http://bugs.winehq.org/show_bug.cgi?id=15388
Summary: gdi32: dib.c fails to build with gcc 4.2, -Werror -O3
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
ccache /usr/bin/gcc-4.2 -O3 -c -I. -I. -I../../include -I../../include
-I/usr/include/freetype2 -D__WINESRC__ -D_GDI32_ -D_REENTRANT -fPIC -Wall
-pipe -fno-strength-reduce -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wpointer-arith -Werror -o dib.o dib.c
cc1: warnings being treated as errors
dib.c: In function ‘CreateDIBSection16’:
dib.c:1162: warning: ‘size’ may be used uninitialized in this function
dib.c:1162: warning: ‘compr’ may be used uninitialized in this function
dib.c:1161: warning: ‘bpp’ may be used uninitialized in this function
dib.c:1160: warning: ‘height’ may be used uninitialized in this function
dib.c:1160: warning: ‘width’ may be used uninitialized in this function
make: *** [dib.o] Error 1
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http://bugs.winehq.org/show_bug.cgi?id=13827
Summary: Oblivion distant trees flicker and look like 2D sprites
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Created an attachment (id=13876)
--> (http://bugs.winehq.org/attachment.cgi?id=13876)
The flashing/flickering trees in the distance
When looking in the distance at trees you can see what look like 2D versions
infront of the other trees, these bleed into the other real trees, flicker and
flash, obviously you can't see that in a screenshot but I've highlighted them
in a screenshot which still partially shows what I mean.
Bug has been around for as long as I remember.
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http://bugs.winehq.org/show_bug.cgi?id=12871
Summary: Civilization 2 Test of Time is Unplayable
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: isaac(a)twopinesstudio.com
Created an attachment (id=12584)
--> (http://bugs.winehq.org/attachment.cgi?id=12584)
Console log
Civilization 2 Test of Time launches correctly (and after cleaning -by
accident- my ~/.wine folder, even with audio), but after selecting your
civilization (should go into the game or customize civ, can't check right now)
the game crashes, rendering it unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=11795
Summary: Oblivion giant tree sprite(s) follow the player
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Created an attachment (id=11058)
--> (http://bugs.winehq.org/attachment.cgi?id=11058)
Picture of the eerie tree
This one is a little weird. First I noticed some large blue texture flashing
infront of other objects such as trees and rocks, I looked up and noticed a
giant tree looming over me (this is stood outside the sewer exit). It looks
-huge- and it follows me, always facing me unless I turn then it turns with me
(like looking in a mirror).
0.9.56+ GIT and using FBO.
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http://bugs.winehq.org/show_bug.cgi?id=11462
Summary: FIXME : WIN87_WinEm87Info STUB
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sql7(a)wp.pl
Stub found :
fixme:int:WIN87_WinEm87Info (0x95a618,12), stub !
Aplication :
Protel old relase , Do not show corectly status bar and this is very
un-confortable to use this softwere . Others thing is very good .
Somebody write this stub please .
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http://bugs.winehq.org/show_bug.cgi?id=10047
Summary: Oblivion water lacks transparency
Product: Wine
Version: 0.9.47.
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
As per the summary, the water in Oblivion is entirely opaque, even switching to
FBO (which fixes the lack of shader effects) doesn't solve it.
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http://bugs.winehq.org/show_bug.cgi?id=9369
Summary: cannot use context menu in password gorilla
Product: Wine
Version: CVS
Platform: PC
URL: http://www.fpx.de/fp/Software/Gorilla/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, source
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Password gorilla is a cross platform app written in tcl/tk, but I tried the
Windows version anyway.
For all items in a password file, it is possible to right-click to bring up the
context menu, but clicking on the menu items in the context menu makes the
context menu disappear without taking the selected action.
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http://bugs.winehq.org/show_bug.cgi?id=13067
Summary: Paratext 6 - Will not run - spin32.ocx not correctly
registered
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jon.riding(a)plenumorganum.org.uk
I have installed PT6 using Wine on Fedora 8. The installation completed cleanly
but when I try to run PT I get an error: Component 'SPIN32.OCX' or one of its
dependencies not correctly registered: a file is missing or invalid.
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http://bugs.winehq.org/show_bug.cgi?id=15268
Summary: No Video or Sound in GameMaker 7 Games
Product: Wine
Version: 1.1.4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: me100313(a)gmail.com
This is on Kubuntu Hardy (KDE4.1) 32-bit. Games that are made with GameMaker 7
show their splash screen, then open up to a black window with no sound or
display. I have found that the controls still work as I am able to get dialog
boxes to appear in one of the games I tried. I think the game is running, but
video and audio just are not working.
I tried two games. The first is Mushroom Kingdom Fusion, found here:
http://mkfusion.ipbfree.com/index.php?showtopic=905&st=0&#entry12846
You will need both the music pack and the game data files. Also, you should
delete mp3_title.mp3 from the music pack as that causes a known lockup with the
game. This game uses FMOD for the background music, so it does work if you can
blindly get through the menu and start playing. To do this, wait a minute or
two for the intro logos (you can't see them, but that's what you would see) to
cycle through then hit Enter or Shift to start a new game. Just keep hitting
them both until you hear the BG music. Then you can use the arrow keys to move
right one or two times (SMB3 style map) and use Shift to enter a level. You'll
hear the level music play, but the video and the sound effects (which do NOT
use FMOD) will not work. I have played this game in Windows so that's how I
know how to get to a level. This game takes a very long time to load
(something that supposedly will be fixed in the next version).
The second game I tried just to verify this bug with other GameMaker games.
The other game is Sonic FGX ( http://www.yoyogames.com/games/show/30975 ) and
does not use FMOD for music. In this game, I manged to randomly hit arrow
keys, Shift, and Enter to get the generic Game Maker grey dialog boxes to
appear with descriptions of Sonic, Tails, and the other characters in the game.
I assume I was in a character select screen, but don't know since I've never
played this game before.
Both games repeatedly flash "fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled
present options 0x32fcbc/0x32fccc" for Sonic FGX and
"fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
0x32f76c/0x32f77c" for MK Fusion. Both games also show a lot of
IDirectMusicLoader or IDirectMusicSegment functions in the console output.
I have included the console output of both games in the files "sfgx_ou.txt" and
"mkf_out.txt". Also, I ran wine with WINEDEBUG=+d3d,+dsound,+wine_d3d and
output those to "sfgx_dbg.txt" and "mkf_dbg.txt". All of the file will be
compressed. The debug output files are 270MB and 460MB.
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http://bugs.winehq.org/show_bug.cgi?id=15445
Summary: Little Fighter 2 exits with "Couldn't create art
surface"
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cookiecaper(a)gmail.com
Little Fighter 2 exits with "Couldn't create art surface" on loading. Log
attached.
Arch Linux 2.6.26
WINE 1.1.5
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http://bugs.winehq.org/show_bug.cgi?id=14806
Summary: Devil May Cry 4 Does not Load/Initilize
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thebozo1(a)hotmail.com
Created an attachment (id=15357)
--> (http://bugs.winehq.org/attachment.cgi?id=15357)
Devil May Cry 4 Console Output
After copying the required dll's to run Devil May Cry 4 (WMVCORE.dll &
XINPUT1_3.dll) The game still does not Initilize! No black screen, no feedback
at all!
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http://bugs.winehq.org/show_bug.cgi?id=10642
Summary: Gothic crashes on startup: err:msvcrt:symbol_demangle
Unknown operator: _R
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobiwae(a)gmx.de
When I try to start Gothic I in Wine 0.9.50 it crashes and the following
message is shown in the console many hundred times:
err:msvcrt:symbol_demangle Unknown operator: _R
There are a few of these messages in between:
err:msvcrt:demangle_datatype Unknown type Y
I use a Nvidia Geforce 7800 GS with the proprietary nvidia driver on Kubuntu
7.10 x86.
Please let me know if you need some other data.
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http://bugs.winehq.org/show_bug.cgi?id=10038
Summary: Unable to select text, insert and delete lines
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manuquadros(a)gmail.com
I'm trying to use Goldvarb X, and statistical program used in linguistics, on
Ubuntu 7.10. The software can be downloaded from
http://individual.utoronto.ca/tagliamonte/Goldvarb/GV_index.htm.
The problem is that it is not possible to select any portion of text or to
insert lines with ENTER and delete lines with BACKSPACE or DEL.
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http://bugs.winehq.org/show_bug.cgi?id=15526
Summary: PhotoImpact hangs when editing text
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.gebert(a)gmail.com
Created an attachment (id=16482)
--> (http://bugs.winehq.org/attachment.cgi?id=16482)
Tail part of the console before PhotoImpact hung
Attempting to edit text renders PhotoImpact unresponsive. This behavior is not
new to 1.1.5 and has been around from 1.0.0.
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http://bugs.winehq.org/show_bug.cgi?id=15005
Summary: Touhou 11 doesn't fill the window in >640x480 modes
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www16.big.or.jp/~zun/html/th11dl.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
Created an attachment (id=15631)
--> (http://bugs.winehq.org/attachment.cgi?id=15631)
A screenshot of the bug.
This game provides three windowed modes, 640x480 works as it is supposed to,
filling up the entire window. However, the two other modes 960x720 and
1280x960 do not -- the game only draws to the bottom-left corner (0, 0) as if
the window was 640x480 large.
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http://bugs.winehq.org/show_bug.cgi?id=13692
Summary: failed to crosscompile icmp.dll (dogfood)
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
For u_int, u_char:
expected specifier-qualifier-list before ‘*****’
For AF_INET, SOCK_RAW, IPPROTO_ICMP, IPPROTO_IP, IP_TTL, IP_TOSPOLLIN,
EMSGSIZE, ENETUNREACH, EHOSTUNREACH:
error: '*****' undeclared
For fdr, addr:
storage size of ‘*****’ isn’t known
For socket, shutdown, getsockopt, sendto, poll, recvfrom:
implicit declaration of function ‘*****’
For ip, icmp:
struct '*****' has no member named '*****_*****'
Some more errors, due to the problems above
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http://bugs.winehq.org/show_bug.cgi?id=13908
Summary: Office 2003 fails to set icons
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fnjordy(a)gmail.com
Created an attachment (id=14012)
--> (http://bugs.winehq.org/attachment.cgi?id=14012)
wine-menubuilder.log
NB: Actually 1.0rc5, not available in list to select.
Fresh installation of Microsoft Office 2003 Professional fails to completely
setup links and icons. Either Word and Excel have stock Wine glass icons, only
Excel appears, or everything but Word & Excel.
Output of "WINEDEBUG=+menubuilder wine SETUP.EXE" attached.
This is related to Bug 7084.
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http://bugs.winehq.org/show_bug.cgi?id=9864
Summary: RipIt4Me: regression; not longer able to load IFOs
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aharlap(a)gmail.com
RipIt4Me version 1.7.1.0 on Ubuntu 7.0.4-x86_64 with wine-0.9.46 no longer
works since update from wine-0.9.45:
While running in Wizard Mode, reads DVD fine at first, then upon clicking
'Next', gets to Step 2 ("Create PSL"). Clicking on this yields the following
error:
"Failed to load the IFOs!!! Please report this error on the forum! In the
meantime, you can use the Wizard mode, skip Step2 and Step3 (the PSL and
ripping steps) and try the cleanup once more. Refer to FAQ 11 for more
details!"
After clicking 'OK' on the error message, another subsequently appears:
"There does not seem to be a DVD in your selected drive"
Worked flawlessly under previous wine version.
URL to RipIt4Me program:
http://www.videohelp.com/tools/RipIt4Me
See also appDB entry for RipIt4Me 1.7.x:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9226
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http://bugs.winehq.org/show_bug.cgi?id=9810
Summary: wined3d calls GDI and USER functions inside
ENTER_GL/LEAVE_GL
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julliard(a)winehq.org
No GDI or USER function should be called from inside an ENTER_GL/LEAVE_GL
block.
The main offender seems to be the context management; it looks like it abuses
ENTER_GL to also lock its own data structures, so it's probably not just a
matter of removing the ENTER_GL blocks.
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http://bugs.winehq.org/show_bug.cgi?id=12929
Summary: Games crash/wined3d doesn't work with ATI's fglrx driver
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattemod(a)gmail.com
Like I explained in this thread
http://forum.winehq.org/viewtopic.php?t=510
games (and i think other 3D apps too) don't run with "fglrx" driver.
I tried the "radeonhd" driver and games start perfectly, but (obviously they're
unusable because the radeonhd driver doesn't have direct rendering implemented
yet).
I also tried my same Wine installation on a notebook with an nvidia 7000M and
it worked! To do so i installed the same Wine version (0.9.60) on the same
distro (Gentoo AMD64) and copied my ~/.wine (with games already installed) on
the notebook.
Today i tried Wine 0.9.61 but results are the same...
I noticed that it happens only with DirectX games, not OpenGL. For example i
tried Morrowind, Oblivion, Guild Wars and Nexuiz, but the only one who worked
was Nexuiz (even if too slowly).
Here is my configuration:
- Gentoo AMD64
- kernel 2.6.24-gentoo-r5
- ATI Radeon HD 3870 (512MB)
- fglrx 8.473 (Catalyst 8.4)
I'm going to attach some wine/winedbg output.
If you need any other info and test reports or if you want me to try patches or
anything else, just ask.
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http://bugs.winehq.org/show_bug.cgi?id=13352
Summary: Office 2003 knot install in custom option install Entire
feature and ohter
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: obelich(a)gmail.com
hiyas we have install the office in my ubuntu hardy heron to test and send to
you the problems im found ok the firs problem is i knot install full office
2003 in the pc, and the other is in custum install dont have the option to
install entire feature, and we try to open a ms office document with samba and
then dont have the option to open with ms office :( we test this is basics
problems we like to migrate the machines in my work buth the people here need
the office and we have a ubuntu file server with samba :) well i try to test in
others files i send the bugs and problems im found.
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http://bugs.winehq.org/show_bug.cgi?id=16016
Summary: Command and Conquer 3: crashes at startup
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexanderjbuck(a)gmail.com
Created an attachment (id=17228)
--> (http://bugs.winehq.org/attachment.cgi?id=17228)
wine stderr and stdout
When starting Commmand and Conquer 3 from the command line, the application
crashes after splash screen is displayed.
Log attached.
Wine: 1.18
Nvidia: (II) NVIDIA dlloader X Driver 169.12 Thu Feb 14 17:55:38 PST 2008
Ubuntu: 8.04
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http://bugs.winehq.org/show_bug.cgi?id=15120
Summary: EVE Online: Only shows a black screen
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chaosxc(a)gmail.com
I recently upgraded to 1.1.3 with the hope that maybe EVE would work a little
bit better. I was able to get premium graphics content but it would not render
ship and station models. When I disabled the premium content and EVE restarted,
all I got was a black screen. Downgrading to 1.1.1 did not fix it, nor did
reinstalling EVE.
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http://bugs.winehq.org/show_bug.cgi?id=14765
Summary: Vampire: The Masquerade - Bloodlines (from Steam) does
not start
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simetrical+wine(a)gmail.com
Created an attachment (id=15277)
--> (http://bugs.winehq.org/attachment.cgi?id=15277)
Log from starting program
Tried on git at wine-1.1.2-253-g9b57217. It loads Steam, says it's starting
the game, and then hangs at zero CPU usage after "fixme:shdocvw:OleObject_Close
(0x1a9750)->(1)". Then I hit Ctrl-C twice to get a stack dump. Log is
attached. Something similar happens if I try to run Steam and then the game.
I also tried on 0.9.58, since someone said in the AppDB that it worked
perfectly for them on that version. It failed there too. This is on Ubuntu
Hardy.
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