http://bugs.winehq.org/show_bug.cgi?id=12912
Summary: Torque Game Builder: Blanks the screen.
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://www.garagegames.com/pg/demo.php?id=63
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)jones.be
When you try and run the Torque Game Builder application the entire screen goes
black. The mouse cursor however is still visible and does change if you move it
around the screen (based on the elements that I assume the mouse is hovering
over).
If you run the application in a virtual desktop the same thing happens. The
virtual desktop is visible for a few seconds before the entire screen goes
blank.
Restarting X is the only way I know to recover the system.
I am not sure but I think the IDE makes use of directX.
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http://bugs.winehq.org/show_bug.cgi?id=12048
Summary: coreftp hangs after connecting to a ftp site
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.coreftp.com/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Tried out Coreftp 2.1 LE. I can connect to a ftp site (i.e mirrors.kernel.org)
just fine, but within a few seconds, I get:
err:ntdll:RtlpWaitForCriticalSection section 0x8f2a10 "?" wait timed out in
thread 0015, blocked by 0016, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x8f2a10 "?" wait timed out in
thread 0009, blocked by 0016, retrying (60 sec)
and the program hangs.
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http://bugs.winehq.org/show_bug.cgi?id=10140
Summary: Most grayscale JPEGs cause abnormal rendering artifacts
in CDisplay
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justivo(a)gmail.com
Created an attachment (id=8719)
--> (http://bugs.winehq.org/attachment.cgi?id=8719)
example file for testing
I've noticed this bug two years ago when I first tried Wine. I never reported
it. I always expected that it was something obvious that would get fixed soon,
and now here we are with version 0.9.47 and the bug still rampant. So it is
not something obvious.
In Windows I frequently used the comic book reader called CDisplay[1]. When I
moved on, I brought the software with me and tried it in Wine. In most cases
-- because many of my scanned comic books are old and black and white -- I was
unable to read the book. A weird graphical glitch, which would not output any
useful debug message, would prevent me from reading the book. I managed to
track, after some experimenting, that the problem was caused by most (but not
all) grayscale JPEG files. A RGB colored one would not suffer from this
problem.
I believe it may be a GDI+ glitch.
Since 2005 at least I've seen this problem, and it went on in every update of
Wine, clean install or not. Besides the rendering glitch, the program works
otherwise fine.
While the problem seemingly only affects CDisplay, it's possible that it may
affect some videogames, or even Photoshop itself, and as such it may be worth
checking it out.
Attached is an example file that triggers the problem. CDisplay is a freeware
application. The link for download is below.
[1] http://www.geocities.com/davidayton/CDisplay.html
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http://bugs.winehq.org/show_bug.cgi?id=19019
Summary: Perry Rhodan Operation Eastside missing menu labels
and other menu parts
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ch.assfalg(a)gmx.de
Created an attachment (id=21925)
--> (http://bugs.winehq.org/attachment.cgi?id=21925)
Screenshot of Menu without labels
I am trying to run an old Win95 / DirectX 5 Game on Ubuntu 9.04: Perry Rhodan,
Operation Eastside. The system is 32 bit and uses a Nvidia 7600 with Nvidia
Drivers Version 180. I tried the current Wine Version from Ubuntu (1.0.1 I
think) and the current Ubuntu Package from winehq (1.1.23). Both seem to have
the same Problem:
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x14ac30,(nil),0),stub!
I think that this function is used to draw the Menu Items (labels and stuff) in
the Game. The result is that all Text is missing in the menus, and various
other areas are only partly there while the mouse hovers over them, you click
someplace special (edge of screen?) or by chance.
I have added a small log of the Game start into menu, and a screenshot.
Visual Effects have been disabled, I tried configuring the X-Server for 8 bit
and without font antialiasing, all without effect.
Is there anything else I can do, any more info I can Provide?
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http://bugs.winehq.org/show_bug.cgi?id=19254
Summary: Fractal Mapper: some symbols disappear over bitmap
backgrounds
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.nbos.com/products/mapper/mapper.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goeran(a)uddeborg.se
Certain combinations of symbols and backgrounds fail. It appears to happen to
the ones called "battlemap" in Fractal Mapper. It can be reproduced with the
free trial version (http://www.nbos.com/nox/index.php?action=1001&id=144) and
the instructions below assume the defaults in that installation. But the
problem is not limited to the trial version, it does also happen to the latest
8.10f version of Fractal Mapper.
1. Install Fractal Mapper according to my instructions in the AppDB
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=10813)
2. Start Fractal Mapper.
3. Select "Rectangle" in the "Standard tools" in the top left.
4. Select "Battlemap" as "Fill Style" in the top right. The default desert
fill is fine.
5. Draw a large rectangle on the map. It gets the desert fill.
6. Select the chessboard from the "Mapping Symbols" in the lower left.
7. Click-move-release a rectangle over the desert area.
The last step should show the chessboard, but it doesn't.
To illustrate that this has to do with the background, one can
8. Select the "Pointer" in the Standard tools".
9. Click in the large sandy rectangle. (But not where you put the chessboard
in it.)
10. Select "Solid Fill" in the "Fill Style".
11. Click "Apply"
The chessboard now appears.
To illustrate that this also depends on what kind of symbol is choosen, one can
instead
8. Select "Standard Fantasy Symbols" in the "Mapping Symbols" area.
9. Click on the sea monster.
10. Draw an area in the sandy rectangle.
The sea monster (desert monster?) DOES appear.
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http://bugs.winehq.org/show_bug.cgi?id=18148
Summary: Demise: dialog box won't react to click
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=20612)
--> (http://bugs.winehq.org/attachment.cgi?id=20612)
Console output
When i run demise there is dialog box in the begining on which you must click
"ok", but this button won't react when you click it, so you can't even get to
game menu.
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http://bugs.winehq.org/show_bug.cgi?id=17152
Summary: Blizzard Updater complains about javascript being turned
off
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://www.worldofwar
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Created an attachment (id=19021)
--> (http://bugs.winehq.org/attachment.cgi?id=19021)
Screenshot of behaviour.
When patching World of Warcraft, the Blizzard Updater (at least the old one)
complains about Javascript being turned off, instead of showing the patch.html
file embedded in the patcher. See screenshot.
No interesting terminal output, however testing the patcher is a long process
so if a full debug log is needed, just say what to run.
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http://bugs.winehq.org/show_bug.cgi?id=13467
Summary: Linking a bug to an application instead of a version
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin.smulders(a)gmail.com
I know of at least 2 programs were bugs apply to all versions (Overlord,
Samsung PC Studio) and I'd like the ability to add them to all versions at
once.
No biggie, just something i thought of.
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http://bugs.winehq.org/show_bug.cgi?id=18223
Summary: Grim Fandango: unable to install
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=20730)
--> (http://bugs.winehq.org/attachment.cgi?id=20730)
Small error window during installation
I just can't install the game at all!
I wanted to know how far 1.1.20 is toward to make the game easily enjoyable and
it can't be installed. Why? Furthermore, the error window I get is empty.
I attach a screenshot.
The "STOP" little window appears a couple of times during installation, then
everything reaches the end and the install directory contains only two files:
DeIsL1.isu (uninstaller data file?) and Grim.EXE
So, the game is unusable.
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http://bugs.winehq.org/show_bug.cgi?id=14109
Summary: cannot download gecko with wine iexplore
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
CC: hans(a)it.vu.nl
With today's git, I can no longer install gecko via wine's iexplore. Regression
testing says:
62337044819bbb418f33abcf3869f2b5a915e6cf is first bad commit
commit 62337044819bbb418f33abcf3869f2b5a915e6cf
Author: Hans Leidekker <hans(a)it.vu.nl>
Date: Mon Jun 23 20:58:41 2008 +0200
wininet: Resolve hostname once per connection.
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