http://bugs.winehq.org/show_bug.cgi?id=3467
--- Comment #24 from MPaskuda(a)web.de 2009-02-03 14:03:38 ---
Then the question probably should be why exactly the error ist triggered.
Why is (Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) false? Does Seven
Kingdoms really try to attach a non Z buffer surface - and what has to be done
to make the application's operation succeed?
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http://bugs.winehq.org/show_bug.cgi?id=6351
Adrian <adrian_przybyla(a)yahoo.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adrian_przybyla(a)yahoo.de
--- Comment #48 from Adrian <adrian_przybyla(a)yahoo.de> 2009-02-03 11:26:30 ---
Latest Git Version 1.1.14
With OffscreenRenderingMode=fbo the Game its looks like the Attachment in
previous Comment.
With OffscreenRenderingMode=backbuffer the Game looks like the same Attachment
but with black Sky. If you look up the Sky looks perfect but if you look down
all will change to black.
The Ground texture will gone when you spawn again or have nearly an explosion.
When an explosion occoured nearly you and you didnt die for seconds the
graphics are perfect. When youre normal again the graphics will be bad like
before.
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http://bugs.winehq.org/show_bug.cgi?id=16932
Summary: GTA:SA - Models have strange colours
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
CC: stefan(a)codeweavers.com
Created an attachment (id=18695)
--> (http://bugs.winehq.org/attachment.cgi?id=18695)
Screenshot from the coloured models
Models in GTA:SA have strange colours. This is regression caused by the
following patch. This happens with vertexshader enabled. If they are disabled
the models are looking fine.
1deafcb5a758ba7c88e498718a3186d6b526fe71 is first bad commit
commit 1deafcb5a758ba7c88e498718a3186d6b526fe71
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Mon Dec 15 19:37:36 2008 +0100
wined3d: Split the remains of state_fog.
:040000 040000 39455d30afadc1d21664e6730064c5028aa2c3eb
91e5b3d98e7cd72aa61dd8eac1058792d5fce9a7 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=17241
Summary: Winecfg: Drive mapping a directory with utf-8 characters
fails
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cybolic(a)gmail.com
When mapping a directory containing utf-8 characters, the symbolic link in
.dosdevices will contain '?''s instead of the proper characters.
F.x. mapping "/media/dævice" will result in a link to "/media/d?vice".
The registry is written correctly though.
Removing the link and replacing it with a correct one will make the drive
mapping work, making this a bug in winecfg.
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http://bugs.winehq.org/show_bug.cgi?id=8796
--- Comment #27 from TomaszD <dominikowski(a)gmail.com> 2009-02-03 08:15:26 ---
This also happens in 1.1.14 with identical trace as in 1.1.13.
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http://bugs.winehq.org/show_bug.cgi?id=7385
--- Comment #18 from Jörg Höhle <hoehle(a)users.sourceforge.net> 2009-02-03 07:27:24 ---
Created an attachment (id=19222)
--> (http://bugs.winehq.org/attachment.cgi?id=19222)
structure dump from within windbg
>I'd like to know the format of the source chunk, the format of the
>destination chunk and the size of the source and destination chunks
I added
TRACE("sl=%ld, dL=%ld; sft=%04x
dft=%04x\n",(long)nsrc,(long)ndst,(int)adsi->pwfxSrc->wFormatTag,(int)adsi->pwfxDst->wFormatTag);
producing
trace:adpcm:ADPCM_StreamConvert sl=16384, dL=65152; sft=0002 dft=0001
Attached is a little more data from the debugger.
>the src and dst variables passed to cvtSSms16K are both set to ""
C's lack of 8-bit binary type causes garbage output. Looking closely, the
memory content 04 10 00 is printed as "^D^P" and in some terminals prints ""
while copy&paste reveals the ^D^P.
Compiling with -O0 eventually reveals *src data > 6, explaining the assertion
violation.
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http://bugs.winehq.org/show_bug.cgi?id=6971
Michael Mc Donnell <michael(a)mcdonnell.dk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |michael(a)mcdonnell.dk
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Kai Mast <kai.mast(a)gmail.com> changed:
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CC| |kai.mast(a)gmail.com
--- Comment #153 from Kai Mast <kai.mast(a)gmail.com> 2009-02-03 06:07:11 ---
I tried the client-side fix and now the game crashes at "sending player
data..." already.
I am on wine 1.1.14
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http://bugs.winehq.org/show_bug.cgi?id=17223
Summary: Missing wrapper layer for eax effects in efx/openal
Product: Wine
Version: 1.1.13
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio.tarsiero(a)email.it
Games like Colin Mcrae 2005 can't activate EAX effects on wine. Despite the
lack of a creative driver for linux (it should make possible enabling hardware
eax on audigy/x-fi cards) a wine wrapper from EAX to EFX could let Openal
reproduce spatial effects on all linux machines despite audio cards.
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http://bugs.winehq.org/show_bug.cgi?id=13596
Summary: utorrent cannot associate with .torrent files
Product: Wine
Version: 1.0-rc3
Platform: Other
URL: http://download.utorrent.com/1.7.7/utorrent.exe
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
uTorrent's installer (and the program itself if asked) can associate uTorrent
with .torrent files. However, running wine start on a .torrent file with
uTorrent installed reports "Application could not be started, or no application
associated with the specified file." and does not open the file in uTorrent. On
Windows, start.exe does open .torrent files in uTorrent.
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http://bugs.winehq.org/show_bug.cgi?id=8030
Robert Bartle <poofyyoda(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |poofyyoda(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=17237
Summary: Permission denied when installing Big Fish Games
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://www.bigfishgames.com/download-games/726/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tethys(a)gmail.com
Created an attachment (id=19218)
--> (http://bugs.winehq.org/attachment.cgi?id=19218)
Dialog screenshot
When trying to install games from Big Fish, I get a warning dialog (see
attached screenshot) telling me I don't have permission to install the
game. Wine says:
fixme:advapi:CheckTokenMembership ((nil) 0x197b70 0x33ee14) stub!
which I'm guessing is the cause of this. It does this with a range of
Big Fish games, which all seem to share the same installer. The specific
one referenced in the URL is Mystery Case Files: Huntsville.
This is using Fedora 9 on x86_64.
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http://bugs.winehq.org/show_bug.cgi?id=17190
Summary: [PATCH] detect Chromium OpenGL
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmh(a)aybabtu.com
This patch adds support for detection of Chromium
(http://chromium.sourceforge.net/), the OpenGL stub implementation.
It's been tested with Chromium 1.9 as used in VirtualBox 2.1, on native
Windows, and with this patch it correctly identifies the OpenGL vendor and
version number.
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http://bugs.winehq.org/show_bug.cgi?id=6828
--- Comment #10 from Marc Dequènes (Duck) <duck(a)duckcorp.org> 2009-02-02 18:15:15 ---
(In reply to comment #9)
> Is this still an issue in current (1.1.14 or newer) wine?
1.1.4 is just released and not yet in Debian, but i'll try as soon as possible.
1.1.3 still has this problem.
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http://bugs.winehq.org/show_bug.cgi?id=8522
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #12 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-02-02 17:40:53 ---
Patch committed - fixed. Will be closed in wine-1.1.15
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks| |14721
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http://bugs.winehq.org/show_bug.cgi?id=9027
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-02-02 16:26:17 ---
Is this still an issue in current (1.1.14 or newer) wine?
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--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-02-02 16:25:48 ---
Is this still an issue in current (1.1.14 or newer) wine?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
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CC| |austinenglish(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=3467
--- Comment #23 from joaopa <jeremielapuree(a)yahoo.fr> 2009-02-02 16:07:18 ---
Unfortunately, the patch is uncorrect. It makes fail several already
implemented tests.
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http://bugs.winehq.org/show_bug.cgi?id=5898
--- Comment #37 from Igor Tarasov <tarasov.igor(a)gmail.com> 2009-02-02 15:17:37 ---
Created an attachment (id=19217)
--> (http://bugs.winehq.org/attachment.cgi?id=19217)
two +listview logs
So, here are two logs: tooltips.ok.log is log of session when everything went
okay. tooltips.err.log is the log of session when erroneous tooltips appeared.
What was done in both cases: Application launched, link hovered, tooltip
appeared, mouse was moved out of application area. Then, mouse was hovered over
some text (which has no tooltips) and here we had different behaviour, visual
diff will show you that there is quite different behaviour at the end of the
logs. In "ok" case there was no tooltip, in "err" case former tooltip appeared.
Personally, I don't understand well what was different in these launches, just
a matter of few attempts.
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http://bugs.winehq.org/show_bug.cgi?id=4919
Lubos Kolouch <kolcon(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kolcon(a)gmail.com
--- Comment #13 from Lubos Kolouch <kolcon(a)gmail.com> 2009-02-02 13:49:47 ---
This issue is still existing for me with wine-1.1.14 and intel card...
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http://bugs.winehq.org/show_bug.cgi?id=61
André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |ASSIGNED
--- Comment #14 from André H. <nerv(a)dawncrow.de> 2009-02-02 12:48:05 ---
now its time to get some example dsp and dsw files.
where to find some open source visual studio projects of different versions?
are there anywhere very easy projects for starting?
and: i need projects without mfc....i think so.
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--- Comment #22 from MPaskuda(a)web.de 2009-02-02 12:11:16 ---
(In reply to comment #21)
Can't write the test. But I can confirm that seven kingdoms start with the
patch applied.
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Austin English <austinenglish(a)gmail.com> changed:
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CC| |austinenglish(a)gmail.com
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