http://bugs.winehq.org/show_bug.cgi?id=18021
Summary: When starting The Lord of the Ring Online in additional
X session, there is no sound.
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: HASH.DuOrden(a)gmail.com
I normally run all games in additional X session (using "startx lotro.sh -- :1
-br -once" command), this is much "safer" for desktop settings and work I do
currently also much more reliable switching, but with LotRO there is no sound
in it, if it started like that, if I start LotRO in my current desktop, there
is a sound in LotRO.
I also can make LotRO to work with sound in additional X session if I start
there any "Window Manager" (twm for example) along side with LotRO.
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http://bugs.winehq.org/show_bug.cgi?id=17802
Summary: RegiStax 5 crashes at the end of stacking process
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
URL: http://www.astronomie.be/registax/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jimi(a)gmx.ch
Created an attachment (id=20034)
--> (http://bugs.winehq.org/attachment.cgi?id=20034)
Console log of the error message
Environment:
OpenSUSE 11.1 with Wine 1.1.17 snapshot, running on a x86_64.
Nvidia driver 180.27 or nv generic driver (same result)
Steps to reproduce the bug:
- Download and install RegiStax 5 from URL above. Start app.
- Press "Select" button on top left. File open dialog appears.
- Open a reasonable number (3-4) of similar files supposed to be stacked (many
formats are supported)
- Press "Align" button, and wait. Alignment is calculated.
- Press "Limit" button, wait. Unusable frames are discarded.
- Press "Optimize & Stack" button, wait. Images are stacked.
The crash happens at the end of the stacking process. Console log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=17604
Summary: The PlayOnline viewer fails to start after the initial
update.
Product: Wine
Version: 0.9
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nx_dark_one(a)yahoo.com
Created an attachment (id=19772)
--> (http://bugs.winehq.org/attachment.cgi?id=19772)
Terminal Output
The PlayOnline viewer crashes upon startup without the assistance of a single
DLL override after the first update.
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http://bugs.winehq.org/show_bug.cgi?id=17240
Summary: Full Tilt poker crashing
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xaiviax(a)comcast.net
Full Tilt Poker crashes frequently on Arch Linux with wine 1.13 and 1.14 (works
fine with 1.12)
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http://bugs.winehq.org/show_bug.cgi?id=16770
Summary: MSN Messenger 7.0: Chat window get the focus correctly
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.oldversion.com/download.php?idlong=d5cbb9ca8b
0124e3afa39c4a67f4946f
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
If someone start a conversation with you and you haven't open a conversation
window with this contact you will not be able to write in this window. You have
to change the focus to a non-wine window and then return to the chat window to
be able to write something.
As in bug 16769, if you're the one who open the conversation the bug will not
appear.
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http://bugs.winehq.org/show_bug.cgi?id=16767
Summary: Azgard Defence: game too slow
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
URL: http://moregames-pc.com/files/azgard-pc.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)stanev.org
It runs well in the beginning, but after running the actual level it becomes
too slow, CPU at 100%
Tried most of the options combinations in the game and Wine itself, no luck.
Installation not tested, should work.
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http://bugs.winehq.org/show_bug.cgi?id=16454
Summary: emule crashs after an undefined time
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mirko2324(a)yahoo.de
Created an attachment (id=17805)
--> (http://bugs.winehq.org/attachment.cgi?id=17805)
logfile
I attach the standard console output. Sorry, but I couldn't say anything more
about the crash.
I don't know whether you need more information about this crash.
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http://bugs.winehq.org/show_bug.cgi?id=15958
Summary: "make test" hangs in winmm/wave.c in
wave_out_test_device
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
For as long as I can remember, "make test" has been hanging
in winmm's wave test. Here's a backtrace:
2 NTDLL_wait_for_multiple_objects+0x223(count=1, handles=0x32f7a0, flags=4,
timeout=(nil), signal_object=(nil)) [ntdll/sync.c:1063] in ntdll
3 NtWaitForMultipleObjects+0x62(count=?, handles=0x32f7a0, wait_all=0,
alertable=?, timeout=(nil)) [ntdll/sync.c:1101] in ntdll
4 WaitForMultipleObjectsEx+0x102(count=1, handles=0x32f8e0, wait_all=?,
timeout=4294967295, alertable=?) [kernel32/sync.c:192] in kernel32
5 WaitForSingleObject+0x3c(handle=0x54, timeout=4294967295)
[kernel32/sync.c:130] in kernel32
6 wave_out_test_deviceOut+0x117d(device=0, duration=1.000000, headers=1,
loops=0, pwfx=0x32fc3e, format=16, flags=327680, pcaps=0x32fc5c, interactive=1,
sine=0, pause=0) [winmm/tests/wave.c:779] in winmm_test
7 wave_out_test_device+0x11e7(device=0) [winmm/tests/wave.c:973] in
winmm_test
8 func_wave+0x462() [winmm/tests/wave.c:1454] in winmm_test
9 run_test+0x138(name="wave.c")
[winmm/tests/../../../include/wine/test.h:454] in winmm_test
Tests should not hang, even if sound isn't working; they should time out
after 10 seconds or so (or faster, if possible).
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http://bugs.winehq.org/show_bug.cgi?id=15631
Summary: Dragon NaturallySpeaking 10 crashes after opening
Accuracy Center
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=16665)
--> (http://bugs.winehq.org/attachment.cgi?id=16665)
terminal output log, opened accuracy center
The Accuracy Center is a drop-down menu item that opens a box (that requires
gecko, which installs correctly). The Accuracy Center box contains options to
allow the user to do additional training, and several other functions. It would
improve long-term accuracy if a couple of its functions worked. Right now it
just crashes when you open it.
I think it's an oleacc error, but that's just a guess based on the following:
wine: Call from 0x7b8458b0 to unimplemented function
oleacc.dll.ObjectFromLresult, aborting
I'll try to send you a screenshot of Accuracy Center right before it crashes.
version: wine-1.1.6-170-gf151180
If you are thinking of prioritizing this, bug 15534 should come first because
that makes the whole program crash.
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http://bugs.winehq.org/show_bug.cgi?id=14500
Summary: Supreme Commander: Input field too narrow to enter the
CD key
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hcvst(a)gmx.net
Hi,
I cannot enter the CD key to "Supreme Commander" fully as the input fields are
too narrow for some sections. In particular "UMW2" does not fit into field 4 as
shown below.
XXXX-XXXX-XXXX-4444-XXXX
This is similar to bug# 9924, which is closed.
Applying the winetricks or dpi workaround described there does not work for me.
I am running Ubuntu 8.04 (2.6.24-19-generic) @ 1680x1050.
This is the first time I use wine. Please let me know if you need more infos.
Regards,
HC
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http://bugs.winehq.org/show_bug.cgi?id=14404
Summary: Diablo LOD/Starcraft, no sound with ALSA
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Shirakawasuna(a)gmail.com
When running either Starcraft (any version) or Diablo II (any version,
including Lord of Destruction), the intros play fine with the default ALSA
configuration, but once the actual game is loaded, all sound functionality
ceases. The broken sound continues even if one exits and returns back to the
main menu, which has no issues when the programs are first run.
However, if one runs the same wine command with "aoss" prepended, everything
works fine.
I would include more information, but the wine output does not seem to be very
helpful. It seems others are having this problem as well:
http://appdb.winehq.org/commentview.php?iAppId=74&iVersionId=315&iThreadId=…
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http://bugs.winehq.org/show_bug.cgi?id=14300
Summary: winhelp: Wrong initial view position in pages
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
With some help files, on clicking a link Wine winhelp shows the new page
part-way down, not from the top.
To demonstrate, download winehelp_bugs.tar.bz2 from
http://bugs.winehq.org/attachment.cgi?id=14574
and load winrisk.hlp into Wine winhelp.
Resize the window to be about half its original width and height. Click the
Contents button. The view moves about half-way down the page. Click "Revision
History". The view is over half-way down the page.
In both cases, Windows 95 WINHLP32.EXE remains at the top of the page.
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http://bugs.winehq.org/show_bug.cgi?id=14259
Summary: Wordview hang when open Doc file with picture
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kjloh71(a)gmail.com
CC: kjloh71(a)gmail.com
Created an attachment (id=14551)
--> (http://bugs.winehq.org/attachment.cgi?id=14551)
a simple picture that causes wordview 2003 to hang.
Wordview hand when open doc file with picture. I have tested a few cases. but
the result is quite inconsistent. I have attached a sample that does not
worked.
I am using openoffice 2.4.1 to create the file and save into .doc format.
By the way, the rationale for this test is to is improve the compatibility of
openoffice using the word view as a validator.
I am using ubuntu 8.04, and Wine 1.1.0.
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http://bugs.winehq.org/show_bug.cgi?id=13926
Summary: Dune 2000 crashes after starting a mission
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pfactum(a)gmail.com
Created an attachment (id=14047)
--> (http://bugs.winehq.org/attachment.cgi?id=14047)
Dune 2000 in Wine crash log
Dune 2000 crashes after starting any mission, even practice. Log in attach.
Wine 1.0-rc5, was also in rc4. Earlier don't know.
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http://bugs.winehq.org/show_bug.cgi?id=13689
Summary: Last opened files appear incorrectly in File menu
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jp(a)xiasma.fr
In MS Word from Office 2003 (wine freshly installed with only msxml3 and
richedit30 pre-installed) last opened documents appears incorrectly at the end
of the file menu. For instance a file named "example.doc" would appear as :
1. <square character>C:\windows\profiles\...\example<square character>
Note : most (if not all) standard windows fonts are installed on the system.
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http://bugs.winehq.org/show_bug.cgi?id=13575
Summary: iTunes does not start on x86 computers
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: odbc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lex148+wine(a)gmail.com
iTunes throws error from Library ODBC32.dll when starting.
I believe this is only a problem on x64 computers.
OUTPUT FROM CONSOLE:
lex@lex-desktop:~/.wine/drive_c/Program Files/iTunes$ wine iTunes.exe
err:module:import_dll Library ODBC32.dll (which is needed by L"C:\\Program
Files\\iTunes\\iTunes.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\iTunes\\iTunes.exe" failed, status c0000135
Steps to reproduce:
1) download and install iTunes.
2) run "wine iTunes.exe"
error:
see output above.
expected:
iTunes to start.
NOTE: Created a new ticket on request of ticket <a
href="http://bugs.winehq.org/show_bug.cgi?id=12836">12836</a>
This error was on a Ubuntu X64 computer running wine-1.0-rc3 on a ext3
partition.
I added native odbc32.dll and odbcint.dll this got iTunes running.
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http://bugs.winehq.org/show_bug.cgi?id=12906
Summary: MyScript Notes 2.2 : Crashes on program startup after
clicking "continue trial"
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://www.visionobjects.com/handwriting_recognition/dow
nloadnotes2.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: meastp-post(a)broadpark.no
Created an attachment (id=12613)
--> (http://bugs.winehq.org/attachment.cgi?id=12613)
Backtrace/debugger output for the crash
When running MyScript Notes 2.2, it crashes ( wine: Call from 0x7b844440 to
unimplemented function gdiplus.dll.GdipStringFormatGetGenericTypographic )
after clicking "continue trial". (please see attachment for details).
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http://bugs.winehq.org/show_bug.cgi?id=12807
Summary: Team Fortress 2 crashes after running for several
minutes at 1680x1050
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sternn(a)uhacc.org
Created an attachment (id=12490)
--> (http://bugs.winehq.org/attachment.cgi?id=12490)
Console output from TF2 crash
Running TF2 fullscreen at 1680x1050 results in hl2.exe crashing, forcing the
user to kill the hl2.exe process (now defunct). This happens regardless of the
graphics settings used or dxlevel chosen (but screen res is 1680x1050).
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http://bugs.winehq.org/show_bug.cgi?id=12101
Summary: SpellForce: The Order Of Dawn - Graphical bug
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://spellforce.jowood.com/?rid=1180&lang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
When either character/perspective moves, large dark terrain sections appear
looking like a "negative" version of the background. This can be tested both in
demo and retail versions of the game.
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http://bugs.winehq.org/show_bug.cgi?id=12080
Summary: Portal 1.0: Graphics go haywire when first portal opens
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moralapostel(a)gmail.com
Created an attachment (id=11461)
--> (http://bugs.winehq.org/attachment.cgi?id=11461)
graphical glitch after portal opens
When the first portal opens the game becomes unplayable. See attachments for a
picture after the graphic-crash (hope this will work). Everything works fine
and looks great before the portal opens, then everything glitches.
The game is still running after that (i can hear foodsteps or load a savegame),
but playing is impossible.
I am running Gentoo, Xorg 7.2 with current ati-drivers.
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http://bugs.winehq.org/show_bug.cgi?id=11015
Summary: Save games not ordered properly.
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gosam(a)menara.ma
This bug affects two Paradox games that I play : Victoria and Hearts Of Iron 2
in their various patches and addons.
The bug is simple, the game loading screen shows save games not ordered, when
they should be ordered by file creation date.
Attached is a screenshot to illustrate.
I can't test things with 0.9.51 since both games crash for me on startup for
any version > 0.9.48
For the component I just guessed.
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http://bugs.winehq.org/show_bug.cgi?id=10394
Summary: No$gba Open file dialog non-resizable (OFN_ENABLESIZING
not implemented)
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
The "Open file" dialogs of any No$gba builds over version 2.4b do not allow the
user to resize the file dialog in Wine. (This feature was added in 2.4c, and
works in Windows)
When opening the Open file dialog, the user receives this fixme:
fixme:commdlg:GetFileName95 Flags 0x00800000 not yet implemented
Which tells that OFN_ENABLESIZING isn't implemented.
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http://bugs.winehq.org/show_bug.cgi?id=4409
--- Comment #8 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-07-17 11:59:01 ---
What do you base that assumption on? Bug 201 seems to be the opposite problem.
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http://bugs.winehq.org/show_bug.cgi?id=9599
Summary: Caesar3 hackled sound
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tijl(a)ulyssis.org
CC: M.B.Lankhorst(a)gmail.com
In the Sierra game Caesar3 sound playback is distorted (stuttering) with OSS
(FreeBSD impl) and DirectSound acceleration set to Full. When set to Emulation,
everything is ok.
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