http://bugs.winehq.org/show_bug.cgi?id=17497
Summary: Xfire crashes with latest version (1.104)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nwarrenfl(a)gmail.com
Xfire was running fine, but since version 1.104 it doesn't work anymore!
The Wine output shows no error or important message, so it is not really
relevant. But Xfire shows a window to send a bug report, and it seems to be
this error: C0000005. This is an access violation error.
As i would like to see this fixed, you can ask me to make other logs with other
Wine debug channels and i hope devs will find a solution! :D
I've attached the Wine output and the Xfire log.
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http://bugs.winehq.org/show_bug.cgi?id=15069
Summary: Delphi 5 app won't minimize and extra caption bar shows
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgr(a)arcelectronicsinc.com
Delphi 5 app won't minimize
8d77c375b27adc490d24d7593769f4e149d4102c is first bad commit
commit 8d77c375b27adc490d24d7593769f4e149d4102c
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jul 31 12:08:38 2008 +0200
winex11: Send WM_SYSCOMMAND instead of calling ShowWindow directly to
minimize/restore a window.
Ubuntu 7.10 32 bit
The current HEAD still is affected.
Also when switching desktop pages to a different page the app's moves to the
new page and then most of the time stays on that page. It also now has second
window top status bar only partially is covered by the app's window. This bar
has an icon on the left caption which is the exe's base name in the center and
the X icon on the right. Closing either closes both.
One of my Delphi 3 based app's minimizes but changing pages has the very narrow
status bar move to the new page. These caption bars show int the pager preview.
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http://bugs.winehq.org/show_bug.cgi?id=12863
Summary: Resizing a window does not change internal graphics
drawn
Product: Wine
Version: 0.9.60
Platform: PC-x86-64
URL: http://prdownloads.sourceforge.net/yabause/yabause-
0.9.4-win.zip?download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james.jrp015(a)gmail.com
I think that this may be a regression from 0.9.58, but I haven't had time to
verify that.
When you run a game, resizing the window will not change the rendered graphics
inside. Instead the rendered graphics remain the same size in the bottom left
of the window.
This may be related to Bug# 12862
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http://bugs.winehq.org/show_bug.cgi?id=18849
Summary: PuTTY never times out when given an invalid server
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.chiark.greenend.org.uk/~sgtatham/putty/down
load.html
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Testing various stuff with putty for appinstall, I found PuTTY never times out.
Very easy to test:
$ wget http://the.earth.li/~sgtatham/putty/latest/x86/putty.exe
$ wine putty.exe www.google.com
On windows, times out after about 45-60 seconds (doesn't seem to be a hardcoded
value, though). On wine, let it run for 5 minutes and no timeout.
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http://bugs.winehq.org/show_bug.cgi?id=18602
Summary: IZArc v4.0 beta 1 installation crashes with exception
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
URL: http://www.izarc.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eluminex(a)gmail.com
Created an attachment (id=21283)
--> (http://bugs.winehq.org/attachment.cgi?id=21283)
Log of the wine output
When trying to install IZArc the installer crashes with an exception. The
program installs fine afterwards so I guess this is a minor bug but it's a
crash nonetheless.
Running on Kubuntu 9.04 x64.
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http://bugs.winehq.org/show_bug.cgi?id=17593
Summary: Starcraft Willin't make games on battle.net
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Lukeprenger1(a)yahoo.com
Starcraft: Broodwar with current patch (1.16.1) and wine version 1.1.16 dosen't
make games it says latency is to high when people try to join but on a windows
computer on the same network it makes games.
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http://bugs.winehq.org/show_bug.cgi?id=16572
Summary: Kernel32 crashing on msvcirt.dll call...
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dasnyderx(a)yahoo.com
Created an attachment (id=18076)
--> (http://bugs.winehq.org/attachment.cgi?id=18076)
kernel32 crash and backtrace
When attempting to open an Intercon Accessible FormNet VisualFill (v3.0.3.724)
[register to download at
http://www.gsa.gov/Portal/gsa/ep/contentView.do?bodyOnly=true&contentType=G…]
form, got a kernel32 crash (see attached back trace).
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http://bugs.winehq.org/show_bug.cgi?id=16539
Summary: Sanity: Aiken's Artifact demo menu is not drawn properly
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://cdn.gamezone.com/pub/gamezone/12/7/20/SanityDemoS
etup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=18004)
--> (http://bugs.winehq.org/attachment.cgi?id=18004)
Sanity: Aiken's Artifact demo on Wine
With today's Git (wine-1.1.10-372-g704f9ea), when starting the game with any
quality setting, the main menu that is drawn contains some texture artifacts
and distortions which are not noticed on Windows. Comparative screenshots are
attached.
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http://bugs.winehq.org/show_bug.cgi?id=16508
Summary: Macromedia Fireworks 8 trial sliders do not work
properly
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.megaupload.com/?d=91PXTDPF
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With today's Git (wine-1.1.10-267-g78798e3), the slider controls in Macromedia
Fireworks 8 do not work in a particular circumstance. The sliders can be
interacted with in two ways:
1. Holding down the slider arrow button, dragging the mouse up or down on the
slider to move the slider cursor around, then releasing the mouse to close the
slider.
2. Clicking once on the slider arrow button, then dragging the slider cursor to
move it around. The slider window only disappears when there is a click event
outside the slider window or the Fireworks window loses focus.
On Wine, the second option does not work properly. Clicking once on the slider
arrow, dragging the slider around, then clicking on an area outside the slider
does not dismiss the slider. The Fireworks window has to lose focus for the
window to disappear, which is an annoyance.
To reproduce:
1. Start Fireworks 8 and select the Create New Fireworks File option in the
main window and accept the default setting.
2. Select the Text tool, either by pressing the T key or selecting the A icon
under the Vector toolbar on the left hand side.
3. In the Properties window at the bottom of the window, there are several
slider controls that can be used to reproduce the problem which are denoted by
a button with a down arrow. Clicking once on the arrow then clicking outside
the slider window is sufficient to reproduce the problem, as the slider window
does not disappear as it would on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=16480
Summary: shlfolder tests fail when the unix namespace is disabled
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
dlls/shell32/shfldr_unixfs.c contains instructions for disabling the Unix
namespace. If it is disabled, we use shfldr_fs.c instead, and that fails some
of the tests:
shlfolder.c:462: Test failed: SetNameOf succeeded! hr = 80004005
shlfolder.c:1340: Test failed: Alignment byte, where there shouldn't be!
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http://bugs.winehq.org/show_bug.cgi?id=16437
Summary: installing spss 17 makes other apps fail to find
MSVCR80?
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://spss.com
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After applying the patch in bug 14930, the app installs.
However, running many of its executables (e.g. statistics.exe) fails with
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT"
err:module:import_dll Library MSVCR80.dll (which is needed by L"C:\\Program
Files\\SPSSInc\\Statistics17\\statistics.exe") not found
err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program
Files\\SPSSInc\\Statistics17\\statistics.exe") not found
err:module:import_dll Library MFC80U.DLL (which is needed by L"C:\\Program
Files\\SPSSInc\\Statistics17\\statistics.exe") not found
even if you did 'winetricks vcrun2005 vcrun2005sp1 wsh56'
before install.
Here's the funny bit: if you copy one of these executables
(say, echoid.exe) out of .wine, blow away .wine, and do
winetricks vcrun2005sp1
it runs. But if you then install the app, that copy of echoid.exe
in your home directory no longer runs. So something about
the installer is damaging the vcrun2005sp1 installation?!
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http://bugs.winehq.org/show_bug.cgi?id=16435
Summary: spss 17 "SPSSWinWrapIDE.exe" aborts with
ITypeInfo_fnInvoke error
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://spss.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
~/.wine/drive_c/Program Files/SPSSInc/Statistics17$ ~/wine-git/wine
SPSSWinWrapIDE.exe
needs 'winetricks vc6run'. Then it fails with
err:ole:ITypeInfo_fnInvoke failed to convert param 0 to VT_I2 from VT_BSTR
You can work around this with 'winetricks vcrun6' and then overriding
oleaut32 to native.
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http://bugs.winehq.org/show_bug.cgi?id=15953
Summary: Firefox: drag (and drop) doesn't work at all
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
URL: http://www.getfirefox.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Dragging and dropping images or text shows a slashed O cursor instead of the
text/image with some transparency effect like under Windows. This gets spammed
in console:
fixme:shell:IDropTargetHelper_fnDragOver (0x15ad80)->(0x33e50c 0x80000007)
fixme:shell:IDropTargetHelper_fnDragOver (0x15ad80)->(0x33e50c 0x80000007)
...
Dragging the object outside of the window results in this message:
fixme:shell:IDropTargetHelper_fnDragLeave (0x153968)->()
fixme:shell:IDropTargetHelper_fnQueryInterface -- Interface: E_NOINTERFACE
or for tabs:
fixme:shell:IDropTargetHelper_fnDrop (0x15ad80)->(0xe0acc0 0x33e4d0 0x00000002)
Dragging tabs seems to work, but no graphic effect either and the same stuff
gets spammed.
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http://bugs.winehq.org/show_bug.cgi?id=15754
Summary: ripp it's installer is hidden, z - order issue
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.ripp-it.com/down/download.php?nom=rippit&site=3
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16853)
--> (http://bugs.winehq.org/attachment.cgi?id=16853)
+x11drv,+win
Looks like bug 3997 might have an ugly cousin. Trying to test bug 4571, the
installer prompt is hidden. Works fine in virtual desktop.
Nothing useful in the terminal. +win,+x11drv attached
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http://bugs.winehq.org/show_bug.cgi?id=15732
Summary: BPM Studio crashes when playing a sound
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://www.bpmstudio.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I looked into this app because it was mentioned today in:
http://www.linuxquestions.org/questions/linux-software-2/what-programs-woul…
It installed fine, although it couldn't install its kernel driver:
fixme:setupapi:SetupDiGetINFClassA "C:\\Program Files\\AlcaTech\\BPM-Studio
Demo\\\\Drivers\\Kernel\\mmrtkrnl.inf" 0x7d9688b8 0x7d968898 32 (nil)
The app also seems to run ok. The main hitch seems to be a dialog
that comes up on first run saying "Searching..." which takes forever;
fortunately, you can cancel that.
The first thing I tried to do was play a .wav file. That crashed
with an uninformative backtrace. Happily, turning on +relay,+seh
caused it to magically give a much more readable backtrace:
0030:Call user32.GetCapture() ret=041b77d8
0035:Ret KERNEL32.UnhandledExceptionFilter() retval=00000000 ret=7efc66ea
trace:seh:call_stack_handlers handler at 0x7efc66a0 returned 1
0030:Ret user32.GetCapture() retval=000500c2 ret=041b77d8
0030:Call user32.ClientToScreen(000500c2,0032ed34) ret=041b93e9
0030:Ret user32.ClientToScreen() retval=00000001 ret=041b93e9
0030:Call user32.WindowFromPoint(000001b8,000000ca) ret=041b4a14
Unhandled exception: divide by zero in 32-bit code (0x7dbf7f33).
Backtrace:
=>1 DSOUND_MixInBuffer+0x63(dsb=0x1bf53b8, writepos=0, fraglen=?)
[dlls/dsound/mixer.c:518] in dsound
2 DSOUND_timer+0x11da(timerID=2, msg=0, dwUser=21848736, dw1=0, dw2=0)
[dlls/dsound/mixer.c:644] in dsound
3 TIME_MMSysTimeThread+0x315(arg=(nil)) [dlls/winmm/time.c:181] in winmm
...
0x7dbf7f33 DSOUND_MixInBuffer+0x63 [dlls/dsound/mixer.c:518] in dsound: idivl
%ecx,%eax
518 if (len % dsb->device->pwfx->nBlockAlign) {
I'll attach the .wav file in question, just in case. I doubt it matters much.
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http://bugs.winehq.org/show_bug.cgi?id=14694
Summary: Grandia2: Selected mode is not supported by the video
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eunbolt(a)gmail.com
Created an attachment (id=15177)
--> (http://bugs.winehq.org/attachment.cgi?id=15177)
Terminal output
Just try and run Grandia2 in any video mode.
there is no demo
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http://bugs.winehq.org/show_bug.cgi?id=14287
Summary: Windows Live Installer does not start
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spreetec(a)gmx.net
the installer does not come up : fixme:advapi:CheckTokenMembership ((nil)
0x12550f8 0x33fddc) stub!
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http://bugs.winehq.org/show_bug.cgi?id=12025
Summary: Objects in Alien Shooter 2 demo and Nvidia legacy driver
aren't drawn
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karaluh(a)karaluh.pl
There are no player/item/vehicle/enemy models drawn on Nvidia legacy drivers.
See also comments in bug:
http://bugs.winehq.org/show_bug.cgi?id=9463
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http://bugs.winehq.org/show_bug.cgi?id=11614
Summary: Adobe Premiere Pro 2 tryout installer fails on first run
Product: Wine
Version: 0.9.55.
Platform: Other
URL: http://download.adobe.com/pub/adobe/premiere/win/2.x/Pre
mierePro2_0_Tryout.zip
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
You have to run this on a machine with SSE2 instructions,
or the app will simply abort with a dialog saying they're required.
You also have to set the windows version to 2003.
The installer fails on the first run. Rerunning it seems to
let it succeed. Looking at the log of the first run, I see
0038:Call advapi32.RegQueryValueExA(00000140,1003c014
"EPIC_SERIAL",00000000,7cd8df64,00dc2298,7cd8df60) ret=1002192b
0038:Ret advapi32.RegQueryValueExA() retval=00000002 ret=1002192b
...
0038:Call msi.MsiRecordSetStringA(00000003,00000000,00dc06a0 "(Adobe) Unable to
get serial number ") ret=100182ec
...
err:msi:ITERATE_Actions Execution halted, action L"RegisterForAUM40" returned
1603
...
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
(fwiw, EPIC_SERIAL is mentioned elsewhere, e.g.
http://reymendoza.blogspot.com/2006/08/portable-photoshop-cs2-26mb.html)
I don't quite get what's going on, but it's quite repeatable.
This is with today's git, wine-0.9.55-gfd67f32
A full log is 200MB compressed with gzip.
The interesting bit is only 7MB uncompressed, 200KB compressed with rzip,
so I'll attach that.
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http://bugs.winehq.org/show_bug.cgi?id=9830
Summary: Crash when closing Titan Poker application
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: romain.failliot(a)gmail.com
Created an attachment (id=8291)
--> (http://bugs.winehq.org/attachment.cgi?id=8291)
Titan's quest crash window
To reproduce it, you just have to launch Titan Poker and close it.
I join the crash window (I'd presume it's more the fault of a Titan's
developper, but I'm not sure they'd do anything for the Linux platform)
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http://bugs.winehq.org/show_bug.cgi?id=17741
Summary: Silent Hill 2: wrong blood color
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
In silent hill 2 I never got the right blood color in response to my own
selection. Using the option window i select different colors, getting these
strange results:
Choosing "Normal" color I get cyan blood.
Choosing "Green" color I get magenta blood.
Choosing "Purple" color I get green blood.
Choosing "Black" color I get white blood.
(i translated color names, my game is set to italian language)
My hardware is a matrox G550, 32MB.
Does anyone get the same?
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http://bugs.winehq.org/show_bug.cgi?id=17056
Summary: Team Fortress 2 launched from within steam loads, but
crashes when launching any map
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zacharyjwelch(a)gmail.com
fully updated: Linux hostname 2.6.27-9-generic #1 SMP Thu Nov 20 21:57:00 UTC
2008 i686 GNU/Linux
Downloaded latest version of Steam YESTERDAY (1/19/09) from
www.steampowered.com and used it to download and update the latest release of
TF2 from my orangebox purchase.
The game launches from steam properly (after some tweaking) and i can see all
the main menu options, click and do.
However, when i "find servers" and choose a server to connect to, after I get
the familiar loading screen as all content is downloaded locally for the
server, it gets about 2/3 done loading and crashes. (TF2 not steam) with a pop
up error window saying:
Engine Error
CAudioSourceMemWave (****\***********.wav); GetDataPointer() failed.
where *\*.wav is any random directory and _.wav depending on which map is
trying to load. I tried it about 6 times and each time it was a different file
in a different location. The files are present in those locations however.
Also, after clicking "OK" on the error, clicking on my gnome system bar makes
it disappear, flash, both or crash the PC. depends how he gods of wine feel
that day.
I was unable to "Disable audio" in any manor that solved this.
I did add the following "registry" entires after the initial install per the
following thread:
http://ubuntuforums.org/showthread.php?t=587780
and I reduced all the graphical options to minimum per suggestions in
debugging. This looks very much like a sound issue, so here's my sound config:
$sudo lspci|grep audio
05:06.0 Multimedia audio controller: Creative Labs SB Audigy (rev 04)
In my wineconf I have ALSA and OSS active and seem to have no other problem
with other applications (have WoW, Digsby, Ventrilo installed currently) except
some mic issues with vent.
Since steam is loaded from an icon in my wine menu that I added there is no
command window ouput. And at the moment I cant do anything else because my PC
is crashing as a result of all this....(which is why I chose "critical" status)
To be continued....
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http://bugs.winehq.org/show_bug.cgi?id=16442
Summary: AppDB new design: Top 10s look ugly until hovered (ff3)
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Created an attachment (id=17786)
--> (http://bugs.winehq.org/attachment.cgi?id=17786)
Screenshot
See attachment. Bottom part has already been hovered, top part hasn't been
hovered yet. Cleared cache, 100% reproducible.
Build identifier: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.0.4)
Gecko/2008112309 Iceweasel/3.0.4 (Debian-3.0.4-1)
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http://bugs.winehq.org/show_bug.cgi?id=13667
Summary: Panel shows on fullscreen counterstrike 1.6 (steam)
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kane_wilson(a)hotmail.com
CC: julliard(a)winehq.org
After wine-0.9.60 xfce-panel and gnome panel show when running counterstrike in
fullscreen mode.
If i press alt+f11 when in the game it hides the panels.
I followed the wiki to do a regression test and this is the result
9727aa812389e73ef63e6fbe1c51d8adfb90518a is first bad commit
commit 9727aa812389e73ef63e6fbe1c51d8adfb90518a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Apr 21 20:32:22 2008 +0200
winex11: Use SetWindowPos to invalidate DCEs when changing the pixel
format.
:040000 040000 78439acde50b6230bc36369b6b1801fc4d3abee2
67455d0f71df4152991cc01b5af682c34ef1c955 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=19135
Summary: Crash on Fallout3 G.E.C.K. after previous crash
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
The Prev' crash was when duplication a cell and having a crash, sadly I didn't
log it (if you know where logs are - tell me, because I've got no idea).
The application came up with 2 alert boxes whether or not to exit the
application I said No to both, then I had an error.
Attached full log (from running: env WINEPREFIX="/home/mark/.wine" wine
"Y:\.PlayOnLinux\wineprefix\Fallout3\drive_c\Program Files\Bethesda
Softworks\Fallout 3\GECK.exe" 2> /home/mark/Desktop/fallout3GECK.log)
All this happened in < 10 seconds.
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