http://bugs.winehq.org/show_bug.cgi?id=19360
Summary: Medieval 2: Total War loading screens turn black when
progress bar moves
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=22427)
--> (http://bugs.winehq.org/attachment.cgi?id=22427)
Console output from Medieval 2: Total War Demo
See the summary - the loading screen background appears but as soon as the
progress bar begins to animate, it vanishes.
I've attached a log generated from the demo (both the demo and actual game
suffer this) which might contain useful output.
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http://bugs.winehq.org/show_bug.cgi?id=19253
Summary: broken parameterization of error messages using %1
Product: Wine
Version: 1.1.25
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
LANG=C wine foo.txt
wine: could not load L"Z:\\...\\xyz.zip": Bad EXE format for
LANG=de_DE.UTF-8 wine foo.txt
wine: could not load L"Z:\\...\\Makefile.in": Fehlerhaftes EXE-Format f?r
Actually, there are 2 bugs:
A) "für(for)" The Umlaut is not printed or converted correctly in the UNIX
terminal.
Likely a missing ACP/UNIX_CP conversion at some point.
B) The text refers to an argument that is not displayed
dlls/kernel32/nls/winerr_*.mc contains
MessageId=193
SymbolicName=ERROR_BAD_EXE_FORMAT
Language=ENU
Bad EXE format for %1
There are some more messages with 1 or even %2 parameters.
How does the function which throws out error messages know that some take an
argument (%1) and others don't?
Where would it receive those arguments?
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http://bugs.winehq.org/show_bug.cgi?id=19110
Summary: Top of text font is cut off in game
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=22070)
--> (http://bugs.winehq.org/attachment.cgi?id=22070)
Screenshot showing font being cut off in Medieval 2
I've added an attachment - as you can see, the top of the text font is cut off
throughout the game. This can also be found on tooltips and menu screens. Any
larger display fonts (such as headings) display fine.
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http://bugs.winehq.org/show_bug.cgi?id=18069
Summary: Oblivion unplayable on 1.1.19
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: btthalion+wine(a)gmail.com
Oblivion has become unplayable as of 1.1.19 due to very very frequent crashes.
I have a save point that reliably crashes right after it finishes loading,
which is likely when it is attempting to render the scene. I have determined
that the broken behavior started as of commit
a932fdcb2fc51528f7e3e24c52e017025339da28, although it seems unlikely that this
commit is directly related in my uneducated estimation.
I am running on Ubuntu 8.10 64bit and am using an Nvidia Geforce GTX 280 with
Nvidia driver version 180.
I have attached the backtrace reported in the logs, and can provide any further
logs given instructions on how to do so.
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http://bugs.winehq.org/show_bug.cgi?id=17926
Summary: Wrong Return key handling in file dialog
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
Start wine notepad then call the open dialog browser.
The file list doesn't go inside a directory when RETURN key is pressed on a
directory; it only does a refresh of the list or, in some cases, it goes in the
wrong directory!!
Double click with mouse is not affected by the problem.
Also Backspace seems to work correctly.
The dialog (tested in other application it has the same behaviour) so is not
usable without mouse!
Ubuntu 8.04-Wine 1.1.18
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http://bugs.winehq.org/show_bug.cgi?id=17919
Summary: [?Regression] Oblivion: The game scene is not visible
with WINE-1.1.18
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xiao-feng.guan(a)amd.com
The game Oblivion can successfully starts. However, when entering into the game
scene, only the menu & status bar are visible. The major scene is black.
This is observed both on NV and AMD's graphic card. (NV FX4600, AMD V8700)
The Linux distribution is Ubuntu 8.10. Driver is the latest NV/AMD official
release version.
It doesn't happen on WINE 1.0.1 but on the developing version 1.1.18. It could
be a regression.
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http://bugs.winehq.org/show_bug.cgi?id=17707
Summary: wine crashes when trying to run Medieval II
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dinth(a)wikipasy.pl
My system:
- Archlinux
- Catalyst 9.2 from AUR
- both bin32-wine 1.1.15 from AUR _and_ bin32-wine-opensuse 1.1.16 from AUR
When im trying to run Medieval II 1.3 (with nocd as in appdb) from standard
bin32-wine 1.1.15 i get:
/usr/bin/wine: line 4: 11474 Naruszenie ochrony pamieci (eng. memory protection
violation?) LD_LIBRARY_PATH="/opt/usr/lib:/opt/lib32/lib:$LD_LIBRARY_PATH"
linux32 /opt/wine/bin/wine "$@"
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http://bugs.winehq.org/show_bug.cgi?id=16543
Summary: PopCap: FATAL ERROR: Invalid command line parameter
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=13115
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=18008)
--> (http://bugs.winehq.org/attachment.cgi?id=18008)
Screenshot
This is an odd one.
Some PopCap games will not load (see the screenshot).
The .exe file to start the games extracts another .exe usually named
popcapgame1.exe. The original .exe should load the second, but a FATAL ERROR
occurs and exits.
Running popcapgame1.exe directly works fine.
This worked fine for me under Ubuntu Hardy, currently running Ubuntu Intrepid
and works fine under Windows XP.
The initial .exe has been changed since I was running Hardy, however.
Have tried with wine versions 1.0.0, 0.9.57 and 0.9.51 to confirm this is not a
regression.
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http://bugs.winehq.org/show_bug.cgi?id=16090
Summary: Fritz 11 Crashes on exit with builtin shdocvw
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olympia(a)skydreams.org
Created an attachment (id=17320)
--> (http://bugs.winehq.org/attachment.cgi?id=17320)
crash log
Fritz 11 (Chessbase.com application) works fine including the inline html pages
but crashes on exit when using builtin shdocvw.
The crash doesn't occur using windows native shdocvw.
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http://bugs.winehq.org/show_bug.cgi?id=14174
Summary: Warhammer 40K - upper line blank (text rendered
incorrectly)
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dsent(a)mail.ru
Created an attachment (id=14442)
--> (http://bugs.winehq.org/attachment.cgi?id=14442)
Dark Crusade main screen in 0.9.44
All text messages in Warhammer 40K rendered incorrectly (each character is
cropped on top by one pixel). ALso there is a black line on top of screen.
Small investigation shows that it's a regression between 0.9.44 and 0.9.45.
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http://bugs.winehq.org/show_bug.cgi?id=13505
Summary: iTunes crashes when previewing video
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
URL: http://www.apple.com/itunes/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skylerparr(a)gmail.com
Created an attachment (id=13426)
--> (http://bugs.winehq.org/attachment.cgi?id=13426)
debug output from itunes
ran iTunes, clicked store, searched invader zim, double clicked first video to
see preview, iTunes crashed with no error message.
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http://bugs.winehq.org/show_bug.cgi?id=11676
Summary: Urban Assault fails to load due to msvcrt.dll._ftol2
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tha.rami(a)gmail.com
When starting Urban Assault from the game directory, I get the following:
wine: Call from 0x73eb98c0 to unimplemented function msvcrt.dll._ftol2,
aborting
It appears this is a missing function in msvcrt.dll that is blocking the
booting of the game.
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http://bugs.winehq.org/show_bug.cgi?id=11466
Summary: Bookworm Deluxe crashes on startup
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://www.nl.zylom.com/deluxe/game/119/bookworm-
deluxe.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: austinenglish(a)gmail.com
Created an attachment (id=10608)
--> (http://bugs.winehq.org/attachment.cgi?id=10608)
Backtrace in wine-0.9.54
Now that bug 8689 is fixed, I attempted to launch bookwork deluxe. After
launching, clicking on 'spel starten' leads to a crash in kernel32. Backtrace
is attached.
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http://bugs.winehq.org/show_bug.cgi?id=18859
Summary: dbexplor.exe (delphi5) freeze
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
When I want to create a new DB alias with dbexplor.exe (of delphi 5) it freeze.
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http://bugs.winehq.org/show_bug.cgi?id=15585
Summary: The Bat! v4.0.34.13 - Click on URL cause a DDE - Error
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=16587)
--> (http://bugs.winehq.org/attachment.cgi?id=16587)
DDE error in 'The Bat!' v4.0.34.13
Using the email program 'The Bat!' and clicking on links (URLs) shown in the
preview or in the normal view of an incomming mail opens the systems browser.
This is normal behavior.
But also it raise an error which might depend on an DDE mishap. The screenshot
I took will show this error.
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http://bugs.winehq.org/show_bug.cgi?id=10708
Summary: Wine lacks support for animated cursors
Product: Wine
Version: 0.9.50.
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: major
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
CC: andrewriedi(a)gmail.com
Currently Wine lacks support for Animated cursors meaning that in games that
use them you either have no mouse at all or just the basic X mouse (which in
itself is a bug so eventually until this is fixed these games will lack a
cursor entirely).
Some examples of games are Battlefield 2, Act of War, Command & Conquer
Generals, etc. Ranked "Major" because it affects quite a few applications.
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http://bugs.winehq.org/show_bug.cgi?id=14633
Summary: Morrowind: water plane z-buffer problem with pshaders
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: stefandoesinger(a)gmx.at
Having rendering issues with the water plane when pixelshaders are activated (I
think the only thing that pshaders affect in Morrowind are the water plane).
Looks like some sort of z-buffer issue. Gonna attach screenshots.
Using TSE3: Morrowind version 1.2.0722.
The issues are no there if pshaders are switched off. Everything tested in
Seyda Neen so if you have to start a new game you don't have to travel far to
see this bug :)
Adding Stefan Dösinger since he is also CCed in this bug:
http://bugs.winehq.org/show_bug.cgi?id=10120
And #10120 also has to do with the water plane, so maybe both are somehow
connected...?!
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=17927
Summary: Morrowind: Massive texture flickering
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mehdi.yousfi(a)gmail.com
Created an attachment (id=20260)
--> (http://bugs.winehq.org/attachment.cgi?id=20260)
NPC's head flickering
Most (if not all) textures flicker.
This only happens in outside areas.
It also looks like a Z-fighting issue.
It can be best seen on NPCs (cf attached screen shot taken from JMS who first
reported the bug here: http://appdb.winehq.org/appview.php?iVersionId=3383).
Then gersen and Christian Beckhaeuser confirmed the bug in this thread.
The bug seems to require a motion to be seen as the flickering is constant on
NPCs (and also on me when in 3rd person view), but requires me to move or turn
my character in order to see it on still elements like doors, windows, trees,
ground...
On big elements, it can be best seen on texture intersections.
Note that the closer I am from a considered element, the less I see this bug:
when close to a NPC, only its articulations flicker, but from a further
distance, the whole head (or even arms, legs, armor...) flickers.
If it can help: I also noticed this bug on Cedega versions from 6.1.1 to 7.1.1
(current). However the bug disappear with Cedega 6.1.0. And the game simply
doesn't run with versions below 6.1.0.
This bug is *really* bothering, and I'm very well motivated to do anything
which could help fixing it.
My configuration: Wine 1.1.18, Ubuntu Intrepid 64, Morrowind GOTY 1.6.1820
(French), laptop Sager NP2096 / GPU NVidia 9600M GT 512Mo, drivers
x86_64-180.44 / CPU Intel P9600
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http://bugs.winehq.org/show_bug.cgi?id=19305
Summary: Nokia PC suite
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metal_and_magick(a)hotmail.com
I connect my Nokia N70 to the pc and the mobile shows that it is connected to
pc , but the pc doesnt show anything.
when I click on the Get connected button the Welcome to get connected wizard
shows up and everything works fine till then, but then when I click next an
error pops out "Program Error"
The program GetConnected.exe has enchountered a serious problem and needs to
close. We are sorry for the inconvenience.
This can be caused by a program in the program or a deficiency in Wine. You may
want to check http://appdb.winehq.org for tips about running this application.
If this problem is not present under Windows and not been reported yet, you can
report it at http://bugs.winehq.org.
I quess some .dll's are missing. I quess if i had bluetooth on my pc everything
would be cooler. But i really need this working. Hope some of you too.
Thanks..
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http://bugs.winehq.org/show_bug.cgi?id=17029
Summary: Application does not start
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: realszopen(a)gmail.com
I'm trying to run this app: Matrix The Path of Neo, EU version, however the
game keeps complaining about DVD missing from drive. I can patch it though, but
then the error remains.
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http://bugs.winehq.org/show_bug.cgi?id=19388
Summary: Portal/Half life ep2 regression
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukp1(a)op.pl
some kind of regression. In 1.1.25 works just fine
I tried without any options and with suggested: -silent -window -novid -dxlevel
80 -width 1024 -height 768
both won't work.
The screen gets black. After some time music appears, but screen is all the
time black.
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 669
Affected for certain Portal and Half Life 2: Episode Two
Due the compilation problems I had to change a line in dlls/ntdll/cdrom.c
http://forum.winehq.org/viewtopic.php?p=28184
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http://bugs.winehq.org/show_bug.cgi?id=19256
Summary: Turbo Lister's installer put folders in the wrong
place
Product: Wine
Version: 0.9.5.
Platform: PC
URL: http://download.ebay.com/turbo_lister2/setupUK.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Turbo Lister's installer incorrectly drops a folder ("eBay") into c:\ which
should be in c:\users\Public
Anastasius describes the problem here:
http://bugs.winehq.org/show_bug.cgi?id=4286#c23
Same in latest git.
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http://bugs.winehq.org/show_bug.cgi?id=19217
Summary: EVE Online glitches graphically, then crashes under
1.1.25.
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denali(a)shadowforge.net
Created an attachment (id=22216)
--> (http://bugs.winehq.org/attachment.cgi?id=22216)
Graphic Glitch Crash Terminal Output
See the attached document for the terminal output. It does not complete the
debug trace, even after letting it sit for over an hour.
My distribution is Kubuntu 9.04.
System specs:
AMD Athlon XP 2000+
1gb RAM
nVidia 6200 w/256mb RAM
Registry has been edited to tell wine that I have 256mb ram on video card. EVE
is installed in a clean prefix and native DirectX 9 is installed.
I'm working on doing screen caps to attach. Problem is, it crashes before I
can do this.
Dialing back to 1.1.24 fixes the problem. I will attempt to do regression
testing when/if I have time.
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http://bugs.winehq.org/show_bug.cgi?id=17632
Summary: Anno 1701 crashes at startup
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mein.sonder.muell(a)googlemail.com
Anno 1701 crashes at startup with following error message:
err:ntdll:RtlpWaitForCriticalSection section 0x7bc9d624 "loader.c:
loader_section" wait timed out in thread 0025, blocked by 0028, retrying (60
sec)
UseGLSL is enabled
dgbhelp is set to native (Windows)
OffscreenRenderingMode is set to fbo
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http://bugs.winehq.org/show_bug.cgi?id=16812
Summary: MyRoots Install fails err:msi:msi_cabextract FDICopy
failed
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.tapperware.com/MyRoots/download/MRConvert_4_0
6.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remocmail-1shot(a)yahoo.com
Created an attachment (id=18508)
--> (http://bugs.winehq.org/attachment.cgi?id=18508)
Console output of myroots msi install failure
msi install fails in msi_cabextract FDICopy
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