http://bugs.winehq.org/show_bug.cgi?id=15944
Summary: mountmgr only assign drive letters for up to two
removable devices
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
It used to be the case that if hal reports a device as a floppy, it gets
assigned to a: or b:, otherwise, the device gets assigned a drive letter
between c and z.
With the changes in mountmgr just before Wine 1.1.7, all removable devices that
are not cdroms are limited to a: or b:, which means if I hot-plug 3 usb thumb
drives, the third one does not get a drive letter.
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http://bugs.winehq.org/show_bug.cgi?id=15452
Summary: Freewire aborts due to incorrect handling of COLORRES
nIndex in winex11's GetDeviceCaps()
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.freewiretv.com/downloadTVWin.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=16345)
--> (http://bugs.winehq.org/attachment.cgi?id=16345)
Freewire relay log (rzipped)
With current Git (wine-1.1.5-207-gc425c8a), when attempting to launch Freewire
after installation, Freewire aborts with a message box complaining about the
currently set bit depth. From relay trace:
0009:Call user32.GetDC(00000000) ret=005808ac
0009:Ret user32.GetDC() retval=0000030c ret=005808ac
0009:Call gdi32.GetDeviceCaps(0000030c,0000006c) ret=005808b5
0009:Ret gdi32.GetDeviceCaps() retval=00000000 ret=005808b5
0009:Call user32.LoadStringA(00000000,00000095,0032f8d4,00000180) ret=005808f3
0009:Ret user32.LoadStringA() retval=0000015d ret=005808f3
0009:Call user32.LoadStringA(00000000,00000097,0032f754,00000180) ret=00580910
0009:Ret user32.LoadStringA() retval=0000001c ret=00580910
0009:Call user32.MessageBoxA(00000000,0032f8d4 "Unfortunately, it has not been
possible to start Freewire Television due to your graphics mode.\nPlease set
the color depth to 32 bit in the display control panel and restart the
application\nIf the problem continues please contact Freewire customer services
on 0333 123 0190.\nOr visit the Freewire s"...,0032f754 "We've encountered a
problem!",00000030) ret=00580927
The problem seems to lie in:
0009:Call gdi32.GetDeviceCaps(0000030c,0000006c) ret=005808b5
0009:Ret gdi32.GetDeviceCaps() retval=00000000 ret=005808b5
GetDeviceCaps() is being called with the DC handle returned from GetDC(NULL)
and the COLORRES value for nIndex. In dlls/winex11.drv/init.c lines 259 and
268:
case COLORRES:
/* ... */
return 0;
Freewire apparently does not like the returned value, and thus aborts with the
message box. Modifying the COLORRES case to return screen_bpp allows the
application to get past this point, though I am not sure if this is the right
thing to do.
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http://bugs.winehq.org/show_bug.cgi?id=17498
Summary: winemaker fails on 64-bit systems
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Andrew.Talbot(a)talbotville.com
CC: julliard(a)winehq.org
After running winemaker in the normal way, e.g.
> winemaker --lower-uppercase .
performing a make results in the following error messages.
/usr/bin/ld: Relocatable linking with relocations from format elf32-i386
(test.o) to format elf64-x86-64 (test.8QHnKr.o) is not supported
winebuild: /usr/bin/ld -r failed with status 256
Git commit a5947ffcd1ffbf15587ebdcf206efdfd308a2a47
"winegcc: Don't pass the as/ld/nm commands to winebuild"
causes this regression.
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http://bugs.winehq.org/show_bug.cgi?id=16914
Summary: wrc chokes on a file which is accepted by windows rc
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ilya.sandler(a)gmail.com
wrc chokes on this file
#include <windows.h>
Chem Menu
{
POPUP "&Elements",
{
MENUITEM "&Oxygen", 200
MENUITEM "&Carbon", 201
}
}
cheetah:~/comp> wrc wrcbug.rc
wrcbug.rc:5:2: Error: syntax error
this is on ubuntu with 1.0.0-1ubuntu4~hardy1,
the problem is apparently caused by an extra comma after "&Elements" ( which is
however accepted by window's rc)
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http://bugs.winehq.org/show_bug.cgi?id=16466
Summary: Palm OS Resource Editor crashes
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
URL: http://www.accessdevnet.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=17838)
--> (http://bugs.winehq.org/attachment.cgi?id=17838)
Backtrace when clicked "new file->XML resource description"
Palm OS Resource Editor crashes on new file or opening file.
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http://bugs.winehq.org/show_bug.cgi?id=16356
Summary: 16 bit file dialog file filter not working
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgr(a)arcelectronicsinc.com
CC: dmitry(a)codeweavers.com
Regression
77c0fad57207dd38864eaa8a54ae0571f37e5b20 is first bad commit
commit 77c0fad57207dd38864eaa8a54ae0571f37e5b20
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Tue Jan 8 16:43:14 2008 +0800
comdlg32: If lpstrFile points to a valid string use it as a default value
for edit control.
After this commit A simple Delphi 1 program with a file open or save dialog no
longer updates the files listbox when the drop down file type selector is
changed.
It will be a few weeks before I have time to look for solution.
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http://bugs.winehq.org/show_bug.cgi?id=14248
Summary: CTRL + Tab in Firefox is intepreted as CTRL + B
(dogfood)
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.mozilla.com/en-US/firefox/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Finally got through my 1609 page wikisurf, so now I've made Windows Firefox my
default browser. Disappointingly, CTRL + Tab brings up the bookmark toolbar
(same as CTRL + B). Interestingly, CTRL + Shift + Tab does nothing, instead of
bringing up the bookmark library. Either way, very annoying, especially for tab
whores such as myself.
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http://bugs.winehq.org/show_bug.cgi?id=14866
Summary: expand: Wine's expand program fails on /r option
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: royshea(a)gmail.com
Created an attachment (id=15414)
--> (http://bugs.winehq.org/attachment.cgi?id=15414)
File compressed using "compress.exe -r test.txt"
The MS-DOS "expand" utility accepts the /r option to automatically rename files
compressed using "compress" with the /r option. The version of "expand"
included in wine fails to accept the /r option.
Attached is an example file originally named "test.txt" and compressed using /r
into the file "test.tx_". Executing "expand.exe /r test.tx_" should
successfully expand the file into "test.txt".
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http://bugs.winehq.org/show_bug.cgi?id=13895
Summary: printer setup dialog has a useless Apply button
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: NEW
Severity: trivial
Priority: P2
Component: wineps.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
To access this dialog:
1. run notepad
2. select file -> printer setup
3. click on properties
the dialog has an apply button, but it's not being used at all. We should just
get rid of it.
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http://bugs.winehq.org/show_bug.cgi?id=12912
Summary: Torque Game Builder: Blanks the screen.
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://www.garagegames.com/pg/demo.php?id=63
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)jones.be
When you try and run the Torque Game Builder application the entire screen goes
black. The mouse cursor however is still visible and does change if you move it
around the screen (based on the elements that I assume the mouse is hovering
over).
If you run the application in a virtual desktop the same thing happens. The
virtual desktop is visible for a few seconds before the entire screen goes
blank.
Restarting X is the only way I know to recover the system.
I am not sure but I think the IDE makes use of directX.
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http://bugs.winehq.org/show_bug.cgi?id=12048
Summary: coreftp hangs after connecting to a ftp site
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.coreftp.com/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Tried out Coreftp 2.1 LE. I can connect to a ftp site (i.e mirrors.kernel.org)
just fine, but within a few seconds, I get:
err:ntdll:RtlpWaitForCriticalSection section 0x8f2a10 "?" wait timed out in
thread 0015, blocked by 0016, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x8f2a10 "?" wait timed out in
thread 0009, blocked by 0016, retrying (60 sec)
and the program hangs.
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http://bugs.winehq.org/show_bug.cgi?id=10140
Summary: Most grayscale JPEGs cause abnormal rendering artifacts
in CDisplay
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justivo(a)gmail.com
Created an attachment (id=8719)
--> (http://bugs.winehq.org/attachment.cgi?id=8719)
example file for testing
I've noticed this bug two years ago when I first tried Wine. I never reported
it. I always expected that it was something obvious that would get fixed soon,
and now here we are with version 0.9.47 and the bug still rampant. So it is
not something obvious.
In Windows I frequently used the comic book reader called CDisplay[1]. When I
moved on, I brought the software with me and tried it in Wine. In most cases
-- because many of my scanned comic books are old and black and white -- I was
unable to read the book. A weird graphical glitch, which would not output any
useful debug message, would prevent me from reading the book. I managed to
track, after some experimenting, that the problem was caused by most (but not
all) grayscale JPEG files. A RGB colored one would not suffer from this
problem.
I believe it may be a GDI+ glitch.
Since 2005 at least I've seen this problem, and it went on in every update of
Wine, clean install or not. Besides the rendering glitch, the program works
otherwise fine.
While the problem seemingly only affects CDisplay, it's possible that it may
affect some videogames, or even Photoshop itself, and as such it may be worth
checking it out.
Attached is an example file that triggers the problem. CDisplay is a freeware
application. The link for download is below.
[1] http://www.geocities.com/davidayton/CDisplay.html
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http://bugs.winehq.org/show_bug.cgi?id=17152
Summary: Blizzard Updater complains about javascript being turned
off
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://www.worldofwar
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Created an attachment (id=19021)
--> (http://bugs.winehq.org/attachment.cgi?id=19021)
Screenshot of behaviour.
When patching World of Warcraft, the Blizzard Updater (at least the old one)
complains about Javascript being turned off, instead of showing the patch.html
file embedded in the patcher. See screenshot.
No interesting terminal output, however testing the patcher is a long process
so if a full debug log is needed, just say what to run.
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http://bugs.winehq.org/show_bug.cgi?id=13467
Summary: Linking a bug to an application instead of a version
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin.smulders(a)gmail.com
I know of at least 2 programs were bugs apply to all versions (Overlord,
Samsung PC Studio) and I'd like the ability to add them to all versions at
once.
No biggie, just something i thought of.
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http://bugs.winehq.org/show_bug.cgi?id=14109
Summary: cannot download gecko with wine iexplore
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
CC: hans(a)it.vu.nl
With today's git, I can no longer install gecko via wine's iexplore. Regression
testing says:
62337044819bbb418f33abcf3869f2b5a915e6cf is first bad commit
commit 62337044819bbb418f33abcf3869f2b5a915e6cf
Author: Hans Leidekker <hans(a)it.vu.nl>
Date: Mon Jun 23 20:58:41 2008 +0200
wininet: Resolve hostname once per connection.
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http://bugs.winehq.org/show_bug.cgi?id=10348
Summary: Every Extend music does not play.
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: febaen(a)gmail.com
When starting Every Extend in Wine, three windows pop up (one after another),
giving the same MCI error, accompanied in the terminal by
"fixme:mci:MCI_LoadMciDriver Couldn't load driver for type L"MPEGVIDEO"."
errors. It also has a small "No Device" window that stays open the entire time
the program is open, which is blank as far as I can see, which the error box
makes me think is connected to the problem.
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http://bugs.winehq.org/show_bug.cgi?id=11582
Summary: Flash 5 Trial hangs when you click "Try"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://download.macromedia.com/pub/flash/esd/flash5-
trial.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Can't try this trial out very well. It installs,
but when you start it, the "Try" button just
locks the app.
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http://bugs.winehq.org/show_bug.cgi?id=10081
Summary: City of Heroes does not run if asked to use a dual core
processor
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthew.b.gerber(a)gmail.com
If I run CohUpdater.exe with the -renderthread 1 flag to inform it of the
presence of a dual-core processor, the game appears to:
* Enter an endless loop (continually spamming SetLayeredWindowAttributes calls
to the terminal Wine was run from) rather than finishing loading, and
* Mess up at least part of the Wine registry while doing it (graphics settings
are lost after the game and Wine are killed, whereas they're properly saved
after a normal session.
CoH is optimized for dual-core processors; top confirms that it isn't detecting
the dual-core processor on its own under Wine.
OS: Ubuntu 7.0.4
CPU: Intel Core 2 Duo
GPU: nVidia GeForce 6800 Ultra
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http://bugs.winehq.org/show_bug.cgi?id=13968
Summary: 3d graphics are positioned incorrectlly on the screen
Product: Wine
Version: 1.0-rc5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julianlubenov(a)abv.bg
3d graphics in Chessmaster 11 - Grandmaster Edition are positioned so
incorrectly on the screen that they aren't displayed at all or pushed upper and
displayed partially if you are using the 3d desktop in ubuntu. The reason that
the graphics are displayed somehow when you are using 3d desktop is because the
backbuffer is smaller. I think the whole problem is in the
IWineD3DSwapChainImpl_Present function in swapchain.c file in wined3d. The
problem is that handling the pSourceRect and pDestRect parameters (which
control the copying parts from the backbuffer to the window) of the function is
not implemented yet (FIXME("Unhandled present options %p/%p\n", pSourceRect,
pDestRect);).
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http://bugs.winehq.org/show_bug.cgi?id=14666
Summary: [wined3d] volume/volumetex locking implementation
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
this bug should be sort of a "metabug" for fixing the locking behaviour of
volume and volumetexture objects in D3D (version 8 and 9 currently, because 7
and below doesn't have/support volumes).
I already wrote some patches and testcases to fix/illustrate the problem, but
they were rejected on wine-patches. The main problem that the problem should be
adressed much lower in wined3d.
I now post all my current patches here, so other people can take a look.
Some things what are currently not implemented:
(1) locking of volume/volumetex objects always succeeds althoug it shouldn't
- specifying to large lockboxes should fail for example
- some volumes are not lockable at all
(2) creating volumes/volumetextures always succeeds, usage and pool types are
not checked
Only a few things the patches should adress.
I intend on working on this, but I need a bit more input about why and where to
fix this exactly.
Attaching patches now...
Also adding Stefan Dösinger, Henri Verbeet, Alexander Dorofeyev and Roderick
Colenbrander to CC (sry guys *g*, but I'm sure you know where my stuff should
go).
I currently have these DX SDK docs on my system:
version 9, 8, 7 and 6
(someone asked me if I got the 7 SDK)
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=10753
Summary: Mario Typing 2 doesn't start (certain msvideo functions
unimplemented)
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9602)
--> (http://bugs.winehq.org/attachment.cgi?id=9602)
Crash log
Mario Teaches Typing 2 crashes during execution due to some msvideo functions
not being implemented. Namely "msvideo.dll.ICINSTALL" , "msvideo.dll.ICREMOVE",
and "msvideo.dll.ICIMAGECOMPRESS".
Unfortunately, a demo of this game does not seem to exist. A crash log is
attached.
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http://bugs.winehq.org/show_bug.cgi?id=15601
Summary: Phantasmagoria 1 crashes at startup
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deadlock(a)start.no
When I run Phantasmagoria 1, it will crash right after calling int 31, ax=0001
which is a DPMI interrupt, free LDT descriptor. Which means that it crashes
somewhere around line 882 in file dlls/winedos/int31.c I then commented out
what's between the else { and }. The comment that is already there reads:
/* If a segment register contains the selector being freed, */
/* set it to zero. */
Which probably means that the game tries to use either the DS, ES, FS or GS
segment after it has freed the LDT descriptor. Is this function/interrupt
really supposed to fiddle with DS, ES, FS and GS? I can't see any mention of
that in the DPMI
specifications(http://www.delorie.com/djgpp/doc/dpmi/api/310001.html) and
apparently Windows handles it differently, since it won't crash when I comment
out the lines that reset these segments.
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http://bugs.winehq.org/show_bug.cgi?id=17127
Summary: MS-FS95: Crashes onLoad
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=18976)
--> (http://bugs.winehq.org/attachment.cgi?id=18976)
Logfile using +seh
Microsofts Flight Simulator 95 often crashes when loading a flight and trying
to start it and segfaults. All builtin dlls, here's a normal log only with
+seh, because relay log is quite big.
It installed just fine, but when I click "Surprise Flight"(?) or "Quick
Flight", game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=17299
Summary: Last Chaos gets slower and slower after more than 1hr of
gameplay
Product: Wine
Version: 1.1.14
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: steffiundthomas(a)gmx.de
After launching "Last Chaos" and playing for more than 1hr, the framerate
sometimes drops extremely low. For more Information on this issue please
consider alex' comment "game goes slower and slower" posted on July 5th 2008
and especially Thomas' reply to this under the following link:
http://appdb.winehq.org/objectManager.php?bShowAll=true&bIsQueue=false&bIsR…
As this is the only remaining issue on this game with current wine (1.1.14) -
compared to running under windows native - this application would imho receive
Platinum-Status.
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http://bugs.winehq.org/show_bug.cgi?id=11128
Summary: Ragnarok Online - windowed mode
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerdal(a)poczta.fm
I have a small request. Actually I must play in resolution 800x600 (windowed
mode - set in game) because if I set in game 1024x768 I can see only a title
bar of window. Resolution of my desktop is 1024x768.
[xarion@localhost Ragnarok Online]$ wine 2007-10-09a_Sakexe_v10.exe
TOTALCMD.EXE
EXPLORER.EXE
WINEDEVICE.EXE
WINEBOOT.EXE
WINEBOOT.EXE
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5b4,0x00000000), stub!
err:d3d_surface:d3dfmt_convert_surface Unsupported conversation type 12
fixme:d3d_surface:surface_download_data Read back converted textures
unsupported, format=WINED3DFMT_X8R8G8B8
err:d3d_surface:d3dfmt_convert_surface Unsupported conversation type 12
fixme:d3d_surface:surface_download_data Read back converted textures
unsupported, format=WINED3DFMT_X8R8G8B8
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1030,780)
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x21e0c0)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x21e0c0)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x21e0c0)->(1,(nil)): Stub
The last bug is repeating (fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank
(0x21e0c0)->(1,(nil)): Stub).
Can You fix this error? :/ Sorry for my english.
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