http://bugs.winehq.org/show_bug.cgi?id=14714
Summary: intermittant crashes while playing bf1942
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Somewhere in the last few commits that affect wined3d, a regression has
occurred which causes a crash somewhere about 10 minutes into play it seems to
reproduce itself. See attached log.
wine-1.1.2-43-g634d73e
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http://bugs.winehq.org/show_bug.cgi?id=14712
Summary: offcolour ingame text in Battlefield 1942
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
The commit 14b24058d69d73ebf6b70bc36c8aa62993351079
wined3d: GL_ARB_fragment_program ffp implementation.
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Makes the in-game text the wrong colour. Red and Blue are lighter than
normal, attached is a screenshot, and for comparison from bug 12943 see this
attachment where the colours are correct
http://bugs.winehq.org/attachment.cgi?id=14517 .
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http://bugs.winehq.org/show_bug.cgi?id=14706
Summary: Max Payne 2: Windows no longer transparent
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
somewhere between version 1.2.1 and git master (snapshot from today) a bug was
introduced that removes transparency of the ingame windows.
I'm going to provide a screenshot and the result of a bisect.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=14683
Summary: Microsoft Money 2007: Crash on program startup
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jbodycott(a)comcast.net
Created an attachment (id=15151)
--> (http://bugs.winehq.org/attachment.cgi?id=15151)
Redirected output (&>) of "wine msmoney.exe", no special flags
When starting Microsoft Money 2007: Home and Business Edition for the first
time after an install, the program briefly shows its window frame with black
content and then crashes.
Wine version: wine-1.1.2-42-g9566051
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http://bugs.winehq.org/show_bug.cgi?id=14615
Summary: rks_trial game is drawn out of place in its window
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://kurotama.sakura.ne.jp/product/rks/download.html#t
rial
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
For the game Rosenkreuz Stilette, in windowed mode, the game is not drawn
correctly unless the window is at (0, 0) or bottom-left of the screen.
Otherwise, the game is offset in the window by as much as it is moved from the
corner.
Screenshot attached shows the problem (along with uninteresting Wine messages).
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http://bugs.winehq.org/show_bug.cgi?id=14578
Summary: Thief, System Shock 2 - video intros hang/crash in the
end
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd4(a)inbox.lv
CC: m.b.lankhorst(a)gmail.com
After recent fixes, videos now start playing in Wine with builtin quartz.dll.
But some new problems now appeared.
There was a regression - some crashes because of "quartz: Fix reference leak in
avi splitter on end of stream." (28d6203ca9bd0ba17ce38e309f340b518f954c08)
patch. So far it appears to have been fixed by recently submitted "quartz: Fix
handling of zero byte samples and endofstreams".
The latter patch, although fixing the crash, seems to introduce hangs of intro
videos in Thief (i.e. it works before "fix reference leak", it crashes after
"fix reference leak" and it doesn't crash but hangs after also applying "fix
handling of zero byte samples". Very likely it simply exposes a previously
hidden underlying problem. Because, for example, system shock 2 (also a Looking
Glass game with similar engine) has some videos for which I can't find a
working Wine version, probably they always had this hang problem. I've analyzed
+quartz logs for differences, and it looks to me that the critical difference
is lack of AVISplitter_SendEndOfFile on the video (0) stream in NON-working
cases, which possibly makes game unaware that video ended. Non-working cases
have either "END OF STREAM" detected on stream 1 only or not at all.
+quartz log of Thief session in Wine build that works fine has:
err:quartz:AVISplitter_next_request END OF STREAM ON 1
trace:quartz:AVISplitter_SendEndOfFile End of file reached
[...]
err:quartz:AVISplitter_next_request END OF STREAM ON 0
trace:quartz:AVISplitter_SendEndOfFile End of file reached
+quartz log of Thief session in Wine build that hangs has no SendEndOfFile at
all.
+quartz log of System Shock 2 in Wine build that works for Thief (but SS2 still
hangs) has
err:quartz:AVISplitter_next_request END OF STREAM ON 1
trace:quartz:AVISplitter_SendEndOfFile End of file reached
System Shock 2 with 28d6203ca9bd0ba17ce38e309f340b518f954c08 and "fix zero size
samples" patch - can't compare because it now crashes (assert failed) :/
filesource.c:1250: FileAsyncReader_WaitForNext: Assertion `rtStop ==
rtSampleStop' failed.
This pattern shows when watching videos outside the game in the graphedit tool
as well.
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http://bugs.winehq.org/show_bug.cgi?id=14566
Summary: comctl32_test header: crash on win9x in
test_hdm_filterMessages at DestroyWindow
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=14918)
--> (http://bugs.winehq.org/attachment.cgi?id=14918)
test-output on win98
The test "header" for comctl32 crash on win9x on various systems.
Working systems as example:
comctl32 4.72.3110.1 with user32 4.10.0.1998
comctl32 5.81.4134,100 with user32 4.90.0.3000
crashed systems as example:
comctl32 5.81.4807.2300 with user32 4.0.0.950
comctl32 5.81.4916.400 with user32 4.10.0.2222
my system has:
comctl32 5.81.4916.400 with user32 4.10.0.2233
Attached is a log for the test with additional debug output.
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http://bugs.winehq.org/show_bug.cgi?id=14513
Summary: msysgit installer fails due to missing CreateHardLinkA
stub
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://msysgit.googlecode.com/files/Git-1.5.6.1-
preview20080701.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cesar.barros(a)gmail.com
When attempting to install msysgit on wine-1.1.1-55-g6dd7f06, it fails with a
MessageBox "Runtime Error (at -1:0):\r\n\r\nCannot Import dll:Kernel32.dll.". A
relay trace shows the failure is because of a failed GetProcAddress of
CreateHardLinkA.
A message found at http://www.spinics.net/lists/git/msg53517.html confirms the
problem and has a patch which simply uncomments the stubs for CreateHardLinkA
and CreateHardLinkW on kernel32.spec. I tested uncommenting both stubs and it
is enough for the installation to succeed.
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http://bugs.winehq.org/show_bug.cgi?id=14381
Summary: Google Lively installer does not work
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.lively.com/install
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Created an attachment (id=14679)
--> (http://bugs.winehq.org/attachment.cgi?id=14679)
+relay,+seh,+tid
wine-1.1.0-402-g4904c80, installed firefox3.
The installer livelysetup.exe (sha1 220aba6d869e5c52428c7efbd249d7c89e95e77b)
exits silently.
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