http://bugs.winehq.org/show_bug.cgi?id=10836
Summary: Skijump fails to start:Could not find the selected
Direct3D adapter.
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.mediamond.fi/dsj3/downloads/dsj3v161.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
A user submitted this version with garbage test results into appDb. It pops up
a message with "Could not find the selected Direct3D adapter."
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http://bugs.winehq.org/show_bug.cgi?id=15486
Summary: Impulse: Cannot connect to server
Product: Wine
Version: 20050930
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)dbzer0.com
Created an attachment (id=16384)
--> (http://bugs.winehq.org/attachment.cgi?id=16384)
The wine console output
When trying to use Impulse (http://www.impulsedriven.com/), the first thing one
must do is login or create an account. Both of these actions do not work as you
will get an error that you cannot connect to the server ("Server not
responding, please check your internet connection")
Impulse needs DotNet2 so that only change I have done to .wine is install that
which requires that I copy the native l_intl.nls into the
~/.wine/drive_c/windows/system32 directory
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http://bugs.winehq.org/show_bug.cgi?id=13921
Summary: Installation of Quest Toad 9.6.1 fails with file access
error message
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: splatadder(a)gmail.com
When installing Quest Toad 9.6.1 the following message is issued:
"While attempting to access the installation files an error ocured."
Full message may be seen in screenshot attached. native components installed
OS: ubuntu 8.0.4
WINE: 1.0-rc5
No native components installed.
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http://bugs.winehq.org/show_bug.cgi?id=13539
Summary: Equalizer in foolbar2000 does not work
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pzinin(a)gmail.com
When I am run foolbar2000 and open equalizer, player doesn`t work. I`m kill it
only.
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http://bugs.winehq.org/show_bug.cgi?id=14786
Summary: mkv2vob halts with the message "error getting mkv info"
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://forum.doom9.org/showthread.php?t=131782
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs.winehq.org(a)cannonfodder.nl
Created an attachment (id=15331)
--> (http://bugs.winehq.org/attachment.cgi?id=15331)
mkv2vob wine output
When using mkv2vob, using defaults (and adjusted settings), selecting a .mkv
and adding it to the list, the application halts with the error "error getting
mkv info"
Since this is one of the more useful mkv applications out there, it might be
nice to get this working with wine.
There was some output, see attachment.
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http://bugs.winehq.org/show_bug.cgi?id=13233
Summary: FSX Demo fails to start.
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://www.microsoft.com/games/flightsimulatorx/download
s.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RichieS(a)GMail.com
I am running FSX Demo, Downloadable here:
http://download.microsoft.com/download/4/7/7/477dcc35-0b98-42c5-b06f-7ded38…
The demo fails to start with msxml4 installed from winetricks...
msxml appears to be required to run fsx.
I have attached a log and I will try to attach a screenshot.
The FSX error is quite non descriptive.. only saying "A Fatal Error Occured"
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http://bugs.winehq.org/show_bug.cgi?id=15408
Summary: Panzer Elite Action Crashes
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rams(a)smartchat.net.au
Sometimes, 'Panzer Elite Action' crashes when loading, running and has even
caused a main OS crash. The game tries to send error reports to their website.
Some graphics flash onscreen while story intro is running.
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http://bugs.winehq.org/show_bug.cgi?id=15409
Summary: Toca Race Driver 2 installer problem.
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rams(a)smartchat.net.au
I try to install Toca Race Driver 2, but the 'Now(Later)Technology' Installer
refused to work when I click on it. I have to 'autorun' the icon or click
'setup.exe' when I explore & they both fail to confirm installation at the end
of the event when I click on 'play'! Setuphardware runs, but goes no further.
Both it & Race Driver games make 2 entries in 'Wine uninstaller' list, which
doesn't happen on 'real windows'!!
No 'bug reported'?!
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http://bugs.winehq.org/show_bug.cgi?id=14770
Summary: No textures on some video card/computer combinations
[Star Wars: Knights Of The Old Republic]
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)gringer.dis.org.nz
Created an attachment (id=15289)
--> (http://bugs.winehq.org/attachment.cgi?id=15289)
Screenshot from Chris on wine 1.0.0
On some systems, the starting screen (and, for what it's worth, in-game
screens) doesn't have any textures / colours on the models. A screenshot
(provided by Chris in the KOTOR discussion pages on appdb) is attached that
demonstrates this.
This issue is present on systems with the following specifications:
* Pentium III with an Nvidia Riva TNT2 M64 card
* ~1.8GHz Intel Core 2 Duo, 2 GB RAM, and an Intel 945G (GMA)
This issue is *not* present on systems with the following specifications:
* HP with integrated graphics
* ~1.6GHz Pentium 4, 256MB RAM, Nvidia FX5600
This was observed by me previously, but I put it down to my use of a computer
that wasn't good enough to be able to run 3D games under wine. Recent comments
in the discussion for this program have indicated that this is also an issue on
more recent systems that should be able to run the program properly.
As seen in the discussion for SW:KOTOR:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2712#Comment-3…http://appdb.winehq.org/objectManager.php?sClass=version&iId=2712#Comment-3…http://appdb.winehq.org/objectManager.php?sClass=version&iId=4124#Comment-3…
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http://bugs.winehq.org/show_bug.cgi?id=10868
Summary: my email can be found by robots
Product: WineHQ.com
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: misc-web
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerome.bouat(a)wanadoo.fr
Hello,
I would like to remove my email
from the Bugzilla application.
If you can't hide email adresses,
could you delete my account
and also delete my email adress from all the web pages ?
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=11522
Summary: odd name for wine uninstaller
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerome.bouat(a)wanadoo.fr
Hello,
For uninstalling a program running on wine, we have to use the wine program
with "uninstaller" name. I propose to use a naming which better fits the wine
programs naming policy.
I searched this uninstaller for a while because I typed "wine" first in my a
console and I wanted my shell to propose all available programs like "winecfg",
"winecpp", etc.
If the uninstaller would have a name like "wine-uninstaller", then it would be
easier to find the uninstaller, without any documentation.
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http://bugs.winehq.org/show_bug.cgi?id=13907
Summary: insufficient privileges
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: splatadder(a)gmail.com
Created an attachment (id=14011)
--> (http://bugs.winehq.org/attachment.cgi?id=14011)
wine output installing Quest Toad 9.6.1
When installing Quest Toad 9.6.1 the following message is issued:
"You currently have insufficient privileges to complete an installation.
You must have administrator equivelant privileges to continue."
wine 10.rc5
ubuntu 8.0.4
attached are the messages generated by wine.
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http://bugs.winehq.org/show_bug.cgi?id=15212
Summary: ctSchedule.ocx: OleCreate returns E_INVALIDARG
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oyvind(a)eriksen.cn
A program trying register and load an ActiveX control, ctSchedule.ocx from
www.dbi-tech.com, fails to do so. It's working fine in Win2000 and WinXP.
After some debugging I found out that OleCreate returns E_INVALIDARG. I've been
trying to find the reason but it's a little out of my reach.
The ActiveX control seems to register okey. Regsvr32 prints the usual
"Successfully registered DLL CTSCHEDULE.OCX". I've checked the registry and
compared to WinXP and everything seems normal.
>From what I can see in the debug I think the ActiveX control is loading.
The attached file "debug-simple.txt" contains the relay debug channel from
OleCreate is called until it returns.
The attached file "debug-full.txt" contains both the relay and heap debug
channels.
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http://bugs.winehq.org/show_bug.cgi?id=13595
Summary: DirectX : Sprite borders are 1 pixel lower in Double
Dragon Forever
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
URL: http://clebercasali.blogspot.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-hotpop(a)yahoo.com.br
Created an attachment (id=13561)
--> (http://bugs.winehq.org/attachment.cgi?id=13561)
Notice the purple line below the sprite. This is not seen on windows.
The game is programmed in DarkBASIC Pro. It uses Direct3D to draw the sprites.
It must be a problem in the way wine stores or draws the textures.
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http://bugs.winehq.org/show_bug.cgi?id=13095
Summary: MS Visio crashes after opening, or creating a file.
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.perren(a)gmail.com
Created an attachment (id=12868)
--> (http://bugs.winehq.org/attachment.cgi?id=12868)
Output to console preceding the crash
Visio 2003 installs and runs (with gdiplus set to native) fine, but crashes
after a few seconds (irrespective of interaction) when a new file is created,
or one opened.
If gdiplus is left to the default value then the splash screen appears, but the
application does not start.
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http://bugs.winehq.org/show_bug.cgi?id=13670
Summary: Star Blaze: Error preventing start of game
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
URL: http://www.astonshell.com/starblaze
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mycroes(a)gmail.com
When starting the game (either through launcher or directly) it will show an
error message titled 'Internal Error' with the following content:
.\Common\shape81.cpp (324)
(!Shape_VB)
Shape VB Lost
There's just one fixme on the console (that's all the output):
fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d004
Occasionally it shows the message and then dies on a page fault, causing the
message to dissapear directly. (I have no stability issues of any kind, for
instance GTA: Vice City runs fine.)
If more information is needed I hope someone can point me to some kind of
documentation or guide, because I can't seem to find any information but the
Bugs page on the wiki.
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http://bugs.winehq.org/show_bug.cgi?id=12291
Summary: Restarting the game does kill sound completely
Product: Wine
Version: 0.9.5.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: masterofnebulahfrost(a)hotmail.com
Whenever you need to restart the game WITHOUT quitting wine, when the game next
starts up, the sound will be completely missing.
In order to reproduce it:
1) Start the game
2) When you get to the main screen, select options
3) Select graphics
4) Change the resolution to any value --> this will force the game to restart
5) When asked if to restart now, press "Yes"
6) The game will restart, but no sound will be available
This bug was found running Wine 0.9.56, 0.9.57 and 0.9.58 on OpenSUSE Linux
10.3, Dark Crusade 1.20 - no additional mods running.
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http://bugs.winehq.org/show_bug.cgi?id=12934
Summary: OLE error 80004002
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.hirsch(a)web.de
Application is Fugawi 4.5.
I had to override gdiplus.dll (-> native only), because of a lot of "Access
violation" windows. The application makes use of a lot of custom graphics, so I
think this one little override should be okay.
But I get an error window when importing maps (which is pretty essetial,
because Fugawi's main purpose it to display maps). Scanning for map files is
the last operation that works fine. A list of maps is shown. Then, in the next
operation, Fugawi tries to analyze/import the scanned map files. I think it
also wants to copy the files into another directory (yes, the current user is
able to write into that directory). Right after the very last map (no matter
which one), en error window says "OLE error 80004002". None of the maps have
been imported. Here's what wine tells me in the terminal:
fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION
fixme:win:EnumDisplayDevicesW ((null),0,0x32f810,0x00000000), stub!
fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION
fixme:exec:SHELL_execute flags ignored: 0x00000500
fixme:htmlhelp:HtmlHelpW HH case HH_CLOSE_ALL not handled.
fixme:msxml:DllCanUnloadNow
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http://bugs.winehq.org/show_bug.cgi?id=13939
Summary: Paint Shop Pro 7 hangs when inserting text
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robvdl(a)gmail.com
Created an attachment (id=14085)
--> (http://bugs.winehq.org/attachment.cgi?id=14085)
First error log
In the appdb it actually mentions PSP7 needs a bit of hacking to get going with
custom DLL's, but that is now inaccurate, PSP7 installs and runs no problem
without custom DLL's, except for the following...
When you try to insert text, the insert text window comes up, and as soon as
you start typing, PSP 7 hangs.
I ran the program from the terminal and attached an error log that was dumped
on the screen.
I then killed PSP 7, it returned to the terminal and another error log was
dumped on the screen straight after, I added that as a second attachment.
I am running Wine 1.0 RC5 (1.0 RC4 option was not yet in bugzilla) on Ubuntu
Hardy 64 bit from the winehq repository.
I am filing this under msvcrt, since this line in the error log caught my eye:
wine: Call from 0x7b844c50 to unimplemented function msvcrt.dll._ismbclegal,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=12925
Summary: D3D8: Visual test fails
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12649)
--> (http://bugs.winehq.org/attachment.cgi?id=12649)
+d3d in .9.61
The console spam that usually follows D3D8: Visual.ok is gone...finally. Thank
you D3D guys, thank you. My eyes and console are rejoicing.
Now it's down to two failures:
visual.c:887: Test failed: SRCALPHA on texture returned color 00800040,
expected bar
visual.c:894: Test failed: DSTALPHA on texture returned color 00808000,
expected foo
This is on my feisty VM.
+d3d attached
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http://bugs.winehq.org/show_bug.cgi?id=11744
Summary: Age of Empires III crashes at startup
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnulinux(a)thomas-beimel.de
Created an attachment (id=10990)
--> (http://bugs.winehq.org/attachment.cgi?id=10990)
Console output
Since Wine version 0.9.53 Age of Empires III (maybe other apps too?) crash at
startup. Placing some native dlls in system32 dir didn't help. This bug was
confirmed already in Wine 0.9.55 and is still present.
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http://bugs.winehq.org/show_bug.cgi?id=11354
Summary: Complex Shader Distance Error - EverQuest2. 0.9.54 and <
Product: Wine
Version: 0.9.54.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zirous(a)gmail.com
Textures on EverQuest2 are normal when shader distance are not turned on. With
shader distance turned on their is a few issues.
First Issue is a clipping issue I believe. When shader distance are turned on
and when you move your character you can see a translucent reflection of you.
The reflection will be the spot you were at previously. Now when you enable
bloom this graphic error does not happen anymore. Their is a error with this
work around. With some zones with bloom enabled the whole screen will turn
white.
This is with no bloom.
http://i29.photobucket.com/albums/c293/suprscotte/NoBloom.png
This is with bloom.
http://i29.photobucket.com/albums/c293/suprscotte/Bloom.png
Second Issue is some textures with shader distance enabled reflect the
surroundings. It does not have the shadowing effect like above where you have
to move to see the error with the complex shader distance. If complex shader
distance turned of this texture glitch does not happen anymore. Also, I found
out a way to fix this graphic glitch. If you minimize the window and then
resize the window this graphic issue will not happen until the game is
rebooted.
No Shader Distance.
http://i29.photobucket.com/albums/c293/suprscotte/NoShad.png
With Shader Distance.
http://i29.photobucket.com/albums/c293/suprscotte/ShadError.png
With the fix and Shader Distance Enabled to Max. Stays Fixed until restart.
http://i29.photobucket.com/albums/c293/suprscotte/TheFIx.png
Would love to see these fixed because these are the only errors with
Everquest2.
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http://bugs.winehq.org/show_bug.cgi?id=14529
Summary: Hellgate: London - Launcher cannot start the game
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
The window of the launcher shows up, but when I try to load the single player
mode it does not work. Log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=9787
Summary: Regression: Warcraft3 Battle.net Doesn't work
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghettopolak04(a)hotmail.com
Today's patches have caused Warcraft 3 battle.net to stop working. When
connecting to Battle.net the "Connecting to Battle.net" box just idles
indefinitely. No terminal output.
I haven't run a regression yet so I don't know exactly which patch causes this.
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http://bugs.winehq.org/show_bug.cgi?id=15263
Summary: Cannot install games in Steam
Product: Wine
Version: 1.1.4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: infoman1985(a)gmail.com
When trying to buy or install games in Steam by clicking the Purchase or
Install link, nothing happens and the following messages appear in console:
fixme:hlink:IHlink_fnSetMonikerReference (0x12b08f60)->(0 0x12b08f98 (null))
fixme:shdocvw:HlinkFrame_Navigate unsupported grfHLNF=00000002
fixme:hlink:IHlink_fnGetStringReference (0x12b08f60) -> (1 (nil) 0x32bd80)
fixme:shdocvw:HlinkFrame_Navigate Not supported HLNF_OPENINNEWWINDOW
(i pasted it here because it is just four lines).
Tried on Wine 1.0, 1.1.4
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