http://bugs.winehq.org/show_bug.cgi?id=14182
Summary: Warcraft III: The Frozen Throne installer crashes
Product: Wine
Version: 1.1.0
Platform: Other
URL: http://www.blizzard.com/us/war3x/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JBCK99(a)optonline.net
Hey,
I installed the original Warcraft III and went to install the expansion pack of
The Frozen Throne, but the installer freezes and does not complete the
installation. It stops when it tries to install War3xlocal.mpq and does not go
any further. A screenshot of the problem is attached and the small output I got
from the terminal was...
ctl 24000 (device=2 access=1 func=0 method=0)
fixme:bitblt:X11DRV_ClientSideDIBCopy potential optimization: client-side
color-index mode DIB copy
fixme:bitblt:X11DRV_ClientSideDIBCopy potential optimization: client-side
color-index mode DIB copy
Thank you in advance for your help. =)
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http://bugs.winehq.org/show_bug.cgi?id=14012
Summary: CodeWright: crashes using 1.0.0 (didn't use to)
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unreal(a)home.nl
Created an attachment (id=14200)
--> (http://bugs.winehq.org/attachment.cgi?id=14200)
Wine dump
Using the latest Wine release 1.0.0. Wine crashes when running CodeWright
7.5.01.7504
I am running it on Ubuntu 6.06 (i know...)
Using Wine 0.9.59 it did not crash and except for a few minor problems (e.g. ok
buttons only working using mouse, not enter key) it ran well. Pretty usable I
would like to call it :-)
I only run use precompiled wine binaries available from
http://wine.budgetdedicated.com/apt
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http://bugs.winehq.org/show_bug.cgi?id=14000
Summary: ATI and unable to find a suitable iPixel Format
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
CC: celticht32(a)aol.com
In trying to work through and get Everquest2 to work on my T60p with
ATI's latest drivers I kept on getting a unable to find an appropriate iPixel
Format.
Debugging the code I found the following in
dll\wined3d\context.c
on line 148 the if statement there is irrelevent because of the line above it.
by removing the if around the statment it seems to now have resolved the issue.
here is the fix I did
if(DepthStencilFormat != WINED3DFMT_D24S8)
FIXME("Add OpenGL context recreation support to
SetDepthStencilSurface\n");
DepthStencilFormat = WINED3DFMT_D24S8;
/* if(DepthStencilFormat) { Changed June 19,08*/
getDepthStencilBits(DepthStencilFormat, &depthBits, &stencilBits);
/* } */
Now I do not get the error anymore.
Also I changed line 173 - 181 to one if statement instead of 3 like so :
if ((cfgs->redSize != redBits) || (cfgs->greenSize != greenBits) ||
(cfgs->blueSize != blueBits) || (cfgs->alphaSize != alphaBits))
continue;
Can others getting the iPixel Format error test the above fix and tell me if it
breaks anything or fixes it..
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http://bugs.winehq.org/show_bug.cgi?id=13204
Summary: winealsa.drv makes incorrect assumptions about hardware
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
The sound drivers should be among components to select.
Now the bug:
this is the conclusion of my own research and a bit of googling.
I decided to open a new bug for it to make it more outstanding.
The material for this bug:
my comments in http://bugs.winehq.org/show_bug.cgi?id=13090
a comment in alsa bug tracking -
https://bugtrack.alsa-project.org/alsa-bug/view.php?id=3943
and finally a post on pulseaudio-discuss from pulseaudio author
https://tango.0pointer.de/pipermail/pulseaudio-discuss/2008-May/001785.html
The short of it is:
using snd_pcm_delay for checking, if all sound has been played is plain wrong,
and breaks not only pulseaudio, but is probably responsible for
http://bugs.winehq.org/show_bug.cgi?id=12228
(and even if it's not it's still broken)
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http://bugs.winehq.org/show_bug.cgi?id=13130
Summary: Sound in Nightlong only working every couple of starts
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hein(a)kde.org
"Nightlong" is an adventure game released in 1998 by Team 17. It works well in
Wine, except for sound - music, ambient, dialogue - not working every time the
game is started, but only sometimes.
Tested Wine versions include 0.9.61 and 1.0rc1. I have never run the game with
an earlier version of Wine, so I have no "known good" to use in a bisect, and
don't know if the problem is a regression.
A Wine default config was used, except for the Windows version being set to
"Windows 98" as it seemed most appropriate given the age of the game. The bug
also happens with "Windows XP", however.
A demo of the game is available here:
http://www.fileplanet.com/28736/20000/fileinfo/Nightlong:-Union-City-Conspi…
However, I have used a patched full version of the game, not the demo.
I have created two logs with WINEDEBUG=+dsalsa,+wave as instructed by
mlankhorst on IRC. The first log is from a session in which sound is working,
the second from a session in which sound is not working. Both logs cover the
same actions: Starting the game, skipping the intro video, and in the
subsequent first interactive screen, double-clicking an interactive object to
make the player character utter a line of dialogue. Then, bringing up the menu
and quitting the game again. The logs are attached as gzipped plain text files.
I'm available to provide further debug information and test any patches or
solutions.
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http://bugs.winehq.org/show_bug.cgi?id=12615
Summary: EVE Online: Space textures are replaced with some other
things from video-memory
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.eve-online.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: holycheater(a)gmail.com
Wine version: GIT from 2008-04-14 and older versions (bug exists in 0.9.58 and
0.9.59, don't know about other versions)
EVE Client: Premium v4.12.53162, but using classic graphic contents.
OS Distro: Ubuntu 7.10 Gutsy
Videocard: Palit GeForce 8800GT Super + 1Gb.
Bug desc: Time from time when jumping from system to system looks like EVE
space texture are replaced with some other textures from video-memory. I'm
attaching some screenshots, on couple of them you could see something from
Firefox.
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http://bugs.winehq.org/show_bug.cgi?id=12492
Summary: Farcry on steam does not start
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
When attempting to start Farcry on steam it shows a dialog to start game or the
configuration. Configuration starts ok, but game does not start at all. Just
prints standard ALSA fixme and exits.
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http://bugs.winehq.org/show_bug.cgi?id=11492
Summary: Perfect world entering world wait infinite
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alakhai(a)fastwebnet.it
Created an attachment (id=10644)
--> (http://bugs.winehq.org/attachment.cgi?id=10644)
WINEDEBUG=+sock
I installed the game perfect world on linux. I started and it worked, after i
choose the character to play with the game wait infinite on "Entering on realm"
i made a debug output with WINEDEBUG="+sock"
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http://bugs.winehq.org/show_bug.cgi?id=11223
Summary: uTorrent 1.8 alpha not working - getaddrinfo problem
Product: Wine
Version: 0.9.52.
Platform: Other
URL: http://forum.utorrent.com/viewtopic.php?id=31998&p=1
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: protomank(a)gmail.com
uTorrent 1.8 changed to getaddrinfo into the tracker hostname code.
In wine it just gives hostname not found, as if it could not detect the IP
address.
As uTorrent is one of the most used apps in wine, it would be interesting to
fix the bug before final release :)
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http://bugs.winehq.org/show_bug.cgi?id=10688
Summary: PSP 7.0 installation blows up
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c.charoux(a)gmail.com
Created an attachment (id=9530)
--> (http://bugs.winehq.org/attachment.cgi?id=9530)
snap of terminal layout
installation begins and stops with error messages on the terminal
see attached pieces
psp700fv.exe is the french psp installer running well under MS
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http://bugs.winehq.org/show_bug.cgi?id=12585
Summary: Unhandled pagefault in Return to Castle Wolfenstein
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remco47(a)yahoo.com
Created an attachment (id=12177)
--> (http://bugs.winehq.org/attachment.cgi?id=12177)
output of the command line
At the end of the Tram level (3rd level I think) RtCW crashes with an unhandled
pagefault. It's on level change.
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http://bugs.winehq.org/show_bug.cgi?id=16623
Summary: Poser 7 crashes part way through install
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aa4mw(a)yahoo.com
The installer starts and copies about half of the files to the "Poser 7"
directory then randomly either stalls or crashes.
Install is from one of the very first production DVDs shipped. I am a beta
tester for new Poser releases.
It appears to consistently install the file "msvcr80.dll", but crashes very
soon after.
I am attempting to copy the Poser 7 directory from my VMware install (which
works fine) into the wine C drive for further testing.
FWIW, OS is OpenSUSE 64 bit 11.0, a completely fresh install to a newly
formatted HDD (thanks to Mr. Gates :-( )
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http://bugs.winehq.org/show_bug.cgi?id=16405
Summary: X cursor as well as game cursor displayed in "Secret
Agent Barbie"
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allsymes(a)gmail.com
Created an attachment (id=17736)
--> (http://bugs.winehq.org/attachment.cgi?id=17736)
Errors generated on game launch/play
The black X cursor is frozen in the centre of the game (Secret Agent Barbie).
The normal in-game cursor is correctly displayed though. Errors generated when
game is launched are attached.
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http://bugs.winehq.org/show_bug.cgi?id=16150
Summary: FEAR Perseus Mandate stops when enters 3D mode.
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neuromancer(a)tgwifi.org
Created an attachment (id=17398)
--> (http://bugs.winehq.org/attachment.cgi?id=17398)
Console log of FEAR Perseus Mandate.
FEAR Perseus Mandate installs, runs, but stops when enter in 3D mode. I've
tested with low quality settings, high quality... all the same.
Config:
Ubuntu Intrepid AMD64 Wine 1.1.9 with Directx 9 from winetricks,
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http://bugs.winehq.org/show_bug.cgi?id=14251
Summary: Runtime error '429'
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bronner.mike(a)gmail.com
Created an attachment (id=14545)
--> (http://bugs.winehq.org/attachment.cgi?id=14545)
Terminal Log
Attempting to launch Roma Victor from the launcher produces the following
error:
Runtime error '429':
ActiveX component can't create object.
The terminal log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=14173
Summary: Elder Scrolls IV: Oblivion - Seemingly random freezes -
Suspected regression
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moabrahams(a)dashavoo.com
Upgrading to 1.1.0 results in the game freezing at seemingly random moments.
After doing so twice (killall Oblivion.exe after each time), it becomes
impossible to load a saved game, it freezes every time one has selected the
saved game from the load menu on the main screen.
Terminal output at address below:
http://dashavoo.com/Oblivion_output2.txt
I am going to attempt a regression test, however since it is not predictable
when the bug happens it might take a long time. This is also the first time I
will be doing a regression test.
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http://bugs.winehq.org/show_bug.cgi?id=14077
Summary: Hearts of Iron 2, Victoria and Crusader Kings will not
start
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gardinec1(a)optusnet.com.au
CC: julliard(a)winehq.org
When attempting to start any of the listed games from a pre-existing install,
Wine crashes out. I ran a regression test, which came up with the following
when using wine-0.9.59 and wine-1.0 as my boundaries - the former as it is the
last version reviewed as working on AppDB.
f6662c7bbec5eb010f5d4cd4844758fdaba4fa0a is first bad commit
commit f6662c7bbec5eb010f5d4cd4844758fdaba4fa0a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Apr 4 18:22:23 2008 +0200
winex11: Ignore ConfigureNotify events when a window is iconified.
:040000 040000 94f360a9ddf0ab9345edd70951934f26ad27ff81
0c393336c0cb3ae8079d71f31f75fd91278512c5 M dlls
Fuller details are available in the following thread:
http://forum.winehq.org/viewtopic.php?p=8456
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http://bugs.winehq.org/show_bug.cgi?id=14062
Summary: Elder Scrolls IV: Oblivion - Cannot load outdoor saves
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moabrahams(a)dashavoo.com
In Oblivion I cannot load a game from the title screen that I saved outside
unless I start a new game or load an indoor save and then load the outdoor one.
Indoor saved games load without any problem from the title screen.
When trying to load an outdoor save from the title screen one of two things
happen. Sometimes the loading bar gets stuck and I have to kill the process,
other times the loading bar goes to the end, but the screen remains black. I
can hear people talking now and then, and I can hear music, but attempting to
swing a sword doesn't make a noise, and pressing escape doesn't display the
menu. Then I have to kill the process again.
When it hangs on the loadbar the following output appears in the console used
to launch wine:
Unhandled page fault on read access to 0x00000015 at address 0x7bc42f08 (thread
0027)
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http://bugs.winehq.org/show_bug.cgi?id=14036
Summary: Evil Twin does not start
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.vdburgt(a)xs4all.nl
Created an attachment (id=14248)
--> (http://bugs.winehq.org/attachment.cgi?id=14248)
The output in the console when runnung "wine EvilTwin.exe"
When launcing Evil Twin it shows a splash screen, after clicking ok it hangs at
a black screen. The output in the console it attached
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http://bugs.winehq.org/show_bug.cgi?id=13971
Summary: After playing for about 5-10 minutes, Team Fortress 2
only responds on mouse movement
Product: Wine
Version: 1.0-rc5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puttabutta(a)gmail.com
Created an attachment (id=14140)
--> (http://bugs.winehq.org/attachment.cgi?id=14140)
The main fixmes that appear during gameplay, with notes about their appearance
Team Fortress works fine for the first few minutes, but after that it becomes
slower and slower until finally the only way to see (or hear) the gameplay
continue is to constantly jiggle the mouse.
I'm not sure exactly what solves it, but *sometimes* (not always) restarting or
changing the wine version fixes it, though no matter if it's 0.9.59 or 1.0-rc5
it will eventually start again if I open the game again during the same
startup.
I have been playing TF2 perfectly under dx8.1 with graphics turned all the way
up (and res as high as possible, 1680x1050) and it has worked excellently with
no problems except for the server webpage at the first page when you choose a
server (it's just black).
Half Life 2 and the sequels still work just as fine.
I managed to capture the bug while outputting to a text file. I've attached a
text file of the main fixmes that appear at that time that seem to cause the
error (It's mainly lots of repeats and is ~81,000 lines long without cutting),
but the orginal will be attached too since it's only 6 MB.
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http://bugs.winehq.org/show_bug.cgi?id=13961
Summary: SimCity 4 Deluxe fails to install.
Product: Wine
Version: 1.0-rc5
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mnuahs(a)yahoo.com
Created an attachment (id=14121)
--> (http://bugs.winehq.org/attachment.cgi?id=14121)
stderr output of wine while trying to install
When attempting to install from the CD, the autorun screen launches and then
when clicking install it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=13957
Summary: Wine virtual desktop and NXServer
Product: Wine
Version: 1.0-rc5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
If Wine is configured with virtual desktop, and run remotely using NXServer,
there are severe redraw errors. Running winecfg is enough.
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http://bugs.winehq.org/show_bug.cgi?id=13940
Summary: Error (???) after starting f.e. "wine sol.exe"
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)harald-spiegl.de
Created an attachment (id=14088)
--> (http://bugs.winehq.org/attachment.cgi?id=14088)
Summary of message after starting wine - Error ???
Hi,
I have installed wine on our Xeon (x86_64) cluster under Redheat 5.1. It seems
that this program runs correct, but when I start a windows application the
attached message appears in the starting x-window. But - It seems to run
correct. Has anyone a clue, what does this message mean and how can I avoid it.
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http://bugs.winehq.org/show_bug.cgi?id=13909
Summary: QuarkXPress 7.31 fails to open
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lpsavoie(a)gmail.com
Created an attachment (id=14016)
--> (http://bugs.winehq.org/attachment.cgi?id=14016)
wine crash log
Installing the QuarkXPress 7.31 demo works fine. However, trying to run it
fails with an error that seems centered around MSVCR80.dll. Installing it as
native does not work.
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http://bugs.winehq.org/show_bug.cgi?id=13831
Summary: Half-Life and Blue Shift fail to start after upgrade
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Lhademmor(a)gmail.com
Created an attachment (id=13886)
--> (http://bugs.winehq.org/attachment.cgi?id=13886)
Output from wine'ing in 0.9.61
After upgrading to the 1.0 RC's, Half-Life (and Half-Life: Blue Shift) fail to
start.
When starting, the main menu background shows up for about five seconds, and
the user is then ejected back out of the game.
Running in the terminal shows a lot of err's and fixme's (like always), but no
recognizable crash message of any kind.
After downgrading to 0.9.61 Half-Life started just fine, leading me to believe
that this is a regression of sorts.
Also, since neither Half-Life nor Blue Shift would start, it's my guess that
none of the Half-Life GoldSrc-based games will start (including Opposing Force
and Decay) - therefore I'm rating it as a 'major' severity.
Attached is the output I get from running the game under Wine 0.9.61 (where it
works). It is exactly the same output as running it under Wine 1.0-RC4 (AFAIK).
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