http://bugs.winehq.org/show_bug.cgi?id=20292
Summary: Audiosurf: QuestViewer.exe crashes on game startup
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djrbk(a)clearwire.net
Upon clicking the OK button after the program loads, Audiosurf throws an error
and hangs. (The program QuestViewer.exe has encountered a serious problem and
needs to close. We're sorry for the inconvenience)
Clicking Close will not close the window or the program, but by closing the
(now greyed) program window and selecting Force Quit, theprogram closes out
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18999
Summary: Game created with RPG MAKER : some keys are pressed by
the computer when playing.
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: generalzarmakuizz(a)hotmail.fr
When playing a game made by RPG MAKER XP, sometimes it looks like some
directional keys are automatically pressed (as if the computer press the key).
For example you don't press any key, and the hero goes left. If the hero goes
left and you press right, the hero don't move left or right.
When you have a choice to do, sometimes the cursor will travel into the
different choices even if you don't press any key.
If you run the game with the console (wine Game.exe), the bug is weaker.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15662
Summary: Jackd crash (winecfg)
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: incredible.angst(a)gmail.com
Created an attachment (id=16726)
--> (http://bugs.winehq.org/attachment.cgi?id=16726)
Backtrace (crash of winecfg while trying to test jack sound output)
Wine crashed while trying to test jackd sound output in winecfg (ALSA and OSS
just doesn't work).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20543
Summary: Downgrade Jack not found from fixme to warning
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Trivial, but this fixme should probably be just a warning since Jack is
generally optional:
fixme:jack:JACK_drvLoad error loading the jack library libjack.so.0, please
install this library to use jack
Observed confusion here:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/466499
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19908
Summary: wine jack audio out is mono
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: p.drezet(a)inx-systems.com
configuring wine to use jack then run a win32 application the following
Readable client is created in jack.
wine_jack_out_0
within this there re two ports: out_l and out_r - which woujld presumable be
the stereo channels.
when running an audio source programme in wine audio is outputted from both
these ports however both have the same signal and the audio is not the original
stereo audio. I think it is just one channel split onto both out_l and out_r
rather than a summed mix.
>From audio.c this appears to be the behaviour if the audio source is considered
mono - the data is copied to both channels.
The win32 audio source application has been verified to operate with wine in
stereo using the alsa output.
Is there anyway of making wine output the missing stereo data? Should
wine_jack_out_1 carry the lost second channel? If so how do you get wine to
create output on wine_jack_out_1 too?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20726
Summary: error in wine 64 bits
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.novedoso.tk
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reduardowise(a)gmail.com
error in wine 64 bits running project 64 version 6.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18256
Summary: Quicktime 2 Unimplemented function
olesvr32.dll.OleRevokeServer on exit
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.oldversion.com/download/quicktime212.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20781)
--> (http://bugs.winehq.org/attachment.cgi?id=20781)
wine-1.1.20-36-gdc31d87 console output
When closing Quicktime 2's PLAYER32.EXE, there is an unhandled exception in
olesvr32.
wine: Call from 0x7b844463 to unimplemented function
olesvr32.dll.OleRevokeServer, aborting
Quicktime 2.1.2.59
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15224
Summary: Remove the "Clone This Bug" link from the bug page
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)codeweavers.com
"Related actions -> Clone This Bug" is confusing. Creating bug clones
should be discouraged in Wine bugzilla. Have a look at the bug 15211
as an example.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21029
Summary: Runes of Magic fails to load in WINE 1.1.34
Product: Wine
Version: 1.1.34
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=16051
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jimmy(a)boombatower.com
Runes of Magic still installs using the method described on the winehq page,
but no longer loads.
I have it working on my laptop which runs WINE 1.1.33, but it fails on my
desktop with same distro and version except WINE 1.1.34. This has also been
confirmed by a number of comments from users.
The game window opens and remains black for a long time (like usual, even on
Windows), then you hear the music and then in WINE 1.1.33 you see the main
screen. As of WINE 1.1.34 this does not seem to happen after several minutes.
Let me know if there is anything else I can provide, possibly install devel
libs and dumb some debug?
OpenSUSE 11.2
ATI Radeon 4870 (with proprietary driver)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19499
Summary: Halo CE's built-in chat does not work.
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
When you're playing you usually press "T" or "H" to get a one-line chat prompt.
Problem is that you can't see what you're typing. Neither what others say.
I'll play with a friend to ask if he can see what I send (I'll just type
something and then press enter to send the message), as I think it's just a
problem with the text drawing.
This text is the only with a font one in pure white color, maybe it's related
to it or some missing font?.
What could I do to help debugging this?.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.