugs.winehq.org/show_bug.cgi?id=12220
Summary: Joystick POV (hatswitch) doesn't work
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bjdelta(a)infinito.it
This bug was already reported in the past and assumed solved with version
0.9.43 but it's still present. Joystick hatswitch is seen by wine as 2 axis and
not as a POV, despite any modification in the registry of windows (as suggested
here http://wiki.winehq.org/UsefulRegistryKeys ). The bug can be verified using
a little windows utility "joytester" (available for download here
http://www.softpedia.com/get/System/System-Miscellaneous/Joystick-Tester.sh…
) and therefore it's not related to a specific application. My joystick is
Microsoft SideWinder Precision 2 connected via USB and the POV is correctly
detected under linux (UBUNTU 7.10) and tested with "jscalibrator". This bug
prevents from using any kind of game under wine that needs the use of an
hatswitch, especially flight simulation programs.
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http://bugs.winehq.org/show_bug.cgi?id=13706
Summary: Mankind encounters a page fault on startup
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12412
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boeser.wolff(a)web.de
Created an attachment (id=13721)
--> (http://bugs.winehq.org/attachment.cgi?id=13721)
backtrace for pagefault on startup
When trying to launch Mankind version 1.8 "international", it encounters a page
fault right on startup.
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http://bugs.winehq.org/show_bug.cgi?id=12232
Summary: Orbit downloader runs but can't capture traffic
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.orbitdownloader.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drraph(a)gmail.com
Orbit downloader is an app to help download videos especially over tricky
protocols like RTMP (which downloadhelper can't cope with). It runs ok in wine
but doesn't see any traffic. Steps to reproduce problem:
1) Download and install orbit downloader
2) Make sure you have internet explorer installed
3) Run Grab.exe from orbit downloader install or from the Tools menu of Orbit
Downloader
4) Open http://videolectures.net/gbr07_bunke_aqpa/ in IE and play video which
amazingly does work in wine :)
Nothing is captured by Grab. This is the same with videos from youtube for
example.
The only errors produced by Grab are
err:listview:LISTVIEW_WindowProc unknown msg 204e wp=000003e8 lp=0034c384
I am on ubuntu 7.10 with wine 0.9.58.
Raphael
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http://bugs.winehq.org/show_bug.cgi?id=14822
Summary: Traktor: Version 3.4 doesn't start anymore
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rhampov(a)web.de
Created an attachment (id=15374)
--> (http://bugs.winehq.org/attachment.cgi?id=15374)
Console output starting Traktor 3.4 in 98 mode
Version 3.3.1 of Native Instruments Traktor ran fine with Windows 98 mode. Now
with v3.4 it doesn't even start anymore.
Propably helpful: Unicode support was introduced with version 3.4.
Logs / traces attached.
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http://bugs.winehq.org/show_bug.cgi?id=14860
Summary: Extreme slowdown at some points in Vampire: The
Masquerade - Bloodlines
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simetrical+wine(a)gmail.com
In an installation of Vampire: The Masquerade - Bloodlines (from Steam), in
some cases the game gets very slow, a fraction of an FPS. This occurs
reproducibly whenever a TV is turned on in the game. This is repeatedly
printed on the terminal, some dozens of times, and I imagine it's relevant:
fixme:d3d_surface:fb_copy_to_texture_direct Doing a pixel by pixel copy from
the framebuffer to a texture, expect major performance issues
I haven't changed the OffscreenRenderingMode setting. In fact, the Direct3D
subdirectory in Wine doesn't even exist. So it should be using the default for
this, if that's relevant. I don't *recall* changing any registry keys at all
for this prefix.
I'm using wine-1.1.2-307-g520ab5c from git, compiled in the standard fashion,
on Ubuntu Hardy. I'm running the game with the command "padsp wine steam.exe
-applaunch 2600" from the Steam directory (padsp so that sound works with
PulseAudio). No other programs are installed in the prefix, only Steam and
Vampire. I'm using a GeForce 7950 GT with proprietary driver version
173.14.12.
I can take any debugging steps needed, but starting the game requires five to
ten minutes because I have to try repeatedly before it actually works (bug
14765).
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http://bugs.winehq.org/show_bug.cgi?id=13037
Summary: Contactlist in Notes 7 Instant.-Messenger missing
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reiner_bielefeld(a)deichmann.com
Created an attachment (id=12793)
--> (http://bugs.winehq.org/attachment.cgi?id=12793)
Screenshot the of the messenger window
Contacts in Notes 7.0.2 Instant-Messenger are missing.
Normally they are displayed in a tree view.
Only the root tree node is displayed in wine.
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http://bugs.winehq.org/show_bug.cgi?id=15323
Summary: Warhammer Online : game (patcher) doesn't start
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mat(a)voxmobili.com
When launching the game the normal way (through warpatch.exe), the patcher
window doesn't appear and the program doesn't return.
Running with WINEDEBUG=+relay,+tid,+win wine warpatch.exe it seems to hang at
this point (full log attached):
0018:Call user32.GetMessageW(7e17d9fc,00000000,00000000,00000000) ret=10001082
0009:Ret KERNEL32.Sleep() retval=00000000 ret=10002aab
0009:Call KERNEL32.Sleep(0000000a) ret=10002aab
... and sleep and sleep and Zzzzzzzzz...
This is reproduceable every time on my system (kubuntu) though apparently it
works for some others.
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http://bugs.winehq.org/show_bug.cgi?id=12684
Summary: Game crashes after a few seconds of gameplay
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rubenvos1982(a)gmail.com
Created an attachment (id=12344)
--> (http://bugs.winehq.org/attachment.cgi?id=12344)
Bash output
What works:
=====
Installing the game, and playing it for a couple of seconds.
This was tested on the following system:
Asus A8N-SLI-Deluxe
Amd Athlon X2 3800
1.5 GB Kingston DDR
Areca 1210 + several hd's
Nvidia 6600 GT 128 MB (compiz / beryl not enabled, using Nvidia driver 169.12 )
I first downloaded and compiled wine 0.9.60 which didn't work. Then i grabbed
the latest cvs and recompiled, didn't work either. This bug-submit covers the
CVS version.
Installed the game by mounting both iso's and -=> "wine autorun.exe" on the
first cd. When the installer asks for the next cd, change the driveletter to
your second wine mount (F:\ in my case, I HAD to use the keyboard).
The in game menu's were functioning ok (mostly).
Both gameplay and FPS were perfect. Too bad the game is only playable for a few
seconds (quits when one enters combat).
====
What does not work:
Playing the game for more than a few seconds.
I copied the installed directory to a Windows XP box
Windows XP box :
- SP2 fully patched
- DirectX 9
- ATI onboard gpu
Plays just fine :(
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http://bugs.winehq.org/show_bug.cgi?id=15014
Summary: Driver: Won't start.
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flossl(a)live.com
Created an attachment (id=15647)
--> (http://bugs.winehq.org/attachment.cgi?id=15647)
Backtrace.
After running driver in the terminal, it doesn't start.
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http://bugs.winehq.org/show_bug.cgi?id=15373
Summary: Lexware: Fails to start with msxml3 error
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: koesterreich(a)gmx.net
Created an attachment (id=16221)
--> (http://bugs.winehq.org/attachment.cgi?id=16221)
wine output 1
I installed Lexware[1] after using winetricks version 20080825:
winetricks msxml3 jet40 mdac28 fakeie6 dotnet20 winxp
When starting the application it displays an error-dialog[2], saying:
Fehler: Unknown Error 0x80040154
HRESULT: 0x80040154 (FACILITY_ITF)
Quelle: msxml3.dll
System error: -2146697211
Frame konnte nicht gestartet werden.
File: Container.cpp, Line 279
throw_error: Container.cpp, Line 212
Translation:
Error: Unknown Error 0x80040154
HRESULT: 0x80040154 (FACILITY_ITF)
Source: msxml3.dll
System error: -2146697211
Frame could not be started.
File: Container.cpp, Line 279
throw_error: Container.cpp, Line 212
[1] AppDB-entry:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=13762
[2] Screenshot of error:
http://koesterreich.de/wine/lexware/screenshots/run/run_01.png
Appending wine's bzipped log using WINEDEBUG=+relay,+seh,+tid,+msgbox.
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http://bugs.winehq.org/show_bug.cgi?id=9365
Summary: Still problems installing QuickTime; dependencies on
VBScript
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nix(a)esperi.org.uk
Created an attachment (id=7658)
--> (http://bugs.winehq.org/attachment.cgi?id=7658)
Output of WINEDEBUG=+msi wine 'e:\QT\QuickTimeInstaller'
A well-meaning relative bought me a program recently which comes with an
unknown version of QuickTime. QT is critical to this program's function, so
almost the first thing it does is try to kick off the QT installer; and this
fails.
Using the native MSI DLLs doesn't work either, as these work only under Win98,
and this version of QuickTime only works with Win2K or above (you get a dialog
complaining if the version is set too low).
It appears that the installer is trying to run VBScript or something of that
nature without first installing VBScript, and I can't figure out how to install
that (I grabbed scripten.exe from MS, but it insists that it can't find
anywhere to install itself and I haven't figured out why yet). (Output from qt
installation run with DEBUG=msi attached.)
(If VBScript is supposed to be provided by the installer, which I thought it
was, what is QT doing trying to run it without checking if it's there?)
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http://bugs.winehq.org/show_bug.cgi?id=13727
Summary: In Circuitmaker 2000 cloned part tries to pan down
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brodo(a)o2.pl
While using Circuitmaker 2000 pro - when I duplicate a part in a schematic
editor near the bottom edge of the window this cloned part tries to "pan" down
the working area in an uncotrollable way.
The only thing to do is to stop the software and start again so one can loose
an unsaved part of the job.
So I must remember now not to clone schematic parts near the bottom edge of the
Circuitmaker's schematic editor.
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