http://bugs.winehq.org/show_bug.cgi?id=17425
Summary: NanoEgineer-1: application not responding after startup
Product: Wine
Version: 1.1.14
Platform: Other
URL: http://www.nanoengineer-1.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dendron2000(a)mail.ru
Created an attachment (id=19498)
--> (http://bugs.winehq.org/attachment.cgi?id=19498)
NanoEngineer application log
Free open-source nano structures scientific tools are not working under wine.
The program installs without problems, but when I try to run it - it hangs
after drawing the interface.
This is unexpected, as the project uses cross-platform python language and QT4
library. It also may affect other applications which make use of these tools,
so I mark this bug as 'major'.
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http://bugs.winehq.org/show_bug.cgi?id=13718
Summary: rubber banding at start of motion (not lag) in City of
Heroes
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.mitchell+WINE(a)gmail.com
In City of Heroes / City of Villains, it is frequently possible to get rubber
banding when attempting to move from a static location (unlike lag which is
inconsistent or an intermittent slow down, this is only being able to move a
couple steps and then being bounced back for the entire time the app is
running).
Using the same system with the same set of steps right afterwards or before
doesn't produce this affect in Cedega (which is likely irrelevant but thought
I'd note it anyways). From the comments on the appdb page I'm led to believe
that this could be environment specific (me: Ubuntu 8.04 / Dell m1530 laptop
running game over wireless / nvidia graphics / all desktop effects disabled) to
a few people but I can replicate it.
Steps to reproduce:
1. Start City of Heroes/Villains via wine
2. Login to account, choose character
3. When loaded, attempt to move the character in any direction and you will be
bounced back to approximately where you started. If you're able to super jump
out of the "rubber banding field" where you start, motion is normal and fluid
until you land / stop and a new rubber banding field is born.
Any insight as to what debug flags to try to help isolate would be appreciated.
Thanks for your time.
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http://bugs.winehq.org/show_bug.cgi?id=17595
Summary: urlmon/protocol crashes if run with +heap under
OpenSolaris
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://test.winehq.org/data/88d9210dd763bcb9db203daa89f2
4efc7d5872d0/wine_ae-opensolaris-
heap/urlmon:protocol.html
OS/Version: SunOS
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19758)
--> (http://bugs.winehq.org/attachment.cgi?id=19758)
+relay,+seh,+tid,+urlmon,warn+heap
ol.okn@opensolaris:~/wine-git/dlls/urlmon/tests$ WINEDEBUG=warn+heap make
protoco
../../../tools/runtest -q -P wine -M urlmon.dll -T ../../.. -p
urlmon_test.exe.so protocol.c && touch protocol.ok
fixme:wininet:InternetLockRequestFile STUB
fixme:wininet:InternetLockRequestFile STUB
warn:heap:HEAP_Decommit Could not decommit 003e0000 bytes at fe7d0000 for heap
fe7b0000
fixme:wininet:InternetLockRequestFile STUB
fixme:wininet:InternetLockRequestFile STUB
err:wininet:NETCON_init failed to load symbol i2d_X509
wine: Unhandled page fault on read access to 0xaaaaaaaa at address 7f6bf1c2
(thread 0027), starting debugger...
Can't attach process 0026: error 6
The wininet error is a red herring...see bug 15707.
+relay,+seh,+tid,+urlmon,warn+heap attached
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http://bugs.winehq.org/show_bug.cgi?id=18995
Summary: Stronghold 2: 1.4 patch causes certain graphic to
disappear
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=21889)
--> (http://bugs.winehq.org/attachment.cgi?id=21889)
Image showing problem
I'm using Wine 1.1.23 (compiled from source using gcc version 4.4.0 20090506
(Red Hat 4.4.0-4) ) on Fedora 11 i386.
The problem is that after patching Stronghold 2 (European version) from 1.0 (or
1.1 or 1.2) to 1.4 (or 1.4.1) some graphics like buildings or peoples
disappear, but the game is stable and doesn't crash like on 1.0.
I also noticed that in main menu background is sometimes black.
After pressing ESC in game the window that appears sometimes haven't got a
border.
These two issues aren't present on 1.0 version.
Additional information:
-d3dx9_27.dll overridden (wine didn't suggested that in terminal but without it
i cannot start game at all)
-gfx NVIDIA 9xxx (185.18.14)
-ORM=fbo (other also are causing problems)
-multisampling doesn't solve problem
-checked in game settable shaders version (disable 1.4 2.0 3.0) none of those
helped
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http://bugs.winehq.org/show_bug.cgi?id=19865
Summary: The City of Heroes installer hang after showing the
splash screen
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.wagner17(a)gte.net
When running the City of Heroes installer, the program displays the splash
screen and appears to hang: "top" shows no activity, and nothing happens if you
let it sit.
The console shows the following:
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
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http://bugs.winehq.org/show_bug.cgi?id=20476
Summary: configure uses GCC's keyword typeof
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
configure script uses typeof() which is a GCC extension not available in C99.
Running configure script with a C99 compliant compiler (eg gcc --std=c99)
reports errors about missing libs/features.
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http://bugs.winehq.org/show_bug.cgi?id=12202
Summary: No pic when installing Indiana Jones demo in fullscreen
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.jeuxvideo.fr/telecharger-demo-jouable-
2656.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=11610)
--> (http://bugs.winehq.org/attachment.cgi?id=11610)
good screenshot (windowed mode)
As said in the summary, there is no pic when installing Indiana Jones and the
Emperor4s tomb demo in fullscreen. Installing it windowed mode (thanks to
winecfg) makes the pictures appearing
I attached 2 screenshots to show the problem. And a good console output and a
bad one.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=20444
Summary: msi installer fails instead of asking for another CD
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=24291)
--> (http://bugs.winehq.org/attachment.cgi?id=24291)
Installation of Doom 3 fails
Hi, i tried to install Doom3 CD version and it fails in a place, where should
the installer ask for CD2. Windows message pops up:
Error: -1603 Fatal error during installation. Consult Windows Installer Help
(Msi.chm) or MSDN for more information.
Console says:
err:msi:ACTION_InstallFiles Failed to copy L"F:\\Setup\\Data\\base\\pak000.pk4"
to L"C:\\Program Files\\Doom 3\\base\\pak000.pk4" (2)
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1603
File pak000.pk4 is indeed placed on CD2.
All the following wine tested versions fails:
1.0.1, 1.1.5, 1.1.10, 1.1.13, 1.1.19, 1.1.22, 1.1.30, 1.1.31
...so it probably never worked. The reason why people in AppDB says "install
YES" is probably because of using DVD version of DOOM3 (works-tested myself,
all files on one medium) or they installed it on Win and just run it under
wine.
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http://bugs.winehq.org/show_bug.cgi?id=19293
Summary: Galactic Civilizations 2 v. 1.0D Digital:Bonus Pack.
Program crashes after starting a new game.
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.galciv2.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
Created an attachment (id=22337)
--> (http://bugs.winehq.org/attachment.cgi?id=22337)
Result of regression tests
Program crashes after starting a new game.
In wine-1.1.25 this game crashes when clicking "New game". This bug is about
events after starting the game.
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http://bugs.winehq.org/show_bug.cgi?id=18440
Summary: Touhou Hisoten ~ Scarlet Weather Rhapsody crashes in
menu/game select
Product: Wine
Version: 1.1.20
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mousecar23(a)hotmail.com
Created an attachment (id=21041)
--> (http://bugs.winehq.org/attachment.cgi?id=21041)
Terminal output from start to crash
Crashes when selecting Vs Network, Music Room, and most profile options.
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