http://bugs.winehq.org/show_bug.cgi?id=12609
Summary: Silent Hill 2: random slow down
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
I'm running SH2 with this hardware: athlon 3000+, 512 MB of ram, matrox g550 on
xubuntu gutsy (7.10), wine is run in emulated desktop @1024x768.
When the game runs at normal speed it is enjoyable of course.
But half the time i play, it is very slow. I can't tell what component causes
this because no extra messages come from the command line (many fixme messages
but they are not related to the slow downs). What i know is that this happens
at random time and place (i mean, in the game) and i think this is not due to
scene complexity, it happens during the normal game (so with variable scene
complexity) but also:
- during the game start and load menus,
- when James doesn't move (it waits), with the light on or off,
- when i look at the inventory,
- when i look at the city map,
- during a cut scene (the game uses bink video).
Well, it can happen at any time!
Further, the same random is for slow downs disappearing! The same scenarios
cause the game to get faster at normal speed, when nothing changed.
I really don't know what to investigate.
Sometimes i can restore the normal speed moving a large window over the wine
desktop (so forcing wine to redraw the whole window) but, i said, sometimes;
this doesn't work anytime.
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http://bugs.winehq.org/show_bug.cgi?id=12483
Summary: Resetta Stone V3 will not install
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanroth(a)sbcglobal.net
Will not install. Install fails with following errors:
fixme:advapi:LookupAccountNameW (null) L"ryanroth" (nil) 0x33f7fc (nil)
0x33f800 0x33f7f4 - stub
fixme:advapi:LookupAccountNameW (null) L"ryanroth" 0x12aaa0 0x33f7fc 0x129318
0x33f800 0x33f7f4 - stub
fixme:msi:msi_unimplemented_action_stub MigrateFeatureStates -> 1 ignored
L"Upgrade" table values
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"SetODBCFolders"
fixme:msi:msi_unimplemented_action_stub MigrateFeatureStates -> 1 ignored
L"Upgrade" table values
fixme:msi:msi_unimplemented_action_stub RemoveExistingProducts -> 1 ignored
L"Upgrade" table values
err:ole:CoGetClassObject class {88d96a05-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d96a05-f192-11d4-a65f-0040963251e5}
could be created for context 0x1
err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x1
fixme:msxml:DllCanUnloadNow
fixme:msi:ACTION_CustomAction Rollback only action... rollbacks not supported
yet
fixme:msi:msi_unimplemented_action_stub RemoveShortcuts -> 2 ignored
L"Shortcut" table values
fixme:msi:msi_unimplemented_action_stub RemoveFolders -> 4 ignored
L"CreateFolder" table values
err:ole:CoGetClassObject class {88d96a05-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d96a05-f192-11d4-a65f-0040963251e5}
could be created for context 0x1
err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x1
fixme:msxml:domdoc_createNode unhandled node type 2
fixme:msxml:DllCanUnloadNow
err:msi:custom_get_thread_return Invalid Return Code -2302
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=12197
Summary: Final Liberation fails with "numDisplayModes Failed"
message
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: henrikki.almusa(a)iki.fi
Created an attachment (id=11603)
--> (http://bugs.winehq.org/attachment.cgi?id=11603)
Debug messages with 'fixme-all,warn+cursor,+relay'
I tried to start a game called Final Liberation. However it failed to start and
got a dialog box with "EnumDisplayModes Failed" and ok button.
Got OpenSUSE 10.3. I can run with 'warn+all', but it creates 13meg file. So
decided to use less debug messages for smaller log file.
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http://bugs.winehq.org/show_bug.cgi?id=11193
Summary: Instan-t Messenger 5.0 BETA
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://www.instan-t.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabriel.menini(a)gmail.com
Created an attachment (id=10251)
--> (http://bugs.winehq.org/attachment.cgi?id=10251)
export WINEDEBUG=+relay,+seh; wine /home/gabriel/.wine/drive_c/Program\
Files/Instan-t/Instant.exe 2>wine.log
Intan-t is a instant messenger client.
It allows to connect to third-party IM networks (i.e. Yahoo!, AOL) and also
acts as a client for a private corporate IM network managed by it own server
software.
It's licence is propietary.
The installer works 100% ok. I have no issues to report on that.
However, whentrying to launch the program issuing
$ wine ~/.wine/drive_c/Program\ Files/Instan-t/Instant.exe
...it won't ever draw a single window.
I'm attaching a bzip'ed wine.log as a result of having the WINEDEBUG variable
loaded with +relay,+seh flags as suggested by user «Thunderbird» @ the IRC
channel.
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http://bugs.winehq.org/show_bug.cgi?id=11054
Summary: Missing GdipNewPrivateFontCollection and GdipGetDpiX
functions
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: forrest(a)alumni.ncsu.edu
I was working on getting EasyGPS 2.3.8 running under wine and it called 2
missing gdiplus functions. I am new to this but I assume these functions should
at least have stubs. The output from running it was:
wine: Call from 0x7b840f8c to unimplemented function
gdiplus.dll.GdipNewPrivateFontCollection, aborting
wine: Call from 0x7b840f8c to unimplemented function gdiplus.dll.GdipGetDpiX,
aborting
To get this far I did have to copy a native MFC42u.DLL from my Windows XP
partition.
You can download this version from here:
http://www.download.com/EasyGPS/3000-12940_4-10676225.html
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http://bugs.winehq.org/show_bug.cgi?id=11031
Summary: attempt to run the game it looks like it may start only
to fail.
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P5
Component: wine-patches
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liby_girl_963(a)msn.com
In Age of Empires III,
On Fedora 8.
Install went fine,
But no mater how I attempt to run the game it looks like it may start only to
fail without errors.
I tried to start it in terminal nothing happens,
No error or even a load proses.
I wonted to See something so I installed the trial version,
And that worked.
I wonder if I still need the no-CD patch?
I updated the game and everything that I could do I did,
But nothing.
I don't get it how the trial version worked,
And the full version didn't?
Any thoughts?
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http://bugs.winehq.org/show_bug.cgi?id=10957
Summary: CreateFile doesn't work for devices
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmh(a)aybabtu.com
According to MSDN, CreateFile can be used to obtain a handle on a device on
which DeviceIoControl can be performed. Also, code in
kernel32/volume.c:GetVolumeInformationW seems to rely on this.
However, wine always fails with error code 2 (file not found). The following
test case illustrates this:
http://msdn2.microsoft.com/en-us/library/aa363147(VS.85).aspx
I've tested their code both on native winxp and win98. It works fine on winxp
but fails on win98 (with error 2 too, like wine).
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http://bugs.winehq.org/show_bug.cgi?id=10912
Summary: start command does not support /B option
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.gritsch(a)gmail.com
The Wine program 'start' does understand some options (e.g. /MIN, /MAX), but
some others are missing. In particular I miss the option /B which starts an
application without creating a new window: http://www.ss64.com/nt/start.html
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http://bugs.winehq.org/show_bug.cgi?id=10695
Summary: Music in Age of Wonders 2 demo causes buzzing sound in
left stereo channel
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sharparrow1(a)yahoo.com
(Demo available at http://www.triumphstudios.com/ageofwonders2/files.html; it
installs quite painlessly.)
When the music in enabled and playing, there is a buzzing sound in the left
stereo channel (I'm using headphones, so I can very clearly tell it's only in
the left channel.) The buzzing is continuous, but the volume seems to vary
with the music: it seems that the buzzing suddenly gets louder after low notes.
(You might have to wait a few seconds before the buzzing becomes obvious on
the title screen.)
Note that the audio file itself is fine: it's a regular MP3, and it plays
without any buzzing in VLC. Also, there doesn't seem to be any buzzing with
the music disabled.
I'm using Wine 0.9.50 on Ubuntu 7.10.
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http://bugs.winehq.org/show_bug.cgi?id=10692
Summary: Dragon NaturallySpeaking 9 - Dictation Box cannot
copy/paste
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
The best way to enter text using DNS9 is with Dictation Box, a temporary window
that is called into being with the voice command "Show Dictation Box."
The box is supposed to close with the command Transfer, which is supposed to
copy the text into a buffer and paste it into the current application, wherever
the cursor was before DB was opened.
The Dictation Box opens correctly, and text enters correctly. But the Transfer
command does not place the text in any buffer at all -- the text just
disappears, and DB with it.
I have tried to paste into both DragonPad and Notepad. Neither works, although
both should.
I have run the program using a terminal. There is no output when the Transfer
command is made.
This is the terminal output when DB comes up.
fixme:richedit:RichEditWndProc_common ECO_NOHIDESEL not implemented yet!
fixme:win:LockWindowUpdate (0x30038), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:keyboard:UnregisterHotKey (0x10052,1): stub
fixme:keyboard:UnregisterHotKey (0x10052,3): stub
fixme:keyboard:UnregisterHotKey (0x10052,7): stub
fixme:keyboard:UnregisterHotKey (0x10052,4096): stub
(In an ideal world, Dictation Box should also be able to paste in regular X
windows, but that's for the future.)
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http://bugs.winehq.org/show_bug.cgi?id=10532
Summary: Paint Shop Pro 9: Open dialog box buttons are a mess
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
Created an attachment (id=9284)
--> (http://bugs.winehq.org/attachment.cgi?id=9284)
I can't even tell where I am supposed to click.
The buttons in the open dialog box in Jasc Paint Shop Pro 9 are all messed up.
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http://bugs.winehq.org/show_bug.cgi?id=10518
Summary: Alpha Centauri crashes on launch with ALSA sound
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epimetreus(a)fastmail.fm
If I enable ALSA, but not OSS, in winecfg, and try to launch SMAC, it crashes
after showing the opening logo; attached is the console output.
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http://bugs.winehq.org/show_bug.cgi?id=10465
Summary: Radmin viewer 3.1: "Arrange Icons" action does not work
in main viewer window
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://www.famatech.com/download/rview31.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs.radmin(a)gmail.com
We got an error:
1. Installed Radmin server 3.1 (http://www.famatech.com/download/rserv31.exe)
on
a windows computer.
2. Installed Radmin viewer 3.1 on a linux computer with wine installed.
3. Started Radmin viewer
"View" --> "Arrange Icons" action does not work in main viewer window if we use
"Large Icons" or "Small Icons" views.
Icons rearranges normally in "List" or "Details" views.
The error was tested on Fedora Core 7 installation with the last wine package
from fedora update site (fedora_mirror/fedora/linux/updates/7/i386/).
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http://bugs.winehq.org/show_bug.cgi?id=9711
Summary: Quake Wars mouse wheel scrolls twice instead of once
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://community.enemyterritory.com/index.php?q=node/130
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
In the Quake Wars demo when you scroll the mouse wheel, it is supposed to move
the voice shortcut selection up or down by one. In Wine it is scrolling twice
instead (so you can only select 1, 3, 5 etc.).
The normal terminmal output probably isn't useful for this as it doesn't
generate anything when scrolling. Is there anything I should attach? I have
set this to dinput as I know the game uses dinput, but this may be wrong.
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http://bugs.winehq.org/show_bug.cgi?id=13382
Summary: Visual Trader - Cannot connect to server
Product: Wine
Version: unspecified
Platform: Other
URL: http://www.cmsfx.com/en/trading-software/
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2gaz(a)yahoo.com.au
A bug was recently fixed with Visual Trader in this new edition of wine. That
has been resolved and now a new problem. I cannot log into Visual Trader using
wine because it fails to detect and connect to the server.
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http://bugs.winehq.org/show_bug.cgi?id=16889
Summary: Very bad performance in Monolith games (NOLF, F.E.A.R.)
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zarquon(a)t-online.de
Many Monolith games show very bad performance (at least in some levels). The
most extreme one is naturally F.E.A.R. (although AFAIK I have everything set to
medium and optimized my WINE settings according to AppDB, e.g. hardware shaders
and offscreen rendering to FBO), but since I also encountered rather hefty
performance problems in the much older "No one lives forever" series I think
the bottleneck is probably code typically used in many Monolith games,
isolating which may be much simpler in older games like NOLF, as opposed to
pretty cutting edge stuff like F.E.A.R.
I have an x86_64 dual core Linux system with 4 GB of main memory and an Nvidia
GF7900GS with 512MB RAM, which can run even Prey under Wine like a charm. In
F.E.A.R. OTOH, frame rates dropped to something like 4 FPS on the most extreme
occasions, despite medium settings. When I monitored my graphics card's
temperatures during one session, it looked like it wasn't really doing much, so
the bottleneck has to be somewhere in the emulation layer.
Looks like you can download a demo version of NOLF here:
http://www.fileplanet.com/49582/40000/fileinfo/No-One-Lives-Forever-Demo
and NOLF2 would be here:
http://www.gamespot.com/pc/action/noonelivesforever2asihw/download_2880459.…
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http://bugs.winehq.org/show_bug.cgi?id=17047
Summary: Dreamweaver CS4 in wine
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gimenes1(a)hotmail.com
when i tray to install DreamWeaver CS4 the installer show a window but don't
show any textbox and any button to continue or exit the installer and i can't
to install this software because i can't enter the serial number.
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http://bugs.winehq.org/show_bug.cgi?id=14934
Summary: Drakensang: some objects (eg tree's) are only white ....
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cordo(a)mci.edu
hi!
some objects (eg tree's) are only white ...
system: nvidia 7600; driver testet with NVIDIA-Linux-x86-173.14.09-pkg1.run and
NVIDIA-Linux-x86-177.67-pkg1.run
directx: installed dx9 with winetricks and updatet it with the directx version
from the cd
error message from log:
.....
.....
ODE Message 2: vector has zero size (..\ode\src\odemath.cpp:120)
ODE Message 2: vector has zero size (..\ode\src\odemath.cpp:120)
ODE Message 2: vector has zero size (..\ode\src\odemath.cpp:120)
fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glGenTextures @ surface.c / 520
fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glBindTexture @ surface.c / 524
fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glTexImage2D @ surface.c / 347
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 943
thanks 4 help,
cordo
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http://bugs.winehq.org/show_bug.cgi?id=9888
Summary: Transformers (Game): No Pixel Shaders 1.1 support!
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dark.guy.2008(a)gmail.com
Created an attachment (id=8381)
--> (http://bugs.winehq.org/attachment.cgi?id=8381)
Wine's console output
On a working box with Windows XP which can run Transformers very happily, it
won't even start on WINE, saying there's no pixel shaders 1.1 support.
The game requires d3dx9_31.dll and xinput1_3 to be copied on the game's root
folder (or wine's c windows\system32) in order to keep running (else it says it
can't find those files).
After that's done, the following errors occur (shown in attachment).
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http://bugs.winehq.org/show_bug.cgi?id=17119
Summary: DiscSpeed throws numerous errors using Wine 1.1.13
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scorpiondb(a)scorpiondb.com
Created an attachment (id=18963)
--> (http://bugs.winehq.org/attachment.cgi?id=18963)
errors that were displayed after trying to run DiscSpeed
Kubuntu 8.10 64-bit
KDE 4.1.3
DiscSpeed 4.11.2.0
Wine 1.1.13
I tested DiscSpeed v4.11.2.0 using Wine 1.1.13 and was unable to open the
application. The attachment contains all of the errors that were displayed
after running "wine DiscSpeed.exe".
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http://bugs.winehq.org/show_bug.cgi?id=17078
Summary: Extremely slow character rendering in all apps over
freenx
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kkant(a)xmission.com
Wine 1.1.12 on Fedora 10 x64 renders fonts/characters extremely slowly when
operating over a remote freenx session. This affects all apps, including
winecfg. Each character is rendered pixel by pixel in an agonizingly slow
manner; it makes me think that raw bitmaps are being sent over the freenx link,
rather than character data with a fontname. The symptoms appear anywhere text
is rendered in an app: menus, text fields, lists, etc etc etc. The bug can be
confirmed by running winecfg.
I experienced this bug with Wine 1.1.12, Freenx server 0.7.3 (the latest
version in the Fedora repository as of Jan 22 2009), and the NoMachine nx
client for windows v3.3.0-3 (downloadable from nomachine.com).
This is a new bug in 1.1.12 that did not exist in the previous Wine version I
was using (1.1.9). I reproduced this bug several times after removing my
~/.wine folder and reinstalling 1.1.12. I reconfirmed that the older version
1.1.9 does NOT have this bug by removing version 1.1.12, removing the ~/.wine
folder, and reinstalling version 1.1.9.
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http://bugs.winehq.org/show_bug.cgi?id=14660
Summary: Zoo Tycoon: Crashes After Adding Terrain & Other Objects
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stevebohlen(a)gmail.com
Game crashes when adding some objects, most notably terrain. Can reproduce
pretty regularly. Terrain additions seem to cause crashes when 1) There are
other recently added objects nearby, and 2) When more than 2 terrain squares
have been added before "committing" the changes with that menu selection.
Wine version is 1.00. Have tested on Ubuntu 8.04 with integrated graphics card
and PCLinuxOS 2007 with ATI card with the same results.
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http://bugs.winehq.org/show_bug.cgi?id=14644
Summary: Sttlers Heritage of Kingdom Crash
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smol.robert(a)gmail.com
CC: smol.robert(a)gmail.com
Created an attachment (id=15066)
--> (http://bugs.winehq.org/attachment.cgi?id=15066)
Log of the game.
Hi,
I've checked the Settlers Heritage of Kings in appdb and it was gold so I went
and bought the copy. Game installs fine, I can even run into the main menu, but
when going to Campaign I can select a mission to start, then I am presented
with screen and the it crases. Will attach the log.
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http://bugs.winehq.org/show_bug.cgi?id=14540
Summary: Graphical glitches and black areas in Joint Operations
Escalation and wine 1.1.1
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starmatz71(a)yahoo.de
Created an attachment (id=14879)
--> (http://bugs.winehq.org/attachment.cgi?id=14879)
Black areas in wine 1.1.1
In wine 0.9.37 the graphics looks much better than in wine 1.1.1 today.
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http://bugs.winehq.org/show_bug.cgi?id=13931
Summary: Polar Weblink 2.4.0 cannot send data to Polar website.
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rchrd.c(a)gmail.com
Created an attachment (id=14059)
--> (http://bugs.winehq.org/attachment.cgi?id=14059)
Ole Error for Weblink 2.4.0
Polar Weblink starts and displays "Weblink encountered an error see log for
details". This same message is displayed when trying to send data to the Polar
website, after data has been uploaded from the wristwatch.
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