http://bugs.winehq.org/show_bug.cgi?id=17564
Summary: 7-zip file manager interface selection problem
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
In the 7-Zip File manager if you try to select objects with shift + arrows or
mouse the objects count is not updated!
Another (minor) problem is that with ctrl + arrows should only mantain the
currently highlighted items and change the selected item (without choosing it)
7-zip 4.64
Wine 1.1.5 - Ubuntu 8.04
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http://bugs.winehq.org/show_bug.cgi?id=15604
Summary: Adobe Download Manager (getplus) flaky, hangs (dogfood)
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://adobe.com/reader
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In Firefox3, downloading Adobe Reader 9 for Windows
is done via a plugin, Adobe Download Manager.
This installs and runs, but gets very confused,
cycling back and forth between "downloading" and
"downloading interrupted". After a few cycles
it hangs. Sometimes in the log there is evidence
of memory corruption (though warn+heap scares it off,
it also makes the app crash faster).
The log shows the URL of the actual thing being downloaded,
and wget can download it without trouble.
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http://bugs.winehq.org/show_bug.cgi?id=11170
Summary: LoadLibrary behaviour is different from the windows one
Product: Wine
Version: 0.9.52.
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hules(a)free.fr
Under wine (version 0.9.52), attempts to open an .exe file with LoadLibrary
fails (with error ERROR_INVALID_ADDRESS), while it succeeds on windows (all
versions):
The following example shows that different behaviour:
(I compiled it with i386-mingw32-gcc ./test.c && cp a.exe b.exe )
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
int main() {
const char *fname = "b.exe";
HMODULE hmod = LoadLibrary(fname);
//HMODULE hmod = LoadLibraryEx(fname_, NULL, LOAD_LIBRARY_AS_DATAFILE);
if (hmod) {
fprintf(stderr, "loaded at %p\n", (void*)hmod);
} else {
fprintf(stderr, "error %x\n", (int)GetLastError());
}
return 0;
}
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http://bugs.winehq.org/show_bug.cgi?id=17353
Summary: Qt and tdm mingw bug
Product: Wine
Version: 1.1.14
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alpha.super-one(a)laposte.net
Created an attachment (id=19393)
--> (http://bugs.winehq.org/attachment.cgi?id=19393)
Stdout console text
When you use tdm mingw (updated mingw) at the configure for Qt source compiler
it failed but work under windows. Problem of file not found?
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http://bugs.winehq.org/show_bug.cgi?id=15392
Summary: err:dc:CreateDCW no driver found for L"DIRDIB" with
Secret of the Loxor game
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aallard78(a)hotmail.com
I get this error when I try to start the French version of the game (Secret of
the Loxor).
Developer: Mojave
See log file
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http://bugs.winehq.org/show_bug.cgi?id=11133
Summary: Shade: Wrath of Angels Demo - no graphics drawn in game
Product: Wine
Version: 0.9.52.
Platform: PC
URL: ftp://ftp.gameaholic.com/pub/demos/shade_demo_101.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.52, Ubuntu 7.10, nVidia FX5200
intro movie plays, menus work, but
Upon starting the first level, there are no visuals, just a black screen, the
game appears to play but nothing but black is on screen.
If you hit ESC, a status bar is drawn, or if you scroll the mouse a small
movement speed graphic is drawn, but nothing else. Attaching +d3d log.
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http://bugs.winehq.org/show_bug.cgi?id=16557
Summary: print preview broken
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simonetregnago(a)grivaonline.com
CC: dmitry(a)codeweavers.com
Created an attachment (id=18047)
--> (http://bugs.winehq.org/attachment.cgi?id=18047)
good preview
The print preview of my ERP is broken by the following patch:
df76fe6f0cdd55568ba67489cc725813804061fd is first bad commit
commit df76fe6f0cdd55568ba67489cc725813804061fd
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Tue Jun 24 16:11:40 2008 +0900
gdi32: Perform the world transform separately from font scaling.
:040000 040000 7e4c02c7f5cb4715c20194183dafaacd61654202
414c51959fb6c23ff9ffe29a2dec0289bba6670e M dlls
Characters seems to be stretched.
Please also note that in the latest wine version (1.1.10) the situation changed
again, and characters seems to be totally inverted.
I attach 3 screenshots:
- 1.png show the preview before the patch
- 2.png show the preview after the patch
- 3.png show the preview in 1.1.10
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http://bugs.winehq.org/show_bug.cgi?id=15397
Summary: gdi32: path.c fails to build with gcc 4.2, -Werror -O3
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
ccache /usr/bin/gcc-4.2 -O3 -c -I. -I. -I../../include -I../../include
-I/usr/include/freetype2 -D__WINESRC__ -D_GDI32_ -D_REENTRANT -fPIC -Wall
-pipe -fno-strength-reduce -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wpointer-arith -Werror -o path.o path.c
cc1: warnings being treated as errors
path.c: In function ‘PATH_PolyPolygon’:
path.c:1079: warning: ‘startpt.y’ may be used uninitialized in this
function
path.c:1079: warning: ‘startpt.x’ may be used uninitialized in this
function
make: *** [path.o] Error 1
Relevant code:
BOOL PATH_PolyPolygon( DC *dc, const POINT* pts, const INT* counts,
UINT polygons )
{
GdiPath *pPath = &dc->path;
POINT pt, startpt;
UINT poly, i;
INT point;
/* Check that path is open */
if(pPath->state!=PATH_Open)
return FALSE;
for(i = 0, poly = 0; poly < polygons; poly++) {
for(point = 0; point < counts[poly]; point++, i++) {
pt = pts[i];
if(!LPtoDP(dc->hSelf, &pt, 1))
return FALSE;
if(point == 0) startpt = pt;
PATH_AddEntry(pPath, &pt, (point == 0) ? PT_MOVETO : PT_LINETO);
}
/* win98 adds an extra line to close the figure for some reason */
PATH_AddEntry(pPath, &startpt, PT_LINETO | PT_CLOSEFIGURE);
}
return TRUE;
}
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http://bugs.winehq.org/show_bug.cgi?id=14075
Summary: Beyond Divinity: screen corruption
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iborco(a)gmail.com
Background is not drawn correctly in BeyondDivinity.
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http://bugs.winehq.org/show_bug.cgi?id=13156
Summary: ETO_OPAQUE and clear style are not transparent on a
bitmap
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heiko_tietze(a)web.de
I paint some text on a bitmap using
Canvas.TextFlags:=ETO_OPAQUE;
Canvas.Brush.Style:=bsClear;
TextOut(...
resulting in a black background around the intended transparent text.
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