http://bugs.winehq.org/show_bug.cgi?id=2748
--- Comment #14 from Christian Costa <titan.costa(a)wanadoo.fr> 2009-02-11 04:33:30 ---
Please retest with latest git. The problem should be fixed now.
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http://bugs.winehq.org/show_bug.cgi?id=7297
--- Comment #29 from Christian Costa <titan.costa(a)wanadoo.fr> 2009-02-11 04:28:05 ---
Problem is fixed. This bug can be close now.
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http://bugs.winehq.org/show_bug.cgi?id=17343
Summary: Bad Font in GUI
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Sascha.Manns(a)directbox.com
Created an attachment (id=19378)
--> (http://bugs.winehq.org/attachment.cgi?id=19378)
Bad Fonts
I'm using Wineversion for openSUSE 11.1 X86_64. I've attached a Picture with an
Screenshot.
Problem: If i start an Program with WINE the GUI has bad Fonts. It is not
visible correct. I tried to remove the old WINE Folder, and create an new. But
the same Problem.
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http://bugs.winehq.org/show_bug.cgi?id=13589
Summary: Team Fortress 2/TF 2: Black rectangles instead of the
correct sprites are displayed
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ingo(a)gerth-ac.de
Created an attachment (id=13548)
--> (http://bugs.winehq.org/attachment.cgi?id=13548)
This image displays the bug. Note the black rectangles.
When somebody is hit in TF2, black rectangles instead of the fitting sprites
are displayed. I have attached a screenshot of this bug to show you its
behaviour.
I am using the latest version of TF 2 and the proprietary Nvidia drivers that
come along with Ubuntu 8.04 Hardy Heron.
If you need additional information feel free to ask me.
This is my first bug report at winehq, hooray ;-). I am sorry if it does not
meet the quality standards, but I'll try to improve my next bug report if you
let me know what/if I did anything wrong.
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http://bugs.winehq.org/show_bug.cgi?id=17336
Summary: VSTHost don't run
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eduardosmuov38(a)hotmail.com
Created an attachment (id=19366)
--> (http://bugs.winehq.org/attachment.cgi?id=19366)
Debug of the terminal.
VSTHost don't run. I have mfc42.dll (needed by vsthost)
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http://bugs.winehq.org/show_bug.cgi?id=201
--- Comment #52 from Jan Kroeze <thejcwk(a)gmail.com> 2009-02-10 13:31:01 ---
@Tobias
Terribly sorry about that, I must have forgotten about those comments :(
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--- Comment #51 from Tobias Jakobi <liquid.acid(a)gmx.net> 2009-02-10 08:45:49 ---
@Jan: Please don't report Sacrifice bugs here. We already had this discussion.
The bugs here have virtually nothing do to with what happens for Sacrifice.
Also: this particular bug you mention above was already fixed some time ago,
see here:
http://bugs.winehq.org/show_bug.cgi?id=13225
If it came back, then reopen this (read: the correct) one.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=16871
Summary: Oblivion crashes after creating a window
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: szotsaki(a)gmail.com
Created an attachment (id=18625)
--> (http://bugs.winehq.org/attachment.cgi?id=18625)
NVIDIA bug report file
After I start Oblivion, it creates a new window and it crashes immediately.
I tried fbo, pbuffer and backbuffer with both GLSL enabled and disabled.
I used the native d3dx9_27.dll and d3dx9_36.dll.
I attach a normal log, a compressed WINEDEBUG=+all log and an NVIDIA bug report
file (it contains everything about my computer).
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http://bugs.winehq.org/show_bug.cgi?id=7991
Athrun <samurai_no_densetsu(a)yahoo.es> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |samurai_no_densetsu(a)yahoo.es
--- Comment #15 from Athrun <samurai_no_densetsu(a)yahoo.es> 2009-02-10 07:46:41 ---
I can confirm that I'm having the same issue that has Andreas Zuber with Mass
Effect on my geforce 7600 GT, with 180.08 driver, on wine 1.1.14
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--- Comment #50 from Jan Kroeze <thejcwk(a)gmail.com> 2009-02-10 04:56:37 ---
Please see attachment http://bugs.winehq.org/attachment.cgi?id=5288
Sacrifice also has masking problems under Vista that appear the same as the
problems under Wine. Perhaps this is useful information?
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--- Comment #49 from Jan Kroeze <thejcwk(a)gmail.com> 2009-02-10 04:55:03 ---
Created an attachment (id=19361)
--> (http://bugs.winehq.org/attachment.cgi?id=19361)
Sacrifice Exhibiting Masking Bug In Vista
This image shows Sacrifice exhibiting the same masking bug it has under wine
running under vista.
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http://bugs.winehq.org/show_bug.cgi?id=17315
Summary: Wine lacks an option to disable start menu/desktop icon
creation
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: from_wine_bugzilla(a)ssokolow.com
On my system, I have to set up `rm -rf ~/.local/share/applications/wine
&>/dev/null` as a cronjob because I frequently add applications to non-default
Wine prefixes for testing purposes and then simply delete the prefixes when I'm
finished testing.
This works, but prevents me from retaining any icons from my default Wine
prefix.
Deleting the Z: link to prevent otherwise trustworthy apps from innocently
cluttering up the system at large keeps desktop icons in check, but it still
seems like a bit of an ugly hack.
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http://bugs.winehq.org/show_bug.cgi?id=17330
Summary: High memory usage of WOW
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skully(a)gmx.ch
Created an attachment (id=19353)
--> (http://bugs.winehq.org/attachment.cgi?id=19353)
memory usage wow
Not sure if its a bug of wine but maybe others have the same problem.
Since few weeks (patch 3.0.8?) the memory usage of wow grows over time.
Usually starts with around 450mb and after several hours its over 1.6gb (see
screenshot).
When i continue to play, i get a critical error saying "not enough memory".
My addon usage is at around 18mb.
Using wow@wine over a year now and that problem is new to me.
Debian/lenny
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http://bugs.winehq.org/show_bug.cgi?id=16110
Summary: Photoshop Elements 4.0 will not run
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heavensblade23(a)gmail.com
Running Photoshop Elements 4.0.exe does not work. The application silently
fails to launch with some output in the terminal about a fake device and
c:\windows\system32\photoshop.exe module not being present (verified that it is
not).
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=17317
Summary: NVIDIA driver: GLXBadDrawable on every second run of a
DirectX app.
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felix.kuperjans(a)gmx.de
I'm using the newest version of the proprietary NVIDIA driver (180.22 and
180.27 with the same problem) and I can run every DirectX game fine (even with
Multisampling), but when I try to run the same game again (or another), I'm
getting a GLXBadDrawable error. I also tried disabling Multisampling in wine
and lower resolutions. I encounter this bug in any DirectX oder even DirectDraw
game, with all resolutions, so I don't think it could be a memory problem (I
have 512 MB dedicated and even games with a usage of less than 32 MB without
Multisampling have this problem). I don't have this problem when I don't use
wine (for example XEN-HVM with OpenGL VFB or Unreal Tournament 2004 Linux
version can start as often as I want with all settings without problems). Only
wine apps can't start anymore. This seems to be NVIDIA driver related (there's
already a bug in the NVIDIA forum:
http://www.nvnews.net/vbulletin/showthread.php?t=124730), but because it only
happens with wine's OpenGL and not wiht other OpenGL app, it might be a wine
problem (or can be avoided by wine although it's a driver bug).
I'd like to hear if others have the same problems and/or further information.
I'd also like to understand what causes this bug (it seems to be some locking
mechanism, see messages below) and if I can avoid it (my only solution is
restarting X, what is not really a solution).
This is the error message:
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 142 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 623
Current serial number in output stream: 623
Locking assertion failure. Backtrace:
#0 /usr/lib32/libxcb-xlib.so.0 [0x7efee767]
#1 /usr/lib32/libxcb-xlib.so.0(xcb_xlib_lock+0x2e) [0x7efee81e]
#2 /usr/lib32/libX11.so.6 [0x7e3a1dc9]
#3 /usr/lib32/libX11.so.6(XESetCloseDisplay+0x44) [0x7e383e14]
#4 /usr/lib32/libGL.so.1 [0x7d6d4049]
#5 [0x7c060cf0]
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http://bugs.winehq.org/show_bug.cgi?id=4836
--- Comment #11 from Paul Romanyszyn <pgr(a)arcelectronicsinc.com> 2009-02-09 15:47:12 ---
Retested with wine-1.1.14-328-g8496db4 no change
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http://bugs.winehq.org/show_bug.cgi?id=3824
Paul Romanyszyn <pgr(a)arcelectronicsinc.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |20050111
--- Comment #18 from Paul Romanyszyn <pgr(a)arcelectronicsinc.com> 2009-02-09 15:24:33 ---
Checked with wine-1.1.14-328-g8496db4 and still get the error placing a memo on
a blank form.
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http://bugs.winehq.org/show_bug.cgi?id=3638
Paul Romanyszyn <pgr(a)arcelectronicsinc.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |0.9
--- Comment #11 from Paul Romanyszyn <pgr(a)arcelectronicsinc.com> 2009-02-09 14:14:07 ---
Rechecked source from today's git Comment #5 and Comment #9 still apply. As far
as the version I think it was pre 0.9 when the installers got far enough to
show tha problem.
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http://bugs.winehq.org/show_bug.cgi?id=8093
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-02-09 12:06:19 ---
(In reply to comment #7)
> Yes, CreateTimerQueue is fine now. But the rest is exactly as described in
> "Comment #4 From Luke Hutchison".
>
> I think now the installation has no problems.
> But we don't know how to activate the IME.
>
> In Windows2000/XP, there is a keyboard layout selector in system tray which can
> switch IMEs. Here in wine, how can I switch IMEs?
>
> Thanks to all
>
Have you tried adjusting your locale?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |austinenglish(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=8051
--- Comment #91 from Warren Dumortier <nwarrenfl(a)gmail.com> 2009-02-09 09:55:50 ---
The workaround patch doesn't compile with Wine 1.1.14, can someone update it?
I get this error:
device.c:6349: erreur: ‘pPresentationParameters’ undeclared (first use in
this function)
Also there's a typo error, "do do" should be "to do"! :p
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xbx <xavierb(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xavierb(a)gmail.com
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xbx <xavierb(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #5 from xbx <xavierb(a)gmail.com> 2009-02-09 09:08:44 ---
*** This bug has been confirmed by popular vote. ***
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