http://bugs.winehq.org/show_bug.cgi?id=17093
Summary: console not being connected to stdin/stdout correctly
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
under certain circumstances, it's possible for stdin and stdout to become
connected, instead of to a command prompt window (e.g. wineconsole cmd.exe)
to the linux command xterm that started the command prompt window.
downloading the standard python 2.5.2 executable and running it i confirmed
that this situation occurs when msvcrt is set to native _or_ to builtin
(but i haven't confirmed with msvcr71 native, which is what python 2.5.2
exe is built with).
the msi for python2.5.2 can be downloaded here:
http://www.python.org/ftp/python/2.5.2/python-2.5.2.msi
and the .exe and the dll can be extracted - you will need both python.exe
_and_ python25.dll - using cabextract, you _don't_ need to actually install it.
anything on the command line (e.g. python.exe -c 'print "hello"') or python -v
-i
*change* the way that the code operates and *does* work.
also, redirection works e.g. echo 'print "hello"' | ./python.exe
... but not interactive operation (without explicitly saying so using
the -i option).
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http://bugs.winehq.org/show_bug.cgi?id=17197
Summary: Warcraft 3 World Editor: Text-Editor scrolls when you
click at it for the first time
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
The Warcraft III World Editor has a Module called Trigger Editor.
If you click on the root of the trigger tree you get a text editor
at the lower right corner.
If you scroll before actually clicking in the editor, then the editor will jump
when you click in it, to the position where the text cursor has been before you
scrolled.
It does this only if you activate another component.
To reproduce the bug you could do:
1. Open the trigger editor.
2. Click on the root of the trigger tree.
3. Write some text in the bottom right text editor.
4. Click at the other text editor, above the one where you wrote the text in.
5. Scroll the text editor in which you wrote the text with mouse wheel or
scroll bar
6. Click in the same text editor
7. If you the text editor scrolled to the position where the cursor has been
then you have reproduced the bug.
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http://bugs.winehq.org/show_bug.cgi?id=16745
Summary: Create Option to Use Fontconfig for Handling Font
Hinting and Replacement
Product: Wine
Version: 1.1.12
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk1112(a)new.rr.com
Created an attachment (id=18416)
--> (http://bugs.winehq.org/attachment.cgi?id=18416)
Patch to enable fontconfig hinting and replacements
This patch is an attempt to use fontconfig (specifically, what is defined in
/etc/fonts and/or ~/.fonts.conf) to handle the hinting and replacements of
fonts. This should allow the end user to make WINE programs appear more
integrated with the rest of the desktop, if they choose to enable it.
The general idea is to inject the fontconfig data at the step in
WineEngCreateFontInstance prior to opening the font face. This allows the
GdiFont to be satisfied that it is getting the face it requested, and also
rendering it the way fontconfig says to. This method still allows for the font
replacement mechanism in WINE to work, as this works beneath it, not trying to
compete with it. The fontconfig data and load flags for freetype are stored in
tagGdiFont, and the load flags are then used in the rendering step. Also,
Fontconfig initialization was brought out into a separate function, as
fontconfig is now used in more than one place.
As I figured people may not want this on by default, it can be enabled by
setting this DWORD registry key:
HKCU\Software\Wine\Fonts\UseFontconfig = 1
If fontconfig is not available, the code is #ifdef'ed out, and if turned off in
the registry (default), WINE uses its normal behavior.
I am not a bigtime C coder, and this is my first patch that deals with WINE,
freetype, and fontconfig. So, there may be memory leaks that need fixing, as
well as poor coding practices and errors. ;) I have not attempted to handle
every type of configurable feature in fontconfig, just hinting and
replacements, as those are the most major things. I am basically just a guy
who wanted this feature hard enough to go about figuring out how to do it
myself.
This patch is against freetype.c from 1.1.12. I welcome any suggestions and
modifications to this patch, and info on how to get this into the development
version of WINE.
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http://bugs.winehq.org/show_bug.cgi?id=11638
Summary: Panzer General 2 doesn't work
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mdemolins(a)gmail.com
Hello all,
I use Fedora 8 and wine 0.9.54 (the rpm provided by the official repos).
Wine appears somewhat ok. Anyways, I'm trying to run a W95/98 game, Panzer
General 2. The Wine site says it works fine.
http://appdb.winehq.org/appview.php?iVersionId=124 2
I was able to get the game running by changing to a Virtual Desktop and it
loads to the main menu screen fine. However, after I start a scenario, the game
loads up with the game control menu, but the central part of the screen where
the map of the scenario should be doesn't change. It just stays the same
graphic as the previous main menu screen. Clicking on the button to look at the
strategic map crashes the game. Basically it appears anything with some bit of
graphics doesn't work.
I've changed Emulation to W95 or W98 for the program, and also played with the
Video modes, but none of this helps. Any ideas? It looks like a video problem.
>From the below error message, I'm wondering if I can change to an 8-bit window
for the game to work.
Note :
1. this bug seems to be exactly the same that when I wanted to use PG2 under
Win XP without having set the "Win 95/98 compatibility mode" in the properties
of its desktop shortcut.
2. I use the official game CD to install and run the game, not an ISO (I've
bought it).
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http://bugs.winehq.org/show_bug.cgi?id=15226
Summary: Cursor in Red Alert disappears randomly
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)gmail.com
The (software?) cursor in Command & Conquer: Red Alert disappears randomly.
This can be accomplished by moving the cursor fast when clicking some menu
buttons or it happens randomly in game or menu. Might take many tries.
Some assumptions:
Not SMP related, happens on both dual core and single core.
Not related to DirectDrawRenderer, both GDI and OpenGL has the same problem.
Tested with todays git.
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http://bugs.winehq.org/show_bug.cgi?id=13498
Summary: Magic Ball 2 - New Worlds: access violation when trying
to run
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://gamecenter.oberon-media.com/game.htm?code=110452667&RefId=&origin=pcat_gm_
u
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
Steps to reproduce:
1. Install Magic Ball 2
2. Run MagicBall2.exe from the install directory
The game will bail out with an access violation as it is starting up.
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http://bugs.winehq.org/show_bug.cgi?id=11706
Summary: Warcraft III freezes with a black screen on startup
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ningo(a)gmx.net
Note: This is _NOT_ related to #6618. The freeze happens *after* the intro ends
by e.g. hitting the mouse key.
Without renaming the movies folder, the following error shows up:
This application has encountered a critical error:
FATAL ERROR!
Program: C:\Program Files\Warcraft III\war3.exe
Exception: 0xC0000005 (ACCESS_VIOLATION) at 0073:7EF91B95
The instruction at '0x7EF91B95' referenced memory at '0x00000015'.
The memory could not be 'read'."
With the movie folder renamed the Warcraft III just freezes with a black
screen.
Frankly, it's just a matter of timing: If you wait ~5 Seconds before skipping
the intro Warcraft III freezes, if you skip the intro immediately the error
message pops up.
Also, see the comments by 'Clement' on the AppDB Page.
Note: Downgrading to 0.9.45 didn't solve my problem.
wine-0.9.56
X.Org X Server 1.4.0
Linux 2.6.23.16 i686
intel(4) 2.2.1
Hardware Configuration:
http://www-307.ibm.com/pc/support/site.wss/quickPath.do?quickPathEntry=1951…
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http://bugs.winehq.org/show_bug.cgi?id=12535
Summary: Yahoo and Oberon games don't display their start page
properly
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://us1.cdn.oberon-media.com/products/oberon-
games/exe/blood_ties-
setup.exe?RefId=&origin=pgame_dl_u&ext=Blood_Ties-
setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
1. Install the yahoo/oberon game (e.g. Blood Ties in the URL provided)
2. Run the game
3. Install the Wine Gecko engine
You see a window called "GameShell" that has a blank content pane. This should
be a HTML page with a link to play the trial game.
For the Yahoo games, I get a page from my service provider saying the link
could not be found.
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http://bugs.winehq.org/show_bug.cgi?id=16071
Summary: Virtual DJ 5.2 performance
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=13450
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b.klus89(a)web.de
CC: b.klus89(a)web.de
The installer of Virtual DJ 5.2 and the programme itself work 100% fine, but
Virtual DJ runs very slow, even on the latest hardware.
I installed the programme on Ubuntu 8.10 (Intrepid Ibex) with Wine 1.16.
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http://bugs.winehq.org/show_bug.cgi?id=14123
Summary: Unable to Install .msp Files
Product: Wine
Version: 1.0.0
Platform: PC
URL: see Description
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pbronline-wine(a)yahoo.co.uk
Here is a sample trace ...
$ WINEDEBUG=trace+msiexec msiexec /p WPOX3_SP1_EN.msp
trace:msiexec:main argvW[1] = L"/p"
trace:msiexec:main argvW[2] = L"WPOX3_SP1_EN.msp"
That's all folks !
First I thought I had what was described in
http://forum.winehq.org/viewtopic.php?p=8457#8457. However, I think
fixme:msi:MSI_OpenDatabaseW open failed r = 80030003 for
L"/home/lex/Downloads/Windows/WP12OSP2/WP12SP2EN.msp"
means 'file not found'. I tried a patch to a copy of my WPO12 installation and
msiexec seemed as happy as larry. (I confess I tried SP1, not SP2 ... see
below).
I did as Dan Kegel suggested and tried WINEDEBUG=+msi+msidb to my problem and
got no output at all. I thought this meant 'application not installed'. After
all, if there is nothing to patch then there is nothing to say.
So I made some trials ...
I have a wine skin with WPO12 (WPO = WordPerfect Office) installed and another
with WPOX3 installed. I have three msp Service Packs for WPO12 and two for
WPOX3.
As expected, attempting to install any service pack on the wrong installation
gave no trace beyond confirming the parameters as shown above.
For WPO12, SP1 was happy, SP2 was silent and SP3 was happy enough but told me
either the application wasn't installed or it was at the wrong patch level.
Fair enough.
For WPOX3, SP1 was silent while the hot fix for SP2 was happy (though
unintelligible due to a font issue I'm still looking into).
So it seems that the silence must have some other explanation.
My Wine trials were with XP emulation. WPOX3 and its service packs have been
installed under both native W2K (SP4) Professional and WXP (SP2) Home. WPO12
and its service packs were used under native W98 and possibly W2K (SP4)
Professional.
As for links where you can download this stuff (I'd doubt the Service Packs
apply to Trial Versions)
WPOX3 Trial Version:
http://www.corel.com/servlet/Satellite?pagename=uk/ProcessLayout&lc=en&ppg=…
WPOX3 Service Packs:
http://www.corel.com/servlet/Satellite/us/en/Content/1153321224268?pid=1208…
I believe I have "Hot Patch - English: Security Update" and "Service Pack 1 -
English". Service Pack 2 seems to be an .exe. file.
WPO12 Trial Version:
See bug 2547
WPO12 Service Packs:
http://www.corel.com/servlet/Satellite/us/en/Content/1153321224268?pid=1208…
I have the English versions of Service Packs 1, 2 and 3.
The whole lot will set you back 600+ Mb download. You'll need a Gb to install
WPOX3 and half that for WPO12.
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http://bugs.winehq.org/show_bug.cgi?id=9876
Summary: Hebrew text input: "Swedish Vowels"
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq-bugs(a)dotancohen.com
In ListPro (http://www.iliumsoft.com/site/lp/listpro.php) I receive "Swedish
Vowels" when typing in Hebrew. See attached screenshot. The reverse Hebrew was
typed in a ListPro file in Windows. The Swedish Vowels were typed in wine.
Note that in a previous wine install, 0.9.45, the pretyped Hebrew did _not_
appear backwards. See screenshot attached to previous bug for example:
http://bugs.winehq.org/attachment.cgi?id=8160
Relevant info:
ubuntu@ubuntu-laptop:~$ locale -a
C
en_AU.utf8
en_BW.utf8
en_CA.utf8
en_DK.utf8
en_GB.utf8
en_HK.utf8
en_IE.utf8
en_IN
en_NZ.utf8
en_PH.utf8
en_SG.utf8
en_US.utf8
en_ZA.utf8
en_ZW.utf8
he_IL.utf8
POSIX
ubuntu@ubuntu-laptop:~$ locale
LANG=he_IL.utf8
LANGUAGE=he_IL.utf8
LC_CTYPE="he_IL.utf8"
LC_NUMERIC="he_IL.utf8"
LC_TIME="he_IL.utf8"
LC_COLLATE="he_IL.utf8"
LC_MONETARY="he_IL.utf8"
LC_MESSAGES="he_IL.utf8"
LC_PAPER="he_IL.utf8"
LC_NAME="he_IL.utf8"
LC_ADDRESS="he_IL.utf8"
LC_TELEPHONE="he_IL.utf8"
LC_MEASUREMENT="he_IL.utf8"
LC_IDENTIFICATION="he_IL.utf8"
LC_ALL=he_IL.utf8
ubuntu@ubuntu-laptop:~$
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http://bugs.winehq.org/show_bug.cgi?id=13019
Summary: Half-Life(CS 1.6): SoundBlaster Live - microphone output
harshy and chopped
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lays25(a)o2.pl
People have been reporting it to work on some integrated audio chips, but on my
SoundBlaster Live I can't get it working in any way. When using the Microphone
Test in the Voice tab from the Options menu, the output I hear is partial
(sometimes i hear the last letter, sometimes the middle ones), the sound
quality is extremely poor and harshy. When using the Voicecom during game,
people report the same thing to me as they can't hear me properly. I use ALSA -
on OSS the microphone wouldn't even record ar all. I tried all combinations of
sound options in winecfg - none seemed to work.
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http://bugs.winehq.org/show_bug.cgi?id=15809
Summary: wine should not wake the cpu when idle
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Wine should not wake the cpu when it's not doing anything, at least when only
builtin programs are running. Current obvious offenders are the system tray (a
2-second timer that runs no matter what) and blinking cursors. Once these are
addressed, we should try to run some builtin programs with strace and see if we
get any output when the programs are idle.
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http://bugs.winehq.org/show_bug.cgi?id=11810
Summary: parts from opengl/direct3d display show splines
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Hi,
Please compare my attached screenshot of Crazy Machines with AppDB's
http://appdb.winehq.org/screenshots.php?iAppId=3061&iVersionId=4468
You will notice that while most of the display is fine, the background
and the texts on the papersheets are missing in my version. Actually,
these 6 texts are also .tga image files. Instead, wine displays a sort
of spline pattern: lines of various color (related to the missing
image) emanate from a single origin, like quantic particles.
This effect is visually stable across refreshes of the display.
(Later in the game, a few icons are missing, but that could have a
different cause, as there's no such spline effect there.)
This happens to me both with the commercial game as well as a demo
found on a german DVD.
I've been using wine-0.9.56/54/48/47 with Ubuntu Dapper and Gutsy.
No warnings are shown in the console.
My hardware is an intel i810, and I'm using the xserver-xorg-i810 driver.
lspci: Intel Corporation 82852/855GM Integrated Graphics Device (rev 02)
WINEDEBUG=+opengl yields hundreds of
trace:opengl:X11DRV_SwapBuffers (0x12cfb0)
nothing else.
Would attaching a +d3d trace help? (it would be huge!)
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http://bugs.winehq.org/show_bug.cgi?id=16254
Summary: AOM Gold does not draw a distinction between lit and
unlit areas
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
AOM Gold does not draw a distinction between lit and unlit areas. In
theattached screen shot it shows all dark spots as lit up but does not show the
objects unless an ally's line of sight touches it.
Line fo sight is visible on minimap but not on the real map.
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http://bugs.winehq.org/show_bug.cgi?id=17357
Summary: SharedPlan Pro trial key dialog ignores all input events
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www.sharedplan.com/downloads/pro/installSPPro.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=19403)
--> (http://bugs.winehq.org/attachment.cgi?id=19403)
SharedPlan Pro output
With today's Git (wine-1.1.14-394-g8ab829a), when starting SharedPlan Pro, the
trial dialog prompts are unable to receive any mouse events, making it very
difficult to dismiss them. The messages outputted until I terminated the
program are attached.
--- Comment #1 from Andrew Nguyen <arethusa26(a)gmail.com> 2009-02-12 04:46:22 ---
*** Bug 17358 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=16264
Summary: Builtin Tahoma unreadable when small
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://www.linuxtechs.net/kruch/tb/forum/viewtopic.php?t
=2152&postdays=0&postorder=asc&start=15
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user said that ConvWPT ran in Wine, but gave a very complicated recipe,
so I tried simplifying it. Along the way, I noticed that ConvWPT's installer
used teeny tiny nearly unreadable fonts; installing Tahoma fixed that
(now they're just small, but readable).
Recipe to reproduce:
1) Visit http://www.linuxtechs.net/kruch/tb/forum/viewtopic.php?t=2152
scroll down to message "Setup Package Part 1 / 4", and
download and unpack each of the four files Setup.part1.rar, Setup.part2.rar,
... Setup.part4.rar
Ignore warnings from rar about duplicate files.
2) Run the resulting setup.exe
The setup program uses small Tahoma text on some screens, and that's
very nearly unreadable unless you install native tahoma, e.g. with
winetricks tahoma.
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http://bugs.winehq.org/show_bug.cgi?id=11926
Summary: House of the dead 3 won't draw 3d stuff after the 1st
level
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugz(a)chipsugar.plus.com
After the first level where everything is fine all the 3d models & scenery is
black. Possibly textures aren't being rendered. Also the words in the menu list
when starting the game don't get drawn. Maybe that's part of the same bug.
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http://bugs.winehq.org/show_bug.cgi?id=15027
Summary: Microsoft Office 2007: Installer takes too much time to
check the product key
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
After you finish typing the product key, the installer takes around a minute to
check if it's correct.
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http://bugs.winehq.org/show_bug.cgi?id=9447
Summary: Supreme Commander's FMVs do not skip frames
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajrich(a)earthlink.net
This bug causes the videos to move slower than they're supposed to, and desync
with sound (if you've made the changes needed to get sound from the game - see
the AppDB for details.) Affects mission briefings in the campaign, and messages
recieved during campaign missions.
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http://bugs.winehq.org/show_bug.cgi?id=12738
Summary: Karafun: plays song, but doesn't display lyrics (kfn
file)
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://www.karafun.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leesew(a)gmail.com
When trying to play a CDG karaoke file, the display remains black.
wine output:
fixme:mpeg3:MPEG3_StreamSize misses the block header overhead
fixme:file:WriteFile Could not access memory (0x18c0000,2359296) at first, now
OK. Protected by DIBSection code?
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x143f90,0x32faf8): stub
This used to work with older versions by the way. Let's say about 4 months ago
- but since then there have been new versions of Karafun. The old ones aren't
downloadable anymore.
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http://bugs.winehq.org/show_bug.cgi?id=15974
Summary: Don't open internal window fullscreen on startup in
Metatrader 4
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zburguy(a)gmail.com
When open the Metatrader 4 internal window open only smoll.
And where swetch internal windows they have artefact.
You may yerself free to try this terminal.
P.S. Terminal save previous internal windows location and as open on next
startup.
Sory for my English.
Log in smoll on startup:
fixme:reg:GetNativeSystemInfo (0x7ee7dc) using GetSystemInfo()
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:thread:NtSetInformationThread info class 17 not supported yet
fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x83ee4e): Stub!
This when use Strategy Tester:
err:ntdll:RtlpWaitForCriticalSection section 0x107d188 "?" wait timed out in
thread 002f, blocked by 0034, retrying (60 sec)
fixme:heap:RtlCompactHeap (0x110000, 0x0) stub
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http://bugs.winehq.org/show_bug.cgi?id=17450
Summary: No icons for printers in PowerPoint 2003 dialog
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Here is how to reproduce this issue:
* Install Office 2003
* Start PowerPoint 2003
* File -> Print...
* click on the 'Name:' drop-down to see the list of printers
You will get the list of printers with a blank space to the left of the name of
the printer, which is where the printer icon should be.
Note:
If the printer drop-down list is all squeezed up and unusable, use winecfg to
set riched20 to native (see bug 8358 for more details).
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http://bugs.winehq.org/show_bug.cgi?id=10349
Summary: Yukon Trail installer crashes at the end
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9017)
--> (http://bugs.winehq.org/attachment.cgi?id=9017)
Crash Log
After the Yukon Trail's installer is done installing, it crashes, taking the
file browser it spawns with it.
To reproduce:
-Run installer
-Complete installation
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http://bugs.winehq.org/show_bug.cgi?id=13810
Summary: D3DSwapChainImpl_Destroy() shouldn't call
SetDisplayMode() in D3D7
Product: Wine
Version: 1.0-rc4
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prouvot.guillaume(a)free.fr
Created an attachment (id=13851)
--> (http://bugs.winehq.org/attachment.cgi?id=13851)
Add a dx version check before calling SetDisplayMode in
D3DSwapChainImpl_Destroy
D3DSwapChainImpl_Destroy() function in dlls/wined3d/swapchain.c shouldn't call
SetDisplayMode() when D3D7 is used. This problem cause some 2D graphics
corruptions and switch to wrong screen resolution in Speed Busters game.
The patch in attachment add just a dx version check before calling
SetDisplayMode() to prevent a redundant call with one done by ddraw module.
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