http://bugs.winehq.org/show_bug.cgi?id=16675
Summary: Europa Universalis 2: crashes after a few moments upon
starting
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rayofash(a)gmail.com
Created an attachment (id=18310)
--> (http://bugs.winehq.org/attachment.cgi?id=18310)
A log of Wine's output after the crash occurs.
I'm running Ubuntu 8.04 and Wine 1.1.10.
I installed the game from the CD, updated to the latest version (1.09), and the
game launches just fine. When it gets into the main menu I notice that it's
running a lot slower than it should be. I can start a single player game and it
still runs slow, and then crashes. It doesn't matter what I do in the game,
after about a minute it crashes. I can leave it at the main menu, or start a
game, or a tutorial or whatever, it crashes. It crashes strait to the desktop
without returning to the normal resolution (I run at 1024x768).
After it crashes, Wine starts acting very funny. None of the Wine applications
running will show up in the system tray like they're supposed to (I run
uTorrent). When I maximize uTorrent it only draws at a 800x600 resolution (the
resolution EU2 was running at), anything outside of that is squiggles. The only
way I know to fix this is to log out of Ubuntu and log back in.
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http://bugs.winehq.org/show_bug.cgi?id=16566
Summary: dooble browser's new tab button makes the browser window
close
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://heanet.dl.sourceforge.net/sourceforge/dooble/Doob
le-Installer-0.01.exe
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Clicking on the New Tab button in Dooble causes the browser window to close. It
doesn't crash or print anything suspicious to the terminal. If multiple browser
windows are open, it only closes the one that was clicked. I have tested this
on Windows XP, and on Windows the button creates a new tab.
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http://bugs.winehq.org/show_bug.cgi?id=14128
Summary: Oblivion crashes during certain quests when using
backbuffer for OffScreenRenderingMode
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smackdat1(a)gmail.com
Created an attachment (id=14368)
--> (http://bugs.winehq.org/attachment.cgi?id=14368)
Crash Log for Oblivion Bug
I've noticed during the dark brotherhood quests when using backbuffer for
OffScreenRenderingMode that the game may crash when certain things are done.
Entering certain doors will always cause a crash, jumping into the water during
certain points of certain quests will also cause a crash. It's seems that
numerous things trigger this crash, but they all produce an almost identical
back trace. If anyone has trouble reproducing this bug, then I'll post
additional info / my hardware.
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http://bugs.winehq.org/show_bug.cgi?id=10329
Summary: Sonic & Knuckles Collection freezes when starting a game
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=8995)
--> (http://bugs.winehq.org/attachment.cgi?id=8995)
Picture of the symptoms
When starting any of the games bundled in Sonic and Knuckles Collection, each
freeze while displaying the Sega logo. This logo is in black and white (Should
be in color), and is smooshed into a portion of the screen.
Execution of the game halts, and one (serious looking) fixme is displayed:
fixme:win:EnumDisplayDevicesW ((null),0,0x34f734,0x00000000), stub!
A downloadable demo is available at:
http://www.sega.com/support/support.php?item=support_games#pc
The bug occurs in the demo too.
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http://bugs.winehq.org/show_bug.cgi?id=17556
Summary: Assassin's Creed disk copy protection fails
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfenn(a)gmail.com
The disk copy protection which initiates when attempting to run the game is
failing, preventing me from running the game.
When attempting to run the game the same error keeps repeating continuously
until a dialog box pops up telling me to insert the game disk.
fixme:mountmgr:harddisk_ioctl unsupported ioctl 70020
I tested using a clean copy of wine with today's version of GIT.
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http://bugs.winehq.org/show_bug.cgi?id=13189
Summary: Localized cmd output corrupt
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maci(a)satgnu.net
The output of localized cmd is corrupted.
Special chars are either not displayed at all or displayed faulty
[maci@notebob ~]$ echo $LANG
de_DE.utf8
[maci@notebob ~]$ wine cmd
CMD Version 1.0-rc1
Z:\home\maci>help
CMD eingebauten Befehle sind:
ATTRIB Zeigt an oder �ndert die DOS Dateieigenschaften
CALL Ruft eine Batch-Datei innerhalb einer anderen auf
CD (CHDIR) Wechselt in das Verzeichnis
CLS L�scht den Inhalt der Konsole
COPY Kopiert eine Datei
CTTY dert das Eingabe/Ausgabe - Ger�t
DATE Zeigt an oder �ndert das Systemdatum
DEL (ERASE) L�scht eine oder mehrere Dateien
DIR Listet den Inhalt eines Verzeichnisses
ECHO Kopiert den Text direkt zur Konsolenausgabe
HELP Zeigt detalierte Informationen zu einen Thema
MD (MKDIR) Erzeugt ein Unterverzeichnis
MORE Display output in pages
MOVE Bewegt eine oder mehrere Dateien oder einen Verzeichnisbaum
PATH Setzt oder zeigt den Suchpfad an
PROMPT dert den Befehlszeilenprompt
REN (RENAME) Benennt eine Datei um
RD (RMDIR) L�scht ein Unterverzeichnis
SET Setzt oder zeigt die Umgebungsvariablen an
TIME Setzt oder zeigt die aktuelle Systemzeit an
TITLE Setzt den Fenstertitel f�r die CMD - Sitzung
TYPE Gibt den Inhalt einer Textdatei aus
VER Zeigt die aktuelle Version von CMD an
VOL Zeigt die Bezeichnung eines Laufwerkes an
EXIT Beendet den CMD
Geben Sie HELP <Befehl> ein, damit Sie weitere Informationen f�r einen der
obigen Befehle erhalten.
Z:\home\maci>
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http://bugs.winehq.org/show_bug.cgi?id=13783
Summary: mmap fail on GVFS
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fnjordy(a)gmail.com
Microsoft Excel '97 fails to open GVFS mounted files with the following errors:
err:virtual:map_file_into_view shared writable mmap not supported, broken
filesystem?
err:virtual:NtMapViewOfSection map_file_into_view 0x8f0000 6000 000000000
failed
The document works fine when copied to the local file system. Also, Microsoft
Word '97 can open files whilst reporting the same two error messages:
err:virtual:map_file_into_view shared writable mmap not supported, broken
filesystem?
err:virtual:NtMapViewOfSection map_file_into_view 0x8b0000 c000 000000000
failed
Mount point is created via Nautilus, then file is openedby navigating to
~/.gvfs/....
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http://bugs.winehq.org/show_bug.cgi?id=15593
Summary: Unclear how to link a bug report to a still queued
application / version
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
I completely agree with the mail sent to me below.
I did not consider filing a bug report while the application was not yet in the
application db.
Neither did I see a link to add the reference to a bug report to a version
which is still in the queue.
Can ot be explained in the text while submitting a new app/version how to do
this (change in screen texts) and/or should there be an enhancement to the
AppDB and/or bugzilla to allow linking to bugs to queued items ?
AppDB wrote:
> Test Results added to version 2007 of Tiny op de boerderij by JeffZ
> -------------------------------------------------------
> http://appdb.winehq.org/objectManager.php?sClass=version&iId=14045&iTesting…
> This Test data has been submitted by Jan Hoogenraad.
> Appdb admin reply text:
> please don't paste debug info into your test reports - if your application does not work, file a bug report and attach the debug output in addition to filing a test report here
>
> Best regards.
> The AppDB team
> http://appdb.winehq.org/
>
>
> If you don't want to receive any other e-mail, please change your preferences:
> http://appdb.winehq.org/preferences.php
>
>
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http://bugs.winehq.org/show_bug.cgi?id=16429
Summary: qtw 2.0 16bits can't be installed as win95 aplication
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manuelsspace-listas(a)yahoo.com
Created an attachment (id=17764)
--> (http://bugs.winehq.org/attachment.cgi?id=17764)
qtw 2,0 setup.exe log
I've an old application designed to 16bit win95 which require and came
w/quicktime for windows 2.0. It failed to install
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http://bugs.winehq.org/show_bug.cgi?id=19300
Summary: MS Web Platform installer goes into endless loop
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.microsoft.com/web/downloads/platform.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
Created an attachment (id=22347)
--> (http://bugs.winehq.org/attachment.cgi?id=22347)
+winsock log
It does an endless loop with calling WSARecvFrom function, and gets error
10035.
See attached +winsock log.
It requires .net 2.0 to be installed.
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http://bugs.winehq.org/show_bug.cgi?id=18764
Summary: Wine update breaks gecko's js3250.dll
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
Created an attachment (id=21520)
--> (http://bugs.winehq.org/attachment.cgi?id=21520)
js3520.dll error
Every time I update a version of wine (including reinstalling the same version
as that installed) without removing the .wine directory first, I get the
attached error when trying to navigate within DVD Profiler. DVD Profiler
requires Gecko to run, as its interface is html/javascript based.
If I delete the .wine directory and reinstall the software (thereby recreating
a fresh .wine), the error is gone.
I can't see anything different in the registries etc. that can trigger this,
and this has happened reliably for many version releases.
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http://bugs.winehq.org/show_bug.cgi?id=18540
Summary: Slingplayer EU 1.5.1 installer random unhandled page
fault
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21203)
--> (http://bugs.winehq.org/attachment.cgi?id=21203)
wine-1.1.21-290-gd4e1d88 +ole last 500 lines
The Slingplayer installer will randomly cause a page fault.
This will occur at a specific point, just before asking whether or not to
install the Windows Media 9.5 codecs.
This occurs about 10% of the time (it actually occurs twice in succession each
time, so maybe there's some garbage left in the memory).
Workaround is run the installer again.
Native quartz and qcap needed to get this far.
This is the suspicious looking line that appears only during the failure:
err:ole:TMStubImpl_Invoke invoke call failed with exception 0xc0000005
(-1073741819)
Full +ole is 90MiB, so attaching the last 500 lines.
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http://bugs.winehq.org/show_bug.cgi?id=18501
Summary: Emperor 'Battle for Dune': can't build units and
buildings
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arjann(a)gmail.com
Created an attachment (id=21140)
--> (http://bugs.winehq.org/attachment.cgi?id=21140)
problem is in right part of the screen where you supposed to be able to build
things
this game works with 1.1.21 except that i can't build units and buildings since
i am not enable to click on them or they are hard to click. I sounds stupid but
its really an issue, i think it has to do with a transformation matrix going
bad and therefore shear/rotate/move the clickable images that supposed to be at
some fixed location.
I add a screenshot that illustrates my issue. I also tested it with 1.1.2
version i had on my system for another game. There this issue isn't appearing
so this is a regression, only i hava a sound issue with that version so i don't
advise people to use that version.
I am unable to get regression test since iam using a native 64bit system and so
lack the libraries to build a 32bit older wine version. Therefore i can't
narrow this issue down to a specific version number. Hopefully someone could...
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http://bugs.winehq.org/show_bug.cgi?id=18220
Summary: mWavEdit: midi sysex communication fails
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ld0d(a)kolumbus.fi
Created an attachment (id=20726)
--> (http://bugs.winehq.org/attachment.cgi?id=20726)
Wine midi call trace log
The SoundTower Microwave Editor 4.0.1
(http://www.soundtower.com/microwave/mw2_files/mw2_page.htm) fails to
communicate with the Microwave XT using midi sysex. I attached a log taken with
WINEDEBUG=+midi,+winmm,+driver.
The interesting part seems to be:
trace:midi:midPrepare (0003, 0x1570c10, 00000040);
trace:winmm:MMDRV_Message => MMSYSERR_INVALPARAM
I also traced the code a bit, and it seems that mWavEdit calls
midiInPrepareHeader with a buffer of size 70000 (>0x10000) which causes the
MMSYSERR_INVALPARAM in midPrepare() (in dlls/winealsa.drv/midi.c). Now, I do
not know why the buffer size is limited to 0x10000, but changing the limit to
0x20000 in all the three places in winealsa.drv/midi.c fixes the problem and
mWavEdit works perfectly.
Can this be fixed in Wine, or should I contact the authors of the program?
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http://bugs.winehq.org/show_bug.cgi?id=17999
Summary: Shell32 test fails with the following
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
shlfolder.c:531: Test failed: SHGetPathFromIDListW returns incorrect path!
shlfolder.c:570: Test failed: GetDisplayNameOf returns incorrect path!
err:shell:HCR_GetFolderAttributes HCR_GetFolderAttributes should be called for
simple PIDL's only!
fixme:shell:DllCanUnloadNow stub
make: *** [shlfolder.ok] Error 2
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http://bugs.winehq.org/show_bug.cgi?id=17948
Summary: Slingplayer unhandled page fault
Product: Wine
Version: 1.1.18
Platform: PC
URL: http://download.slingmedia.com/player/pc/SlingPlayer-
Setup-EU-1.5.1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20295)
--> (http://bugs.winehq.org/attachment.cgi?id=20295)
wine-1.1.18-169-g30041c2 +gdiplus
Tested in latest wine-git, but this isn't a new problem.
Slingplayer causes an unhandled exception when attempting to load the main
window.
Workaround is using a native GDIPLUS.DLL
To get this far, a native qcap.dll and quartz.dll is required to work around
bug 13371.
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http://bugs.winehq.org/show_bug.cgi?id=17621
Summary: PhoenixRC crashes with page fault in 32-bit code
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
URL: http://www.helifreak.com/showpost.php?p=1155759&postcoun
t=15
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: general(a)eepatents.com
Created an attachment (id=19805)
--> (http://bugs.winehq.org/attachment.cgi?id=19805)
Console dump with backtrace
An attempt to run the Phoenix RC Simulator, v2.0.j, on Ubuntu 8.10 AMD64 and
the program crashed with an unhandled page fault on read access to d3dx9_39 in
32-bit code.
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http://bugs.winehq.org/show_bug.cgi?id=17577
Summary: Lost Planet's shader compile failure
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://www.lostplanet-thegame.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
CC: stefandoesinger(a)gmx.at
Created an attachment (id=19735)
--> (http://bugs.winehq.org/attachment.cgi?id=19735)
shader generation/compilation log
When game starts, it would like to compile some shaders. But I think transition
between d3d - opengl fragment shader is broken. It results broken picture.
Look at this line:
trace:d3d_shader:shader_addline GL HW (21, 437) : R0.xyzw = (Using texture2DLod
in fragment shader.
It can be a copy paste bug or mistyped variable.
Partial shader generation log attached.
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http://bugs.winehq.org/show_bug.cgi?id=17521
Summary: qmgr/qmgr tests fail with +relay enabled
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
URL: http://test.winehq.org/data/6a1537c4b5037be5253chttp://test.winehq.org/data/86f79e3a558ca1fb5d596e9f62403ca89178
d3cf/wine_xp_ae-ub904-relay/qmgr:qmgr.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: qmgr
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
qmgr.c:41: Test failed: CoCreateInstance failed: 80004002
qmgr.c:43: Tests skipped: Unable to create bits instance.
qmgr.c:69: Tests skipped: Unable to create bits instance required for test.
qmgr.c:107: Tests skipped: Unable to create bits instance required for test.
test failed: timed out
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http://bugs.winehq.org/show_bug.cgi?id=17269
Summary: WNetGetUser missing in Win16
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harv(a)gmx.de
I am trying to get an application running under wine developed with Superbase,
an old Win16 Rapid-application-delvelopment database. Nearly everything is
working quite well but this program relies on getting the name of the currently
logged in user by calling the Win16 function WNetGetUser16. This is a stub in
wine. I'm not capable to code this myself, but could anybody do so? I guess it
should not be that complicated. There should be the same function in Win32.
Maybe link them both together?
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http://bugs.winehq.org/show_bug.cgi?id=15795
Summary: Dead Space crashes with unhandled exception
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://deadspace.ea.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
When I start the game, it gives me black screen, then crashes with Unhandled
page fault on read access to 0x00000004 at address 0x1d51977 (thread 0018).
Same with fbo, or pbuffer and sound on or off.
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http://bugs.winehq.org/show_bug.cgi?id=14888
Summary: winefile is slow with drawing columns
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julius(a)zgod.cjb.net
When opening a new directory in winefile, it takes a while before the directory
is displayed (especially when it's larger) and column painting is slow enough
to see things change while it's being done.
I don't like this, because winefile is often the quickest way for me to run an
application through Wine.
Everything should be done, so winefile can easily be used as a GUI to launch
Windows applications. (It's just easier to browse c:\ in winefile than a
drive_c in a hidden .wine in konq/naut!)
I'm using Wine 1.1.2 on Ubuntu Hardy.
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http://bugs.winehq.org/show_bug.cgi?id=13956
Summary: Warcraft III does not start
Product: Wine
Version: 1.0-rc5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amikrop(a)gmail.com
I am using Wine 1.0-rc5 under Ubuntu 8.04. When I try to run Warcraft III
(either Reign of Chaos, or The Frozen Throne), I get stack at a black screen,
right after Warcraft lowers the screen resolution (as it always does). No logs
are created, and that occurs whether I use the -opengl Warcraft option, or not.
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http://bugs.winehq.org/show_bug.cgi?id=12965
Summary: Weird border in MSN Messenger when hiding tittle bar
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
After you select hide the tool bars in MSN Messenger, the contact list and the
chat window have an ugly border. Looks like the windows are draw in the
incorrect position.
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http://bugs.winehq.org/show_bug.cgi?id=11596
Summary: Lost Planet:Extreme Condition DX9 Demo: black screen in-
game
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://www.nzone.com/object/nzone_lostplanet_downloads.h
tml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gravisxv(a)yahoo.it
After loading a level, wine fails to render the 3D scene but displaying only
time counter ,compass and life bar.
And there's a strange small stripe in the bottom of the screen which change
colour while moving mouse around.
My graphic card is a Nvidia 8800 GT.
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