http://bugs.winehq.org/show_bug.cgi?id=11100
Summary: %RANDOM% in CMD is anything but
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karl(a)qdh.org.uk
It seems that every time I run the following command;
wine cmd.exe /c echo "%RANDOM%"
the returned value is 30836 every time.
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http://bugs.winehq.org/show_bug.cgi?id=10192
Summary: wcmd: command piping broken
Product: Wine
Version: 0.9.48.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mpartap(a)gmx.net
Hi there,
still trying to get KDE4/win32 compiled under WINE... the python glitches went
away by creating a fresh .wine directory, however another problem came up:
piping is broken in wineconsole. F.e., dir | more results in this:
C:\kderoot\emerge\bin>dir | more
trace:cmd:WCMD_DumpCommands Parsed line:
trace:cmd:WCMD_DumpCommands L"0012F6E8 N 00 00000000 dir more Redir:"
trace:cmd:WCMD_process_commands Executing command: 'L"dir more"'
trace:cmd:WCMD_execute command on entry:L"dir more" (0x33f5d0), with
'(null)'='(null)'
trace:cmd:WCMD_execute Command: 'L"dir more"'
trace:cmd:WCMD_execute param1: L"more", param2: L""
trace:cmd:WCMD_directory Found parm 'L"more"'
trace:cmd:WCMD_directory Using location 'L"C:\\kderoot\\emerge\\bin\\more"'
trace:cmd:WCMD_directory Using path 'L"C:\\kderoot\\emerge\\bin\\more"'
trace:cmd:WCMD_directory Path Parts: drive: 'L"C:"' dir:
'L"\\kderoot\\emerge\\bin\\"' name: 'L"more"' ext:'L""'
trace:cmd:WCMD_directory Writing volume for 'C:'
Volume in drive C is
Volume Serial Number is 0000-0000
trace:cmd:WCMD_list_directory Looking for matches to
'L"C:\\kderoot\\emerge\\bin\\more"'
Directory of C:\kderoot\emerge\bin
File not found
trace:cmd:WCMD_dir_trailer Writing trailer for 'L"C:\\"' gave 1(87)
C:\kderoot\emerge\bin>
so obviously, the '|' is lost somewhere and 'dir more' is what gets executed...
output redirection into a file with '>' works as expected. I had a look at
wcmdmain.c but I could only narrow down the problem to be somewhere within
WCMD_ReadAndParseLine and WCMD_pipe so any further investigation would be
appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=9531
Summary: cmd's for command can't handle /L option
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I ran into the following construct in a real-world cmd file today:
:: Short delay so this script can [xxxx]
:: Without this delay the script will return too quickly...
for /L %%i in (1,1,999) do set>NUL
Wine's cmd thinks this is a syntax error.
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http://bugs.winehq.org/show_bug.cgi?id=9530
Summary: cmd's for command can't handle /f option
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I ran into the follow cmd construct today in a real world script:
for /f %%X in ('foo.exe') do set %%X
The /f ... ('command') option is described here
http://www.microsoft.com/resources/documentation/windows/xp/all/proddocs/en…
and it means "run the command in single quotes, then loop over
each word of the output".
(The real script was trying to set environment variables
whose name and value were from stdout of foo.exe.)
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http://bugs.winehq.org/show_bug.cgi?id=11968
Summary: Babaschess installer does not show free disk space
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.babaschess.net/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
With the Babaschess 4.0 XP/Vista installer, during the install, there is a
"disk cost" button. Pressing that button brings up a blank dialog box.
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http://bugs.winehq.org/show_bug.cgi?id=9497
Summary: Fonts missing in visio 2003, present in Word, Excel 2003
Product: Wine
Version: 0.9.36.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-resources
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jokester01au(a)yahoo.com.au
When running visio, only arial narrow, marlett, lucida and wingdings fonts
appear in the font dialog and combo box.
Other applications have the same fonts that are available to kde applications.
Have tried numerous combinations of symlinking and/or duplicating the
windows/fonts directory but nothing seems to change. Have also tried removing
/usr/share/wine/fonts but this also makes no difference.
Unable to test on newer wine version because visio doesn't run on anything
newer (see bug 9422).
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http://bugs.winehq.org/show_bug.cgi?id=13693
Summary: failed to crosscompile iphlpapi.dll (dogfood)
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
For ifr, ifc:
storage size of ‘*****’ isn’t known
For IFNAMSIZ, SIOCGIFFLAGS, IFF_LOOPBACK, PF_INET, SOCK_DGRAM,
INADDR_ANY, IFNAMSIZ, SIOCGIFBRDADDR, SIOCGIFNETMASK, SIOCGIFMTU, IFF_UP,
caddr_t, ifPtr, INADDR_ANY, _res, RTF_UP, RTF_GATEWAY:
‘*****’ undeclared
For ioctl, if_indextoname, if_nametoindex, socket, if_freenameindex,
inet_ntoa, res_init, ntohl, ntohs, inet_addr:
implicit declaration of function ‘****’
More errors, due to the problems above
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http://bugs.winehq.org/show_bug.cgi?id=10490
Summary: Catia 3D view works in real Windows but not in Wine
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mah(a)jump-ing.de
CC: mah(a)jump-ing.de
Created an attachment (id=9231)
--> (http://bugs.winehq.org/attachment.cgi?id=9231)
Run log, attempting to run the already installed app.
Catia V5R17 installs fine but fails to work in Wine since 3D hardware (OpenGL)
isn't recognized. The same app works on the same hardware with real Windows XP
Professional as well as in Windows 2000 on VirtualPC (no OpenGL at all).
Graphics hardware is Intel GMA X3000, supporting OpenGL 1.4. Catia starts in
Wine, but pops up a dialog reading "No certified OpenGL library has been found.
Check your system installation."
This bug is about to track the behaviour mismatch between Wine and real
Windows. Once this OpenGL issue is fixed, things look promising since Menus and
dialogs appear to work fine already. I'm unsure how to attack this bug,
however.
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http://bugs.winehq.org/show_bug.cgi?id=10265
Summary: Traktor DJ Studio runs only when Installation don't
close.
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smax(a)itl.ua
Traktor DJ Studio runs only when Installation don't close.When clickin finish
Traktor Dj Studio don't run with this error.
fixme:reg:GetNativeSystemInfo (0x2e0959a) using GetSystemInfo()
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
Backuping files befor clicking and changing chmod root:root -R ./wine and then
changing back chown -R smax:smax didn't help. Only new installation.
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http://bugs.winehq.org/show_bug.cgi?id=13416
Summary: Civilizatuion I does not install
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=13327)
--> (http://bugs.winehq.org/attachment.cgi?id=13327)
error screenshot
When running installer, it displays an error window and exits, see screenshot
in attachment. No output in console, however.
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http://bugs.winehq.org/show_bug.cgi?id=13188
Summary: command-line kernel debugger kd display problem
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fengyuning1984(a)gmail.com
No matter how many lines have been output by kd, the input starts at column 1,
at the line immediately following the last input line. e.g.
kd> some_command<enter>
_
^ new input starts from here, even if this line already has some output in it.
The results are:
1. if last command has no output, then the "kd>" prompt will be erased by the
new input.
2. if there are lines of output, then the new input command and the new output
will mix with previous input and output, which makes the screen unreadable.
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http://bugs.winehq.org/show_bug.cgi?id=10683
Summary: Dreamweaver 8: internal tree navigation issue
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matt.cockayne(a)hotmail.co.uk
When attempting to use the navigation tree under the file tab in dreamweaver 8
it will not allow expansion of drives/folders other than the desktop to enable
speedy browsing.
It will however navigate fine after defineing a site and the appropriately
mapped folders. it is just the initial view causing the problems.
I am using openSuSE 10.3 & wine 0.9.50
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http://bugs.winehq.org/show_bug.cgi?id=11801
Summary: Zusi train simulator demo fails, unimplemented function
d3drm.dll.Direct3DRMCreate
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.zusi.de/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
OK, retained mode probably isn't a priority,
but this little free demo needs it.
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http://bugs.winehq.org/show_bug.cgi?id=10019
Summary: Unreal Tournament 3 Beta Demo will not install
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8549)
--> (http://bugs.winehq.org/attachment.cgi?id=8549)
console output
Unreal Tournament 3 Beta Demo does not install, the program installer goes in
to an endless loop right away stating configuring .NET and never proceeds to
the installation.
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http://bugs.winehq.org/show_bug.cgi?id=12733
Summary: Unrecognized WINED3DFORMAT AL16 and R16
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
The adventure game for children "Luka und das geheimnisvolle Silberpferd" hangs
while loading (see appdb), displaying - among others - the following errors.
Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT
Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT
err:d3d:CheckTextureCapability Unhandled format=unrecognized
I don't know whether it is this error which causes the application to hang.
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http://bugs.winehq.org/show_bug.cgi?id=15278
Summary: ApexDC++ cannot connect to users
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dendron2000(a)mail.ru
ApexDC++ v.1.1.0 successfully connects to the hub, but it is unable to get the
file list of any user. The search is also not working.
The console output doesn't show anything interesting, except the repeating
message:
>err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not valid, number of bitmaps in imagelist: 0
Link: http://www.apexdc.net/.
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http://bugs.winehq.org/show_bug.cgi?id=15176
Summary: Assassin's Creed Install crashes
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfenn(a)gmail.com
Created an attachment (id=15920)
--> (http://bugs.winehq.org/attachment.cgi?id=15920)
Backtrace
While installing Assassin's Creed it crashed something it was running although
the installation continued. (Backtrace attached)
I'm using the latest GIT of wine at this time.
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http://bugs.winehq.org/show_bug.cgi?id=14995
Summary: wined3d regression results in broken rendering for Age
of Empires II
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://www.microsoft.com/games/Age2/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
CC: stefan(a)codeweavers.com
Created an attachment (id=15622)
--> (http://bugs.winehq.org/attachment.cgi?id=15622)
Age of Empires II main menu on Wine 1.1.3
With Wine version 1.1.3, the Age of Empires II main menu is corrupt, whereas in
1.1.2 this problem did not occur. The regression test revealed:
e178ddd9e1e16d1a3f52492799692e289eefcf8c is first bad commit
commit e178ddd9e1e16d1a3f52492799692e289eefcf8c
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 5 14:23:00 2008 -0500
wined3d: Use a swapchain for GDI surfaces.
This is a long-needed cleanup aimed at removing the ddraw_primary,
ddraw_window, ddraw_width and ddraw_height members from
IWineD3DDeviceImpl, which just do not belong there. Destination
window and screen handling is supposed to be done by swapchains.
:040000 040000 da09ecee6e65fe4149d996ec279e9e997e2dcf2e
cd47edc30230bb50f87896c3a7220b7a628683e5 M dlls
:040000 040000 803067b0704c69746d6dbbf0f9d081a284eddef4
405e4687c093ec5c082507ce0195a7958799b4bf M include
However, running AoE II with Wine built at this point did not show the
corruption. I had to build with the next commit:
commit 7f2b8f9bba906b8620eb6c643a86c65b69d022fb
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Jul 29 12:09:34 2008 -0500
wined3d: Support redirecting the primary context.
in order to reproduce the main menu corruption. I am using a GeForce 7800 GT
with the NVIDIA binary drivers version 169.12.
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http://bugs.winehq.org/show_bug.cgi?id=14465
Summary: NdrClientCall2 is unaware of comm_status and
fault_status variables
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winesku(a)googlemail.com
Created an attachment (id=14783)
--> (http://bugs.winehq.org/attachment.cgi?id=14783)
Test project (VS2005) of a simple RPC client/server to repro the problem
Rpc clients that specify variables or the return value as a comm_status or
fault_status variable normally do not guard their RPC call with a SEH
try-except clause. After all, using comm_status or fault_status variables is
usually done, because with these variables, SEH try-except can be omitted, as
any exception from the client side or server side part of the call is
transformed into an error value that is assigned to the comm or fault status
variable. However, the current implementation of NdrClientCall2 unconditionally
raises exceptions, which an RPC client using comm_status and fault_status
variables is not prepared or expected to handle. As a result, such RPC clients
crash immediately if any error occurs during the course of an RPC call. Find
attached a VS2005 project of a simple RPC client and server that can call a
variety of RPCs with different comm and fault status behaviour on client and
server side, that can be used to reproduce the problem. Start the server using
rpcsrv.exe portnumber
Start the client interactively and choose the RPC variant of choice.
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http://bugs.winehq.org/show_bug.cgi?id=14378
Summary: Issues with maps and character portrait in Morrowind
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattemod(a)gmail.com
The patch attached to bug 9775 fixed some issues with Morrowind: the character
portrait (in inventory) is now shown and maps work correctly... but not always.
___With OffscreenRenderingMode="pbuffers"___
Maps work correctly but the character in inventory in upside-down and there's a
red line above it.
It also prints some FIXMEs on the shell when you load a game from a different
location or when you load games saved in outside areas. Also, it doesn't print
those FIXMEs when you load for the first time (in main menu). Here they are:
fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glGenTextures @ surface.c / 513
fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glBindTexture @ surface.c / 517
fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glTexImage2D @ surface.c / 340
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 936
Adding
checkGLcall("glEnable");
in 'dlls/wined3d/surface.c' at line 509 (after the glEnable() call) the first
FIXME changes with this:
fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glEnable @ surface.c / 510
___With OffscreenRenderingMode="fbo"___
The FIXMEs aren't printed at all, the character in inventory is not upside-down
and there's no red line: it works correctly :)
BUT the local map doesn't work at all for me: it's all dark, apart some very
little parts which fade from clear to dark. I'm referring to the local map that
appears right-clicking the mouse, not the one in the bottom-right corner of the
screen.
If I'm not wrong, there's only one "faded part" for each area (you can better
see it going outside and scrolling the local map).
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http://bugs.winehq.org/show_bug.cgi?id=13393
Summary: closing one virtual desktop closes other(s)
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pfortin(a)pfortin.com
I setup an application to use a different sized virtual desktop. With two
desktops open, if I close either one, the other gets closed too.
default: 1000x700
rfwin95.exe: 800x600
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http://bugs.winehq.org/show_bug.cgi?id=12418
Summary: parent window getting closed instead of a tool window
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
This is a follow up to bug 11026.
With the test case in attachment 10126, in KDE, if I press alt+F4, the parent
window gets closed instead of the tool window.
To reproduce:
1. start the test program from attachment 10126.
2. click on the button to bring up the tool window.
3. press alt+F4.
expected result: the tool window gets closed.
actual result: the parent window gets closed.
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http://bugs.winehq.org/show_bug.cgi?id=12014
Summary: Ability installer crashes in crypt32
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.ability.com/download4/ability4_16/setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Wanted to retest bug #5908, but looks like they have a new installer, or this
is a regression. Anyway, the installer crashes right away
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http://bugs.winehq.org/show_bug.cgi?id=10950
Summary: Colin McRae Rally 04: picture shifted down by ~1/4 of
height
Product: Wine
Version: 0.9.52.
Platform: PC
URL: http://www.download.com/Colin-McRae-Rally-04-single-
player-demo/3000-7531_4-10265607.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ondra_novak(a)seznam.cz
Created an attachment (id=9879)
--> (http://bugs.winehq.org/attachment.cgi?id=9879)
screenshot
See attached image, screen should be all white with text. It appear to be
shifted down by 1/4 of window height, affect whole game, intro screen, menus,
actual game. Everything else seems to work.
Using wine 0.9.52 on gentoo (also tried 0.9.49-51)
kernel 2.6.23-gentoo-r3
nvidia-drivers 100.14.19
game doesn't work in full screen, so I executed it as
wine explorer /desktop=game cmr4.exe
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