http://bugs.winehq.org/show_bug.cgi?id=14557
Summary: Sins of a solar empire straddles both monitors in
xinerama mode
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://files.filefront.com/Sins+of+a+Solar+Empire+Demo/;
9861753;/fileinfo.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
While trying out bug 14477 with my dual monitor setup, Sins of a solar empire
launched and straddled both monitors. On Windows, the game only appears on the
primary monitor.
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http://bugs.winehq.org/show_bug.cgi?id=14097
Summary: Zak McKracken - Between Time and Space mp3 problem
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
URL: http://zak2.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blackdrag(a)gmx.org
If you use the manual given in
http://www.zak2.org/forum/viewtopic.php?f=7&t=768 (second post contains an
english version) you have to delete the winemp3.acm.so. While this is truly a
bad solution and deactivating winemp3.acm using winecfg seems to be good
enough, you get several errors if you do not deactivate the wine builtin mp3:
fixme:wavemap:wodWrite Not all src buffer has been written, expect bogus sound
fixme:wavemap:wodWrite Not all src buffer has been written, expect bogus sound
fixme:mpeg3:III_get_side_info_1 big_values (418) too large!
fixme:mpeg3:III_get_side_info_1 big_values (472) too large!
fixme:wavemap:wodWrite Not all src buffer has been written, expect bogus sound
fixme:wavemap:wodWrite Not all src buffer has been written, expect bogus sound
fixme:wavemap:wodWrite Got 0 length
fixme:wavemap:wodWrite Not all src buffer has been written, expect bogus sound
fixme:wavemap:wodWrite Got 0 length
fixme:wavemap:wodWrite Not all src buffer has been written, expect bogus sound
fixme:wavemap:wodWrite Got 0 length
fixme:wavemap:wodWrite Not all src buffer has been written, expect bogus sound
fixme:wavemap:wodWrite Got 0 length
fixme:wavemap:wodWrite Not all src buffer has been written, expect bogus sound
The effect is that for example the intro video has sound for less than 1s
(maybe 0.5s), before it is silent and the sound that you can here during that
period is stuttering. Using WINEDEBUG=+mp3 is not going to produce a different
output.
btw, there is no mp3 component in this bugzilla
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http://bugs.winehq.org/show_bug.cgi?id=13438
Summary: Eudora 7.1.0.9 several bugs related to Wine
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://www.eudora.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugz(a)wendy.org
CC: dank(a)kegel.com
+++ This bug was initially created as a clone of Bug #13429 +++
Printing resulted and still results in garbled printouts: approximately the
first half of the first page is like it should be, the rest (of the page, and
the whole of next pages) is garbled, words printedover eachother. I have to cut
and paste the contents into a word processor (like Open Office) to be able to
print an email.
This problem existed in Wine 0.8.x, 0.9.x and 1.0 RC1&2 versions.
Under Windows XP (SP1 and SP2) it was possible to click print an email message.
In Ubuntu (7.04, 7.10 and 8.04) under Wine (0.8.x, 0.9.x and 1.0 RC1/2)
printing is possible, but after the first half of the first page, so including
any following page, it looks like kerning, spacing, centering and use of fonts
get garbled: words can be recognized on the printout, lines are still lines,
but within a line, the text is unreadable, words are printed over eachother, on
the wrong place in a line, and probable words from a next line are printed over
previous lines too.
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http://bugs.winehq.org/show_bug.cgi?id=13423
Summary: Firefox unusable when computer loaded down [dogfood]
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
If I'm running, say, the wine test suite in the background,
Firefox 3 in wine slows to an unusable crawl,
whereas native Firefox 3 purrs along like a tiger still.
I guess that's the kind of thing a kernel module might
help with. Maybe I should try giving wineserver a
priority boost.
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http://bugs.winehq.org/show_bug.cgi?id=13402
Summary: Direct3d graphics entirely broken for an application
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.scene.org/file.php?file=/demos/groups/farb-
rausch/fr-030_candytron_party.zip&fileinfo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=13310)
--> (http://bugs.winehq.org/attachment.cgi?id=13310)
fr-030 candytron party.exe
No visuals.
It's a regression since it used to work (though graphics were broken - only one
fourth of the screen was actually visible) in releases prior to 0.9.60 or
earlier. I haven't tested it recently - so no ideas what patches caused a
problem.
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http://bugs.winehq.org/show_bug.cgi?id=13007
Summary: ADIsimPLL: crashes after the "tip-of-the-day" dialog is
closed
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukass(a)etek.chalmers.se
The program crashes after I press "Continue" in the tip-of-the-day dialog that
appears when the program starts.
ADIsimPLL can be downloaded at
http://forms.analog.com/form_pages/rfcomms/adisimpll.asp
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http://bugs.winehq.org/show_bug.cgi?id=12752
Summary: Zak McKracken - Between Time and Space aborts after game
loading screen
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://www.zak2.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas(a)haeber.de
Created an attachment (id=12410)
--> (http://bugs.winehq.org/attachment.cgi?id=12410)
default debug log
The new free point'n'click adventure Zak McKracken - Between Time and Space
aborts after the loading screen finched and becomes black. The installation
runs fine.
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http://bugs.winehq.org/show_bug.cgi?id=11933
Summary: Alien Shooter 2 demo runs realy slow in 1024x768 and
crashes/freezes on exit
Product: Wine
Version: 0.9.57.
Platform: Other
URL: http://www.sigma-team.net/download-document/as2demo.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karaluh(a)karaluh.pl
Created an attachment (id=11237)
--> (http://bugs.winehq.org/attachment.cgi?id=11237)
Manual kill backtrace
The game starts by default in 800x600 and in the terms of speed is playable.
1. When the resolution is changed to 1024x768 game becomes painfuly slow, and
crashes on exit.
2. When restarted, the game has to be killed.
Attached log from the seccond scenario.
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http://bugs.winehq.org/show_bug.cgi?id=11548
Summary: Coastal Explorer launches but has no toolbar or menus
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavilion(a)pinefields.com
Created an attachment (id=10716)
--> (http://bugs.winehq.org/attachment.cgi?id=10716)
List of stderr o/p from running app
Application Coastal Explorer GPS marine navigation app starts up and will
display some functions (e.g., background map) but lacks the needed toolbar and
menus across the top of the app's main window. Keyboard commands are honored
and some sub-windows will open if called from the keyboard. Effectively,
though, the app is close to dead in the water. (Rose Point Navigation Systems
- http://rosepointnav.com - see the site's screenshots of V1.1.61 running
(shows position from GPS on maps, drives autopilot, and displays data from
ship's instruments) - ignore the V2.0 beta stuff)
The installation ran without any surprises. Installation seems to be mostly
expanding a ZIP and doing some licensing housekeeping. A desktop icon is
created and it will launch the app. The command is:
env WINEPREFIX="/home/n5470/.wine" wine "C:\Program Files\Coastal Explorer
Trial\Chart.exe"
Using a simple shell script (one liner - as above) to set the environment
variable and launch the app from a console, the response is:
The proliferation of toolbar errors is, I suspect, not a little an explanation
of why the app won't show its toolbar menus. Doh...
The host system is an old HP laptop - Pavilion N5470, 1 GHz Athlon with 512M
and 60G HDD (50+G free). The host OS is openSUSE 10.3, a fresh install. The
openSUSE wine (.44) was uninstalled with YaST and .55 was installed manually
(usual configure and makes).
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http://bugs.winehq.org/show_bug.cgi?id=11028
Summary: Cannot type into IMVU chat window after it first loses
focus.
Product: Wine
Version: 0.9.52.
Platform: Other
URL: http://www.imvu.com
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gmatht(a)gmail.com
When I first open the chat window, the chat window gains focus and I can type
into it. However if I select another window and then go back to the chat
window, it ignores all keyboard input.
This bug occurs with or without managed windows. With windows managed by wine
rather than the wm, I notice that the keyboard input goes to the previously
selected window.
This occurs with version 389.2 of IMVU. I suspect that this is a regression
with respect to older versions of IMVU, however since we do not have the source
code to IMVU, I doubt this is useful.
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http://bugs.winehq.org/show_bug.cgi?id=10558
Summary: Srim 2006 does not work
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.srim.org/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, Installer
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, a user submitted garbage test results for this app. Quote: Clicking either
"Stopping/Range Tables" or "TRIM Calcuation" in the main window, the
application crashes. Clicking the former, a window pops up saying "Run-time
error '62': Input past end of file".
I was able to track this down to a file being empty, namely Data\VERSION in the
app's directory. After installation on windows this files contains some version
info about srim. Copying this to wine solved the problem.
So the bug is that the installer fails to create that file Data\VERSION with
proper content in wine, whereas on windows it does.
(I had a look at the installer log but couldn't really find where the bug is,
if anyone else could have a look, great)
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http://bugs.winehq.org/show_bug.cgi?id=9579
Summary: Window doesnt redraw after restoring
Product: Wine
Version: 0.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darkside83(a)yandex.ru
Good day time!
I use internet trading system Aton-Line.
When I launch it it starts and works finely. But when i minimize it and restore
the window does not redraw, it become transparent, so i see a part of desktop
under the window. Sometimes it restoring normally.
When I disable support of window manager it works normally, i can minimize an
restore window so i want. I think it is a bug of window management.
I try wine 0.9.36-0.9.44
This is a link for demo version
http://www.aton-line.ru/alfiles/demo.exe
Login: tr3011418
Password: 924320
I use Slackware 12.0, KDE 3.5.8, wine-0.9.44.
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http://bugs.winehq.org/show_bug.cgi?id=9300
Summary: Master of Orion 2: intro movie video stops when moving
mouse cursor into window
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunk(a)stusta.de
Wine 0.9.42 and 0.9.43 have the following regression (up to 0.9.41 it works
fine):
The intro movie video starts normally.
It runs until I move the mouse cursor into the Wine window for the first time.
After this the video no longer runs, and it doesn't run again when leaving the
Wine window with the mouse cursor.
The Wine window contains a freeze image of what was shown when the mouse first
entered the Wine window, and after switching in FVWM to a different virtual
desktop and back it isn't redrawn.
When also enabling sound in winecfg the sound of the intro movie continues
running normally although the video has stopped.
Clicking on the left mouse button inside the Wine window for aborting the intro
movie and getting into the main menu of the game still works.
How to reproduce:
$ wine --version
wine-0.9.43
$ rm -rf ~/.wine
$ winecfg
Graphics
[x] Emulate a virtual desktop # due to #7174
$ cd /mnt/Misc/Orion2
$ wine orion95.exe
err:wgl:X11DRV_wglGetProcAddress (wglMakeContextCurrentARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglGetCurrentReadDCARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglCreatePbufferARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglGetPbufferDCARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglReleasePbufferDCARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglDestroyPbufferARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglQueryPbufferARB) - not found
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x164c20) : stub,
simulating 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1632c8)->(0x40024,00000011)
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 16 to
8
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x1632c8)->(1,(nil)): Stub
# intro movie starts playing
# no additional messages when moving the mouse cursor into the Wine window
resulting in the stopped video
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http://bugs.winehq.org/show_bug.cgi?id=10939
Summary: Mackie Tracktion gui is very cpu hungry
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ireneshusband(a)gmail.com
The audio output of Mackie Tracktion is extremely choppy when (and only when)
the GUI is visible. The choppiness is much worse at lower latencies (using
jack/wineasio), so I presume that this means the cpu is under very heavy load.
To reproduce this:
Go to http://www.mackie.com/products/tracktion3/index.html and download and
install the demo. You'll also need to have wineasio for this.
Start Jack and then Tracktion. Play the demo track "Spiralling".
What you will probably hear will be very choppy indeed. You will probably also
see a huge number of xruns.
Now switch from X to a virtual console (ctrl-alt-F1). The choppiness
disappears. On my machine (a 2.8GHz P4) when I run top from a virtual console I
find that Tracktion uses between 45% and 70% cpu time while playing
"Spiralling" at 10ms latency. However when the gui is visible it stutters badly
even with a project containing nothing but a single wav file or a single
undemanding vsti plugin.
I have experienced this problem both on an Ubuntu Gutsy system and a on
recently installed Gentoo system.
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http://bugs.winehq.org/show_bug.cgi?id=10307
Summary: mono-1.2.5 quoting problem somewhere...
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Found this while trying http://www.mono-project.com/GtkSharp:_Hello_World
$ wget http://kegel.com/wine/winetricks
$ sh winetricks mono12
$ cd ~/".wine/drive_c/Program Files/Mono-1.2.5.2"
$ rm -f x.cs
$ touch x.cs
$ wine cmd /c bin/mcs.bat x.cs -pkg:gtk-sharp-2.0
fails with
error CS2001: Source file
`Files/Mono-1.2.5.2/lib/mono/gtk-sharp-2.0/pango-sharp.dll' could not be found
(On Windows, it correctly complains that there's no entry point.)
The file "~/.wine/drive_c/Program
Files/Mono-1.2.5.2/lib/mono/gtk-sharp-2.0/pango-sharp.dll"
exists.
+relay shows a few clues.
000e:Call msvcrt.fopen(00153588 "C:\\Program
Files\\Mono-1.2.5.2\\lib\\pkgconfig\\gtk-sharp-2.0.pc",004059fa "r")
ret=00405ae3
...
000e:Call ntdll.strlen(001510e8 "Libs:
-r:${libdir}/mono/gtk-sharp-2.0/pango-sharp.dll
-r:${libdir}/mono/gtk-sharp-2.0/atk-sharp.dll
-r:${libdir}/mono/gtk-sharp-2.0/gdk-sharp.dll
-r:${libdir}/mono/gtk-sharp-2.0/gtk-sharp.dll") ret=00403d73
...
000e:Call ntdll.strlen(00151698 "-r:C:/Program
Files/Mono-1.2.5.2/lib/mono/gtk-sharp-2.0/pango-sharp.dll -r:C:/Program
Files/Mono-1.2.5.2/lib/mono/gtk-sharp-2.0/atk-sharp.dll -r:C:/Program
Files/Mono-1.2.5.2/lib/mono/gtk-sharp-2.0/gdk-sharp.dll -r:C:/Program
Files/Mono-1.2.5.2/lib/mono/gtk-sharp-2.0/gtk-sharp.dll") ret=00409aa7
...
000e:Call ntdll.strlen(001518c0 "-r:C:/Program") ret=00403d73
...
000e:Call ntdll.strlen(001518ce
"Files/Mono-1.2.5.2/lib/mono/gtk-sharp-2.0/pango-sharp.dll") ret=00403d73
Somehow when ${libdir} was expanded, some quotes were left off,
or something.
It kind of looks like the variable expansion is happening inside mono.
+all shows
000e:Call ntdll.strcmp(00155a30 "libdir",00155b78 "libdir") ret=672f5c28
000e:Ret ntdll.strcmp() retval=00000000 ret=672f5c28
000e:RET libglib-2.0-0.g_str_equal() retval=00000001 ret=672d181e
000e:RET libglib-2.0-0.g_hash_table_lookup() retval=00155bd0 ret=004033bf
000e:CALL libglib-2.0-0.g_strdup() ret=004033c7
000e:Call ntdll.strlen(00155bd0 "C:/Program Files/Mono-1.2.5.2/lib")
ret=672f3670
so presumably it's mono that is screwing up here.
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http://bugs.winehq.org/show_bug.cgi?id=9471
Summary: OpenZelda Quest Designer Rendering issues.
Product: Wine
Version: 0.9.44.
Platform: PC
URL: http://openzelda.thegaminguniverse.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kphillisjr(a)gmail.com
Created an attachment (id=7813)
--> (http://bugs.winehq.org/attachment.cgi?id=7813)
Screenshot of the example rendering bug.
This is a fairly major rendering error that makes some of the main features of
OpenZelda unusable, when it comes to having the quest designer used.
Errors and fixme's left on this application:
err:wgl:X11DRV_wglGetProcAddress (wglMakeContextCurrentARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglGetCurrentReadDCARB) - not found
fixme:win:EnumDisplayDevicesW ((null),0,0x34f58c,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x133560) : stub,
simulating 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x132780)->(0x1002a,00000008)
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x174530,0x34f9e8,0),stub!
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00000001
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00000001
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00000001
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00000001
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x132780)->((nil),00000008)
note: here is an example of how the Quest Designer is supposed to Render.
http://openzelda.thegaminguniverse.com/images/screenshot3.PNG
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http://bugs.winehq.org/show_bug.cgi?id=10251
Summary: 1cv77 on platform 25 page fault
Product: Wine
Version: 0.9.47.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virtualprotoss(a)yahoo.com
Created an attachment (id=8878)
--> (http://bugs.winehq.org/attachment.cgi?id=8878)
1cv77_platform25
When start the 1cv7s.exe, normally starting, then open any configs - 1-3
seconds, and crash with Unhandled exception: page fault on read access to
0x0fa43720 in 32-bit code (0x0041d2b7).
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http://bugs.winehq.org/show_bug.cgi?id=15433
Summary: Failure to load mp3 in popup file browser in Audiosurf.
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)unixbigots.org
Created an attachment (id=16300)
--> (http://bugs.winehq.org/attachment.cgi?id=16300)
Wine error/warning output
When I attempt to open an MP3 from my hard drive to play in Audiosurf the
application crashes. I have Quicktime 7.1.6.200 installed, which is required
for Audiosurf.
This is using the popup file browser in the app, because the in game file
selection is unusable. The only way I can play is if I use the Audiosurf
radio.
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http://bugs.winehq.org/show_bug.cgi?id=15372
Summary: regression 1.1.5: text in main screen and minimize
button disappear
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
Created an attachment (id=16220)
--> (http://bugs.winehq.org/attachment.cgi?id=16220)
screenshot
after the upgrade to wine-1.1.5: the text in main screen and minimize button
disappear in the hotsync application.
A screenshot is attached.
Upon hovering over the white area, the mouse also disappears.
Redraws (e.g. after other windows temporarily shadow the screen, of on moving
the window) do not function.
System: Ubuntu 8.04 with recent kernel: 2.6.24-19-generic
The application functions normally (except for the displayed text).
Seems similar to other bugs reporting that the minimize button has disappeared
in thos applications.
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http://bugs.winehq.org/show_bug.cgi?id=15287
Summary: Silent Hunter IV: game crashs while loading ingame
grafics (tutorial, mission, museum, etc.)
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karsten.liebert(a)gmx.de
Created an attachment (id=16094)
--> (http://bugs.winehq.org/attachment.cgi?id=16094)
back trace while starting tutorial of silent hunter IV
I installed european version of Silent Hunter IV (v 1.00) and updated to
version 1.40.
Game only runs when native d3dx9_36.dll is used.
Game menu opens is shown after start.
Every selection of starting a game (tutorial, mission or museum)
crashs while loading ingame grafics.
See th back trace as attachement.
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http://bugs.winehq.org/show_bug.cgi?id=15156
Summary: Unable to change from Direct3D to OpenGL output in
WinUAE
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
WinUAE is an open source (GPL) emulator of Amiga computers, available from
http://www.winuae.net/.
The output of WinUAE can be rendered using DirectDraw (default), Direct3D or
OpenGL. When selecting OpenGL outupt, if the emulation has already been started
using Direct3D output, WinUAE brings up a dialog box which says "OPENGL: can't
set pixelformat 1", and reverts to the default DirectDraw output. If the user
then enables the OpenGL filter again, that works okay.
To demonstrate:
- Run WinUAE
- Select a disk image for drive DF0: in the Floppy drives page, e.g.
rsi1.adf.gz from ftp://ftp.coresystems.de/pub/uae/rsi1.adf.gz
- In the filter page, check the Enable box and select the Direct3D filter.
- Click OK to start the emulation.
- After a few seconds press F12 to bring up the settings window.
- In the Filter page, check the Enable box and select the OpenGL filter.
- To work around Wine bug 10643, click in the main window and press F12.
- Click OK to dismiss the settings window. The error dialog box should appear.
- Click OK to dismiss it. WinUAE reverts to rendering using DirectDraw (no
filter). (That may cause most of the screen to go black due to a Wine
DirectDraw bug.)
- Press F12 to bring up the settings window again.
- Enable the OpenGL filter as above and click OK (after clicking in main
window and pressing F12).
- WinUAE successfully renders using the OpenGL filter.
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http://bugs.winehq.org/show_bug.cgi?id=15126
Summary: Pro evolution soccer 2008 demo crashes
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://www.gamershell.com/download_21146.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=15830)
--> (http://bugs.winehq.org/attachment.cgi?id=15830)
console output with WINEDEBUG=+dsound
The demo of PES 2008 crashes in a dsound bug. I attached the console output
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http://bugs.winehq.org/show_bug.cgi?id=15094
Summary: Wine won't install FAA Safelog
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.dauntless-soft.com/Products/safelog/
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djenge(a)gmail.com
This program is holding me back from switching completely over to Ubuntu. I
get errors when I try to install it using Wine.
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http://bugs.winehq.org/show_bug.cgi?id=14910
Summary: Errors creating PDF files using WINEPS printer using
CUPS form PAF.
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r_griffiths(a)westnet.com.au
Created an attachment (id=15479)
--> (http://bugs.winehq.org/attachment.cgi?id=15479)
Event sequence
PDF files contain errors which prevent display. PAF preferences ignored.
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http://bugs.winehq.org/show_bug.cgi?id=14312
Summary: mdi workspace not drawn correctly when restoring child
windows in winefile
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
1. Run `wine winefile`
2. Press the "c:" drive tab to open a new window
The MDI client workspace is the background of the maximised z: drive window,
instead of the AppWorkspace colour.
3. Minimize winefile
4. Maximize winefile
The MDI client workspace is drawn correctly.
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