http://bugs.winehq.org/show_bug.cgi?id=5283
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|download |
Status|NEW |RESOLVED
Component|kernel32 |-unknown
Resolution| |ABANDONED
--- Comment #7 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-10-21 10:26:16 ---
Abandoned. And looks like there is no a download.
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http://bugs.winehq.org/show_bug.cgi?id=19372
Summary: Neverwinter Nights 2 runs successfully with
WINEDEBUG="file,relay,tld,seh", but fails to start w\o
debug
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: freijie(a)gmail.com
Neverwinter Nights 2 executable 'hangs' during startup time right after
creating window\changing resolution on fresh prefix with necessary drivers and
libraries installed. wineserver process starts using 70 to 80% of cpu time,
while nwn2main.exe executable uses the rest (~20%)
game runs really laggy and starts up slowly, but successfully, when running
wine with WINEDEBUG="file,relay,tld,seh" options. no problems with gameplay
besides speed issue (because of debugging, i suppose). wineserver uses normal
portion of cputime.
*oops, now it hanged during game zone transition with debugging on, same stuff
- game hanged and wineserver started to eat cpu
gentoo linux, emerged wine from sources using 1.1.25 ebuild
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http://bugs.winehq.org/show_bug.cgi?id=7372
Steven McCoy <fnjordy(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fnjordy(a)gmail.com
--- Comment #25 from Steven McCoy <fnjordy(a)gmail.com> 2009-10-21 07:31:23 ---
Similar issue with MSPaint to Word 2003, only "Paste Special" and selecting
"bitmap" format works. Other options are "object" and "picture" both of which
fail.
Wine version 1.1.31-0ubuntu1
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http://bugs.winehq.org/show_bug.cgi?id=20434
Summary: X11DRV_CreateBitmap + planes=1, bpp=8
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
Created an attachment (id=24253)
--> (http://bugs.winehq.org/attachment.cgi?id=24253)
output of: WINEDEBUG=-all,+x11drv wine '/media/OFFICE_AIO/autorun.exe' 2>
winex11drv.bug
I just got this error (running an autorun of an Office AIO):
err:x11drv:X11DRV_CreateBitmap Trying to make bitmap with planes=1, bpp=8
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http://bugs.winehq.org/show_bug.cgi?id=20431
Summary: Zeus Master of Olympus fails at runtime
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kristoffer.ericson(a)gmail.com
Created an attachment (id=24248)
--> (http://bugs.winehq.org/attachment.cgi?id=24248)
Log of trying to run
Zeus Master of Olympus fails when you try to run it in about 80% of the time.
Other times you see the initial loading screens pass by and then it fails
(before getting into any menus).
Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=20432
Summary: Adapt WRC to recent GCC changes
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.g.gorbachev(a)gmail.com
Created an attachment (id=24252)
--> (http://bugs.winehq.org/attachment.cgi?id=24252)
Possible solution
WRC does not join parts of a string together.
For instance:
STRINGTABLE
BEGIN
1001, "hello,"
"world"
END
When compiling it, WRC gives `Error: syntax error'. (Windres accepts it.)
Look, for example, at dlls/shell32/shell32_*.rc, and read a discussion in PR
41748 at GCC Bugzilla, to see why this can be needed.
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http://bugs.winehq.org/show_bug.cgi?id=201
Cleber Santz <clebersantz(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |clebersantz(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=7929
--- Comment #93 from Erich Hoover <ehoover(a)mines.edu> 2009-10-20 09:47:48 ---
(In reply to comment #92)
> > Under what context is this? Is this a problem you're experiencing under Wine
> > or describing some of the behavior under Windows?
>
> This problem is experienced under wine , as was described earlier. And same
> problem is experienced under Windows OS if firewall rules are blocking
> broadcasts. We ve managed to fix thins under Windows OS using OpenVPN solution.
> But this wouldn help, if 2 computers are in LAN with in one domain collision.
You are going to need to give a bit more detail for us to help you. Do you
have trouble when the Windows firewall is off? What version of Wine are you
using? Which patch for C&C3 networking are you using? (the game will not work
under Wine without one of the patches) If the problem you're running into is
really that the Windows firewall is blocking the packets then I highly doubt
that there's anything that can be done to fix it except to add a port exception
or turn the firewall off.
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http://bugs.winehq.org/show_bug.cgi?id=7929
--- Comment #92 from mischenko.mm(a)gmail.com 2009-10-20 09:38:17 ---
> Under what context is this? Is this a problem you're experiencing under Wine
> or describing some of the behavior under Windows?
This problem is experienced under wine , as was described earlier. And same
problem is experienced under Windows OS if firewall rules are blocking
broadcasts. We ve managed to fix thins under Windows OS using OpenVPN solution.
But this wouldn help, if 2 computers are in LAN with in one domain collision.
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