http://bugs.winehq.org/show_bug.cgi?id=19378
Summary: Quicken 2008 registration displays garbled inoperative
HTML
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)skierpage.com
Created an attachment (id=22459)
--> (http://bugs.winehq.org/attachment.cgi?id=22459)
garbled Quicken Registration dialog
I installed Wine 1.01 on Kubuntu 9.04 amd-64 and installed Quicken 2008 from
CD-ROM. The installation failed in the online update.
I then installed wine-1.1.26 from the PPA http://wine.budgetdedicated.com/apt
I did not install any of the WineTricks mentioned on the AppDB
When I ran Quicken 2008, I got a prompt about going online to register. When I
followed that, the Quicken Registration dialog appeared, but apart from a
banner
"Welcome to Quicken registration..."
it was full of gibberish characters as if the encoding is wrong. I will attach
a screenshot.
As you can see, the status line of the dialog window contains
file://C:\windows\profiles\All Users\Applicataion
Data\Intuit\Quicken\INET\COMMON\PNF\REG\4A5E9E00.H
This file exists on my drive C: with slightly different capitalization at the
end -- Inet\Common\Pnf\Reg\4A5E9E00.HTM
I can open this file and it appears fine in my Linux Firefox browser and text
editor; not garbled at all, no UTF characters. It seems to hold the HTML for
all the stages of the registration process; in working Quicken you don't see
all of this HTML at once.
This bug sounds like what SpinDr describes in comment 9 of bug 14672. I am
reporting a separate bug because that bug is "I am not presented with the box".
I get the box, but it's garbled.
I'm happy to attempt to debug this further; alas my log with WINEDEBUG=+relay
filled my disk and I had to remove it, and now I don't know how to get back to
the registration dialog because I used the trick of Shift+Ctrl "One Step
Update" to turn off registration!
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http://bugs.winehq.org/show_bug.cgi?id=18999
Summary: Game created with RPG MAKER : some keys are pressed by
the computer when playing.
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: generalzarmakuizz(a)hotmail.fr
When playing a game made by RPG MAKER XP, sometimes it looks like some
directional keys are automatically pressed (as if the computer press the key).
For example you don't press any key, and the hero goes left. If the hero goes
left and you press right, the hero don't move left or right.
When you have a choice to do, sometimes the cursor will travel into the
different choices even if you don't press any key.
If you run the game with the console (wine Game.exe), the bug is weaker.
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http://bugs.winehq.org/show_bug.cgi?id=15662
Summary: Jackd crash (winecfg)
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: incredible.angst(a)gmail.com
Created an attachment (id=16726)
--> (http://bugs.winehq.org/attachment.cgi?id=16726)
Backtrace (crash of winecfg while trying to test jack sound output)
Wine crashed while trying to test jackd sound output in winecfg (ALSA and OSS
just doesn't work).
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http://bugs.winehq.org/show_bug.cgi?id=18256
Summary: Quicktime 2 Unimplemented function
olesvr32.dll.OleRevokeServer on exit
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.oldversion.com/download/quicktime212.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20781)
--> (http://bugs.winehq.org/attachment.cgi?id=20781)
wine-1.1.20-36-gdc31d87 console output
When closing Quicktime 2's PLAYER32.EXE, there is an unhandled exception in
olesvr32.
wine: Call from 0x7b844463 to unimplemented function
olesvr32.dll.OleRevokeServer, aborting
Quicktime 2.1.2.59
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http://bugs.winehq.org/show_bug.cgi?id=15224
Summary: Remove the "Clone This Bug" link from the bug page
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)codeweavers.com
"Related actions -> Clone This Bug" is confusing. Creating bug clones
should be discouraged in Wine bugzilla. Have a look at the bug 15211
as an example.
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http://bugs.winehq.org/show_bug.cgi?id=19499
Summary: Halo CE's built-in chat does not work.
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
When you're playing you usually press "T" or "H" to get a one-line chat prompt.
Problem is that you can't see what you're typing. Neither what others say.
I'll play with a friend to ask if he can see what I send (I'll just type
something and then press enter to send the message), as I think it's just a
problem with the text drawing.
This text is the only with a font one in pure white color, maybe it's related
to it or some missing font?.
What could I do to help debugging this?.
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http://bugs.winehq.org/show_bug.cgi?id=17051
Summary: finepix_5.4.10E
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabona(a)freestart.hu
I've got an ubuntu 8.04.
when I used wine 1.0 the finepixviewer 5.4.10E runs without error.
when I upgraded to wine 1.1.13, this software cannot run.
the installation is OK, but the software cannot run, just exiting.
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http://bugs.winehq.org/show_bug.cgi?id=17293
Summary: wine from version 1.1.7 to 1.1.12 no longer uses winecfg
advanced settings for drive mapping
Product: Wine
Version: 1.1.7
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinrs(a)softhome.net
After running winecfg Drives->Show Advanced to set drive Type, wine versions
from 1.1.7 no longer uses this information to find the drive type. This is
confirmed by tracing through wine debug.
For example, run winecfg, choose Drives tab, Add.., D: drive, Show Advanced,
Path:/some-normal-directory-path, Type: CD-ROM
The D: drive is not detected as CD-ROM but rather as a normal disk.
Also confirmed with Type: Local using a path that is a bind mount point (not
even a network mount), and it detects as remote drive rather than local drive.
This is confirmed from version 1.1.7 to 1.1.12 (not sure after that).
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http://bugs.winehq.org/show_bug.cgi?id=14761
Summary: Wine does not support DRM content
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starmatz71(a)yahoo.de
Guild Wars supports on windows DRM content, which can be purchased through
www.directsong.com
So I have purchased it but it does not work in an Linuxenvironment or in wine,
because of the lack of supporting Digital Rights Management inside wma-files.
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http://bugs.winehq.org/show_bug.cgi?id=17582
Summary: Version/install test crashes on OpenSolaris
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://test.winehq.org/data/0d7bec3578e02e1f551813e86100
b59e36aec542/wine_ae-opensolaris/version:install.html
OS/Version: SunOS
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19739)
--> (http://bugs.winehq.org/attachment.cgi?id=19739)
+relay,+seh,+tid,+ver
austin@opensolaris:~/wine-git/dlls/version/tests$ make install.ok
../../../tools/runtest -q -P wine -M version.dll -T ../../.. -p
version_test.exe.so install.c && touch install.ok
wine: Unhandled page fault on read access to 0x00000000 at address fed13d80
(thread 0009), starting debugger...
Can't attach process 0008: error 6
make: *** [install.ok] Error 5
+relay,+seh,+tid,+ver attached
I debugged it a bit...something in these tests go haywire:
static void test_install_file(void)
...
/* testing Invalid Parameters */
memset(tmpname,0,sizeof(tmpname));
rc = VerInstallFileA(0x0, NULL, NULL, NULL, NULL, NULL, tmpname, &size);
ok (rc == 0x10000 && tmpname[0]==0," expected return 0x10000 and no
tempname, got %08x/\'%s\'\n",rc,tmpname);
memset(tmpname,0,sizeof(tmpname));
size = MAX_PATH;
rc = VerInstallFileA(0x0, szSrcFileName, NULL, NULL, NULL, NULL, tmpname,
&size);
ok (rc == 0x10000 && tmpname[0]==0," expected return 0x10000 and no
tempname, got %08x/\'%s\'\n",rc,tmpname);
memset(tmpname,0,sizeof(tmpname));
size = MAX_PATH;
rc = VerInstallFileA(0x0, szSrcFileName, szDestFileName, NULL, NULL, NULL,
tmpname, &size);
ok (rc == 0x10000 && tmpname[0]==0," expected return 0x10000 and no
tempname, got %08x/\'%s\'\n",rc,tmpname);
Commenting those out with #if 0, #endif allows the test to pass.
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http://bugs.winehq.org/show_bug.cgi?id=14271
Summary: Inital size of scroll bar "thumb" incorrect
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrmikejj(a)gmail.com
The "thumb" in the scroll bar's of DC++ (version 0.706 and 0.707) Notepad Frame
can initially start the wrong size, but moving it makes it turn to the correct
size.
To replicate this, open up DC++ in wine. Open the Notepad Frame. Put in about
7 vertical scrolls worth of text. Close the Notepad. Re-open.
After re-opening the notepad frame, the "thumb" is tiny, after scrolling it
changes to the correct size.
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http://bugs.winehq.org/show_bug.cgi?id=15759
Summary: CHL Network application fails to start with executable
in Z:\ path
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.niftytv.com/clients/CHL_Network_.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With 1.1.7, when attempting to start the application, a cryptic dialog box
displays with the message, "Failed to ensure dir exists: \desktop",
irrespective of the location of the executable in what would be the Z:\ Windows
drive. If moved to ~/.wine/drive_c (C:\), the application is able to start,
although it requires Windows Media Player 9. No relevant terminal output was
noted.
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http://bugs.winehq.org/show_bug.cgi?id=17857
Summary: Gothic 3 works in no OffscreenRenderingMode
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=20130)
--> (http://bugs.winehq.org/attachment.cgi?id=20130)
issues without OffscreenRenderingMode set
Hello,
I am trying to run Gothic 3 1.7 on wine-1.1.17 using Ubuntu 8.10 (amd64).
My video card is: NVIDIA Quadro NVS 140M
Nvidia driver version: 180.29
I tried multiple OffscreenRenderingMode settings but all have graphic issues.
I will attach a screenshot of each.
The first screenshot shows the issues that occur when no OffscreenRenderingMode
has been set in the registry.
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http://bugs.winehq.org/show_bug.cgi?id=15610
Summary: When compiling with CFLAGS="-Werror", sys/asoundlib.h is
unusable
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CFLAGS="-Werror" CC="ccache gcc" ./configure --verbose
checking sys/asoundlib.h usability... no
checking sys/asoundlib.h presence... yes
configure: WARNING: sys/asoundlib.h: present but cannot be compiled
configure: WARNING: sys/asoundlib.h: check for missing prerequisite
headers?
configure: WARNING: sys/asoundlib.h: see the Autoconf documentation
configure: WARNING: sys/asoundlib.h: section "Present But Cannot Be
Compiled"
configure: WARNING: sys/asoundlib.h: proceeding with the preprocessor's result
configure: WARNING: sys/asoundlib.h: in the future, the compiler will take
precedence
configure: WARNING: ## ------------------------------------ ##
configure: WARNING: ## Report this to wine-devel(a)winehq.org ##
configure: WARNING: ## ------------------------------------ ##
Works fine without -Werror though.
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http://bugs.winehq.org/show_bug.cgi?id=9717
Summary: Gothic 3 -
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://www.gothic3.com/index.php?do=09709911610511111006
1109101100105097
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Created an attachment (id=8141)
--> (http://bugs.winehq.org/attachment.cgi?id=8141)
Graficissue Gothic 3
There is a black "shadow" of the landscape mirrored along the middle of the
screen.
My System:
Fedora 7 x86_64, Nvidia 8800GTS, Proprietary drivers 100.14.11
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http://bugs.winehq.org/show_bug.cgi?id=9742
Summary: EngineSite segfaults (Segmentation fault)
Product: Wine
Version: unspecified
Platform: PC
URL: http://luckasoft.com/download/perle_le.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: regression
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
A user reported trouble with this app in this thread:
http://groups.google.nl/group/comp.emulators.ms-windows.wine/browse_thread/…
I tried it , and it just segfaults after the splash screen. However , in
wine-0.9.2 it gets nicely beyond the spash screen, and seems to start fine.
I'll put some more info into this bug later on
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http://bugs.winehq.org/show_bug.cgi?id=19518
Summary: packet tracer 5.2 error on solaris
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edgar_trania(a)yahoo.com
Created an attachment (id=22713)
--> (http://bugs.winehq.org/attachment.cgi?id=22713)
log
error patket tracer could not start see attached for logs
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http://bugs.winehq.org/show_bug.cgi?id=15874
Summary: Dead Space doesn't start
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Dead Space game doesn't start in Wine. It gracefully quits with a message box
saying "Your graphics card doesn't meet the minimum requirements of Dead Space
TM". The game doesn't work in Windows 2000 or Windows XP mode, even if DirectX
9 is installed through winetricks script.
My WINE version:
wine-1.1.7-126-gf34f9ba
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http://bugs.winehq.org/show_bug.cgi?id=14212
Summary: Winuae freeze as soon as you hit a key after starting
the emulation.
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.winuae.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lorefice2(a)libero.it
The emulator works quite well,but when hitting a key, the emulation hard
freezes (you need ctrl-c to exit), and fps goes to 0.
Tried on 32bit and 64bit.
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http://bugs.winehq.org/show_bug.cgi?id=14932
Summary: Spore Prototype CityMaze: Rendering issue
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.spore.com/static/war/images/community/prototy
pes/CityMaze.zip
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfenn(a)gmail.com
There is some kind of rendering issue with the CityMaze prototype where the
screen will continuously flicker and shake vertically.
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http://bugs.winehq.org/show_bug.cgi?id=16977
Summary: Enable Multisampling again
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Multisampling was disabled because of driver bugs, but nvidia released a stable
driver (180.22) where the issue has been fixed. So it should enabled again for
users who have this driver installed.
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http://bugs.winehq.org/show_bug.cgi?id=17030
Summary: uTorrent 1.8.1 final crashes when deleting files
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crapforacc(a)gmail.com
utorrent 1.8.1 final crashes with an " uTorrent has crashed. A crash dump as
been saved as: ..."
http://i44.tinypic.com/8wf41g.jpg
This error occures when you delete a file from shell that you downloaded with
utorrent. But without deleting the torrentfile inside of uTorrent. Now you
choose to delete torrentfile + data (but the data doesn't exist anymore) inside
of utorrent and uTorrent will crash.
http://download.utorrent.com/1.8.1/utorrent.exe
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http://bugs.winehq.org/show_bug.cgi?id=18586
Summary: Cannot build wine-1.1.22 on OpenSolaris snv_112 with
GNU ld
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ylitvinenko(a)slb.com
Errors when building:
gcc -c -I../../../wine-1.1.22/dlls/acledit -I. -I../../../wine-1.1.22/include
-I../../include -D__WINESRC__ -D
_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wtype-limits -W
pointer-arith -march=pentium-m -mtune=pentium-m -o main.o
../../../wine-1.1.22/dlls/acledit/main.c
../../tools/winegcc/winegcc -B../../tools/winebuild -shared
../../../wine-1.1.22/dlls/acledit/acledit.spec m
ain.o -o acledit.dll.so -lkernel32 ../../libs/port/libwine_port.a
-lsocket -lnsl
Archive member included because of file (symbol)
../../dlls/winecrt0/libwinecrt0.a(dll_entry.o)
acledit.dll-Phx6qc.spec.o (__wine_spec_dll_entry)
../../dlls/winecrt0/libwinecrt0.a(init.o)
../../dlls/winecrt0/libwinecrt0.a(dll_entry.o)
(__wine_spec_init_state)
../../dlls/winecrt0/libwinecrt0.a(stub.o)
acledit.dll-Phx6qc.spec.o
(__wine_spec_unimplemented_stubacledit.dll-LoJFfh.map:3:
undefined symbol `A0x1000' referenced in expression
collect2: ld returned 1 exit status
I think this error because of winegcc creates linker's map files that GNU ld
doesn't understand.
The file tools/winegcc/winegcc.c contains line
create_file( mapfile, 0644, "text = A%s;\ndata = A%s;\n", align, align );
that produces this "undefined symbol A0x1000"
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