http://bugs.winehq.org/show_bug.cgi?id=18423
Summary: Wine 1.1.21 + uTorrent 1.8.2
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drightler(a)technicalogic.com
After upgrading wine from 1.1.20 to 1.1.21 the UPnP port mapping in uTorrent
1.8.2 stops working. Downgrading back to 1.1.20 fixes the issue.
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http://bugs.winehq.org/show_bug.cgi?id=18364
Summary: utorrent with an https tracker url stops working
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: howl.nsp(a)gmail.com
Created an attachment (id=20926)
--> (http://bugs.winehq.org/attachment.cgi?id=20926)
utorrent dump files with .19 and .20 wine
uTorrent 1.8.x crashes after time running when at least one torrent with an
https url tracker is on it. The program tray icon stays and if you double click
on it the window program is shown but it doesn't paint anything. Also the
bittorrent connections stops to work.
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http://bugs.winehq.org/show_bug.cgi?id=18040
Summary: Mass Efffect GPF Regression. 1.1.19
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chadwick(a)clan-mac.com
So I tried this with the binary from Scott Ritchie for ubuntu 1.1.19 and Mass
Effect Pops up this GPF window.
I have a backtrace I'll post now too.
If you give me commands to run I'll run them.
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http://bugs.winehq.org/show_bug.cgi?id=17581
Summary: Steam will not begin installation, segmentation fault,
perhaps
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julian.lam(a)gmail.com
Created an attachment (id=19738)
--> (http://bugs.winehq.org/attachment.cgi?id=19738)
Error Log, WINE output
Steam runs and logs in as normal, but I cannot install any games using the
"Games" menu, as the program freezes immediately after pressing the "Install"
button. As far as I know, there are no alternate methods of installation, and I
must go through the Steam menu to install games.
I've attached a log detailing the applicable error messages.
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http://bugs.winehq.org/show_bug.cgi?id=17532
Summary: Satori Bulk Mailer - adding modules fails
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
URL: http://www.satorisoftware.com/Products/request-
trial.aspx
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19658)
--> (http://bugs.winehq.org/attachment.cgi?id=19658)
error screenshot
Got some trial software at work today, tried it under Wine.
Registry key works fine, but attempting to add a registration key for one of
its modules (address correction) fails. It accepts the key as valid, but shows
the expiration date as 00/00/0, then won't let you install, since you don't
have any valid addons.
Seems you can request a free cd, for those wanting to test.
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http://bugs.winehq.org/show_bug.cgi?id=16658
Summary: Scratchiness of sound in aimp 2.5 and other audio
players
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yast4ik(a)yahoo.com
Scratchiness appears when I play any audio file type.
The output is following:
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x14e6c0,0x162f88): stub
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x1
fixme:keyboard:UnregisterHotKey (0x30058,2): stub
fixme:font:ExtTextOutW flags ETO_NUMERICSLOCAL | ETO_NUMERICSLATIN | ETO_PDY
unimplemented
fixme:dsound:DllCanUnloadNow (void): stub
And to my view almost any audio players under WINE give bad result excluding
Audacity 1.3. The sound in Audacity is OK (but it's audio editor, not player).
This output you can partly see at
http://thread.gmane.org/gmane.comp.emulators.wine.user/34775 (2 Nov 11:40
essention)
This bug makes WINE almost useless for audio playing and I appreciate your fix
of it.
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http://bugs.winehq.org/show_bug.cgi?id=16525
Summary: Angels Online: Black screen in windowed mode.
Product: Wine
Version: 1.1.10
Platform: All
URL: http://ao.igg.com/
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cmaiku(a)gmail.com
Created an attachment (id=17980)
--> (http://bugs.winehq.org/attachment.cgi?id=17980)
Log when run windowed.
When Angels Online is run windowed, the default mode, the window is completely
black. When it's run fullscreen it displays fine.
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http://bugs.winehq.org/show_bug.cgi?id=15812
Summary: 3DS MAX 7.0: Any attempt to change viewport
configuration results in a crash
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://files.filefront.com/3dsmax7exe/;10541739;/fileinf
o.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockinup1231(a)gmail.com
In 3DS Max 7.0 there is an option for changing the arrangement and types of
viewports displayed, whether they be 3D perspective viewports, or 2D ones
displaying various sides of geometry generated in the program.
For some reason, if you attempt to change the viewport arrangement, it crashes
with a crash report window. Also, if you have one of the viewports maximized,
it will crash before even opening the viewport configuration window.
I'm guessing this is related to d3d (when the crash occurs there are now errors
produced about the crash in the terminal). I'll have to do a trace.
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http://bugs.winehq.org/show_bug.cgi?id=13024
Summary: Regressions in Trackmania Nations Forever
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom(a)dbservice.com
>From Wine-0.9.52 (the oldest version I tested, probably works with earlier
versions too) until commit 9e9ef6238a5f27423e28c8f95f69fb02b98d8f27 TMNF work
fine. No crashes etc. That commit breaks TMNF completely so that it won't even
start. No error message, it just exits after a few seconds. Starting with
commit 69a40127c64ddce1908d72556bc0d6dcec86b396 the game starts again, but
often crashes. Seems like some kind of memory leak in the D3D code, as
GL_OUT_OF_MEMORY errors often precede the crash. Starting with commit
bd68237096eb7731239359a2b4941163be015f42 the in-game menus are not displayed
correctly. I can see the menus as transparent and blurred areas, but no buttons
etc are visible.
Here are the full commit messages listed for your convenience:
commit 9e9ef6238a5f27423e28c8f95f69fb02b98d8f27
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Fri Mar 21 21:41:59 2008 +0000
wined3d: Remove unneeded code in CheckDeviceFormat.
All these checks are done during the capability checks which are
performed under the resource type checks.
commit 69a40127c64ddce1908d72556bc0d6dcec86b396
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Sat Mar 22 21:41:30 2008 +0000
wined3d: Add D3DUSAGE_QUERY_PIXELSHADER_BLENDING to CheckDeviceFormat.
commit bd68237096eb7731239359a2b4941163be015f42
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Sat Mar 29 13:55:59 2008 +0100
wined3d: Implement TSSARGTEMP with register combiners.
If I revert all three commits, I can play TMNF, no more crashes. Reverting just
one or two of them isn't enough, I have to revert all three.
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http://bugs.winehq.org/show_bug.cgi?id=12816
Summary: CheckTextureCapability at ATI1 ATI2 AL16 R16 RAWZ INTZ
DF24 DF16
Product: Wine
Version: 0.9.60
Platform: Other
URL: http://paste.ubuntu-nl.org/64623/
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sjbayer3(a)yahoo.com
Fresh Install of Ubuntu 8.04 amd64.
Fresh Install of Wine .60 from wine repository
Application: Age of Conan
Program first asks for 2 dlls d3dx9_36.dll and xinput1_3.dll
Putting them in sys32 I can then get the program window to appear and I get
errors for CheckTextureCapability at ATI1 ATI2 AL16 R16 RAWZ INTZ DF24 DF16
(each error appears on a seperate line in terminal) the application then
crashes and asks me to submit a bug report to Funcom (the makers of the
application).
First bug report, I hope I did this correctly.
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http://bugs.winehq.org/show_bug.cgi?id=12349
Summary: DSOUND_MixInBuffer Assertion `dsb->buf_mixpos + len <=
dsb->tmp_buffer_len' failed
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Hi,
at least two applications regularly abort because of this assertion failure.
"Der Löwe ist los" and "Tiger Team - Geheimnis der goldenen Mumie"
(games for children, from different German editors).
A common point is that both are based on Macromedia. During run they create a
folder in windows/temp/ containing msvcrt.dll, iml32.dll (containing the string
Macromedia Director 7.0.2r85 1999), dirapi.dll and xtras/*.x32.
I.e. Macromedia might badly drive dsound. That might be the culprit.
The applications basically start, however at random time, they abort with the
message:
err:dsound:DSOUND_MixInBuffer length not a multiple of block size, len = 1579,
block size = 2
mixer.c:489: DSOUND_MixInBuffer: Assertion `dsb->buf_mixpos + len <=
dsb->tmp_buffer_len' failed.
I've tried WINEDEBUG=dsound which overflows me with endless output. I'll try to
extract a sensible snippet and attach it.
I'm using 0.9.57 (compiled locally) with Ubuntu Dapper & Gutsy, ALSA output.
Note that some of the sounds are played very well, others produce (very loud)
noise. At some point in time, the application aborts.
A possibly related (revealing?) issue is that I could "turn" a broken sound
(producing loud noise and often causing the assertion failure) into its audible
form by clicking on another object in the game "Tiger Team". This causes some
good speech output, and while speech goes on, click the initial object: the two
sounds are mixed correctly.
This item might be related to bug #7693, yet that one only talks about the
error log message, not the application aborting because of the assertion
failure.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=11542
Summary: Proteus Demo crashes/hangs early
Product: Wine
Version: 0.9.53.
Platform: Other
URL: http://www.labcenter.co.uk/download/prodemo_download.htm
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user said this was an important app for him, see
http://groups.google.com/group/comp.emulators.ms-windows.wine/browse_frm/th…
so I downloaded it.
-rw-r--r-- 1 dank dank 26884429 2008-02-10 11:39 prodemo.exe
md5sum:
625319872a0fdd12fe79ad8209b80f3 prodemo.exe
It had some hitches installing (the outer installer hung,
the inner installer it left behind ran, but five or six times
claimed "too many files open", and you had to click ignore
each time to finish the install. (File handle leak?)
Running the ares.exe it installed crashed after putting up the UI.
I'll attach the log.
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http://bugs.winehq.org/show_bug.cgi?id=11447
Summary: Solver addin in excel 2003 gives an "Out of Memory"
error
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smorar(a)gmail.com
An "Out of Memory" error occurs when trying to open the Solver tool from within
excel 2003.
Output to the terminal prints the following error message:
fixme:ole:_invoke unsupported number of arguments 126 in stdcall
Steps to reproduce:
1) Install Office 2003 to a new wine drive.
2) During the installation, customize the installation, and install the
"Solver" addin.
3) Run excel with wine
4) Under Tools->Addins, select "Solver"
5) Restart excel
6) Select Tools->Solver
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http://bugs.winehq.org/show_bug.cgi?id=10050
Summary: oleaut32 and ITypeInfo::Invoke arguments
Product: Wine
Version: 0.9.47.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
I'm trying to see an application (a cnc simulator/manager called ZFlash) in
wine. It is a quite big VB6 application and I hope one day (not so distant)
will run in linux. There are strange (for me :) errors:
...
ab},x=0,y=0,f=0,0x33e8b8), partially implemented.
fixme:ole:OleLoadPictureEx
(0x1451a0c,3134,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x33f17c),
partially implemented.
fixme:ole:OleLoadPictureEx
(0x1460794,2110,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x33f530),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0x1d94008)->(0x21ed868, 0, (nil)), hacked
stub.
fixme:ole:OLEPictureImpl_Render type -1 not implemented
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
HERE IS THE 'STRANGE' LINE
fixme:ole:_invoke unsupported number of arguments 70 in stdcall
fixme:ole:OLEPictureImpl_Render type -1 not implemented
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
fixme:ole:OLEPictureImpl_Render type -1 not implemented
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
... continue
In the wine sources:
/dlls/oleaut32.dll, file typelib.c
/* ITypeInfo::Invoke
DWORD _invoke(FARPROC func,CALLCONV callconv, int nrargs, DWORD *args) {
...
switch (callconv) {
case CC_STDCALL:
switch (nrargs) {
case 0:
res = func();
break;
case 1:
res = func(args[0]);
break;
...
case 30: ...
it finishes at 30, but the application seems to need also the 46 and 70 case.
I have added the two case and seems ok (it stops for another thing after this
but I think is another story)
My question is: 30 is considered only a big number or there is a reason?
Seems that this application need bigger numbers...
(wine 0.9.47 clean from sources)
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http://bugs.winehq.org/show_bug.cgi?id=9995
Summary: font/menu problems ocurring with 0.9.41
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Hannes.Krueger(a)uibk.ac.at
I use a windows application with wine. wine version 0.9.39 and 0.9.40 work fine
with this application, versions from 0.9.41 (incl. builds from most recent
git/cvs sources) fail to run this software:
No text is displayed in the main window of the application. Browsing through
the dropdown menus (which also do not contain any text) leads to a crash.
The output of a successfull run with wine 0.9.40 and the output of a crash
using version 0.9.41 is attached.
Maybe somebody has an idea what the problem is.
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http://bugs.winehq.org/show_bug.cgi?id=9989
Summary: Oracle OCI client: Hangs on updating LOB data
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurtk(a)mail15.com
Created an attachment (id=8509)
--> (http://bugs.winehq.org/attachment.cgi?id=8509)
log file (with WINEDEBUG=+all) containing last lines before freeze
A business application written in Delphi that uses Oracle OCI client, worked
normally in Wine 0.9.33 under Ubuntu 7.04. After upgrade to Wine 0.9.46 (or
even to 0.9.41) it starts working faster but also starts hanging on update LOB
data if these data amount more than ~10 KBytes.
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http://bugs.winehq.org/show_bug.cgi?id=16113
Summary: Loss of Sound
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smitty_the_smith(a)yahoo.com
Created an attachment (id=17352)
--> (http://bugs.winehq.org/attachment.cgi?id=17352)
Terminal output when I play WoW
When I play World of warcraft WotLK in wine I get no sound. Lemmings Revolution
has sound in wine (only other game I use in wine).
Computer stats are: amd athlon 64 x2 4200+ , [ALC655 integrated sound device or
Sound Blaster Live PCI] Attaching terminal output.
Will add WTF.conf configuration file.
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http://bugs.winehq.org/show_bug.cgi?id=18794
Summary: New Direct3D code from 20090605 fails with ATI HD4350
using fglrx 8.600 driver (on x86_64)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
Something is going wrong with today commits.
No more error about unsupported fbconfig, but a page fault:
First chance exception: page fault on read access to 0x00000018 in 32-bit code
(0x7d30396a).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7d30396a ESP:0067eba8 EBP:7be14c58 EFLAGS:00010246( R- -- I Z- -P- )
EAX:00000001 EBX:00000001 ECX:7e07bc80 EDX:00000000
ESI:00000000 EDI:7c23aea8
Stack dump:
0x0067eba8: 7d2f08e7 00000000 00000000 7be15bb8
0x0067ebb8: 7c1904e0 7c1904e0 00000000 00000000
0x0067ebc8: 00000000 00000000 7be24a60 7c1904e0
0x0067ebd8: 7be24a60 7be254c0 00000000 7be24a60
0x0067ebe8: 00000000 00000000 7c084388 00000000
0x0067ebf8: 7c1904e0 7c152210 00000000 00000000
Backtrace:
=>0 0x7d30396a in fglrx_dri.so (+0x71996a) (0x7be14c58)
1 0x00000010 (0x00000010)
2 0x00000000 (0x00000000)
0x7d30396a: movl 0x18(%edx),%eax
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http://bugs.winehq.org/show_bug.cgi?id=16320
Summary: gensdatapro application does not start
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dekloe(a)zonnet.nl
The genealogical database program gensdatapro does install fine with wine.
When accepting the default directories the executable is copied to:
.wine/drive_c/GDPdemo/gdpdemo.exe
But as soon as I try to run it I get a pop-up window giving the error: "Runtime
error 216 at 00003658"
(and an OK button).
Nothing more happens.
A demo can be downloaded from:
http://gensdatapro.ngv.nl/Downloads/setupgdpdemo26.exe (size is about 30MB)
I have been in contact with the developer of this software, but he is currently
not willing to adapt the software to run with wine and/or linux.
>From this contact I know the program is written in Delphi, maybe that helps in
locating the problem.
Best regards,
Jos de Kloe
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http://bugs.winehq.org/show_bug.cgi?id=19275
Summary: Fallout 3 - No heads
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailRoxas(a)gmail.com
The game crashes at loading saved game when heads for characters are enabled.
If i disable the heads the game works fine. I guess its something to do with
Shaders, and would appreciate if dev would look into this issue =)
GPU: Nvidia 8600 GT 512mt
CPU: Intel Quad 6600
Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=17711
Summary: wwiionline (Battleground Europe); wine ignores keyboard
in online mode
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: uberthoth(a)gmail.com
Since upgrading to 1.1.16 wine everything works great here, so long as I'm
playing offline. If I try online, wine ignores my keyboard input, and if I
press a key it actually goes to the linux environment (e.g. if my web browser
is out and I hit F11 while in the online mode when I quit the web browser will
be fullscreen, and I've tried it with all apps quit before starting). I might
add I'm using ubuntu 8.10 and gnome.
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http://bugs.winehq.org/show_bug.cgi?id=16259
Summary: Microsoft Office TestDrive fails to start
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://office.microsoft.com/en-
us/products/HA101687261033.aspx
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:ole:CoUninitialize Mismatched CoUninitialize
wine TestDriveWizard-v1.5.2.1.exe
displays a message "The TestDrive Launch Wizard is unable to create cookies
which are required for you to use the TestDrive." then exits.
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http://bugs.winehq.org/show_bug.cgi?id=16228
Summary: Cannot get a script function from within a comment node.
Product: Wine
Version: 1.1.9
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Created an attachment (id=17474)
--> (http://bugs.winehq.org/attachment.cgi?id=17474)
Test case
<html>
<head>
<title></title>
</head>
<script id="sc" type="text/javascript">
<!--
function Testing() { }
// -->
</script>
<body onload="Testing()">
</body>
</html>
With the above html code, we cannot call the function "Testing" directly from
code.
Test case provided.
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http://bugs.winehq.org/show_bug.cgi?id=15132
Summary: Installshield crashes with an error
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darthvim(a)gmx.net
Created an attachment (id=15843)
--> (http://bugs.winehq.org/attachment.cgi?id=15843)
console log of the error
Hi, i tried different cd's from me with different programms...
older ones installed with WINE perfectly but newer ones with installshield are
crashing with an error, the same thing happens when running this crashing setup
with REACTOS - but reactos says the same error and says what it is failing.
the referenced memmory couldn't be read at 0x3547897ff - i beleive it's the
same for wine (reactos and wine share some developers ...)
i hope it can be fixed soon :)
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