http://bugs.winehq.org/show_bug.cgi?id=15080
Summary: Lego Star Wars crashes
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josergc(a)gmail.com
Created an attachment (id=15754)
--> (http://bugs.winehq.org/attachment.cgi?id=15754)
Unhandled page fault on read access to 0xd009d793 at address 0xa5a0554 (thread
0009)
The game starts but quits after the typical StarWars saga message ¨A long time
ago in a galaxy far, far away...¨.
The file is not only for ¨d3d¨ component, it contains also some ¨fixme¨
from others components like:
fixme:advapi:RegisterEventSourceW ((null),L"Bonjour Service"): stub
fixme:winsock:WS_setsockopt Unknown IPPROTO_IP optname 0x00000013
fixme:win:EnumDisplayDevicesW ((null),0,0x3e6ed7c,0x00000000), stub!
fixme:dxdiag:DXDiag_AddFileDescContainer (0x12cb88,L"ddraw.dll")
Thank you for your effort!
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http://bugs.winehq.org/show_bug.cgi?id=14862
Summary: Crash during execution of cbsetup.exe
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qxc(a)gmx.de
Created an attachment (id=15405)
--> (http://bugs.winehq.org/attachment.cgi?id=15405)
the crash log dump
During the installation of the cbsetup.exe from
http://www.marx.com/en/support/crypto_box/download.php out of a NSIS installer
wine reports the crash of an application.
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http://bugs.winehq.org/show_bug.cgi?id=14705
Summary: Patch for Wordpad that fixes some glaring issues on
Windows and Reactos
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Windows Vista
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roelmessiant(a)gmail.com
CC: roelmessiant(a)gmail.com
Created an attachment (id=15191)
--> (http://bugs.winehq.org/attachment.cgi?id=15191)
Patch for Wordpad
The following issues are resolved:
- Junk in the statusbar when text has been entered
- Message boxes with junk
- Message boxes without their messages being loaded
- Incorrect behaviour when setting a new text size
- Minor system color brush abuse
TODO
- Trying to make sense of this 50% ANSI and 50% Unicode code
- Finding out why a refresh of the rebars takes upto 10 sec
The symptoms occur on Windows and Reactos, some only occur when UNICODE is
defined.
This patch is a slight modification of Reactos bug 3612, which was not accepted
there because "it is Wine code, and we don't accept patches for Wine code"
Reference http://www.reactos.org/bugzilla/show_bug.cgi?id=3612
Enjoy
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http://bugs.winehq.org/show_bug.cgi?id=14420
Summary: Condemned Criminal Origins Mouse Cursor Unable to
initialise
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thebozo1(a)hotmail.com
Created an attachment (id=14739)
--> (http://bugs.winehq.org/attachment.cgi?id=14739)
Screenshot of the Error Message in WINE
When Launching the game Condemned Criminal Origins, I received an Error Stating
exactly "ERROR in CInterfaceMgr::Init(): Could not initialize Cursor!". Due to
this error, the game/WINE just closes automatically, thus You cannot launch the
game and at least cannot get into the menu.
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http://bugs.winehq.org/show_bug.cgi?id=14018
Summary: War of the Ring terrain appear and disappear constantly
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
This game runs fine except by this issue, terrain texture are constantly
changing, appearing and disappearing, and console drops lots this:
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 937
I have tested it with a Geforce 7600GT on Wine 1.0.0 and 169.09 drivers,
fiddling game graphical options didn't solved that.
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http://bugs.winehq.org/show_bug.cgi?id=13814
Summary: Cannot Launch Quicktime
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://www.apple.com/quicktime/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qbasicer(a)gmail.com
Created an attachment (id=13857)
--> (http://bugs.winehq.org/attachment.cgi?id=13857)
Wine output
The latest Quicktime from the apple website (7.4.5?) installs correctly, but
closes after the interface says "switching" upon loading. I have used
winetricks to resolve a few problems for other applications (gdiplus, msvc
runtimes for 8).
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http://bugs.winehq.org/show_bug.cgi?id=13257
Summary: Some items in are completely missing, sperators are
wrong oriented and the oters seems to be ok.
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ladislav.laska(a)gmail.com
Created an attachment (id=13096)
--> (http://bugs.winehq.org/attachment.cgi?id=13096)
Basic log
In Bricscad, some panel items are not correctly displayed.
Wine says:
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
and some toolbar icons are just not drawn. Also, the line separators are always
vertical (even in vertical bar). This does not happen on Windows version, so it
could be a bug.
I'd like to help, but I don't have any idea where could be the problem.
A complete log is attached (run & move panel & exit).
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http://bugs.winehq.org/show_bug.cgi?id=12936
Summary: Visma Skatt: Craches when regaining focus
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: konrad(a)skeri.com
Created an attachment (id=12663)
--> (http://bugs.winehq.org/attachment.cgi?id=12663)
Log and back trace from crach
If focus is switched to another application, Visma Skatt freezes when focus is
regained. As of 0.9.59 this also happened when focus returned to main window
from application child windows, but as of 0.9.61 it only happens when focus
returns from another application.
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http://bugs.winehq.org/show_bug.cgi?id=10839
Summary: The virtual desktop should be resizable
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thedamocles(a)gmail.com
When running using a virtual desktop, Wine create a window with a fixed size
(for example 640x480). And when the application running requires another
resolution, the size of the virtual desktop changes.
But the window itself (which contains the virtual desktop) is unmaximisable and
unresizable. For some old games that require an old resolution it would be
convenient to be able to resize and maximise the window of the virtual desktop.
The virtual desktop itself (inside the window) should just be put in the center
of the window with some black border. Only the window should resizable.
Then, we could be able to run application with a false fullscreen resolution
with the virtual desktop in the center of the screen using (for example) the
function "toggle fullscreen mode" of Gnome.
It would even be better to add an option "Run Fullscreen" to the virtual
desktop of winecfg to run this false fullscreen. The expected result being to
have a black screen in front of everything (panel, other windows) and the
virtual desktop put in the center.
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http://bugs.winehq.org/show_bug.cgi?id=17427
Summary: Ability to move test results to another version of the
same app
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
"Move child objects" option moves all objects in an app version to another
version, but it would be useful for app maintainers to move single test
results, as some are added to the wrong version.
For example:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=8235&iTestingI…
would do better to be moved to
http://appdb.winehq.org/objectManager.php?sClass=version&iId=15685
because of bug 16543 giving one version a platinum rating and another a garbage
rating.
There are many other examples, and this would save having to reject the test
and asking the tester to resubmit to the correct version.
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http://bugs.winehq.org/show_bug.cgi?id=16146
Summary: Corrupted fonts render winecfg unreadable
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From Launchpad: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/300476
This is what winecfg looks like:
http://launchpadlibrarian.net/19841385/Wine%20Font%20Issue.png
Upgrading from Ubuntu 8.04 to 8.10 caused this. The only relevant difference I
can spot in the Wine package is that it went from 1.0.0 to 1.0.1, however I
suspect that the problem here is some underlying library. But which one?
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http://bugs.winehq.org/show_bug.cgi?id=13760
Summary: Rome Total War reports insufficient video memory at
maximum quality
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
When running Rome Total War game, if fails to load the battle scene and exits
with the following message in console:
Generic Error:
Insufficient video memory to load requested texture set.
Under Windows it works well on the same machine and the same settings. The
video card has 500 Mb video memory.
After setting to low quality, the game works well also.
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http://bugs.winehq.org/show_bug.cgi?id=15652
Summary: Adobe Photoshoop CS4 installer fails
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With today's wine from git, three problems keep photoshop cs4 from installing.
First, it downloads gecko, but hangs afterwards; you have to ^C and
restart the installer.
Second, dialogs are often painted with three-quarters of the content missing,
and the remaining quarter misplaced. Moving the dialog offscreen and back
on usually fixes this. So this is both a showtopper for the
average user and a cosmetic problem.
Third, the very first dialog that is shown is mostly blank. Jacek
knows why: our gecko engine is out of date, and can't handle negative
values on some css properties. He came up with a simple workaround:
when this happens, kill the installer (with wineserver -k),
then edit
.wine/drive_c/Program Files/Common
Files/Adobe/Installers/d6da2ba33e237f559e70b443726029b/resources/media/css/main.css
and replace the line
z-index:-10;
with the line
z-index:0;
That's easy to do by cd'ing into .wine and applying the attached
patch with "patch -p0".
After that, the installer runs successfully to completion.
(It uses 350MB of RSS; anyone know how much RAM it uses on Windows?)
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http://bugs.winehq.org/show_bug.cgi?id=11779
Summary: Recent kernel32 patch breaks CD checks and copy
protection
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: major
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Some (many) games have now stopped working, showing the following when trying
to run:
[enverex@Xenith ../Winedows/Games/Starcraft]$ wine StarCraft.exe
fixme:ntoskrnl:KeInitializeTimerEx 0x110ab0 0
fixme:fiber:FlsAlloc 0x15008bba: stub!
err:module:LdrInitializeThunk "storm.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\Games\\Starcraft\\StarCraft.exe" failed, status c0000142
The layout is the same for each one, i.e. Battlefield 2 fails the same way, but
instead with MSCVRT7.1.dll instead of Storm.dll (but other than that the
message is identical).
Dimity's test (which fixed this) was to comment out lines starting Fls*
(FlsAlloc etc.) in the kernel32.spec file before compiling.
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http://bugs.winehq.org/show_bug.cgi?id=9821
Summary: Civilization IV crashes with fixme:winmm:MMDRV_Exit
Closing while ll-driver open
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fredrik.p.persson(a)gmail.com
Created an attachment (id=8284)
--> (http://bugs.winehq.org/attachment.cgi?id=8284)
Annotated trace
I've installed Civ IV 1.61 + NOCD with wine 0.9.45. Installation worked, but
the program wouldn't start.
Now with 0.9.46, the program still fails to start but with another error
message.
I've included a trace as an attachement. I've also included a screenshot of the
error message that pops up.
I'm running with the lowest possible settings in the games graphics, I have a
256MB graphics card and I've tried to set Video RAM in regedit to both 64MB and
256MB.
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http://bugs.winehq.org/show_bug.cgi?id=15832
Summary: Cakewalk Pro Audio 9 - self-acting cursor skip and
opening next cell after delete action
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.mlich(a)post.sk
CC: m.mlich(a)post.sk
Hi Wine Team,
i have installed Ubuntu Hardy (8.04) and with the help wine i can working with
Cakewalk Pro Audio 9 on Linux.
Cakewalk Pro Audio 9 working good, but now is here this problem:
When i need delete some midi-event from Track, i must open list editor -
View/Event List. This Event List is a new small window. In this window i can
see all midi-events in a Track. Here (in List Editor) i can move with cursor
over cells and insert/modify/delete midi-events. When i insert/modify
midi-event, all working ok. When i need delete some midi-event program working
not normal. Normally i push Delete and midi-event is out of list. Now after
delete action midi-event is out of list, but cursor self-acting skip to next
cell and opening this next cell to edit mode (quasi enter key depression).
This bug is in wine version: 1.0.0, 1.0.1, 1.1.5, 1.1.6, 1.1.7
Older wine verions like 0.9.60 are without this bug and working normal.
Best regards, Milan Mlich.
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http://bugs.winehq.org/show_bug.cgi?id=14623
Summary: Regression in comctl32.dll.so, divide by zero.
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)linuxturtle.net
Created an attachment (id=15026)
--> (http://bugs.winehq.org/attachment.cgi?id=15026)
crash backtrace / run log
Divide by zero crash in comctl32 when starting up a program (chief architect).
This does not happen if I replace comctl32.dll.so with an older version of the
libarary (from cxoffice 6.2, I'm not sure which version of WINE that
corresponds to).
Bactrace etc... attached.
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http://bugs.winehq.org/show_bug.cgi?id=12849
Summary: HTML
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dustin.steiner(a)gmail.com
Created an attachment (id=12536)
--> (http://bugs.winehq.org/attachment.cgi?id=12536)
dialog box error
everytime I start microstation v8 2004 it displays an error that an dialog box
can not be displayed - see screenshot
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http://bugs.winehq.org/show_bug.cgi?id=12827
Summary: Photoshop CS2: Cycle Images works only halfway
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markus(a)bytenirvana.de
If you cycle through your open pictures with Ctrl + Tab the LayerPalette seems
to cycle (it changes its content) but the actual picturewindow doesn't come to
the front.
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http://bugs.winehq.org/show_bug.cgi?id=12685
Summary: [The Settlers IV] Can't see the game display after
starting
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: games.jan(a)googlemail.com
Created an attachment (id=12345)
--> (http://bugs.winehq.org/attachment.cgi?id=12345)
output after starting the game
I installed The Settlers IV without any problems.
When i start the game with
"wine S4.exe" i can see the videos but then i only get an orangebrown window. I
can't see any game items.
I tried it with the following setting in video.cfg:
ForceBlit = 1
PureSoftwareMode = 0
ShowVideos = 1
and even with
ForceBlit = 1
PureSoftwareMode = 1
ShowVideos = 0
always the same error/problem.
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http://bugs.winehq.org/show_bug.cgi?id=12660
Summary: SIGSEGV if no PT_INTERP in target of wine-preloader
Product: Wine
Version: 0.9.59.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=12311)
--> (http://bugs.winehq.org/attachment.cgi?id=12311)
patch to wine-0.9.60/loader/preloader.c
wine-preloader gets a SIGSEGV if the target program has no PT_INTERP. Patch
attached.
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http://bugs.winehq.org/show_bug.cgi?id=11218
Summary: Device control software is not usable
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aleks(a)spamtest.ru
Created an attachment (id=10297)
--> (http://bugs.winehq.org/attachment.cgi?id=10297)
warn+all,+comm,+relay
We have a spectrophotometer and control software (several programs for specific
tasks). No problems with communication via RS-232 in wine, but a problem with
GUI-interface in the most useful program.
After a communication with device BIO-WS program should draw a graph (no line
on graph) and prompt for a sample (no message box) - not usable in lab
practice.
It seems problem near "warn:gdi:GDI_GetObjPtr Invalid handle (nil) ".
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http://bugs.winehq.org/show_bug.cgi?id=10748
Summary: Unhandled Exception: Football Manager 2008 will crash
occasionally
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hujztym(a)yahoo.com
Created an attachment (id=9589)
--> (http://bugs.winehq.org/attachment.cgi?id=9589)
Console debug log of the crash (WINE 0.9.49)
Debian Etch 4.0, using 2.6.22 kernel (own config) from official debian sources.
Hardware: ACER Aspire 5002 WLMi (AMD64 Turion, but running in 32bit).
It usually happens after a match being played, when you get back to main
window. Console debug output attached. Will test 0.9.50 as soon as it gets into
Debian package.
If it happens again, i will try to provide more details, as well as debug logs.
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http://bugs.winehq.org/show_bug.cgi?id=10024
Summary: Steam un-minimize animation problem
Product: Wine
Version: 0.9.47.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
If I minimize a Steam window using the minimize button on the window, when I
un-minimize it, the moving titlebar animation in KDE goes to the lower-left
corner of the screen instead to the previous position of the window, but the
window appears at the right place. Un-minimize animation works fine if I
minimize the window by clicking on its entry in the toolbar.
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http://bugs.winehq.org/show_bug.cgi?id=9351
Summary: Playing Videos in iTunes 6.0 leads to crash
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r.swanwick(a)gmail.com
When trying to play a video in iTunes 6.0.5 a crash occurs. The 1st frame of
the video is displayed and then locks up.
terminal:
err:wave:DSDB_MapBuffer Could not map sound device for direct access
(Input/output error)
err:wave:DSDB_MapBuffer Please run winecfg, open "Audio" page and set
"Hardware Acceleration" to "Emulation".
fixme:ddraw:IDirectDrawImpl_GetFourCCCodes (0x18ef80)->(0x339208, (nil)): Stub!
with the last line repeated twenty or so times
Rich
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