http://bugs.winehq.org/show_bug.cgi?id=8490
Mikolaj Zalewski <mikolaj.zalewski(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mikolaj.zalewski(a)gmail.com
--- Comment #18 from Mikolaj Zalewski <mikolaj.zalewski(a)gmail.com> 2009-02-22 13:13:48 ---
I see the patches for the New Folder button didn't get in. Is it known why?
Maybe it's because this patch uses the Wine ISFHelper. I've checked that under
Windows, the New Folder button queries for the IStorage of the folder. Thus,
the most elegant way would be to add this interface to the Dektop/filesystem
folders and use it there.
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http://bugs.winehq.org/show_bug.cgi?id=421
max(a)veneto.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #19599|0 |1
is obsolete| |
--- Comment #120 from max(a)veneto.com 2009-02-22 12:26:39 ---
Created an attachment (id=19611)
--> (http://bugs.winehq.org/attachment.cgi?id=19611)
Testing DIB Engine update
Here some more bugfixes; in particular fonts should now be correctly displayed.
Ciao
Max
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http://bugs.winehq.org/show_bug.cgi?id=6230
Andrey Nazarov <skuller(a)skuller.ath.cx> changed:
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CC| |skuller(a)skuller.ath.cx
--- Comment #10 from Andrey Nazarov <skuller(a)skuller.ath.cx> 2009-02-22 11:28:45 ---
This is still an issue as of Wine 1.1.15 with DVD version of Riven.
As a side note, I was able to work around this issue by opening QuickTime
control panel via ‘wine control’ and selecting ‘Safe mode (GDI only)’
in the ‘Video Settings’ page. The game ran (almost) perfectly after this.
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http://bugs.winehq.org/show_bug.cgi?id=6071
Todd Lindner <todd(a)toddlindner.com> changed:
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CC| |todd(a)toddlindner.com
--- Comment #10 from Todd Lindner <todd(a)toddlindner.com> 2009-02-22 11:09:27 ---
Still exists in wine-1.1.15 on Debian Lenny 64-bit using registered copy of
Magic Tagger 2.2.4f, after installing vb6 runtime using winetricks. Console
attached.
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http://bugs.winehq.org/show_bug.cgi?id=17160
Summary: Grand Theft Auto San Andreas: Page fault when starting
gta_sa.exe
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pabloignacio00(a)gmail.com
CC: pabloignacio00(a)gmail.com
Created an attachment (id=19032)
--> (http://bugs.winehq.org/attachment.cgi?id=19032)
The program try to read to address 0x00000034, causing the page fault
When i start from the console gta_sa.exe, it don't shows any window and not
changes resolution. Only crash due to a page fault showing the backtrace in the
console (described in the attachment). But in ubuntu, it runs without any
problem.
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http://bugs.winehq.org/show_bug.cgi?id=1410
Cheese Russian <cblp(a)cblp.su> changed:
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CC| |cblp(a)cblp.su
--- Comment #58 from Cheese Russian <cblp(a)cblp.su> 2009-02-22 09:10:55 ---
The problem still persists with Wine 1.0.1 (Ubuntu 8.10) and Zoo Empire game (
http://212.241.195.13/animal-world/ZE/english.htm ). Unfortunately, the game is
distributed under a strict license that doesn't permit me to share its
binaries.
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max(a)veneto.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #19156|0 |1
is obsolete| |
Attachment #19287|0 |1
is obsolete| |
--- Comment #119 from max(a)veneto.com 2009-02-21 17:50:49 ---
Created an attachment (id=19599)
--> (http://bugs.winehq.org/attachment.cgi?id=19599)
Testing DIB Engine -- Rebased on today's git plus some additions
Hi,
I made some changes to DIB engine :
1) Some more consistent DIB type naming and color handling
2) Partial implementation of 256 ROP3 operations
3) Partial ROP3 implementation on blitting (still no pattern blitting)
4) Some optimizations in blitting code
Still has bugs, so don't expect too much :-)
Ciao
Max
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http://bugs.winehq.org/show_bug.cgi?id=6316
--- Comment #28 from rdonnelly <rdonnelly(a)hvc.rr.com> 2009-02-21 17:40:22 ---
(In reply to comment #21)
> On MYOB v16, printing of reports and lists DOES work. (You need to have your
> cups / wine sorted out as for any other windows app to print)
>
> Printing of forms uses a different engine inside MYOB, and does NOT work. You
> can't print invoices, POs, statements, or any other form, either standard or
> customised.
>
> Based on yonnie's post it appears it used to work, someone needs to do the
> testing of prior versions (regression testing) and find out when it broke, or
> if it ever really did work.
>
I got a hold of an old win 16 version 6 MYOB with Payroll. Installed it under
wine, and it did not work in that version from the mid 90s. I doubt it has ever
been able to print forms and checks?
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http://bugs.winehq.org/show_bug.cgi?id=15261
Summary: fixme:d3d:streamsrc Tweening is only valid with vertex
shaders -- Counter-Strike Source
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: someprogr(a)yahoo.com
I have constantly received the message:
fixme:d3d:streamsrc Tweening is only valid with vertex shaders
While running CS: Source, Counter-Strike Source, Steam... Any Steam related
app. This floods the console window at a very high rate.
I have received this error on all wines I have tried, 0.9.58 through 1.1.4, the
version that I'm using now.
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http://bugs.winehq.org/show_bug.cgi?id=5163
--- Comment #67 from Dan Kegel <dank(a)kegel.com> 2009-02-21 08:09:06 ---
You can apply Anastasius's hack to the wine-1.0.1 sources.
Or if you have Office 2003, install that instead, we handle that better.
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http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #226 from GreatEmerald <pastas4(a)gmail.com> 2009-02-21 07:18:12 ---
This bug still persists in Wine 1.1.15, tested with Unreal II XMP on OpenSUSE.
Is there a working fix yet?
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Warren Dumortier <nwarrenfl(a)gmail.com> changed:
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CC| |nwarrenfl(a)gmail.com
--- Comment #66 from Warren Dumortier <nwarrenfl(a)gmail.com> 2009-02-21 04:48:33 ---
Hi!
Are there any work-arounds for those msi error?
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=8522
--- Comment #15 from Austin English <austinenglish(a)gmail.com> 2009-02-20 12:05:06 ---
(In reply to comment #14)
> It is fixed for my sample attachment, but sadly not fixed in the original code.
> The only difference i can see is that my original code has so many tabs that
> they are in multiple rows.
> I can come up with a new example that works in Windows but not in Wine.
> Do you want to reopen this, or i file a new report?
>
File a new one please, that way it's less messy.
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http://bugs.winehq.org/show_bug.cgi?id=8097
--- Comment #4 from Nikolay Sivov <bunglehead(a)gmail.com> 2009-02-20 11:50:50 ---
(In reply to comment #3)
> I don't think this case is a bug actually. It looks like it just draws images
> very slowly comparing with native. I've tested it on XP and it has same flicker
> too but draws much faster.
> Try a current app version from 4 feb 2008.
>
OleLoadPictureEx is rather incomplete indeed, it's true.
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--- Comment #3 from Nikolay Sivov <bunglehead(a)gmail.com> 2009-02-20 11:49:39 ---
I don't think this case is a bug actually. It looks like it just draws images
very slowly comparing with native. I've tested it on XP and it has same flicker
too but draws much faster.
Try a current app version from 4 feb 2008.
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Avenger <bgp(a)cs.elte.hu> changed:
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----------------------------------------------------------------------------
CC| |bgp(a)cs.elte.hu
--- Comment #14 from Avenger <bgp(a)cs.elte.hu> 2009-02-20 11:15:51 ---
It is fixed for my sample attachment, but sadly not fixed in the original code.
The only difference i can see is that my original code has so many tabs that
they are in multiple rows.
I can come up with a new example that works in Windows but not in Wine.
Do you want to reopen this, or i file a new report?
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http://bugs.winehq.org/show_bug.cgi?id=421
--- Comment #118 from max(a)veneto.com 2009-02-20 09:23:50 ---
(In reply to comment #117)
> Created an attachment (id=19575)
--> (http://bugs.winehq.org/attachment.cgi?id=19575) [details]
> Settlers IV problems
>
> This image shows engine running Settlers IV. There are problems with colors and
> missing text. The game runs slower than without DIB engine.
>
Than you for testing :-)
The slowness, as also the colors problems are due to only partial (and
unoptimized) blitting.... were foreseen and I'm working on it.
Missing text is a bit more complicated, but I've noticed it too, that one will
be next step.
I think I'll post a new version in few days, I'm extending blitting and
polishing a bit all stuffs.
Ciao
Max
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http://bugs.winehq.org/show_bug.cgi?id=421
--- Comment #117 from NSLW <lukasz.wojnilowicz(a)gmail.com> 2009-02-20 05:52:42 ---
Created an attachment (id=19575)
--> (http://bugs.winehq.org/attachment.cgi?id=19575)
Settlers IV problems
This image shows engine running Settlers IV. There are problems with colors and
missing text. The game runs slower than without DIB engine.
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--- Comment #116 from NSLW <lukasz.wojnilowicz(a)gmail.com> 2009-02-20 05:04:21 ---
Created an attachment (id=19574)
--> (http://bugs.winehq.org/attachment.cgi?id=19574)
AutoCAD 2008 artifacts
I'm using Wine 1.1.15 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386. I patched source with
0027-DIB-Engine-Some-BitBlt-Optimization.patch ;
Make_GDI32_Use_DIB_Engine.patch and DIB_Engine_Initial_Implementation.patch .
The engine is unusable in AutoCAD 2008 and I attached image that shows
artifacts when DIB engine is used.The cutting on the bottom of the image is
after doing Modify->properties-> click on properties window and then close it
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http://bugs.winehq.org/show_bug.cgi?id=8690
Chris Teague <chris.teague(a)gmail.com> changed:
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----------------------------------------------------------------------------
CC| |chris.teague(a)gmail.com
--- Comment #8 from Chris Teague <chris.teague(a)gmail.com> 2009-02-20 03:19:24 ---
I had the same issue with Wine 1.0.1 and WKO+ 22 Build 105. Solved by getting
msvcrt.dll from dll-files.com, and placing it inside of .wine/drive_c/Program
Files/CyclingPeaks WKO+
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http://bugs.winehq.org/show_bug.cgi?id=17473
Summary: iexplorer.exe doesn't display content of a simple html
file from the hdd
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=19564)
--> (http://bugs.winehq.org/attachment.cgi?id=19564)
Simple html file to test
I'm using Wine 1.1.15 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386. I tried to display simple "file.html" by
running "wine iexplorer.exe file.html" but with no avail, the screen is blank.
I've installed gecko (0.9.1) using winetricks on clean "./wine". I had also
tried with ie6 installed using winetricks but the result is the same.
The bug prevents user of AutoCAD to register product because iexplorer.exe
doesn't display content of the html's with registration steps, which are on
hdd.
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http://bugs.winehq.org/show_bug.cgi?id=17472
Summary: CyberLink PowerDirector 6.0 doesn't install
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://www.cyberlink.com/multi/products/main_4_en_US.htm
l
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nobange(a)poczta.onet.pl
Created an attachment (id=19563)
--> (http://bugs.winehq.org/attachment.cgi?id=19563)
console output
CyberLink PowerDirector 6.0 for HD doesn't install. I got it with my camcorder
and it's useless for now. First it asks for language, so I choose "english",
then it unpacks installation files and finally a window pops up: "Application
error". Console output in the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=3107
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2009-02-19 11:42:16 ---
Fixed then.
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