http://bugs.winehq.org/show_bug.cgi?id=13907
Summary: insufficient privileges
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: splatadder(a)gmail.com
Created an attachment (id=14011)
--> (http://bugs.winehq.org/attachment.cgi?id=14011)
wine output installing Quest Toad 9.6.1
When installing Quest Toad 9.6.1 the following message is issued:
"You currently have insufficient privileges to complete an installation.
You must have administrator equivelant privileges to continue."
wine 10.rc5
ubuntu 8.0.4
attached are the messages generated by wine.
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http://bugs.winehq.org/show_bug.cgi?id=15212
Summary: ctSchedule.ocx: OleCreate returns E_INVALIDARG
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oyvind(a)eriksen.cn
A program trying register and load an ActiveX control, ctSchedule.ocx from
www.dbi-tech.com, fails to do so. It's working fine in Win2000 and WinXP.
After some debugging I found out that OleCreate returns E_INVALIDARG. I've been
trying to find the reason but it's a little out of my reach.
The ActiveX control seems to register okey. Regsvr32 prints the usual
"Successfully registered DLL CTSCHEDULE.OCX". I've checked the registry and
compared to WinXP and everything seems normal.
>From what I can see in the debug I think the ActiveX control is loading.
The attached file "debug-simple.txt" contains the relay debug channel from
OleCreate is called until it returns.
The attached file "debug-full.txt" contains both the relay and heap debug
channels.
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http://bugs.winehq.org/show_bug.cgi?id=13595
Summary: DirectX : Sprite borders are 1 pixel lower in Double
Dragon Forever
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
URL: http://clebercasali.blogspot.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-hotpop(a)yahoo.com.br
Created an attachment (id=13561)
--> (http://bugs.winehq.org/attachment.cgi?id=13561)
Notice the purple line below the sprite. This is not seen on windows.
The game is programmed in DarkBASIC Pro. It uses Direct3D to draw the sprites.
It must be a problem in the way wine stores or draws the textures.
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http://bugs.winehq.org/show_bug.cgi?id=13095
Summary: MS Visio crashes after opening, or creating a file.
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.perren(a)gmail.com
Created an attachment (id=12868)
--> (http://bugs.winehq.org/attachment.cgi?id=12868)
Output to console preceding the crash
Visio 2003 installs and runs (with gdiplus set to native) fine, but crashes
after a few seconds (irrespective of interaction) when a new file is created,
or one opened.
If gdiplus is left to the default value then the splash screen appears, but the
application does not start.
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http://bugs.winehq.org/show_bug.cgi?id=13670
Summary: Star Blaze: Error preventing start of game
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
URL: http://www.astonshell.com/starblaze
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mycroes(a)gmail.com
When starting the game (either through launcher or directly) it will show an
error message titled 'Internal Error' with the following content:
.\Common\shape81.cpp (324)
(!Shape_VB)
Shape VB Lost
There's just one fixme on the console (that's all the output):
fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d004
Occasionally it shows the message and then dies on a page fault, causing the
message to dissapear directly. (I have no stability issues of any kind, for
instance GTA: Vice City runs fine.)
If more information is needed I hope someone can point me to some kind of
documentation or guide, because I can't seem to find any information but the
Bugs page on the wiki.
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http://bugs.winehq.org/show_bug.cgi?id=12291
Summary: Restarting the game does kill sound completely
Product: Wine
Version: 0.9.5.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: masterofnebulahfrost(a)hotmail.com
Whenever you need to restart the game WITHOUT quitting wine, when the game next
starts up, the sound will be completely missing.
In order to reproduce it:
1) Start the game
2) When you get to the main screen, select options
3) Select graphics
4) Change the resolution to any value --> this will force the game to restart
5) When asked if to restart now, press "Yes"
6) The game will restart, but no sound will be available
This bug was found running Wine 0.9.56, 0.9.57 and 0.9.58 on OpenSUSE Linux
10.3, Dark Crusade 1.20 - no additional mods running.
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http://bugs.winehq.org/show_bug.cgi?id=12934
Summary: OLE error 80004002
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.hirsch(a)web.de
Application is Fugawi 4.5.
I had to override gdiplus.dll (-> native only), because of a lot of "Access
violation" windows. The application makes use of a lot of custom graphics, so I
think this one little override should be okay.
But I get an error window when importing maps (which is pretty essetial,
because Fugawi's main purpose it to display maps). Scanning for map files is
the last operation that works fine. A list of maps is shown. Then, in the next
operation, Fugawi tries to analyze/import the scanned map files. I think it
also wants to copy the files into another directory (yes, the current user is
able to write into that directory). Right after the very last map (no matter
which one), en error window says "OLE error 80004002". None of the maps have
been imported. Here's what wine tells me in the terminal:
fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION
fixme:win:EnumDisplayDevicesW ((null),0,0x32f810,0x00000000), stub!
fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION
fixme:exec:SHELL_execute flags ignored: 0x00000500
fixme:htmlhelp:HtmlHelpW HH case HH_CLOSE_ALL not handled.
fixme:msxml:DllCanUnloadNow
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http://bugs.winehq.org/show_bug.cgi?id=13939
Summary: Paint Shop Pro 7 hangs when inserting text
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robvdl(a)gmail.com
Created an attachment (id=14085)
--> (http://bugs.winehq.org/attachment.cgi?id=14085)
First error log
In the appdb it actually mentions PSP7 needs a bit of hacking to get going with
custom DLL's, but that is now inaccurate, PSP7 installs and runs no problem
without custom DLL's, except for the following...
When you try to insert text, the insert text window comes up, and as soon as
you start typing, PSP 7 hangs.
I ran the program from the terminal and attached an error log that was dumped
on the screen.
I then killed PSP 7, it returned to the terminal and another error log was
dumped on the screen straight after, I added that as a second attachment.
I am running Wine 1.0 RC5 (1.0 RC4 option was not yet in bugzilla) on Ubuntu
Hardy 64 bit from the winehq repository.
I am filing this under msvcrt, since this line in the error log caught my eye:
wine: Call from 0x7b844c50 to unimplemented function msvcrt.dll._ismbclegal,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=12925
Summary: D3D8: Visual test fails
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12649)
--> (http://bugs.winehq.org/attachment.cgi?id=12649)
+d3d in .9.61
The console spam that usually follows D3D8: Visual.ok is gone...finally. Thank
you D3D guys, thank you. My eyes and console are rejoicing.
Now it's down to two failures:
visual.c:887: Test failed: SRCALPHA on texture returned color 00800040,
expected bar
visual.c:894: Test failed: DSTALPHA on texture returned color 00808000,
expected foo
This is on my feisty VM.
+d3d attached
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http://bugs.winehq.org/show_bug.cgi?id=11744
Summary: Age of Empires III crashes at startup
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnulinux(a)thomas-beimel.de
Created an attachment (id=10990)
--> (http://bugs.winehq.org/attachment.cgi?id=10990)
Console output
Since Wine version 0.9.53 Age of Empires III (maybe other apps too?) crash at
startup. Placing some native dlls in system32 dir didn't help. This bug was
confirmed already in Wine 0.9.55 and is still present.
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