http://bugs.winehq.org/show_bug.cgi?id=12089
Summary: winrar crashes when I try to add multiple files
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://rarlabs.com/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In Winrar, I noticed if I add a file with a very long file path, I get a crash.
To repeat:
- start winrar
- press the add button on the toolbar
- go to the file tab
- press the append... button next to the "files to add" textbox
- select /home/username/path/to/an/existing/file
- press ok
and you get:
trace:seh:raise_exception code=c0000005 flags=0 addr=0x47002d
trace:seh:raise_exception info[0]=00000000
trace:seh:raise_exception info[1]=006e0005
trace:seh:raise_exception eax=00000000 ebx=7ec57ca4 ecx=00334a70 edx=00730075
esi=00000111 edi=000100c8
trace:seh:raise_exception ebp=006e0069 esp=003371d8 cs=0073 ds=007b es=007b
fs=0033 gs=003b flags=00010246
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
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http://bugs.winehq.org/show_bug.cgi?id=12087
Summary: winrar add file dialog cannot get multi-select files
correctly
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://rarlabs.com/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Steps to reproduce:
- start winrar
- press the add button on the toolbar
- go to the file tab
- press the append... button next to the "files to add" textbox
You should be in the WinRar directory.
- Hold down Ctrl and select both Order.htm and Readme.txt
- Press ok
The files to add text box should say:
"C:\Program Files\WinRar\Order.html ReadMe.tx..." <-- text is cutoff and I
can't scroll in the text box. (next bug)
- Press ok
WinRar complains "file not found"
I think this should work on Windows. I'll reboot soon and try out all the
winrar bugs soon to verify.
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http://bugs.winehq.org/show_bug.cgi?id=12086
Summary: wine needs to update its timezone info?
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=11466)
--> (http://bugs.winehq.org/attachment.cgi?id=11466)
part of the +ntdll trace
Hi, I've noticed this fixme on the console started showing up recently:
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the
registry for bias 480, std (d/m/y): 2/11/2008, dlt (d/m/y): 9/03/2008
Is this due to the recent timezone changes in the US? Do we need to update the
timezone info somewhere?
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http://bugs.winehq.org/show_bug.cgi?id=12078
Summary: Spellborn: Crashes on launch with "Init:
CheckDepthStencilMatch failed. (D3D_OK)"
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krause.marcel(a)gmx.net
Crashes on launch after updating to latest git.
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http://bugs.winehq.org/show_bug.cgi?id=12063
Summary: SDL Edit (SDLX) missing icons on toolbar
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.translationzone.com/en/downloads/demodownload
s/SDLX_trial.asp
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce:
Download trial for SDLX from above url
(SDLX_2007_0_7014_LITE_EN.exe, 34494911 bytes, sha1sum
da0ca1c0881c9ff9f12c0b378f40ef1e1a865e81)
sh winetricks vcrun2005
wine SDLX_2007_0_7014_LITE_EN.exe
cd ".wine/drive_c/Program Files/SDL International/SDLX Lite"
wine s42subst.exe
App starts fine, but many toolbar icons are blank. I'll attach a screenshot.
This is on Gutsy with current git.
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http://bugs.winehq.org/show_bug.cgi?id=12054
Summary: D3D9: Device test fails
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
D3D9's device.c test fails for me consistently in git. +d3d log attached. This
is on a fresh install of Ubuntu Hardy on an few years old toshiba laptop.
Graphics card:
01:05.0 VGA compatible controller: ATI Technologies Inc Radeon Mobility 7000
IGP
Driver: xserver-xorg-video-ati 1:6.8.0-1
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http://bugs.winehq.org/show_bug.cgi?id=12049
Summary: A program does not work.
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: effigiem(a)gmail.com
Created an attachment (id=11407)
--> (http://bugs.winehq.org/attachment.cgi?id=11407)
Log of an error
When trying to run latest git version of splinter cell:Pandora tomorrow with
wine, I get the following error.
Assertion failed: RenDev [File:WinViewport.cpp] [Line: 805]
History: UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine
It looks as it's (the error) caused by wine libraries, not the wine program
itself - everything worked fine until the system update (i'm running Debian
unstable). I've attached the log.
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http://bugs.winehq.org/show_bug.cgi?id=11914
Summary: DestroyContext in dlls/wined3d/device.c causes
regression in Everquest2
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quark9(a)gmx.net
Created an attachment (id=11215)
--> (http://bugs.winehq.org/attachment.cgi?id=11215)
Crash back trace
Hi,
by changing the "lightning quality" within the game erroneous reflections went
away, until wine 0.9.55.
I hunted the cause down to git commit dcf08f01ed064732ada4ee618a16772b88cd4e82
Reason seems to be the call DestroyContext around line 6938 in
dlls/wine3d3/device.c.
Also see attached back trace.
Disabling this part of the code prevents EQ2 from crashing! Tested with 0.9.57.
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http://bugs.winehq.org/show_bug.cgi?id=11897
Summary: Wine dosen't remember d3d screen settings in various
games
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: artur.szymiec(a)gmail.com
In several games (Tomb Raider Legend, Track Mania United, GTR2)
wine dosen't remember the video mode setting.
Each of these games have a config option and the specified screen mode
should be saved in registry and in next run the game should use
it without showing again config dialog. But something is wrong
and each time the game is started the config dialog is bring back.
In some games like TR or TM United it's small problem but it's serious
problem in GTR2 which will simply loop between the game and config
dialog and will never start.
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http://bugs.winehq.org/show_bug.cgi?id=11893
Summary: GdipBitmapUnLockBit does not accept null rect pointer
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cbill.lam(a)gmail.com
native gdiplus GdipBitmapUnLockBit accepts null pointer to its rect argument
and interprets it as rect for the whole bitmap.
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