http://bugs.winehq.org/show_bug.cgi?id=13383
Summary: Firefox 3.0rc1 crashes on startup on 64bit Kubuntu 8.04
[dogfood]
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kai.blin(a)gmail.com
Created an attachment (id=13293)
--> (http://bugs.winehq.org/attachment.cgi?id=13293)
+relay,+tid,+seh log of ff3 starting and crashing
When trying to run Firefox 3.0rc1 on my 64bit Kubuntu 8.04 box, FF crashes on
startup. On my 32bit Kubuntu 8.04 box, the same installer works without
problems.
+relay,+tid,+seh trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=16270
Summary: ratDVD installer has (non-fatal) crash in winmm/time
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://www.free-codecs.com/download_soft.php?d=1191&s=429
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=17543)
--> (http://bugs.winehq.org/attachment.cgi?id=17543)
+mmtime,+seh in git
wine: Unhandled page fault on read access to 0x100011ee at address 0x100011ee
(thread 0021), starting debugger...
Backtrace:
=>1 0x100011ee (0x7dce19a8)
2 0x7e0f0772 TIME_MMSysTimeThread+0x8a(arg=(nil))
[/home/austin/wine-git/dlls/winmm/time.c:217] in winmm (0x7dce1a18)
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http://bugs.winehq.org/show_bug.cgi?id=20600
Summary: City of Heroes crashes when disabling 3D sound in
preferences
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.wagner17(a)gte.net
City of Heroes crashes when disabling 3D sound
Steps to reproduce:
1) Run City of Heroes
2) Under Options->Graphics and Audio, enable 3D sound
3) Click "Apply now"
4) Disable 3D sound
Expected result:
3D sound is disabled
Actual result:
City of Heroes crashes with the following console output:
PROGRAM CRASH OCCURRED!
Segmentation fault
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http://bugs.winehq.org/show_bug.cgi?id=17068
Summary: HDR not correctly rendered (Counter-Strike: Source)
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: segnimod(a)ya.ru
wine 1.1.13 and wine-1.1.13-174-g0b8faac;
CS:S build «14:37:14 Jul 8 2008 (3531)»;
Distribution: Debian GNU/Linux "lenny" x86;
hardware: AMD Athlon 3500+ (2.21 GHz), 1 Gb DDR1 RAM, Sapphire Radeon x1600Pro
(256 Mb GDDR3);
video driver: AMD Catalyst 8.12
HDR render not correctly in map de_runoff_hdr, and works very slow (0-3 fps)
with wine and native directx
(see image in attachment)
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http://bugs.winehq.org/show_bug.cgi?id=17864
Summary: ipstats.c:1427: warning: 'append_udp_row' defined but
not used on FreeBSD
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: download, regression, source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Not a huge deal, but it's the only compiler warning on FreeBSD, so pretty
annoying.
AJ wouldn't accept an #ifdef linux or #ifndef FreeBSD, so filing a bug so
someone can implement it.
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http://bugs.winehq.org/show_bug.cgi?id=20565
Summary: Emu42: regression in StretchBlt causes black display
background
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas(a)intevation.de
Emu42 1.12 contains a workaround for the BitBlt problem discussed in
http://bugs.winehq.org/show_bug.cgi?id=4140
This bugzilla entry was split out of above entry, because it is a different
problem.
As noted in http://hp.giesselink.com/Emu42/CHANGES.TXT Emu42 now uses
StretchBlt instead, which worked fine until wine 1.1.30, but no longer in
1.1.31 (and still does not work in .32 and yesterday's git).
I did a git bisect on the regression and tracked it down to:
| 77b9b8a307711bd1f6da30f7d2d5e04faa3f5092 is first bad commit
| commit 77b9b8a307711bd1f6da30f7d2d5e04faa3f5092
| Author: Alexandre Julliard <julliard(a)winehq.org>
| Date: Wed Sep 30 20:39:51 2009 +0200
|
| winex11: Move the DIB locking and the client-side optimizations into
| BITBLT_InternalStretchBlt.
|
| This way they also apply to the non-stretching StretchBlt case.
After this commit the display looks exactly like in previous versions of Emu42
which use BitBlt: extremely dark red pixels on a black background (=
unreadable)
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http://bugs.winehq.org/show_bug.cgi?id=15760
Summary: Wrong window size in Wine 1.1.7
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
Created an attachment (id=16859)
--> (http://bugs.winehq.org/attachment.cgi?id=16859)
Microsoft ActiveSync 4.5 can't be resized
After update from 1.1.4 I see wrong window sizes in some applications. QIP,
Microsoft ActiveSync 4.5 and etc. Windows are 7/8 of screen by default.
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http://bugs.winehq.org/show_bug.cgi?id=9454
Summary: Panzer General III Scorched Earth hang with
seh:setup_exception nested exception
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phajdan.jr(a)gmail.com
While normally playing in the battle screen, the game hanged, the music started
to repeat a short fragment, and the UI was unresponsive. The error printed was
err:seh:setup_exception nested exception on signal stack in thread 002b eip
ffffe405 esp 7ffdd648 stack 0x241000-0x350000
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http://bugs.winehq.org/show_bug.cgi?id=20873
Summary: SimCity 4 Deluxe crash while loading the game
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=25019)
--> (http://bugs.winehq.org/attachment.cgi?id=25019)
Console output
While loading the city the game just exit, without showing any backtrace in the
console. I already tried the instructions in the wiki to get a backtrace but
the game just close without any advise.
This only happen when I use fbo if I set orm to backbuffer the game will load
the city but the buildings will appear without textures like in bug 20872.
Ubuntu 9.10 and Intel GM45, latest drivers from Git.
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http://bugs.winehq.org/show_bug.cgi?id=19645
Summary: Lotus 123 97 causes a page fault
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22928)
--> (http://bugs.winehq.org/attachment.cgi?id=22928)
Wine 1.1.27 console output
Lotus 123 97 causes a page fault.
To recreate:
1. Open Lotus 123
2. Select "Amortize a Loan".
3. Click OK.
4. Wait a second or two.
5. Page fault.
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] =
20000000 file = /usr/share/fonts/truetype/ttf-gujarati-fonts/aakar-medium.ttf
wine: Unhandled page fault on read access to 0x00000000 at address 0x16ac6cb
(thread 0009), starting debugger...
"winetricks fontfix corefonts allfonts" makes no difference. There is no
Gujarati text in the spreadsheet, which is a bit confusing.
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