http://bugs.winehq.org/show_bug.cgi?id=9369
Summary: cannot use context menu in password gorilla
Product: Wine
Version: CVS
Platform: PC
URL: http://www.fpx.de/fp/Software/Gorilla/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, source
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Password gorilla is a cross platform app written in tcl/tk, but I tried the
Windows version anyway.
For all items in a password file, it is possible to right-click to bring up the
context menu, but clicking on the menu items in the context menu makes the
context menu disappear without taking the selected action.
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http://bugs.winehq.org/show_bug.cgi?id=13067
Summary: Paratext 6 - Will not run - spin32.ocx not correctly
registered
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jon.riding(a)plenumorganum.org.uk
I have installed PT6 using Wine on Fedora 8. The installation completed cleanly
but when I try to run PT I get an error: Component 'SPIN32.OCX' or one of its
dependencies not correctly registered: a file is missing or invalid.
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http://bugs.winehq.org/show_bug.cgi?id=18247
Summary: PS7 -> open Dialogs -> Content not painted
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: h.huenteler(a)web.de
Tested versions:
openSuse 11.1 with wine 1.1.9 and KDE 4.2.2
Fedora 10 with wine 1.1.15 and Gnome/LXDE
until some weeks (don't know the latest version when it works) the content of
dialogs isn't painted (the previous content from the underlying frame is
shown).
File -> open File ... WORKS
but, here in german with the possible translation, it doesn't work
german: Datei -> Automatisieren -> Stapelverarbeitung
englsh?: File -> automate -> batch processing
there are some other with the same problem ...
the same problem, but a little bit other than before, are the dialogs about
layers, navigator, actions and so on ... they are paited, but you can't
activate any of the components in it ...
No Log-File, but it seems to me, that there is a loop with following output:
fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (0x40038 f 0 0)
fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (0x40038 f 0 0)
fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (0x40038 f 0 0)
fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (0x40038 f 0 0)
fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (0x40038 f 0 0)
fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (0x40038 f 0 0)
fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (0x40038 f 0 0)
fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (0x40038 f 0 0)
fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (0x40038 f 0 0)
fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (0x40038 f 0 0)
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http://bugs.winehq.org/show_bug.cgi?id=18369
Summary: fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd
(98000004)
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guillermo(a)geryon.com.ar
CC: guillermo(a)geryon.com.ar
Created an attachment (id=20934)
--> (http://bugs.winehq.org/attachment.cgi?id=20934)
fixme error: running: export WINEDLLOVERRIDES="odbccp32,odbc32=n" && export
WINEPREFIX=/wine_prueba && export WINEDEBUG=winsock && wine
/wine_prueba/drive_c/geryon/Activaciones.
Hello.
My name is Guillermo and I'm writing from Argentina.
Let's explain my issue.
We have developed a windows application using Clarion for windows version: 6.3
The APP runs very good on windows 98 and later.
It uses MSSQL database engine.
Last months we are migrating our clients to linux (debian 5(lenny)) while we
are developing a new platform for our application to be a litle more
"universal".
What universal means is to be able to run the application under major linux and
windows as well. (We are studing options to choose the right language).
Meanwhile we need to run our app under linux, so I did the NativeODBC
installation for wine wich is right installed.
http://wiki.winehq.org/NativeOdbc (this is the tutorial).-
After installing the NativeODBC driver and configuring TCP/IP transport using
clieconf.exe, we've tried to run the win32 application without success!.-
I get the following error: fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd
(98000004)
The command is:
export WINEDLLOVERRIDES="odbccp32,odbc32=n" && export WINEPREFIX=/wine_prueba
&& export WINEDEBUG=winsock && wine
/wine_prueba/drive_c/geryon/Activaciones.exe
Does anyone has the same issue?.-
some other information:
uname -a =-> Linux geryon-svr 2.6.26-2-686 #1 SMP Thu Mar 26 01:08:11 UTC 2009
i686 GNU/Linux
cat /etc/debian_version =-> 5.0.1
wine --version = wine-1.0.1-174-gc4039bd
Attached is the last debug lines when "fixme" error shows up.!
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http://bugs.winehq.org/show_bug.cgi?id=17942
Summary: The 7-zip filemanger shows always dotted files
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
URL: http://www.7-zip.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=20281)
--> (http://bugs.winehq.org/attachment.cgi?id=20281)
Screenshot of 7-zip and beside winecfg
Hello!
The 7-zip file archiver shows in his internal filemanager always the dotted
files. (Files which beginns with a dot - normaly not visible in *ix).
In the winecfg I switch the view to never 'Show dot files', but in 7zig is
always visible.
I don't know if this is a bug or a feature - either of wine or of 7z. I use the
version 4.59 beta of 7-zip.
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http://bugs.winehq.org/show_bug.cgi?id=15268
Summary: No Video or Sound in GameMaker 7 Games
Product: Wine
Version: 1.1.4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: me100313(a)gmail.com
This is on Kubuntu Hardy (KDE4.1) 32-bit. Games that are made with GameMaker 7
show their splash screen, then open up to a black window with no sound or
display. I have found that the controls still work as I am able to get dialog
boxes to appear in one of the games I tried. I think the game is running, but
video and audio just are not working.
I tried two games. The first is Mushroom Kingdom Fusion, found here:
http://mkfusion.ipbfree.com/index.php?showtopic=905&st=0&#entry12846
You will need both the music pack and the game data files. Also, you should
delete mp3_title.mp3 from the music pack as that causes a known lockup with the
game. This game uses FMOD for the background music, so it does work if you can
blindly get through the menu and start playing. To do this, wait a minute or
two for the intro logos (you can't see them, but that's what you would see) to
cycle through then hit Enter or Shift to start a new game. Just keep hitting
them both until you hear the BG music. Then you can use the arrow keys to move
right one or two times (SMB3 style map) and use Shift to enter a level. You'll
hear the level music play, but the video and the sound effects (which do NOT
use FMOD) will not work. I have played this game in Windows so that's how I
know how to get to a level. This game takes a very long time to load
(something that supposedly will be fixed in the next version).
The second game I tried just to verify this bug with other GameMaker games.
The other game is Sonic FGX ( http://www.yoyogames.com/games/show/30975 ) and
does not use FMOD for music. In this game, I manged to randomly hit arrow
keys, Shift, and Enter to get the generic Game Maker grey dialog boxes to
appear with descriptions of Sonic, Tails, and the other characters in the game.
I assume I was in a character select screen, but don't know since I've never
played this game before.
Both games repeatedly flash "fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled
present options 0x32fcbc/0x32fccc" for Sonic FGX and
"fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
0x32f76c/0x32f77c" for MK Fusion. Both games also show a lot of
IDirectMusicLoader or IDirectMusicSegment functions in the console output.
I have included the console output of both games in the files "sfgx_ou.txt" and
"mkf_out.txt". Also, I ran wine with WINEDEBUG=+d3d,+dsound,+wine_d3d and
output those to "sfgx_dbg.txt" and "mkf_dbg.txt". All of the file will be
compressed. The debug output files are 270MB and 460MB.
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http://bugs.winehq.org/show_bug.cgi?id=15445
Summary: Little Fighter 2 exits with "Couldn't create art
surface"
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cookiecaper(a)gmail.com
Little Fighter 2 exits with "Couldn't create art surface" on loading. Log
attached.
Arch Linux 2.6.26
WINE 1.1.5
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http://bugs.winehq.org/show_bug.cgi?id=14806
Summary: Devil May Cry 4 Does not Load/Initilize
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thebozo1(a)hotmail.com
Created an attachment (id=15357)
--> (http://bugs.winehq.org/attachment.cgi?id=15357)
Devil May Cry 4 Console Output
After copying the required dll's to run Devil May Cry 4 (WMVCORE.dll &
XINPUT1_3.dll) The game still does not Initilize! No black screen, no feedback
at all!
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http://bugs.winehq.org/show_bug.cgi?id=10642
Summary: Gothic crashes on startup: err:msvcrt:symbol_demangle
Unknown operator: _R
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobiwae(a)gmx.de
When I try to start Gothic I in Wine 0.9.50 it crashes and the following
message is shown in the console many hundred times:
err:msvcrt:symbol_demangle Unknown operator: _R
There are a few of these messages in between:
err:msvcrt:demangle_datatype Unknown type Y
I use a Nvidia Geforce 7800 GS with the proprietary nvidia driver on Kubuntu
7.10 x86.
Please let me know if you need some other data.
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http://bugs.winehq.org/show_bug.cgi?id=10038
Summary: Unable to select text, insert and delete lines
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manuquadros(a)gmail.com
I'm trying to use Goldvarb X, and statistical program used in linguistics, on
Ubuntu 7.10. The software can be downloaded from
http://individual.utoronto.ca/tagliamonte/Goldvarb/GV_index.htm.
The problem is that it is not possible to select any portion of text or to
insert lines with ENTER and delete lines with BACKSPACE or DEL.
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http://bugs.winehq.org/show_bug.cgi?id=15526
Summary: PhotoImpact hangs when editing text
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.gebert(a)gmail.com
Created an attachment (id=16482)
--> (http://bugs.winehq.org/attachment.cgi?id=16482)
Tail part of the console before PhotoImpact hung
Attempting to edit text renders PhotoImpact unresponsive. This behavior is not
new to 1.1.5 and has been around from 1.0.0.
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http://bugs.winehq.org/show_bug.cgi?id=15005
Summary: Touhou 11 doesn't fill the window in >640x480 modes
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www16.big.or.jp/~zun/html/th11dl.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
Created an attachment (id=15631)
--> (http://bugs.winehq.org/attachment.cgi?id=15631)
A screenshot of the bug.
This game provides three windowed modes, 640x480 works as it is supposed to,
filling up the entire window. However, the two other modes 960x720 and
1280x960 do not -- the game only draws to the bottom-left corner (0, 0) as if
the window was 640x480 large.
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http://bugs.winehq.org/show_bug.cgi?id=13692
Summary: failed to crosscompile icmp.dll (dogfood)
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
For u_int, u_char:
expected specifier-qualifier-list before ‘*****’
For AF_INET, SOCK_RAW, IPPROTO_ICMP, IPPROTO_IP, IP_TTL, IP_TOSPOLLIN,
EMSGSIZE, ENETUNREACH, EHOSTUNREACH:
error: '*****' undeclared
For fdr, addr:
storage size of ‘*****’ isn’t known
For socket, shutdown, getsockopt, sendto, poll, recvfrom:
implicit declaration of function ‘*****’
For ip, icmp:
struct '*****' has no member named '*****_*****'
Some more errors, due to the problems above
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http://bugs.winehq.org/show_bug.cgi?id=13908
Summary: Office 2003 fails to set icons
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fnjordy(a)gmail.com
Created an attachment (id=14012)
--> (http://bugs.winehq.org/attachment.cgi?id=14012)
wine-menubuilder.log
NB: Actually 1.0rc5, not available in list to select.
Fresh installation of Microsoft Office 2003 Professional fails to completely
setup links and icons. Either Word and Excel have stock Wine glass icons, only
Excel appears, or everything but Word & Excel.
Output of "WINEDEBUG=+menubuilder wine SETUP.EXE" attached.
This is related to Bug 7084.
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http://bugs.winehq.org/show_bug.cgi?id=9864
Summary: RipIt4Me: regression; not longer able to load IFOs
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aharlap(a)gmail.com
RipIt4Me version 1.7.1.0 on Ubuntu 7.0.4-x86_64 with wine-0.9.46 no longer
works since update from wine-0.9.45:
While running in Wizard Mode, reads DVD fine at first, then upon clicking
'Next', gets to Step 2 ("Create PSL"). Clicking on this yields the following
error:
"Failed to load the IFOs!!! Please report this error on the forum! In the
meantime, you can use the Wizard mode, skip Step2 and Step3 (the PSL and
ripping steps) and try the cleanup once more. Refer to FAQ 11 for more
details!"
After clicking 'OK' on the error message, another subsequently appears:
"There does not seem to be a DVD in your selected drive"
Worked flawlessly under previous wine version.
URL to RipIt4Me program:
http://www.videohelp.com/tools/RipIt4Me
See also appDB entry for RipIt4Me 1.7.x:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9226
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http://bugs.winehq.org/show_bug.cgi?id=9810
Summary: wined3d calls GDI and USER functions inside
ENTER_GL/LEAVE_GL
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julliard(a)winehq.org
No GDI or USER function should be called from inside an ENTER_GL/LEAVE_GL
block.
The main offender seems to be the context management; it looks like it abuses
ENTER_GL to also lock its own data structures, so it's probably not just a
matter of removing the ENTER_GL blocks.
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http://bugs.winehq.org/show_bug.cgi?id=12929
Summary: Games crash/wined3d doesn't work with ATI's fglrx driver
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattemod(a)gmail.com
Like I explained in this thread
http://forum.winehq.org/viewtopic.php?t=510
games (and i think other 3D apps too) don't run with "fglrx" driver.
I tried the "radeonhd" driver and games start perfectly, but (obviously they're
unusable because the radeonhd driver doesn't have direct rendering implemented
yet).
I also tried my same Wine installation on a notebook with an nvidia 7000M and
it worked! To do so i installed the same Wine version (0.9.60) on the same
distro (Gentoo AMD64) and copied my ~/.wine (with games already installed) on
the notebook.
Today i tried Wine 0.9.61 but results are the same...
I noticed that it happens only with DirectX games, not OpenGL. For example i
tried Morrowind, Oblivion, Guild Wars and Nexuiz, but the only one who worked
was Nexuiz (even if too slowly).
Here is my configuration:
- Gentoo AMD64
- kernel 2.6.24-gentoo-r5
- ATI Radeon HD 3870 (512MB)
- fglrx 8.473 (Catalyst 8.4)
I'm going to attach some wine/winedbg output.
If you need any other info and test reports or if you want me to try patches or
anything else, just ask.
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http://bugs.winehq.org/show_bug.cgi?id=13352
Summary: Office 2003 knot install in custom option install Entire
feature and ohter
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: obelich(a)gmail.com
hiyas we have install the office in my ubuntu hardy heron to test and send to
you the problems im found ok the firs problem is i knot install full office
2003 in the pc, and the other is in custum install dont have the option to
install entire feature, and we try to open a ms office document with samba and
then dont have the option to open with ms office :( we test this is basics
problems we like to migrate the machines in my work buth the people here need
the office and we have a ubuntu file server with samba :) well i try to test in
others files i send the bugs and problems im found.
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http://bugs.winehq.org/show_bug.cgi?id=16016
Summary: Command and Conquer 3: crashes at startup
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexanderjbuck(a)gmail.com
Created an attachment (id=17228)
--> (http://bugs.winehq.org/attachment.cgi?id=17228)
wine stderr and stdout
When starting Commmand and Conquer 3 from the command line, the application
crashes after splash screen is displayed.
Log attached.
Wine: 1.18
Nvidia: (II) NVIDIA dlloader X Driver 169.12 Thu Feb 14 17:55:38 PST 2008
Ubuntu: 8.04
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http://bugs.winehq.org/show_bug.cgi?id=15120
Summary: EVE Online: Only shows a black screen
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chaosxc(a)gmail.com
I recently upgraded to 1.1.3 with the hope that maybe EVE would work a little
bit better. I was able to get premium graphics content but it would not render
ship and station models. When I disabled the premium content and EVE restarted,
all I got was a black screen. Downgrading to 1.1.1 did not fix it, nor did
reinstalling EVE.
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http://bugs.winehq.org/show_bug.cgi?id=14765
Summary: Vampire: The Masquerade - Bloodlines (from Steam) does
not start
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simetrical+wine(a)gmail.com
Created an attachment (id=15277)
--> (http://bugs.winehq.org/attachment.cgi?id=15277)
Log from starting program
Tried on git at wine-1.1.2-253-g9b57217. It loads Steam, says it's starting
the game, and then hangs at zero CPU usage after "fixme:shdocvw:OleObject_Close
(0x1a9750)->(1)". Then I hit Ctrl-C twice to get a stack dump. Log is
attached. Something similar happens if I try to run Steam and then the game.
I also tried on 0.9.58, since someone said in the AppDB that it worked
perfectly for them on that version. It failed there too. This is on Ubuntu
Hardy.
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http://bugs.winehq.org/show_bug.cgi?id=11788
Summary: Icewind Dale crashes when starting
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ns03ja(a)brocku.ca
CC: julliard(a)winehq.org
Created an attachment (id=11050)
--> (http://bugs.winehq.org/attachment.cgi?id=11050)
Crash log
As of quite recently, Icewind Dale now crashes when attempting to run it. A
regression test reveals:
1642fbcbc2b4133cf0ce29c3539082cc1027180b is first bad commit
commit 1642fbcbc2b4133cf0ce29c3539082cc1027180b
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Feb 25 15:59:19 2008 +0100
user32: Moved the DCE support from winex11 back to user32.
Window and class DCEs are now allocated lazily.
:040000 040000 065d0761485210c3b8cd9c971ec24e993c8cce09
b5689374b7880b78c75cd32732ac5010b99fe52a M dlls
:040000 040000 aff755513bfcd611b96ae7dade200dcdd42c764f
9e19e743cdcda8d42eaa78b4ded736459cc763cc M include
Before the above commit, Icewind Dale ran flawlessly.
Unfortunately, I don't know of any Icewind Dale demo.
See the attached log.
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http://bugs.winehq.org/show_bug.cgi?id=13986
Summary: Hitman: Codename 47 b192 crashes when starting a level
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bobgoat37(a)yahoo.com
Created an attachment (id=14172)
--> (http://bugs.winehq.org/attachment.cgi?id=14172)
Hitman errors
This seems to happen regardless of settings and first started, I think, when
1.0-rc3 was released. Basically whether in opengl or direct3d the game loads up
and plays the opening scenes and shows the menu just fine but crashes when you
try to start the actual game.
With a fresh install and everything in the game on the default setting,
creating a new profile and starting it results in a crash after the progress
bar is done loading.
Gentoo with kernel 2.6.25 and nvidia drivers 173.14.09
I've got a newer Hitman CD so even though I haven't installed any patches it
comes with the latest updates.
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http://bugs.winehq.org/show_bug.cgi?id=14918
Summary: Cspy: Comboboxex flicker
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: podmokle(a)googlemail.com
The Microsoft ControlSpy sample test ComboboxEx results in a flicker and it
performs slow. After making a selection from the comboboxex the whole window
gets repainted.
A selection results in the following fixme:
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
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