http://bugs.winehq.org/show_bug.cgi?id=17461
Summary: Silkroad login screen stuck
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: era.um.heron(a)hotmail.com
Well I installed silkroad today, and for first, it wouldn't patch, it said the
"Replacer.exe" was damaged, I tryied to reinstall it a lot of times and nothing
worked.
I went to windows, installed silkroad and updated it, it runs perfectly normal,
so I came back to Ubuntu for installing it again.
I copyed all the folder from Windows and pasted it on
/home/user/.wine/drive_c/Program Files/Silkroad/
when I tryed to open it, it says "Failed on running Silkroad.exe"
and also, when I try to run it directly from the windows folder
(double-clicking on the silkroad.exe at the windows HD) it opens well, but when
the game should start, everything stop working, and the Silkroad music keep
playing.
Any solution?
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http://bugs.winehq.org/show_bug.cgi?id=17460
Summary: No video output in Tachyon
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epimetreus(a)fastmail.fm
Created an attachment (id=19547)
--> (http://bugs.winehq.org/attachment.cgi?id=19547)
Console output
I installed Tachyon: The Fringe, updated to 1.00.00.36r, and applied a no-cd
fix to bypass the "Insert a CD" error I was getting.
The game launches okay, but the screen is completely black; I can hear sound
effects as I move the mouse around the screen, but I don't see anything.
I'm running the game with this command: wine explorer /desktop=800x600
tachyon.exe -dx8
I do not really get any console output; I'm attaching everything I get.
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http://bugs.winehq.org/show_bug.cgi?id=17550
Summary: ADODB ... class {6c736db1-bd94-11d0-8a23-00aa00b58e10}
not registered ???
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fmorales_htw(a)hotmail.com
Created an attachment (id=19700)
--> (http://bugs.winehq.org/attachment.cgi?id=19700)
wine error
Hello.
I write a simple application with Sysbase PowerBuilder.
The application is a simple client application that connect with a oracle 8
database but users are validate agains the Active Directory of a windows 2003
server.
The application works ... it start ... but after click on "login" buttom ... it
show the error:
Error: When calling to the external object function properties. On line 37
of the function f_ldap_logon of the object f_ldap_logon
The application works fine in a windows XP new fresh installation, just I need
to install the java and the oracle 8i client.
------
I am trying with ubuntu 8.10 distro and Fedora 10 (the lastes ubuntu and
fedora) with wine stable 1.0.1
First I install java with wine, and all works fine (I need it for the universal
oracle installer).
After, I install the oracle 8i client ... that it is installed successfully
..................
I try to run the application and it´s works .... the application start and
show me the validation screen but after click enter with the user and password
.... the application show me an error "Class name not found" .... making a
debug with winedbg I could see that something is wrong with the ODBC /OLEDB so
I try to install Winetricks
MDAC 25/27/28 ... I try all, (I have a vmware virtual machine and I have make
several snapshot and reserse it trying all the MDAC).
When I install MDAC28 .... the "Class name not found" error disappears (not
with MDAC27).... but my application show me ...
Error: When calling to the external object function properties. On line 37
of the function f_ldap_logon of the object f_ldap_logon
this is the function (see the bottom):
and this is the line 37
---> adoConnection.Properties("User ID", ls_user)
and wine show me the error:
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
err:ole:CoGetClassObject no class object {6c736db1-bd94-11d0-8a23-00aa00b58e10}
could be created for context 0x1
But .... this key is not in my windows XP and others, I put it on google
"6c736db1-bd94-11d0-8a23-00aa00b58e10" and it is something realative to OLEDB
but ... I dont know what is happening.
Please help me if it is possible.
Maybe the bug 5655 has relation ????????????
Please, put in googe 6c736db1-bd94-11d0-8a23-00aa00b58e10 ... there are a lot
of people with the same problem
Thanks you very much.
Francisco.
// f_ldap_logon -> Boolean
// Validar el usuario en el Active directory (LDAP)
// as_dominio
// as_user
// as_password
// VMC GC-3857 17/09/2008 Creación
// VMC GC-3895 29/09/2008 Recuperar la dirección del servidor del LDAP de la
BD. Para que funcione en equipos que no están validados en el dominnio.
OLEObject adoCommand, adoConnection, adoRootDSE
OLEObject adoRecordset
String ls_Query, ls_Value, ls_DNSDomain
String ls_user, ls_pass, ls_domain, ls_red
Integer li_rc
boolean lb_valido
ls_domain = as_dominio
ls_red = as_user
ls_pass = as_password
ls_user = ls_red + '@' + ls_domain
// Create objects
adoCommand = Create OLEObject
adoConnection = Create OLEObject
adoRootDSE = Create OLEObject
// Setup ADO objects
li_rc = adoCommand.ConnectToNewObject("ADODB.Command")
If f_Ldap_ConnectError(li_rc, "ADODB.Command") Then Return FALSE
li_rc = adoConnection.ConnectToNewObject("ADODB.Connection")
If f_Ldap_ConnectError(li_rc, "ADODB.Connection") Then Return FALSE
adoConnection.Provider = "ADsDSOObject"
//Conexión con autentificación de usuario
adoConnection.Properties("User ID", ls_user)
adoConnection.Properties("Password", ls_pass)
adoConnection.Open("Active Directory Provider")
adoCommand.ActiveConnection = adoConnection
//[I]VMC GC-3895 29/09/2008 Recuperar la dirección del servidor del LDAP de la
BD. Para que funcione en equipos que no están validados en el dominnio.
// Determine the domain
//li_rc = adoRootDSE.ConnectToObject("LDAP://RootDSE")
//If f_Ldap_ConnectError(li_rc, "ADODB.Connection") Then Return FALSE
//ls_DNSDomain = adoRootDSE.Get("defaultNamingContext")
SELECT ldap_ip INTO :ls_DNSDomain FROM aplicacion WHERE
upper(nombre)=upper(:gs_siglas_aplicacion) ;
If (SQLCA.SQLCode<>0) Then Return FALSE
//[F]VMC GC-3895 29/09/2008
//Consulta para comprobar si el usuario con el que se ha realizado la conexión
es válido.
ls_Query = "SELECT sAMAccountName "
ls_Query += "FROM 'LDAP://" + ls_DNSDomain + "' "
ls_Query += "WHERE objectClass='user' and objectCategory='person' and
samaccountname='"+ ls_red +"'"
try
// Run the query
adoCommand.CommandText = ls_Query
adoRecordset = adoCommand.Execute
// Recuperar el lod datos del usuario conectado.
//Esto requiere que todo usuario del dominio, tenga permisos para consultar los
datos del ldap.
//Si los usuarios del dominio no tuvieran permisos para consultar el ldap,
habría que quitar las dos sentencias siguientes.
If NOT adoRecordset.EOF Then ls_Value =
String(adoRecordset.Fields("sAMAccountName").Value)
If upper(ls_value) = upper(ls_red) then lb_valido = TRUE
// Close the connection
adoRecordset.Close
catch ( oleruntimeerror orte )
//No tiene permisos
//MessageBox("OLERuntimeError", orte.Text)
end try
// Close the connection
adoConnection.Close
// Destroy objects
Destroy adoCommand
Destroy adoConnection
Destroy adoRootDSE
Return lb_valido
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http://bugs.winehq.org/show_bug.cgi?id=17364
Summary: FineReader 8.0 does not pass through serial number check
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
When trying to install Fine Reader 8, after entering serial number, press
'Next' button, but nothing happens: still remaining in the serial number
entering dialog. The number is correct and works well under Windows.
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http://bugs.winehq.org/show_bug.cgi?id=17399
Summary: Giants: Citizen Kabuto - sometimes terrain textures
slide along with view
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ploujj(a)gmail.com
Created an attachment (id=19461)
--> (http://bugs.winehq.org/attachment.cgi?id=19461)
frame 1
Certain levels in the game reliably exhibit a really annoying problem where all
the terrain textures slide seemingly along with the player's view camera, which
results in a complete disorientation of the player.
See the attached screenshots in a series to get the effect of this texture
sliding. Notice that textures on the mountains on the textures also slide but
each polygon retains the same texture.
I'm using a relatively old Wine version because that is what is the latest for
Fedora 9. I'm using Fedora 9 x86_64.
My Giants installation has been patched to version 1.4 and it includes the
"Graphical Revision Mod v1.01" from http://www.giantswd.org/?file=2 .
Additionally, I get a lot of repeated messages in the console saying: "Zero
length vector"
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http://bugs.winehq.org/show_bug.cgi?id=17377
Summary: Total Annihilation: Unhandled page fault on startup
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: niko.vuokko(a)tkk.fi
Created an attachment (id=19424)
--> (http://bugs.winehq.org/attachment.cgi?id=19424)
Stderr output on starting the game
When starting the game it gets to change resolution and then crashes back to
desktop without ever showing any game graphics. Looks like it's trying to
access a null pointer.
I've got X server 1.5.3, Intel 4500 GPU, has direct rendering working. This is
the first Wine app I'm testing on the machine.
My Gentoo box is 64-bit, but Wine is 32-bit, installed without any mods.
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http://bugs.winehq.org/show_bug.cgi?id=17312
Summary: Cisco Unified Personal Communicator (all versions)
crashed on launch with buitin oleaut32
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)doty.ru
Seems a bug in oleaut32.OleLoadPicture.
While using native oleaut32.dll, application started but not showed any
pictures (in splash screen, toolbar buttons, etc)
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http://bugs.winehq.org/show_bug.cgi?id=17475
Summary: Baldurs Gate II CD Rom check error
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rudolf(a)rudos.de
after installing baldurs gate II i started the game and then the error came.
wine was not able to check the cd rom driver to check if the original cd is
insert in.
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http://bugs.winehq.org/show_bug.cgi?id=17360
Summary: Space Colony: Sound and map fail.
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mentalomega(a)googlemail.com
Space Colony (PC game) installs properly, and the game runs properly.
Later into the game, the sound fails, requiring the user save and close down
the program.
Also, game has an inbuilt map editor, whilst this can be used to create maps,
the game cannot locate them once saved. (though it can locate save games)
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http://bugs.winehq.org/show_bug.cgi?id=17352
Summary: Guiter Hero III will not start --
EXCEPTION_ACCESS_VIOLATION
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spyro.boy(a)gmail.com
Created an attachment (id=19389)
--> (http://bugs.winehq.org/attachment.cgi?id=19389)
error box
I don't remember what version of wine worked last but ever since upgrading to
1.1.14, Guitar Hero III will not start.
I'm currently using git to no avail, and I've attached screencaps of the dialog
box error and debugging information.
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http://bugs.winehq.org/show_bug.cgi?id=17303
Summary: glDrawBuffer systematically throw GL_INVALID_OPERATION
in flush_to_framebuffer_drawpixels
Product: Wine
Version: 1.1.9
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerome.gardou(a)laposte.net
Created an attachment (id=19315)
--> (http://bugs.winehq.org/attachment.cgi?id=19315)
+d3d_surface log of supreme commander
Playing supreme commander spams the console with
fixme:d3d_surface:flush_to_framebuffer_drawpixels >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glDrawBuffer(myDevice->offscreenBuffer) @
surface.c / 1271
Attached is a +d3d_surface log of launching supreme commander and exiting after
intro movies.
Options are:
ORM = pbuffer
Multisampling = enabled
rendertargetlockmode = auto
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http://bugs.winehq.org/show_bug.cgi?id=17382
Summary: VI 2.5 cannot invoke vmware-remotemks.exe subprocess to
handle remote console
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)doty.ru
When you click on the "console" button or tab, nothing happens. In Windows this
starts separate executable vmware-remotemks.exe with the arguments such
"vmware-remotemks.exe -@ "vmdbPipeHandle=2724; vm=_ie; gui=true" -H 2628 -R -C
off -P 2 -D"
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http://bugs.winehq.org/show_bug.cgi?id=17230
Summary: autocad 2006 : cpu 100% utilization
Product: Wine
Version: 1.1.12
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bruckethio(a)yahoo.com
After initializing and importing a drawing in autocad 2006, the CPU raises to
100%. The drawing which I incorporated is not that big in size, but since it
consumes the processor very highly zoom in/out as well as executing different
command makes the application process very very slow
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http://bugs.winehq.org/show_bug.cgi?id=17177
Summary: Can't change resolution on Total Overdose
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manuel_jose_silva(a)hotmail.com
On total overdose game, if i change the default resolution (800 x 600) to
another resolution (for example 1024 x 768), the game exits and when i restart
the game, it uses the default resolution.
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http://bugs.winehq.org/show_bug.cgi?id=15975
Summary: Autograph 3.2: Icons not displayed on toolbars
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: angeldodger(a)tiscali.co.uk
Created an attachment (id=17165)
--> (http://bugs.winehq.org/attachment.cgi?id=17165)
command line output when app is run
Any help with solving this problem would be much appreciated.
On first install Autograph would crash on startup. This was fixed by using the
native version of msxml3.
The program now appears to be fine apart from the above issue, with icons not
being displayed on any toolbars. I've attached the command line output below.
Any help greatly appreciated.
Andy
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http://bugs.winehq.org/show_bug.cgi?id=17471
Summary: Jane's F/A-18 doesn't run
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)adiemus.org
Installing Jane's F/A-18 works in wine-1.1.14. With a no-cd in place, the game
will run as well. However, nearly the entire screen is black. The debug text
displayed to this point is:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x33ec60,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:ddraw:IDirectDrawImpl_QueryInterface (0x16a598) The App is requesting a D3D
device, but a non-OpenGL surface type was choosen. Prepare for trouble!
err:ddraw:IDirectDrawImpl_QueryInterface (0x16a598) You may want to contact
wine-devel for help
err:ddraw:IDirectDrawSurfaceImpl_QueryInterface No interface
fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target
that isn't in the default pool
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x16b198): Want to change the
window parameters of HWND 0x80032, but another style is stored for restoration
afterwards
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d7:IDirect3DDeviceImpl_3_SetLightState D3DLIGHTSTATE_MATERIAL called
with NULL material !!!
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 62
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 63
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
The menus seem to function if you click on the right spots. However, trying to
start a mission gives the stack trace included in the following attachment.
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http://bugs.winehq.org/show_bug.cgi?id=17362
Summary: Cannot build wine 1.1.14 on Solaris Express Developer
Eddition
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Solaris
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karel.gardas(a)centrum.cz
Hello,
I'm using Solaris Express Developer Edition 1/08 snv_79b X86 and when trying to
compile wine 1.1.14 on it and I get following error:
uuid.c:112: warning: visibility attribute not supported in this configuration;
ignored
uuid.c:112: warning: visibility attribute not supported in this configuration;
ignored
uuid.c:112: warning: visibility attribute not supported in this configuration;
ignored
rm -f libuuid.a
ar rc libuuid.a uuid.o
ranlib libuuid.a
`libdinput.def.a' is up to date.
../../tools/winegcc/winegcc -B../../tools/winebuild -shared ./acledit.spec
main.o -o acledit.dll.so -lkernel32 ../../libs/port/libwine_port.a
-lsocket -lnsl
Undefined first referenced
symbol in file
RaiseException ../../dlls/winecrt0/libwinecrt0.a(stub.o)
DisableThreadLibraryCalls main.o
ld: fatal: Symbol referencing errors. No output written to acledit.dll.so
collect2: ld returned 1 exit status
winegcc: gcc failed
*** Error code 2
make: Fatal error: Command failed for target `acledit.dll.so'
Current working directory /tmp/wine-1.1.14/dlls/acledit
*** Error code 1
The following command caused the error:
cd acledit && make
make: Fatal error: Command failed for target `acledit'
Current working directory /tmp/wine-1.1.14/dlls
*** Error code 1
The following command caused the error:
cd dlls && make
make: Fatal error: Command failed for target `dlls'
Compilation failed, aborting install.
I've tried recommended way of unpacking wine and then cd wine-1.1.14; bash
./tools/wineinstall
Thanks,
Karel
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http://bugs.winehq.org/show_bug.cgi?id=17332
Summary: Cisco IP Communicator 2.1.4 sometimes hang up on start
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)doty.ru
Console has messages at that moment:
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),2,3,(nil),0,(nil)) - stub!
err:ole:create_server class {dc203f7c-db36-43ab-880f-d6cf82d55737} not
registered
err:ole:CoGetClassObject no class object {dc203f7c-db36-43ab-880f-d6cf82d55737}
could be created for context 0x4
err:ole:create_server class {2077defb-f365-4bcb-b28f-d99f0ff281b2} not
registered
err:ole:CoGetClassObject no class object {2077defb-f365-4bcb-b28f-d99f0ff281b2}
could be created for context 0x4
err:ole:create_server class {983b3350-8948-43d1-a82e-7d9fde51dc64} not
registered
err:ole:CoGetClassObject no class object {983b3350-8948-43d1-a82e-7d9fde51dc64}
could be created for context 0x4
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
apartment threaded to multi-threaded
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),2,3,(nil),0,(nil)) - stub!
err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24}
could be created for context 0x1
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http://bugs.winehq.org/show_bug.cgi?id=17274
Summary: Cold Fear bug
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lfurik(a)gmail.com
Steam version of Cold Fear is unplayable. Game movies are too slow, textures
are transparent.
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http://bugs.winehq.org/show_bug.cgi?id=17080
Summary: artefact with dxlevel 90 (Counter-Strike: Source)
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: segnimod(a)ya.ru
Created an attachment (id=18900)
--> (http://bugs.winehq.org/attachment.cgi?id=18900)
artefact with dxlevel 90
wine 1.1.11, 1.1.12, 1.1.13 and wine-1.1.13-174-g0b8faac;
CS:S build «14:37:14 Jul 8 2008 (3531)»;
Distribution: Debian GNU/Linux "lenny" x86;
hardware: AMD Athlon 3500+ (2.21 GHz), 1 Gb DDR1 RAM, Sapphire Radeon x1600Pro
(256 Mb GDDR3);
video driver: AMD Catalyst 8.12
see images in attachment
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http://bugs.winehq.org/show_bug.cgi?id=15853
Summary: Bug on Perfect World (Alsa or OSS)
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: forum(a)muramatsu.eti.br
Hi all,
When running Perfect World game, after first window (where you click Play), the
game crashs, no sound.
This problem occurns in 80% of game loading. Sometime the sound is oks.
I'm using wine 1.1.2 with patch to animated cursor running in a Archlinux.
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http://bugs.winehq.org/show_bug.cgi?id=14811
Summary: Default Menu Style
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarosser06(a)gmail.com
Binary package hint: wine
There are two different menu styles in Windows/Wine, and the flat style looks
better. (It's the default in WinXP until you change your theme.) It can be
selected by flipping a bit in user.reg:
"UserPreferenceMask"=hex:10,00,00,80
change to:
"UserPreferenceMask"=hex:10,00,02,80
http://blogs.msdn.com/tonyschr/archive/2004/05/10/129412.aspxhttp://www.codeproject.com/KB/menus/flatmenuform.aspx
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http://bugs.winehq.org/show_bug.cgi?id=10885
Summary: Some bitmaps are drawn topside-down (Lazarus 0.9.24)
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)tut.by
Created an attachment (id=9788)
--> (http://bugs.winehq.org/attachment.cgi?id=9788)
Lazarus 0.9.24 being run under WINE 0.9.51
Some icons are drawn incorrectly in Lazarus 0.9.24 (win32 version).
Please see attachments.
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http://bugs.winehq.org/show_bug.cgi?id=15425
Summary: Error when running Synthmaker
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.synthmaker.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kunitoki(a)gmail.com
Created an attachment (id=16291)
--> (http://bugs.winehq.org/attachment.cgi?id=16291)
starting the program
You will need to copy mfc71.dll and msvcrt71.dll inside the Synthmaker
directory after install. It doesn't work, probably beacuse the application uses
a mixed OpneGL / Bitmap implementation. If this is going to work, a lot of
other trouble applications will work (i think).
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http://bugs.winehq.org/show_bug.cgi?id=13819
Summary: Wrong codepage used for console output
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
To reproduce this problem, run the following command (that's assuming you have
a UTF-8 xterm, otherwise replace UTF-8 with ISO-8859-1 or the appropriate
encoding):
LANG=fr_FR.UTF-8 ./programs/start/start /help
You will notice that all the accentuated characters are missing. This is
because start.c converts the Unicode resource string to the
GetConsoleOutputCP() encoding in the output() function. I think that's correct
but GetConsoleOutputCP() systematically return "850" as the codepage, even if I
change the [Nls\Codepage]/OEM value in the registry.
One hack to fix this is to replace the GetConsoleOutputCP() call with CP_UNIXCP
but I guess that would be wrong in the case where we're running in the Wine
console.
So I think that when the console is a regular Unix terminal
GetConsoleOutputCP() should return the CP_UNIXCP codepage.
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