http://bugs.winehq.org/show_bug.cgi?id=18065
Summary: Certain keyboard buttons not working in Operation
Flashpoint and Fallout 2
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goettschwan(a)gmx.de
Keyboard number buttons 4 6 and 8 are not working correctly in Operation
Flashpoint 1.96 Resistance ; the buttons are unchangebly used to give radio
commands to your squad.
4 and 8 have no function, 6 will use zoom instead of radio command.
In Fallout 2, 6 and 8 function, but 4 has no function at all when trying to
name a savegame or a character with a number in the name.
I tested this bug with 1.1.9 and 1.1.19, the bug is still present in the latter
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http://bugs.winehq.org/show_bug.cgi?id=19432
Summary: Icy Tower 1.4 crashes when moving its window
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://download.cnet.com/Icy-Tower/3000-2099_4-1007506
0.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=22559)
--> (http://bugs.winehq.org/attachment.cgi?id=22559)
Icy Tower 1.4 backtrace
With wine-1.1.26-183-gc6570a5, after launching Icy Tower 1.4, a crash can be
induced by moving the game window. A backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=12830
Summary: Xenocode Virtual Appliance Runtime Error
Product: Wine
Version: 0.9.59.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danny.piccirillo(a)gmail.com
Running Neuro-Programmer 2.4.1 in Wine 0.9.59 set to Windows 2000, XP, or Vista
(all of which NP2 should work with), returns the following error:
Xenocode Virtual Appliance Runtime
The application has encountered an error: 0xD000003A
Please contact the publisher of this application for more information.
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http://bugs.winehq.org/show_bug.cgi?id=10190
Summary: Caesar IV does not start
Product: Wine
Version: 0.9.47.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: freddybob(a)gmail.com
Created an attachment (id=8789)
--> (http://bugs.winehq.org/attachment.cgi?id=8789)
console log
The game Caesar IV does not load... I have followed instructions from a similar
bug when I encountered an error with what I'm guessing is directX support (the
instructions were:
# In the install folder's 'Support/DirectX' folder, extract d3dx9_29.dll by
running 'cabextract Feb2006_d3dx9_29_x86.cab', then copy d3dx9_29.dll to Wine's
'windows/system32' directory (usually ~/.wine/drive_c/windows/system32)
# Place msvcr71.dll in Wine's 'windows/system32' directory
Having done this, I now get a lot further in the output in console, but the
game still does not load. I will attach the console output.
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http://bugs.winehq.org/show_bug.cgi?id=20037
Summary: msxml wine: Unhandled exception 0x80000004 at address
0x740078
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric(a)molitor.org
Crash when trying to run Sid Meiers Railroads game using wines version on
msxml3
fixme:msxml:schema_cache_add (0x1792a0)->(L"x-schema:AudioDefinesSchema.xml",
var(vt 9)): stub
fixme:msxml:domdoc_putref_schemas (0x179218): semi-stub
fixme:msxml:domdoc_validate
wine: Unhandled exception 0x80000004 at address 0x740078 (thread 001b),
starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=16998
Summary: WISO Sparbuch crashes at startup
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oliver.fels(a)gmx.net
Created an attachment (id=18792)
--> (http://bugs.winehq.org/attachment.cgi?id=18792)
general protection fault output
The WISO Sparbuch 2009 application crashes with a general protection fault at
startup in wmain09.dll.
WISO Sparbuch 2008 ran at least in most areas with wine 1.0.
See attached log for information.
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http://bugs.winehq.org/show_bug.cgi?id=11168
Summary: DVRManager + MFServer: Crashes
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: god2blief(a)gmx.net
Both the DVRManager and the MFServer are crashing with (exactly?) the same
output in the console when operating certain functions, e.g. after submitting
username and password for the local machine when setting up the MFServer.
Colsole-output when crashing: http://ubuntuusers.de/paste/28141/
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http://bugs.winehq.org/show_bug.cgi?id=15403
Summary: Microsoft's windbg can't load an executable
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mah(a)jump-ing.de
Steps to reproduce:
1) Download Microsoft's debugging tools from
http://www.microsoft.com/whdc/devtools/debugging/installx86.mspx. In this case,
the most recent version was 6.9.3.113, which was used.
2) Install those:
cd
mv .wine .wine-backup
wine msiexec /i Debugging\ Tools*.msi
Follow the instructions, installation should work fine.
3) Run windbg (not winedbg):
cd $HOME/.wine/drive_c/Programme/Debugging\ Tools\ for\ Windows\ \(x86\)
wine start windbg.exe
4) Use the menu of the upcoming window to load an executable, e.g. notepad.exe.
Expected behaviour:
Windbg would load/launch the executable.
Actual behaviour:
Windbg dies, leaving these messages at the Unix shell:
[...]ogramme/Debugging Tools for Windows (x86)$ wine windbg.exe
fixme:system:SetProcessDPIAware stub!
fixme:win:RegisterSystemThread (00000002, 00000000)
fixme:win:SetLayeredWindowAttributes (0x1002a,0x00000000,200,2): stub!
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:dbghelp:SymSetParentWindow (0x1002c): stub
fixme:richedit:RichEditWndProc_common EM_GETLANGOPTIONS: stub
[duplicates removed]
RaiseXception: RaiseExceptionRTL = 0x7b82f564
wine: Call from 0x7b847d98 to unimplemented function dbghelp.dll.SymAddSymbolW,
aborting
err:seh:raise_exception Unhandled exception code 80000100 flags 1 addr
0x7b847d98
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http://bugs.winehq.org/show_bug.cgi?id=14737
Summary: SmartDraw 2008: Start fails due to unimplemented
functions in gdiplus.dll
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.smartdraw.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim(a)timg.ws
Created an attachment (id=15229)
--> (http://bugs.winehq.org/attachment.cgi?id=15229)
SmartDraw crashing, and the WINE debugger kicking in.
After installing SmartDraw 2008 in a clean prefix, attempting to run SmartDraw
immediately fails, with the following last lines outputted:
wine: Unimplemented function gdiplus.dll.GdipCloneBitmapAreaI called at address
0x7ee0afb0 (thread 0009), starting debugger...
Unhandled
wine: Call from 0x7edecfb0 to unimplemented function gdiplus.dll.GdipComment,
aborting
wine: Call from 0x7edecfb0 to unimplemented function
gdiplus.dll.GdipConvertToEmfPlusToFile, aborting
It fails in both Wine 1.0 and Wine GIT as of today (3 August 2008)
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http://bugs.winehq.org/show_bug.cgi?id=18924
Summary: OutputDebugString does not do what it's supposed to do
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ewfewfe(a)wh4f.org
OutputDebugString seems to be "invisible" to other apps in wine, it just prints
a message to the terminal. I saw a mailing list discussion about this problem
but I got the impression this wasn't going to be changed anytime soon (because
it's "good enough"). Well, it isn't.
As wrong as it may be, some programs rely on parsing other programs debug
output, and this breaks down in wine. The specific application I'm having
trouble with is FF7Music, some hack that uses debug output to replace the music
in Final Fantasy VII.
A fix for this would be greatly appreciated.
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