http://bugs.winehq.org/show_bug.cgi?id=16472
Summary: Dead link to 'Winelib User's Guide'
Product: WineHQ.org
Version: unspecified
Platform: All
URL: http://www.winehq.org/winelib
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
There is a dead link in the paragraph 'Introduction' and 'Why' named 'Winelib
User's Guide' to the URL <http://www.winehq.org/site/docs/winelib-guide/>.
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http://bugs.winehq.org/show_bug.cgi?id=12181
Summary: SHELL32.dll.SHGetFolderPathAndSubDirA not supported
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: collinstocks(a)gmail.com
The program Adobe Premiere Pro requires a certain function in order to run that
is not implemented in wine yet.
Call from 0x102d2818 to unimplemented function
SHELL32.dll.SHGetFolderPathAndSubDirA
>From the name, it looks like it should be a pretty simple api to implement or
at least fake temporarily, although programming in C is not my strong point.
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http://bugs.winehq.org/show_bug.cgi?id=14479
Summary: Steam in-game community does not work
Product: Wine
Version: 1.1.1
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moose.g1(a)googlemail.com
Steam in-game community does not work
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http://bugs.winehq.org/show_bug.cgi?id=13661
Summary: Edit Control Missing CUA Behavior for Ctrl-Home & Ctrl-
End
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bsmith(a)sudleyplace.com
The CUA behavior for Ctrl-Home and Ctrl-End is to move the cursor to the
start/end of the buffer -- this fix implements that behavior in edit.c.
Please someone create a patch to edit.c from the following code:
* In the declarations section, insert the text
--------------------------------------------------
static void EDIT_MoveBufferHome_ML(EDITSTATE *es);
static void EDIT_MoveBufferEnd_ML(EDITSTATE *es);
--------------------------------------------------
After the definition of (say) EDIT_MoveUp_ML, insert the text
--------------------------------------------------
/*********************************************************************
*
* EDIT_MoveBufferHome_ML
*
* Only for multi line controls
* Move the caret to the beginning of the buffer.
*
*/
static void EDIT_MoveBufferHome_ML(EDITSTATE *es)
{
EDIT_EM_SetSel(es, 0, 0, FALSE);
EDIT_EM_ScrollCaret(es);
}
/*********************************************************************
*
* EDIT_MoveBufferEnd_ML
*
* Only for multi line controls
* Move the caret to the end of the buffer.
*
*/
static void EDIT_MoveBufferEnd_ML(EDITSTATE *es)
{
INT e = get_text_length(es);
EDIT_EM_SetSel(es, e, e, TRUE);
EDIT_EM_ScrollCaret(es);
}
--------------------------------------------------
* After the line
--------------------------------------------------
case VK_HOME:
--------------------------------------------------
insert the text
--------------------------------------------------
if ((es->style & ES_MULTILINE) && control)
EDIT_MoveBufferHome_ML(es);
else
--------------------------------------------------
* After the line
--------------------------------------------------
case VK_END:
--------------------------------------------------
insert the text
--------------------------------------------------
if ((es->style & ES_MULTILINE) && control)
EDIT_MoveBufferEnd_ML(es);
else
--------------------------------------------------
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http://bugs.winehq.org/show_bug.cgi?id=13761
Summary: Age of Empires 2 (Age of Kings) runs abnormally slowly
Product: Wine
Version: 1.0-rc4
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=13796)
--> (http://bugs.winehq.org/attachment.cgi?id=13796)
Console output whilst running Age of Empires 2
Age of Empires 2: Age of Kings runs considerably slower than it should on a
machine which, running Windows, runs it perfectly. Despite the game being
released 1999, a computer purchased new in 2005 is incapable of running it
without serious slowdown and constant pauses in movement of items around the
map.
I've attached the console output but there doesn't appear to be anything that
seems to be indicative of the slowdown; I will try to find out if the same
behaviour occurs in a demo of the game
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http://bugs.winehq.org/show_bug.cgi?id=13354
Summary: Thanks for work in wine
Product: Wine
Version: 1.0-rc1
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: obelich(a)gmail.com
hiyas this is not a bug this message is for say thanks for all programers are
working in wine proyect we like to say thanks in name of all people use this
program for play games or work with office software and others software are
working in windows plataform we dont have money buth like to say thanks for all
people make this is posible sorry my english is to bad i speak spanish :),
thanks for you help, thanks for you time, this message is onli for say thanks,
thanks y gracias. gracias :)
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http://bugs.winehq.org/show_bug.cgi?id=11086
Summary: Noiseware needs a real GdipCreateHBITMAPFromBitmap
implementation
Product: Wine
Version: 0.9.52.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ba(a)cykian.net
Created an attachment (id=10109)
--> (http://bugs.winehq.org/attachment.cgi?id=10109)
Crash log and backtrace
Hello,
Imagenomic Noiseware Community Edition 5.2 needs a real implementation of
GdipCreateHBITMAPFromBitmap to work. The stub present in Wine 0.9.52 is not
enough and causes a crash.
With the stub, the application crashes when the user tries to open a file to
work on.
I attached a log.
For your information, adding gdiplus.dll in Wine c:\windows directory corrects
the problem and seems to make the application working just fine.
It seems that this application is not the first one to need
GdipCreateHBITMAPFromBitmap so it might be a good idea to implement this
function for real, unfortunately I have no idea of the way to do so.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=17575
Summary: 'Maintainer Rating Definitions' isn't up to date
Product: WineHQ.org
Version: unspecified
Platform: All
URL: http://appdb.winehq.org//help/?sTopic=maintainer_ratings
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=19728)
--> (http://bugs.winehq.org/attachment.cgi?id=19728)
Screenshot
Hello!
In the 'Platinum' description you will find this:
'An application can be rated as Platinum if it installs and runs flawlessly
‘out of the box’. No changes required in winecfg.'
winecfg?
This doesn't exist since a lot of version ago. Please replace by 'wines
registry' or so.
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http://bugs.winehq.org/show_bug.cgi?id=17392
Summary: No actual wine repository under this url available
Product: WineHQ.org
Version: unspecified
Platform: All
URL: http://www.winehq.org/download/deblenny
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=19454)
--> (http://bugs.winehq.org/attachment.cgi?id=19454)
Screenshot of lenny repository at 2009-02-14 21:15 UTC
At the end of this page in tha paragraph 'Method 2: Download .deb and manually
install it' is under the text 'binary list' a link to the URL:
<http://www.lamaresh.net/binary.php>.
This page (<http://www.lamaresh.net/binary.php>) should provide the actual wine
packages for lenny. But today one day after the release of wine version 1.1.15
there is no package. Also the package of version 1.1.14 isn't there.
I did a screenshot to document this tage. My local time is 22:15 MEZ which is
in UTC 21:15 UTC.
Could someone of the wine-project-people explain this guy who run the lenny
repository how to do it?
The described method by adding his repository ('Method 1: Add the repository')
doesn't work because there are no valid PGP-keys available.
So at the moment - no change to get the latest version of wine.
:-(
Yours sincerely
Joerg Schiermeier
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http://bugs.winehq.org/show_bug.cgi?id=13001
Summary: LookupPrivilegeValue
Product: Wine
Version: 0.9.61.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: russiane39(a)gmail.com
I think many games suffer from not availability of that function in wine,
http://msdn.microsoft.com/en-us/library/aa379180(VS.85).aspx
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http://bugs.winehq.org/show_bug.cgi?id=14776
Summary: Winecfg should have option to configure Direct3D options
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: NEW
Keywords: source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Direct3D registry keys are some of the most commonly (re)configured (see the
AppDB for most games). We should have a radio/pull down menu in winecfg to set
these settings as well.
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http://bugs.winehq.org/show_bug.cgi?id=9254
Summary: Master of orion 3: blank screen as unable to access
directx surface
Product: Wine
Version: CVS
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: T.P.Northover(a)sms.ed.ac.uk
In newer wine versions, moo seems unable to access the directX surface for some
reason. On startup this causes a blank screen and the text "DirectX surface
unavailable" instead of the intro movies and (eventually) title-menu.
git bisect tracked the change down to patch
df891b823ac6801d7359d7e398d5fa8832607328 but I'm not sure whether the problem
is with ddraw itself or the d3d commands it ends up calling now (or even in the
game itself).
I'm afraid I don't know DirectX to judge the correct semantics, and quickly got
very lost when I tried chasing the call by eye, but if I can do anything to
help debug this, shout.
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http://bugs.winehq.org/show_bug.cgi?id=9705
Summary: FIFA 2007 - The cursor shape is ugly
Product: Wine
Version: 0.9.45.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kamihir(a)freemail.hu
The ingame cursor shape is ugly in FIFA 2007. It seems it has lower resolution
than in Windows.
Reproduce:
Start the game and check the in-games cursor in the menu. It is ugly.
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http://bugs.winehq.org/show_bug.cgi?id=11763
Summary: Bug fix and small improvement of function MSVCRT_fputc
in dlls/msvcrt/file.c.
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pawel.ludwiczak(a)gmail.com
Created an attachment (id=11023)
--> (http://bugs.winehq.org/attachment.cgi?id=11023)
Proposed solution
Bug fix:
In Function MSVCRT_fputc from dlls/msvcrt/file.c, if there are no errors, the
same character that has been written should be returned, but the value should
be converted to an 'unsigned char' before will be returned. Otherwise e.g. if
input character = 0xffffffff, the returned value will not equal to 0xff, we
will
get EOF instead.
Small improvement:
In my opinion, the function MSVCRT_fputc flushes a buffer when get '\n' and it
is OK, but when the file is opened in binary mode this behaviour is unnecessary
and decrease efficiency.
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http://bugs.winehq.org/show_bug.cgi?id=14202
Summary: Double desktop directory entries if same name with other
upper and lower case
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan_500(a)web.de
Application I : FireStudios -> Game I
Application II: Firestudios -> Game II
Actually both games should be in the same directory, but they aren't. Windows
has no case sensitivity.
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http://bugs.winehq.org/show_bug.cgi?id=14641
Summary: OLE implementation improvement
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.dorin(a)free.fr
Created an attachment (id=15053)
--> (http://bugs.winehq.org/attachment.cgi?id=15053)
add default inprocess handler support
Out-of-process OLE component with a in-process handler are not managed. For
exemple, with Microsoft Office Powerpoint 2003, it is impossible to insert a
graph or an equation. An "server not found" error occurs.
I'm currently trying to implement this. I have good results for instance.
Object can be inserted and the corresponding server is launched. But it seems I
still have problem with datas transfert because the inserted object is blank
and no change are saved.
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http://bugs.winehq.org/show_bug.cgi?id=12037
Summary: custom font size in dialog
Product: Wine
Version: 0.9.32.
Platform: All
URL: http://www.auto-diagnostics.info/screenshots/en/bmwdiag/
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hinner.info
We are using dialog with custom font in our MFC application(s). Windows resize
this dialog to be a bit bigger, but wine does not - however font is correct.
Original screenshots are available at
http://www.auto-diagnostics.info/screenshots/en/bmwdiag/ ;attachment contains
image how does it look like under Wine. You will notice that buttons at bottom
of dialog are missing.
I can provide the application and resources file,mail me at hinner at secons
dot com.
Martin
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http://bugs.winehq.org/show_bug.cgi?id=13517
Summary: Forums breaking mailing lists
Product: WineHQ.org
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baloo(a)ursine.ca
*Forums don't remind users that they're posting to a mailing list (the forum
should).
*Forum break's email threads and fails to remind users to quote properly.
Forum should properly set References: or In-reply-to: headers and require
proper quoting.
These two problems make the mailing lists nearly unusable for experienced
users, and as a result, nearly useless for new users who end up getting more or
less wrong advice from vitamin and no experienced users. Please disable the
forums until these bugs are fixed.
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http://bugs.winehq.org/show_bug.cgi?id=13861
Summary: Use of stdio functions in wine programs
Product: Wine
Version: 1.0-rc4
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)mkarcher.dialup.fu-berlin.de
Winelib applications get linked to native libc (not msvcrt), and thus use
native stdio. This is a problem if these winelib applications are run from a
wineconsole (user backend), as native linux libc does not send the output to
stdio to wineserver, but to the terminal wineconsole was started from. This is,
in my oppinion, an undesired effect.
Following programs use printf(...), fprintf(stderr,...)
- uninstaller
- msiexec
- regsvr32
- net
- winepath
- winetest
- icinfo
- taskmgr (in dbgchnl.c)
- expand
- wordpad (one error message that should never appear)
Following programs print correctly to the console
- reg
- xcopy
- winedbg
- cmd
- regedit (surprise!)
Following programs have commented (or #if 0) out printf(...), which should
probably get deleted or converted to TRACE debug logs messages.
- progman
I tested behaviour of all listed programs. The big surprise was regedit, which
correctly outputs to the console despite of using printf. Probably this is some
build option (it uses the msvcrt headers, for example).
If one looks at two programs that get it right, reg and xcopy, one sees the
functions reg_printfW and XCOPY_wprintf respectively, that do approximately the
same thing: Print a string into a wide char buffer (fixed length in both
cases!), and then try WriteConsoleW, if that fails, WideCharToMultiByte and
WriteFile(GetStdHandler(STD_OUTPUT_HANDLE),..). This function would have to be
cut-and-pasted into the other 10 programs needing it. I don't think this is a
good idea. (WCMD_output_asis_len is also a close match)
If the programs are crosscompiled to Windows/msvcrt, output is OK for all of
them, because msvcrt's stdio is not based on unix/posix/K&R stdio, but on
WriteFile(...)
How to handle this issue?
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http://bugs.winehq.org/show_bug.cgi?id=14810
Summary: WinHttp needs to be implemented
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
WinHttp is currently just stubs, this functionality is likely used by a
reasonably large number of programs.
This particular problem is a show-stopper for the Command and Conquer Red Alert
3 Beta.
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http://bugs.winehq.org/show_bug.cgi?id=9578
Summary: Ability to disable Wine Networking
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tzembi(a)gmx.de
Concerning the mass of "phone-home" applications in windows, there should be a
possibility to disable the Wine networking to enhance Security.
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http://bugs.winehq.org/show_bug.cgi?id=9712
Summary: Registry HKEY_CURRENT_CONFIG support
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjk3(a)msstate.edu
Wine needs support for the Win9x HKEY_CURRENT_CONFIG registry section. This is
used by a variety of programs to get information about the running system.
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http://bugs.winehq.org/show_bug.cgi?id=11334
Summary: Digital Audio CD Playback
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d1m1(a)gmx.ch
I want wine to be able to play Audio CDs digitally if an app wants to play from
the Audio CD.
Some old games like Tomb Raider 2 play music from the CD, but if you don't have
earphones connected to your CD-ROM and you don't have an analog audio cable
between CDROM and Soundcard, you won't hear any music (or cutscene sound, which
are also audio tracks in Tomb Raider).
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http://bugs.winehq.org/show_bug.cgi?id=14857
Summary: Missing WinSqmIsOptedIn in ntdll crashes ICQ.exe
Product: Wine
Version: 1.1.2
Platform: All
URL: http://www.icq.com
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kai.mast(a)gmail.com
After importing the native ole32.dll to start the application "ICQ" i get a
crash caused by a missing implementation of WinSqmIsOptedIn() in ntdll (see
attachment).
This bug is resulting from this bug report:
http://bugs.winehq.org/show_bug.cgi?id=14854 (i hope it was correct to start
another report as this affects a different function)
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