http://bugs.winehq.org/show_bug.cgi?id=14590
Summary: The car shadows appear red and blocky.
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://flatout2.sierra.com/us/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fruitiex(a)gmail.com
It seems that the map is split into a grid, and the squares of the grid that
are affected by shadows are rendered with a red shade. When the shadow moves
forward so much that it would touch the next square, that square gets filled
with red immediately, so the squares sort of "jump" forward.
This is a screenshot from the AppDB:
http://appdb.winehq.org/appimage.php?iId=18818
And a demo version can be found here:
http://www.gamershell.com/download_16702.shtml
This is the only, and so far most severe bug I've found in the game running in
Wine, it's quite annoying! It would be good enough if there was a way to
disable the shadows!
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http://bugs.winehq.org/show_bug.cgi?id=16527
Summary: Strange function
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.kapucini.cz/SetupFP.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bonaventura(a)kapucini.cz
Created an attachment (id=17982)
--> (http://bugs.winehq.org/attachment.cgi?id=17982)
Screen picture
This program is made by Zoner Context Designer - as many programs (electronic
books) in Czech Republic. All of them have a problem you can see on the
attached picture. The program work, but there are 2 windows - one above
another. I can take the first one by mouse and give aside - this is the
situation on the picture - but when I release it, I can see only the blank
window. This malfunctioning is from version 1. Before it worked well.
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http://bugs.winehq.org/show_bug.cgi?id=17011
Summary: The game James Bond 007 Quantum of Solace don't run.
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manuel_jose_silva(a)hotmail.com
I have the original dvd, but apperar this message: "Please insert the correct
DVD-ROM, select OK and restart application". I also tried with a no dvd crack,
but the game don't run.
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http://bugs.winehq.org/show_bug.cgi?id=10682
Summary: English Grammar in Use: Wine doesn't recognize the
original CD
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linux(a)ikiru.ch
Created an attachment (id=9516)
--> (http://bugs.winehq.org/attachment.cgi?id=9516)
Wine log
The original CD is not recognized when launching EGU.
I switched the "windows version" (on Wine config) from windows xp to windows 98
(otherwise I get the error message "unimplemented function
ntoskrnl.exe.IoGetDeviceProperty"), but I cannot bypass this error :
"Wrong disk inserted. Please insert the original disk into your CD/DVD drive"
It is displayed by wine, on a message box.
Wine log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=17094
Summary: Mr. Robot graphics fail to render
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
Mr. Robot's main graphics fail to render in horrendous ways - some things
render without textures (e.g. white blocky things), others render completely
transparently without textures.
Wine keeps spitting the following:
fixme:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1457
Ubuntu 8.10 amd64, wine-1.1.12-884-g666b994
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http://bugs.winehq.org/show_bug.cgi?id=12949
Summary: assassin's creed to slow to play
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deresh(a)gmail.com
Created an attachment (id=12690)
--> (http://bugs.winehq.org/attachment.cgi?id=12690)
wine console output while running the game
Running this game is to slow to play. I have decent graphics card and i can
play this game on my win xp instalation wthouth issues.
But in wine everything works ok, but when i enter the game its too slow to do
anything ( around 0.5 - 1 fps), and i need couple of minutes to exit game
because game slows down UI. When i'm in the main game menu, speed is ok
i will attach errors that wine spits out.
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http://bugs.winehq.org/show_bug.cgi?id=12500
Summary: jedi knight window is unmanaged, no title or borders
Product: Wine
Version: 0.9.58.
Platform: Other
URL: http://files.filefront.com/jedidemoexe/;845549;/fileinfo
.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.59, Ubuntu 7.10
To reproduce, install Jedi Knight: Dark Forces II demo (21MB)
cd ".wine/drive_c/Program Files/LucasArts/Jedi Knight Demo"
wine jkdemo.exe -windowgui
The program then is displayed in the top left hand corner of the screen,
without a title or borders.
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http://bugs.winehq.org/show_bug.cgi?id=14129
Summary: Wacraft III Cannot find CD/DVD Drive
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JBCK99(a)optonline.net
After installing Warcraft III: Reign of Chaos, I came across an error that does
not allow me to play the game. When I try to start the game, I get an error
that says: "No CD/DVD-ROM drive found." I have the CD in my drive and OpenSUSE
recognizes and has mounted the CD. I'm using OpenSUSE 11.0 with Wine-1.0
(binary). Thank you for your help.
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http://bugs.winehq.org/show_bug.cgi?id=15713
Summary: widl generates incorrect format string for top level
conformance
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: huw(a)codeweavers.com
CC: robertshearman(a)gmail.com, dsh(a)linux.ucla.edu
See, for example, the type format string for ept_insert()'s 'entries' parameter
in dlls/rpcrt4/epm_c.c . The size of this array is the 'num_ents' parameter,
so the offset in the conformace discription should be 4 not 0 (which is
currently hardcoded). Also the lower nibble of the type byte should be
FC_ULONG rather than 0.
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http://bugs.winehq.org/show_bug.cgi?id=16332
Summary: crash in file dialog if the previous selected folder is
deleted
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
To reproduce:
1. mkdir /tmp/foo; touch /tmp/foo/bar.txt
2. run notepad
3. file -> open, navigate to z:\tmp\foo, open bar.txt
4. rm -Rf /tmp/foo
5. file -> open causes a stack overflow due to infinite recursion in
FILEDLG95_LOOKIN_InsertItemAfterParent(), with pidl = NULL.
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http://bugs.winehq.org/show_bug.cgi?id=16634
Summary: make test fails in IDirect3DQuery9_GetData call on
latest git
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
fixme:d3d9:IDirect3DDevice9Impl_CreateQuery (0x125970) call to
IWineD3DDevice_CreateQuery failed
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
query.c:220: Test failed: IDirect3DQuery9_GetData a 2nd time on a ended query
returned 00000001
make[2]: *** [query.ok] Error 1
T60P
ATI FireGL 5200 with 8.12 Drivers
3 Gigs of memory
Dual Core 2.3 CPU intel
RHEL 5.2
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http://bugs.winehq.org/show_bug.cgi?id=12945
Summary: Conquer Online with latest patch stops loading after
antivirus starts.
Product: Wine
Version: 0.9.61.
Platform: PC
URL: http://conqueronline.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: logistikdesign(a)gmail.com
Created an attachment (id=12683)
--> (http://bugs.winehq.org/attachment.cgi?id=12683)
The errors given in the console.
Conquer Online patch 5022 simply refuses to start. When I am starting it, he
launches an antivirus. I don't know what but someting stops wine from loading
the game. I want to play co on linux because it's not a resource eating game
but wine can't run it. I want this bug solved if it's possible. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=9527
Summary: Silent Hill 4 Does not start
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
When I try to start Silent Hill 4 this messageappears
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:909:(snd_ctl_open_noupdate) Invalid CTL default:0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 0\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 1\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 2\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 3\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 4\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 5\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 6\Logical Unit Id 0
fixme:cdrom:CDROM_DeviceIoControl Unsupported IOCTL 2d1400 (type=2d access=0
func=500 meth=0)
fixme:process:IsWow64Process (0xffffffff 0x34c504) stub!
fixme:setupapi:SetupDiGetClassDevsW returning empty list
fixme:setupapi:SetupDiEnumDeviceInfo 0x12e0c0 0 0x34c350
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
wine: Call from 0x7ee586c0 to unimplemented function
ntoskrnl.exe.IoGetDeviceObjectPointer, aborting
wine: Unimplemented function ntoskrnl.exe.IoGetDeviceObjectPointer called at
address 0x7ee586c0 (thread 000d), starting debugger...
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
Unhandled exception: unimplemented function
ntoskrnl.exe.IoGetDeviceObjectPointer called in 32-bit code (0x7ee58749).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7ee58749 ESP:7ec43418 EBP:7ec4347c EFLAGS:00000212( - 00 - -IA1)
EAX:7ee43e9d EBX:7eec3888 ECX:00000000 EDX:00000004
ESI:7ec434a8 EDI:7ec4343c
Stack dump:
0x7ec43418: 00000000 00000000 80000100 00000001
0x7ec43428: 00000000 7ee586c0 00000002 7ed72780
0x7ec43438: 7ed7483c 00000000 00468220 7ec434c4
0x7ec43448: 7ec43468 7efc3f3b 7ec434dc 7ec434a8
0x7ec43458: 0000001c 7ec4351c 7ec4351c 7ede5110
0x7ec43468: 7ec4348c 004634a6 7ed7c5e4 00461b45
Backtrace:
=>1 0x7ee58749 RaiseException+0x89() in kernel32 (0x7ec4347c)
2 0x7ed72703 in ntoskrnl (+0x12703) (0x7ec434ac)
3 0x7ed6c797 in ntoskrnl (+0xc797) (0x7ec43514)
4 0x00461ab8 in pfsvgae.sys (+0x1ab8) (0x7ec4351c)
5 0x00461c93 in pfsvgae.sys (+0x1c93) (0x7ec43948)
6 0x7ede4819 in winedevice (+0x4819) (0x7ec439c8)
7 0x7edbff33 in advapi32 (+0x1ff33) (0x7ec43a18)
8 0x7efc6cae call_thread_entry_point+0xe() in ntdll (0x7ec43a28)
9 0x7efc7972 in ntdll (+0x57972) (0x7ec43ac8)
10 0x7efc7c21 in ntdll (+0x57c21) (0x7ec443c8)
11 0xb7ea9283 start_thread+0xb3() in libpthread.so.0 (0x7ec444c8)
12 0xb7e38d1e __clone+0x5e() in libc.so.6 (0x00000000)
0x7ee58749 RaiseException+0x89 in kernel32: movl 0xfffffff4(%ebp),%ebx
Modules:
Module Address Debug info Name (26 modules)
PE 460000- 46c000 Export pfsvgae.sys
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7eabb000-7ead0000 Deferred hal<elf>
\-PE 7eac0000-7ead0000 \ hal
ELF 7ead0000-7eb35000 Deferred msvcrt<elf>
\-PE 7eae0000-7eb35000 \ msvcrt
ELF 7ed55000-7ed8b000 Export ntoskrnl<elf>
\-PE 7ed60000-7ed8b000 \ ntoskrnl
ELF 7ed8b000-7edd2000 Export advapi32<elf>
\-PE 7eda0000-7edd2000 \ advapi32
ELF 7edd2000-7ede6000 Export winedevice<elf>
\-PE 7ede0000-7ede6000 \ winedevice
ELF 7ede6000-7edf0000 Deferred libnss_files.so.2
ELF 7edf0000-7edfa000 Deferred libnss_nis.so.2
ELF 7edfa000-7ee10000 Deferred libnsl.so.1
ELF 7ee10000-7ee18000 Deferred libnss_compat.so.2
ELF 7ee18000-7ef3c000 Export kernel32<elf>
\-PE 7ee30000-7ef3c000 \ kernel32
ELF 7ef3c000-7ef61000 Deferred libm.so.6
ELF 7ef61000-7f000000 Export ntdll<elf>
\-PE 7ef70000-7f000000 \ ntdll
ELF b7d77000-b7d7b000 Deferred libdl.so.2
ELF b7d7b000-b7ea4000 Export libc.so.6
ELF b7ea4000-b7eba000 Export libpthread.so.0
ELF b7ecb000-b7fdf000 Deferred libwine.so.1
ELF b7fe0000-b7ffc000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
0000000a (D) c:\windows\system32\winedevice.exe
0000000d 0 <==
0000000c 0
0000000b 0
00000008
00000009 0
err:advapi:service_get_status service protocol error - failed to read pipe r =
0 count = 0!
It's a copy protection and with a cracked exe it works but i thought i should
post it
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http://bugs.winehq.org/show_bug.cgi?id=15527
Summary: Lineage2: only black screenshots.
IWineD3DSurfaceImpl_LoadTexture: Operation not supported
for scratch textures
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=16483)
--> (http://bugs.winehq.org/attachment.cgi?id=16483)
Lineage2 log
Hello,
the screenshots made by Lineage2 are only black.
Everytime the PRINT key is pressed to make a screenshot
wine produces this output:
fixme:d3d_surface:fb_copy_to_texture_direct >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glCopyTexSubImage2D @ surface.c / 2858
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0xb3c9af8) Operation not
supported for scratch textures
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http://bugs.winehq.org/show_bug.cgi?id=16453
Summary: Chrome outer installer can't download inner installer
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://chrome.google.com
OS/Version: other
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Tried Chrome today by going to chrome.google.com in firefox under wine and
downloading what they offered.
The small (750KB) outer installer starts, but fails because
WinHttpCrackUrl is too picky about its arguments. I
removed the extra checks (see attached patch) and it got
a fair bit further; the failure seems to be associated with the log message
err:winhttp:netconn_secure_connect SSL_connect failed: error:140770FC:SSL
routines:SSL23_GET_SERVER_HELLO:unknown protocol
(which might mean all sorts of things, including we tried
to connect to an http server with https...)
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http://bugs.winehq.org/show_bug.cgi?id=15190
Summary: Google Chrome status bar renders improperly
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://chrome.google.com
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: royshea(a)gmail.com
Created an attachment (id=15939)
--> (http://bugs.winehq.org/attachment.cgi?id=15939)
Status bar improperly rendered in lower left
Chrome uses a status bar that to display when actions, such as loading a site,
are taking place. When an action begins the status bar should appear light
blue in the lower left corner of the screen with text describing the action,
and when the action is complete the status bar should disappear.
When running Chrome in Wine the status bar does does not correctly appear and
disappear. Problems include: the status bar is present without any status text
when chrome starts, loading pages almost never triggers updating the status bar
with a status message, the status bar occasionally shows through windows placed
in front of the chrome window, rarely the status bar does change but it then
returns to being stuck in the new state.
The stuck status bar is blue, but attempts to capture the status bar with a
screen shot result in the status bar simply being incorrectly rendered. A
screen shot is attached.
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http://bugs.winehq.org/show_bug.cgi?id=17319
Summary: ImageList_DrawIndirect ILS_ALPHA needed
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis.busquets(a)ilidium.com
Dibanet.exe (application to desing bathrooms) does not show the bathroom type
selected because of unimplemented ImageList_DrawIndirect ILS_ALPHA.
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http://bugs.winehq.org/show_bug.cgi?id=14758
Summary: drakensang can not create render surface
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frick(a)sc-networks.de
game crashes after intro movie when entering 3d mode.
there is a demo for the game - but note, that i have not tried the demo and the
error occurs with the full version:
http://www.drakensang.de/oe_uploads/downloads/drakensang_demo.zip
installed game, applied no-cd-patch, installed dx9 from cd. winecfg is: winxp
with the following overrides:
"d3d8"="builtin"
"d3d9"="builtin"
"d3dim"="native"
"d3drm"="native"
"d3dx8"="native"
"d3dx9_24"="native"
"d3dx9_25"="native"
"d3dx9_26"="native"
"d3dx9_27"="native"
"d3dx9_28"="native"
"d3dx9_29"="native"
"d3dx9_30"="native"
"d3dx9_31"="native"
"d3dx9_32"="native"
"d3dx9_33"="native"
"d3dx9_34"="native"
"d3dx9_35"="native"
"d3dx9_36"="native"
"d3dx9_37"="native"
"d3dx9_38"="native"
"d3dxof"="native"
"dciman32"="native"
"ddrawex"="native"
"devenum"="native"
"dinput"="builtin"
"dinput8"="builtin"
"dmband"="native"
"dmcompos"="native"
"dmime"="native"
"dmloader"="native"
"dmscript"="native"
"dmstyle"="native"
"dmsynth"="native"
"dmusic"="native"
"dmusic32"="native"
"dnsapi"="native"
"dplay"="native"
"dplayx"="native"
"dpnaddr"="native"
"dpnet"="native"
"dpnhpast"="native"
"dpnlobby"="native"
"dsound"="builtin"
"dswave"="native"
"dxdiagn"="native"
"mscoree"="native"
"msdmo"="native"
"qcap"="native"
"quartz"="native"
"streamci"="native"
machine is ubuntu hardy 64; wine is from winehq by apt-get; gfx-card is nivida
with 169.12 drivers
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http://bugs.winehq.org/show_bug.cgi?id=15178
Summary: Google Chrome shows some youtube videos rotated
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander.vodomerov(a)gmail.com
Created an attachment (id=15923)
--> (http://bugs.winehq.org/attachment.cgi?id=15923)
Screenshot of Google Chrome with flipped YouTube video
Google Chrome renders some (not all) YouTube videos as rotated.
A good example to reproduce is http://www.youtube.com/projectreport - it is
always rendered rotated.
Usual YouTube videos (when someone send you link like
www.youtube.com/watch?v=...) works fine.
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http://bugs.winehq.org/show_bug.cgi?id=17489
Summary: JigsawADay.com puzzle applications do not display a
window
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://jigsawaday.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With today's Git (wine-1.1.15-221-g79cc416), launching any puzzle application
download from the JigsawADay.com site yields no window and the following
output:
fixme:shdocvw:navigate_url Unsupported args (Flags 0x153bf0:12; TargetFrameName
0x153c00:12)
fixme:msvideo:DrawDibBegin wFlags == 0x00001004 not handled
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http://bugs.winehq.org/show_bug.cgi?id=12084
Summary: Project Nomads: game can't grab mouse
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitriy.geels(a)gmail.com
Allow mouse grab for directx apps is enabled, but game can't grab cursor - so
mouselook is completely unusable.
No clues appear in log, at least with default debug level.
Same problem encountered in another small game: Dead Boys -- but that one uses
DX5, hope it will help you to find problem.
This game can be found here: http://loyso.m6.net/deadboys/download.html
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http://bugs.winehq.org/show_bug.cgi?id=14864
Summary: Google Lively installer requires native msxml3
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.lively.com/install
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
See bug 14381 for the overall bug; this is just the msxml3 part.
Roy's recipe in bug 14381#14 (http://bugs.winehq.org/show_bug.cgi?id=14381#c14)
for installing lively includes copying msxml3 and msxml3r from windows xp.
We shouldn't need to do that.
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http://bugs.winehq.org/show_bug.cgi?id=15106
Summary: Google Chrome installed but with interface and
connection issues.
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hardwyrd(a)gmail.com
CC: hardwyrd(a)gmail.com
Created an attachment (id=15792)
--> (http://bugs.winehq.org/attachment.cgi?id=15792)
Runtime log of Google Chrome running on top of Wine 1.1.3 with interface and
connectivity issues.
Google Chrome was installed in Wine 1.1.3 using the offline installer
(http://gpdl.google.com/chrome/install/149.27/chrome_installer.exe) .
At runtime, Address bar is all black,other buttons in the options dialog are
also quirked.
Google Chrome doesn't seem to connect to the internet.
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http://bugs.winehq.org/show_bug.cgi?id=15453
Summary: Holding spacebar to use hand tool in Photoshop CS2
causes significant lag
Product: Wine
Version: 20050930
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DeathKnight5(a)comcast.net
When running Photoshop CS2, holding the 'spacebar' key to temporarily switch to
the hand tool and trying to use it to pan around an image while having a
different tool selected will cause Photoshop CS2 to lag significantly. Using
the hand tool regularly by selecting it from the toolbar will work properly,
though.
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http://bugs.winehq.org/show_bug.cgi?id=10633
Summary: Per Pixel Lightning is drawn wrong
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://neuron.tuke.sk/~mizanin/eng/dx/020_Stencil_Shadow
.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
In this program the light on the wall is not drawn correctly if Per Pixel
Lightning is on. If it is off, all is shown like in windows.
My system: Fedora7, Geforce 8800GTS, Driver 100.14.23.
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