http://bugs.winehq.org/show_bug.cgi?id=17588
Summary: Strong Bad's Cool Game only shows black screen
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
I haven't played the game Strong Bad's Cool Game for Attractive People in a few
months, but last time I tried playing it the game worked (after getting a
native d3dx9_36.dll). Since then this specific DLL has been implemented into
Wine itself, apparently.
In 1.1.16 I tried rerunning the game and now two new problems (regressions)
appeared (I'm making two bug entries).
The first problem is this: when running the game, NO graphics show, I only see
a completely black screen. Wine continuously prints out messages like this in
the terminal:
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ drawprim.c / 276
To prove that the game DOES actually run: I'm hearing sound and music.
I use an integrated Intel chipset (Eee PC) and run XUbuntu Intrepid.
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http://bugs.winehq.org/show_bug.cgi?id=12174
Summary: Medieval II: Total War crashes on run
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=11566)
--> (http://bugs.winehq.org/attachment.cgi?id=11566)
Log of console output before installing d3dx9_36.dll
When trying to run Medieval 2: Total War, the screen goes black, I get a
garbled cursor for a split-second, and then a message:
"Medieval 2: Total War has encountered an unspecified error and will now
close".
When I first ran this, I got a load of stuff on the command-line which amongst
other things complained about a lack of d3dx9_36.dll. After adding this into
the system32/ directory, I get similar set of complaints on the command-line
(minus a complaint about d3dx9_36.dll), but the game still comes up with the
same error. This game has worked *relatively* recently on Wine (I'm thinking
maybe 0.9.51 or earlier) but I'm uncertain when.
Attached are the logs for both pre-d3dx9_36.dll installation (medieval-1), and
after (medieval-2).
Many thanks!
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http://bugs.winehq.org/show_bug.cgi?id=16721
Summary: Magic the Gathering hangs often during duel at 100% CPU
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=15046
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
While playing duels in Magic the Gathering (Microprose) with all expansion
packs and manalink 2.0, the duel often hangs at 100% CPU and needs to be
killed.
This happens so often that the gauntlet is not playable at all.
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http://bugs.winehq.org/show_bug.cgi?id=12650
Summary: Flash 8: Fonts rendering very slow and no input buffer
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: buzzilo(a)gmail.com
When trying to insert text with many symbols it round turn into hurt cause i
have to wait ~3 sec after input every symbol. Another problem when i typing a
alot of symbols then appear only first. It seems to be there is no input buffer
like in windoze.
In windoze this is also resource eager (100% busy at the same situation), but
more comfortable and responsible.
To solve this we need to use device fonts for static text or turn on outline
preview mode.
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http://bugs.winehq.org/show_bug.cgi?id=15424
Summary: Magic: The Gathering fails to start - 'Exception frame
is not in stack limits'
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=16290)
--> (http://bugs.winehq.org/attachment.cgi?id=16290)
warn+all log
The +warn=all log is attached
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http://bugs.winehq.org/show_bug.cgi?id=16929
Summary: Shogun Total War (demo and warlord ed.): mouse left-
click problem
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.gamershell.com/download_4385.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daol_p(a)gmx.de
In battle mode, "clicking on terrain" does not work, i.e. left-clicks work for
menus (grouping, formation etc) as well as attacking (left-clicking on enemy
troops), but left-clicks do not work when it comes to giving directions and
rearranging armies (making the game unplayable).
This may or may not be related to Bug 10708 (animated mouse cursors), since in
the demo the icon of the cursor sometimes gets "stuck" with the army symbol
(which may be an animation issue). However this icon issue is not present in
the full game, yet the bug is.
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http://bugs.winehq.org/show_bug.cgi?id=17571
Summary: Williams Pinball Classic crashes on launch
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: motleyjester13(a)yahoo.com
I've finally figured out how to shoehorn Williams Pinball Classics into Wine,
getting by an annoying Ikernel.exe install issue. Now that it's installed and
I have acquired the only patch (a replacement executable) available for the
game (which fixes it's demand for a 1280x1024x8 video mode which this laptop
can't use), it consistently crashes upon launch.
I've attached the basic output from the crash, if further information is
needed, just lemme know. I'm willing to follow whatever steps are necessary to
get this excellent pinball simulator working with Wine.
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http://bugs.winehq.org/show_bug.cgi?id=12090
Summary: A good gnutella client based on limewire and
acquisitionx
Product: Wine
Version: 0.9.4.
Platform: PC-x86-64
URL: http://sourceforge.jp/projects/cabos/files/
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rao.murlidhar(a)yahoo.com
Created an attachment (id=11468)
--> (http://bugs.winehq.org/attachment.cgi?id=11468)
error log.
When the application is started , an error comes up saying that java cannot be
loaded.
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http://bugs.winehq.org/show_bug.cgi?id=13903
Summary: Realplayer 11: Can't accept license terms
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://germany.real.com/player/win/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nowic(a)wenner.ch
When installing Realplayer 11 I can't accept the license terms. Neither by
clicking, tabbing+enter or pressing the hotkey.
The output consists of the following line over and over again:
fixme:shdocvw:InPlaceActiveObject_TranslateAccelerator (0x132788)->(0x33fe00)
Wine version: 1.0-rc5 (was not yet available in bugzilla)
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http://bugs.winehq.org/show_bug.cgi?id=16668
Summary: Commandos 3: sniper scope incorrectly rendered
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://games.softpedia.com/get/Games-Demo/Commandos-
Destination-Berlin-final-demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pawel.nadolski(a)gmail.com
Created an attachment (id=18292)
--> (http://bugs.winehq.org/attachment.cgi?id=18292)
screenshot of sniper scope issues
Sniper scope in Commandos 3 is incorrectly rendered (see attached screenshot).
This can be reproduced on all versions of wine, both in full version of the
game and the demo (training mission).
Example of correct rendering:
http://www.gamershell.com/static/screenshots/2760/43392_full.jpg
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