http://bugs.winehq.org/show_bug.cgi?id=13909
Summary: QuarkXPress 7.31 fails to open
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lpsavoie(a)gmail.com
Created an attachment (id=14016)
--> (http://bugs.winehq.org/attachment.cgi?id=14016)
wine crash log
Installing the QuarkXPress 7.31 demo works fine. However, trying to run it
fails with an error that seems centered around MSVCR80.dll. Installing it as
native does not work.
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http://bugs.winehq.org/show_bug.cgi?id=13831
Summary: Half-Life and Blue Shift fail to start after upgrade
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Lhademmor(a)gmail.com
Created an attachment (id=13886)
--> (http://bugs.winehq.org/attachment.cgi?id=13886)
Output from wine'ing in 0.9.61
After upgrading to the 1.0 RC's, Half-Life (and Half-Life: Blue Shift) fail to
start.
When starting, the main menu background shows up for about five seconds, and
the user is then ejected back out of the game.
Running in the terminal shows a lot of err's and fixme's (like always), but no
recognizable crash message of any kind.
After downgrading to 0.9.61 Half-Life started just fine, leading me to believe
that this is a regression of sorts.
Also, since neither Half-Life nor Blue Shift would start, it's my guess that
none of the Half-Life GoldSrc-based games will start (including Opposing Force
and Decay) - therefore I'm rating it as a 'major' severity.
Attached is the output I get from running the game under Wine 0.9.61 (where it
works). It is exactly the same output as running it under Wine 1.0-RC4 (AFAIK).
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http://bugs.winehq.org/show_bug.cgi?id=13627
Summary: NET Render Client + vraybridge doen't work
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kaazoo(a)artcom.de
The Cinema4D 10.5 NET Render Client does work with wine-1.0-rc3. When you use
the 'vraybridge' plugin for the V-Ray renderer wine fails.
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http://bugs.winehq.org/show_bug.cgi?id=13493
Summary: stack overflow running some Oberon games after CoCreate
of ADODB.Command.8 fails
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://gamecenter.oberon-media.com/game.htm?code=114781810&RefId=&origin=pcat_gm_
img
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
After installing some Oberon Media games (Mr Big Shot and MindHabits are the
ones I currently know of), running the game fails with a stack overflow. You
get these as the last lines of output on the console:
err:ole:create_server class {00000507-0000-0010-8000-00aa006d2ea4} not
registered
err:ole:CoGetClassObject no class object {00000507-0000-0010-8000-00aa006d2ea4}
could be created for context 0x5
err:seh:setup_exception_record stack overflow 880 bytes in thread 001c eip
7efbf4d0 esp 00240fc0 stack 0x240000-0x241000-0x340000
NOTE: You need to run the application exe directly from its install location
(not launch.exe) as there is an issue with the links from launch.exe that
prevent them running the game.
NOTE: A google search of 00000507-0000-0010-8000-00aa006d2ea4 shows up as
ADODB.Command.8.
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http://bugs.winehq.org/show_bug.cgi?id=13415
Summary: video for windows does not install - wine: Call from
0x7b844b20 to unimplemented function
msvideo.dll.DRAWDIBPROFILEDISPLAY, aborting
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)stephengeorge.org
Created an attachment (id=13321)
--> (http://bugs.winehq.org/attachment.cgi?id=13321)
Stack trace from clean install on wine 1.0 RC2
Video for windows (VFW)
Used to install properly now with wine Wine 1.0-rc2 it will not.
Simply gets to the end of the install and hangs.
A number of games rely on this package to work.
The package fails with windows 95 and windows 98 mode
http://en.wikipedia.org/wiki/Video_for_Windows
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http://bugs.winehq.org/show_bug.cgi?id=13330
Summary: Sound Forge 7.0: hangs on splash screen
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: webmaster(a)audice.com
Sound Forge is a proprietary professional audio editor.
The program installs, but hangs on splash screen while launched. I tested it on
fresh wine installation. I also tried to downgrade wine to version 0.9.59 while
keeping .wine directory untouched and it runs then.
It installs and runs very well in wine 0.9.59.
Here is the link to trial version: http://mirsofta.ru/index.php?id=1131646136
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http://bugs.winehq.org/show_bug.cgi?id=12187
Summary: Tabula Rasa - Missing textures on some models
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onshin(a)yahoo.com
Wine: 0.9.58 (Linux)
Tabula Rasa: 1.5 (latest version at time of writing).
Requires d3dx9_33.dll and must be run with /NoPatch switch
The following models have missing textures under Wine - the entire model
appears white (with the exception of the guards):
- Maws
(Found in Pools. One spawns just by the Snakepit dropship pad)
- Flaregashers
(These can be found to the west of Irendas Penal Colony in Plains or west of
Raintree Thicket in Incline)
- Male AFS guards
* No texture at all when viewed from greater than ~35 meters
* No helmet texture from any distance
(These can be found in various bases, such as Fort Defiance in Plateau)
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http://bugs.winehq.org/show_bug.cgi?id=11576
Summary: FIFA 2008 Demo: nothing seen during gameplay
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: suawek(a)interia.eu
Created an attachment (id=10746)
--> (http://bugs.winehq.org/attachment.cgi?id=10746)
Screenshot 1
FIFA 2008 Demo works very good. all menus, sounds and other things are OK. But
when I try to start a match, the game loads, but after that the screen looks
like shown on the screenshot. I am able to get into menu, which even during
gameplay works perfectly. Also HUD is displayed properly.
The same thing happens in FIFA 2008 (full version) even in practice mode.
Attached screenshots show :
1 - movies before the match
2 - the match
3 - menu activated during the match
My OS: Ubuntu 7.10
Graphic card: ATI Radeon 9600 (newest drivers from ATI website installed
correctly)
Wine: 0.9.54
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http://bugs.winehq.org/show_bug.cgi?id=11147
Summary: Stalker mouse movement
Product: Wine
Version: 0.9.53.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: beast(a)plitka.mine.nu
Since version 0.9.51, mouse in STALKER moves to left normal, to right at double
speed. in other games all ok
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http://bugs.winehq.org/show_bug.cgi?id=10873
Summary: Various display issues in/with Delphi
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ionic(a)ionic.de
Created an attachment (id=9765)
--> (http://bugs.winehq.org/attachment.cgi?id=9765)
Font size set to 12 in Delphi/WINE.
Hey all,
after the installation of Delphi worked without noteworthy problems, I am now
experiencing a couple of issues with WINE drawing/printing things, which might
be easily fixable due to the fact that they are just graphical problems.
First one: in Delphi one can set various font sizes for elements like Labels,
Panel and so on, which works fine in Windows. But WINE shows a strange behavior
here: when changing from font size 12 to 14 WINE does nothing, whereas in
Windows the font size really grows. Also, you could set the the size to 100 (I
did for testing purposes in the screenshots), but WINE does not change any size
but uses still the 12pt size, it seems that something is broken there within
WINE.
Well that's happening in the "designer" mode, but it seems to be the same on
runtime, so I guess there might be also other applications hitting that bug
with binary programs (Screenshots flagged with "Runtime") ...
Second one: properties changed in the object inspector should be bold when they
are not set to the default value. That's a nice feature which helps people to
see which property *they* changed and makes it easy to revert bad decisions.
However, WINE does not print them in bold font or anything
This bug is not limited to object inspector though, NO fonts in Delphi's
"design" mode are bold, even when set to that, but instead WINE ignores it,
even in the compiled program later on.
This does NOT hit the editor in Delphi which is able to show wonderful bold
text.
You can find plenty examples for this bug in the "Delphi-Size-xx" screenshots.
Third issue: that is a little bit more complicated indeed and might not be
easily to fix in contrast to the first ones.
As you may or may not know (at least you will see it) Delphi has something like
a box with verbose compiler messages at the bottom side of the editor.
Now one can double click on the first message and the editor is jumping to that
specific line where an error or a warning occured, setting the background of
that line to red for better visibility.
We fix that issue (or not ;)) and double click on the second entry in that
box... this time the editor should jump to the second error line and so on,
like above, but there are some problems with WINE.
When clicking on the second entry the editor is NOT jumping to the second
erratic line but to the first one and the first entry remains
"activated"/highlighted in that box.
It is possible to override/"fix" that behavior by clicking into that box one
time and then selecting the entry one wants to have a closer look at and THAN
double click on it/in the box.
Well, as that might be possible, it's not very comfortable and not the default
behavior and should be fixed as well. :)
So that are my three points so far, I could not find any other bugs yet. ;)
You will have some screenshots attached both with WINEs (version 0.9.51 with
that little msi patch of truiken) behavior and the one under a natively running
Windows (not on the same boxes, though, but that should not cause any problems)
in the next comment. (By the way, why does Bugzilla allow only one attachment
in the first Bug Commit?)
-Ionic
(The entries in the StringGrid you see there in two of the screenshots are just
plain fiction; neither the names nor the attributes given there correspond to
the reality. (I included this to prevent privacy legality actions.))
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