http://bugs.winehq.org/show_bug.cgi?id=19468
Summary: SimCity 4 Deluxe is showing an error messages when
starting
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=22629)
--> (http://bugs.winehq.org/attachment.cgi?id=22629)
Error dialog
When you try to open simcity 4 Deluxe edition, it show an error telling you:
----------------------------------
|Hardware Driver Error |
|Could not initialize Direct draw |
----------------------------------
After you clic OK the game will start normally.
This is what is show in the console:
fixme:system:SystemParametersInfoW Unimplemented action: 94
(SPI_GETMOUSETRAILS)
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR Tungsten
Graphics, Inc. Setting VENDOR_WINE.
fixme:win:EnumDisplayDevicesW ((null),0,0x32efd8,0x00000000), stub!
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR Tungsten
Graphics, Inc. Setting VENDOR_WINE.
fixme:win:EnumDisplayDevicesW ((null),0,0x32ef24,0x00000000), stub!
Looks like wine do not support my video card. Is an Intel X4500HD. Driver 2.8.0
git version.
00:02.0 VGA compatible controller [0300]: Intel Corporation Mobile 4 Series
Chipset Integrated Graphics Controller [8086:2a42] (rev 07)
This is over Wine 1.1.26 and Ubuntu 9.04.
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http://bugs.winehq.org/show_bug.cgi?id=19188
Summary: [Close Combat Iv][CC4] All versions fail to launch
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
URL: http://download.cnet.com/Close-Combat-IV-Battle-of-the
-Bulge/3000-7483_4-10034642.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nugrud(a)gmail.com
Created an attachment (id=22185)
--> (http://bugs.winehq.org/attachment.cgi?id=22185)
WINE's output from launching unpatched retail full game of CC4
Be it a demo, full retail version and fully patched game of Close Combat IV
fail to launch under wine. In the demo and full patched version the Windows
dialog boxes appear:
"Close Combat encountered an internal error at address [here addres] and will
now exit.
Game version: [here version]"
The cd retail version crashes wine without any such dialog (wine output
attached).
To reproduce the bug with demo install it and run 'wine CC4.exe'.
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http://bugs.winehq.org/show_bug.cgi?id=19091
Summary: Missing background in Civilization 4 main menu.
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=22035)
--> (http://bugs.winehq.org/attachment.cgi?id=22035)
Screenshot in Ubuntu
Check the attached pictures.
Using Ubuntu 9.04. No Compiz activated.
Video: 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series
Chipset Integrated Graphics Controller (rev 07)
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http://bugs.winehq.org/show_bug.cgi?id=18573
Summary: Unimplemented function
KERNEL32.dll.QueryFullProcessImageNameA
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghost_zero5(a)gmx.at
Created an attachment (id=21235)
--> (http://bugs.winehq.org/attachment.cgi?id=21235)
Log from running Patch installer with v1.1.21
Hi,
I get that error message when trying to install the v2.40.0 complete Patch
(meaning from v2.0.2 - DVD Version - to v2.40.0 and not for some version
between the DVD version) with wine 1.1.21. That still worked fine with wine
v1.0.1
So it seems to be a new bug in v1.1.21.
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http://bugs.winehq.org/show_bug.cgi?id=18480
Summary: Civilization III 1.29f will not start game.
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: salisowski(a)gmail.com
The game loads with wine 1.21 - game Civilization III Original with 1.29f patch
installed. It gets to the main menu, though not in full screen, and then
allows you to get to the first menu for starting a new game. It allows you to
select your options without a problem, though with a some lag. When you
attempt to continue to the next screen the wine program informs you that there
has been an error and it needs to shut down. The program then exits without
notice.
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http://bugs.winehq.org/show_bug.cgi?id=18438
Summary: Installation of ArcGIS 9.3 on Wine 1.1.21 at C:/ArcGIS
fails and exit
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yecarrillo(a)gmail.com
Created an attachment (id=21040)
--> (http://bugs.winehq.org/attachment.cgi?id=21040)
ArcGIS 9.3 on Wine 1.1.21 at C:/ArcGIS
Installation of ArcGIS 9.3 on Wine 1.1.21 at C:/ArcGIS fails and exit.
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http://bugs.winehq.org/show_bug.cgi?id=18297
Summary: wine EDP\EasyBooks\EasyBooks.exe =
err:local:LOCAL_GetBlock not enough space in USER heap
10d7 for 80 bytes
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roddnzd(a)gmail.com
I am trying to run an accounting program called "Easybooks" in Ubuntu 9.04
(runs ok in winXP)
the verion of wine am using is "wine 1.0.1"
run from terminal it comes up with the following error
rod@rod-desktop:~$ wine EDP\EasyBooks\EasyBooks.exe
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
I am totaly new to wine and Terminal but keen to learn
any suggestions
cheers
Rod
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http://bugs.winehq.org/show_bug.cgi?id=18067
Summary: Large blocks not reported properly to valgrind by
RtlAllocateHeap
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, patch, source
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Found while valgrinding chromium unit tests. Here's a simple test case:
$ cat > foo.c <<_EOF_
#include <malloc.h>
int main()
{
char *p = malloc(1000000);
free(p);
}
_EOF_
$ i586-mingw32msvc-gcc foo.c
$ valgrind --trace-children=yes wine a.exe
...
==2953== Invalid free() / delete / delete[]
==2953== at 0x6C80EDF: RtlFreeHeap dlls/ntdll/heap.c:1464
Looks like Eric missed a code path when he first added the valgrind hooks?
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http://bugs.winehq.org/show_bug.cgi?id=18055
Summary: Searching in Steam does not work.
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kcjones1(a)gmail.com
If I type something in the search box, and hit the Search button, it seems to
ignore the search term.
It gives me the full list of games and videos available on Steam.
If I type in "half life", and hit Enter or the Search button, I get 1272
results, and it doesn't matter what the search term is. The first result is
Braid, which has nothing at all to do with Half Life, or whatever it is I'm
searching that isn't Braid.
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http://bugs.winehq.org/show_bug.cgi?id=18000
Summary: user32 test run failure
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
broadcast.c:152: Test failed: Returned: 0
broadcast.c:152: Test failed: Returned: 0
broadcast.c:237: Test failed: Returned: 0
broadcast.c:237: Test failed: Returned: 0
broadcast.c:297: Test failed: Returned: 0 error 1460
broadcast.c:308: Test failed: Returned: 0 error 1460
broadcast.c:319: Test failed: Returned: 0 error 1460
make: *** [broadcast.ok] Error 7
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http://bugs.winehq.org/show_bug.cgi?id=17994
Summary: Failure in D3D8 test in test function texop_test
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
Ran the make test and recieved the following failure :
visual.c:1264: Test failed: Operation MULTIPLYADD returned color 0x00cc99cc,
expected 0x00ff3300
visual.c:1264: Test failed: Operation LERP returned color 0x00999999, expected
0x00003333
make[2]: Entering directory `/home/cahrendt/wine-git/dlls/d3d8/tests'
../../../tools/runtest -q -P wine -M d3d8.dll -T ../../.. -p d3d8_test.exe.so
visual.c && touch visual.ok
visual.c:1264: Test failed: Operation MULTIPLYADD returned color 0x00cc99cc,
expected 0x00ff3300
visual.c:1264: Test failed: Operation LERP returned color 0x00999999, expected
0x00003333
Chris
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http://bugs.winehq.org/show_bug.cgi?id=17974
Summary: Garry's mod: screen on toolgun isn't rendered
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
URL: http://www.garrysmod.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitel(a)nomi.cz
Created an attachment (id=20334)
--> (http://bugs.winehq.org/attachment.cgi?id=20334)
Tool gun without screen
When you try to use any tool, the tool gun appears on screen, but the screen on
toolgun isn't rendered.
I have GLSL and pixel/vertex shader enabled, running without setting dxlevel
(so dx9), nVidia.
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http://bugs.winehq.org/show_bug.cgi?id=17964
Summary: Red Alert 3 Uprising crashes during install
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johaahn(a)gmail.com
Created an attachment (id=20316)
--> (http://bugs.winehq.org/attachment.cgi?id=20316)
winedebug_all_trace_1
After path selection, RA3 Uprising installer crashes:
Please find standard logs:
$ wine EASetup.exe
fixme:advapi:LookupAccountNameW (null) L"johaahn" (nil) 0x33f79c (nil) 0x33f7a0
0x33f794 - stub
fixme:advapi:LookupAccountNameW (null) L"johaahn" 0x15e190 0x33f79c 0x15e4b0
0x33f7a0 0x33f794 - stub
fixme:msi:msi_unimplemented_action_stub MigrateFeatureStates -> 2 ignored
L"Upgrade" table values
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
$
I've also added some debug traces in attachment (thanks to below commands):
$ WINEDEBUG=+all wine EASetup.exe 2> log.txt
$ tail log.txt -n 100000 > test.log
FYI: I've never debugged wine before. So if someone can help me to make the
first step :) ...
FYI2: "RA3" is working properly on my env.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=17810
Summary: Base unittests for chromium fail under Wine
Product: Wine
Version: 1.1.17
Platform: Other
URL: http://chromium.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
base_unittests.exe currently does not run to completion under wine.
You can repeat the whole test by doing
wget http://kegel.com/wine/base_unittests.tgz
tar -xzvf base_unittests.tgz
wine base_unittests.exe
The first problem is that it hangs on DirectoryWatcherTest.NewFile.
You can repeat this specific problem with
wine base_unittests.exe --gtest_filter=DirectoryWatcherTest.NewFile
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http://bugs.winehq.org/show_bug.cgi?id=17760
Summary: CryptAcquireContext: Use MS_ENHANCED_PROV instead of
MS_DEF_PROV when pszProvider == NULL
Product: Wine
Version: 1.1.17
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mb(a)smartftp.com
If the pszProvider parameter in the CryptAcquireContext function is NULL Wine
seems to use the MS_DEF_PROV provider (Base) by default. However on Windows (at
least XP and higher) the default provider depends on many factors (e.g.
registry) and by default (see Note 1) the MS_ENHANCED_PROV or a newer/stronger
provider is selected.
The result is that applications that use CryptAcquireContext with a NULL
pszProvider parameter assume that a Strong or better provider is selected and
therefore fail under Wine if they use an algorithm (or keylen) that is not
supported by the Base provider.
I strongly recommend to use the Strong/Enhanced provider in this case.
Note 1
======
"When an application calls CryptAcquireContext and specifies a provider type
but no provider name, the function looks for a named provider, first checking a
list of default named providers associated with the logged-on user and, if that
fails, from a list of default named providers associated with the computer.
After the provider name has been determined, the CryptAcquireContext function
searches for the CSP for that provider, loads it, and returns its handle."
Reference: http://msdn.microsoft.com/en-us/library/aa380246(VS.85).aspx
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http://bugs.winehq.org/show_bug.cgi?id=17584
Summary: VB6 Textbox crash
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
Created an attachment (id=19742)
--> (http://bugs.winehq.org/attachment.cgi?id=19742)
Simple project to test VB.textbox escape problem
In many vb6 applications I have experienced crash and now I think I have
understand when this happen!
A vb6 standard single line textbox (multi or single can be choosed at design
time only in vb6) inside a container (in the example a simple picturebox), when
I press Escape to hide (or disable) the container crash the application.
Any other keys seems doesn't cause a crash.
In the example attached any key pressed inside textbox make visible=false to
container. Press the escape key to reproduce the crash.
There are 2 textbox, the first one is single line while the second one is
multiline (and it doesn't crash).
Ubuntu 8.04 - VB6 runtime (SP6)
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http://bugs.winehq.org/show_bug.cgi?id=17530
Summary: netapi32:access crashes if +heap enabled
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://test.winehq.org/data/b86552f58d96f3bf3b324a6ed115
a1c4a846174d/wine_ae-ub-904-heap/netapi32:access.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
There's a +relay,+seh,+tid attached to bug 17415. Should be easy to reproduce.
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http://bugs.winehq.org/show_bug.cgi?id=17211
Summary: Proteus 6 Lite (Ares.exe & Isis.exe) both crash upon
opening a design.
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john1946.jones(a)btinternet.com
Created an attachment (id=19126)
--> (http://bugs.winehq.org/attachment.cgi?id=19126)
Screenshot of the error message.
Proteus 6 Lite is a suite comprising a schematic designer and PCB layout
designer.
Since I installed Wine 1.1.13, both apps crash when an existing design is
opened. A screenshot of the resulting error message is attached.
Both components of Proteus 6 Lite functioned okay with Wine 1.1.12.
I did a bisect which gave the following result:-
[adad9b668233f490fa951b4cc6d18bcb4faa3ee2] msvcrt: Fix an unused function
warning on non-i386.
Running Isis in a terminal (including attempting to load a design) gives:-
fixme:win:AnimateWindow partial stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32ed38,0x00000000), stub!
fixme:win:AnimateWindow partial stub
fixme:font:WineEngRemoveFontResourceEx :stub
Running Ares in a terminal (including attempting to load a design) gives
exactly the same result.
Apologies if I've done anything wrong; this is my first attempt a reporting a
crash.
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http://bugs.winehq.org/show_bug.cgi?id=16033
Summary: Metal Gear Solid I Bug
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio_andvar(a)yahoo.com
- There is some issues in the Menu
- The game is slower
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http://bugs.winehq.org/show_bug.cgi?id=15155
Summary: Cortex Command builds 20, 21 immediately terminate upon
startup
Product: Wine
Version: 1.1.4
Platform: PC
URL: http://www.datarealms.com/downloads/ccsetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timonator(a)perpetuum-immobile.de
Directly after starting Cortex Command.exe (build 20 and 21 show the exact same
behavior) wine terminates without any console output. No sound is played, no
window is opened. Cortex Command 19 worked just fine. Build 21 works fine in
windows.
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http://bugs.winehq.org/show_bug.cgi?id=14267
Summary: C++ runtime error when playing icewind dale2
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richardtranter(a)yahoo.co.uk
Created an attachment (id=14556)
--> (http://bugs.winehq.org/attachment.cgi?id=14556)
the error message
whenever i try to play icewind dale 2 now i get a "C++ runeime error" after i
have finished choosing characters and try to strat the game. the loading bar
always gets to the same point and then freezes for a while then the game
crashes and i get the error message
im not sure if the problem is in the running of the first part of the game or
the autosaving function
can somebody help me please... ill put an attachment of the error message on
just incase it may help you
oh and please dont be too techincal cos u'll confuse me easily
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http://bugs.winehq.org/show_bug.cgi?id=13576
Summary: Black Hawk Down Demo causes wine to exit upon entering
map
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://www.novalogic.com/downloads.asp#54
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dnashdig(a)gmail.com
Created an attachment (id=13536)
--> (http://bugs.winehq.org/attachment.cgi?id=13536)
wine-1.0-rc3 exiting upon entering the level
Tested with wine-1.0-rc2 & wine-1.0-rc3 (fresh ~/.wine). Log for wine-1.0-rc3
attached.
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http://bugs.winehq.org/show_bug.cgi?id=13547
Summary: Warcraft III loses all textures after game window loses
focus in OpenGL mode
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightrush(a)gmail.com
CC: lightrush(a)gmail.com
Once the game loses focus of its window the graphics get corrupted - all
textures are lost and everything is white instead. It keeps running fine as
performance but no textures.
This behaviour came with RC2. In RC1 the game used to crash under the same
conditions, so it is an improvement but not the right one :) .
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http://bugs.winehq.org/show_bug.cgi?id=13514
Summary: Age of Conan will not start
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
URL: http://www.ageofconan.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=13435)
--> (http://bugs.winehq.org/attachment.cgi?id=13435)
Output with WINEDEBUG=-all
This is different to bug 12816 and bug 13422. 12816 only applied to the beta
version of this game, and this bug is only reached when you get past 13422.
Once getting past 13422 by clicking on the invisible "Play" button, the game
tried to launch but fails with the attached output. I've run it with
WINEDEBUG=-xrender, or the log is massive, as it has this line repeating
endlessly:
fixme:xrender:X11DRV_AlphaBlend not a dibsection
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