http://bugs.winehq.org/show_bug.cgi?id=16513
Summary: locomotive like noise effects with Syberia 2
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.4players.de/4players.php/download_start/PC-
CDROM/Download/6172.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: dmitry(a)codeweavers.com
To close bug #12255 for 1.1.6, Dmitry Timoshkov wrote a patch to winmm/mmio.c
that stopped a loud locomotive-like noise that plagued Syberia2 (retail & demo)
between versions 1.1.0 and 1.1.5.
1.1.6 worked perfectly.
Alas, Dmitry's post-1.1.6 patch to the same file
commit d40e003303d4ae2a2239ddfd5ef8b0be61959ac4
winmm: MMIO_ALLOCBUF is ignored if mmioOpen gets a valid buffer
reintroduced the noise.
Vitaliy Margolen asked that I create a new bug item for this issue, i.e. the
old one be kept closed.
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http://bugs.winehq.org/show_bug.cgi?id=16976
Summary: Level-R Intro Video is only white if fbo is selected
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://levelr.gamigo.de/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Using fbo as offscreenrendering method causes the intro video of the game to be
just a white screen. With backbuffer its working.
fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
glBlitFramebuffer() @ device.c / 6595
fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
glBlitFramebuffer() @ device.c / 6595
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http://bugs.winehq.org/show_bug.cgi?id=19650
Summary: Can't Start Olympus Master Software
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.olympusamerica.com/cpg_section/oima_softwar
emaster.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aliendude5300(a)gmail.com
Created an attachment (id=22935)
--> (http://bugs.winehq.org/attachment.cgi?id=22935)
Olympus Master Installation Log
Olympus Master is a program created by Olympus, a camera manufacturer. Olympus
master can be used to transfer and edit digital photos, and it is required to
update the firmware on Olympus Cameras. When trying to start the program, it
complains about "vcmop.dll". I looked up this dll file, and it appears to be a
"Microsoft® C/C++ OpenMP Runtime DLL", which is part of Visual Studio 2005. For
some reason the installer for the Olympus Master doesn't provide this required
file, however, after extracting the files from the Installation exe file, I
noticed it includes copies of Microsoft Visual C++ 2005 Redistributable, in
both x86 and x64 format. This lead me to assume that something is wrong with
how Wine handles the installation process, as Visual C++ 2005 should've been
installed if it was included in the Installation File. I then proceeded to
remove all the files related to Olympus Master from my wine drive_c, using the
remove option in the Uninstall Wine Software menu, however this didn't work, as
everytime I tried, I got an error message saying that msiexec.exe has
encountered a serious problem and needs to close, so I simply deleted the
Olympus Folders from Program Files. After that, I reinstalled Olympus Master
through terminal to get debugging information. The log files are attached.
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http://bugs.winehq.org/show_bug.cgi?id=17264
Summary: The SunSpider JavaScript benchmarks does not show the
Results
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www2.webkit.org/perf/sunspider-0.9/sunspider-
driver.html
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=19253)
--> (http://bugs.winehq.org/attachment.cgi?id=19253)
+ole,+shdocvw,+tid,+loaddll,+process
wine iexplore.exe
"http://www2.webkit.org/perf/sunspider-0.9/sunspider-driver.html"
Might be related to one of this missing features:
0033:fixme:shdocvw:ClOleCommandTarget_Exec
(0x131494)->({000214d1-0000-0000-c000-000000000046} 67 0 0x32e968 0x32e958)
0033:warn:shdocvw:InternetExplorer_QueryInterface
(0x131488)->({79eac9c5-baf9-11ce-8c82-00aa004ba90b} 0x32e97c) interface not
supported
0033:fixme:shdocvw:ClOleCommandTarget_Exec
(0x131494)->({000214d1-0000-0000-c000-000000000046} 84 0 (nil) 0x32fbc0)
Full log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=16238
Summary: Star Wars: The Battle of Endor: Crashes while starting.
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=7864
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flossl(a)live.com
Created an attachment (id=17496)
--> (http://bugs.winehq.org/attachment.cgi?id=17496)
Terminal log.
The game gives the error "Game could not be initialized.
Error:430
Description:Class does not support Automation or does not support expected
interface" and crashes after clicking the "Ok" button on the error window.
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http://bugs.winehq.org/show_bug.cgi?id=17298
Summary: Strategy Tester 'use date' and slider bar next to
'visual mode' are not working
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www.alpari-us.com/en/mt_userguide/getting-
started.html?download=1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viper7882(a)yahoo.com
Steps to reproduce:
1. Open up Strategy Tester via View menu->Strategy Tester if you haven't do so.
2. Select any Expert Advisor.
3. Select any symbol.
4. select Model as every tick.
5. Check "Use Date" field.
6. Enter any date date earlier than today - preferably 1 week ago into "From:"
field.
7. Ensure "To:" field is filled with today's date.
8. Hit on Start button in Strategy Tester.
9. Verify that the status bar is showing "Collecting M1...".
10. Verify that the progress bar runs from 0% to 100% quickly.
11. Click on the Journal tab, verify that "no ticks generated" error is shown.
(Problem)
12. Go back to Settings tab.
13. Check "Visual Mode" field.
14. Change the value of the slider bar next to "Visual Mode".
15. Verify that the tooltip is showing the new value of slider (from 1 to 32)
but the slider is not moving in terms of visual. (Problem)
16. Hit on Start button in Strategy Tester.
17. Verify that the visual chart has been created.
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http://bugs.winehq.org/show_bug.cgi?id=19033
Summary: No crosshair in "The godfather 2"
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla_new(a)arcor.de
How you can see in the title, I player "The godfather 2", but no crosshair
there..
The console only says (some hundred times):
err:d3d:state_colorwrite (WINED3DRS_COLORWRITEENABLE1/2/3,4,15,15) not yet
implemented. Missing of cap D3DPMISCCAPS_INDEPENDENTWRITEMASKS wasn't honored?
And at the end, one time:
fixme:d3d:IWineD3DQueryImpl_Release Query was created in a different context,
skipping deletion
wine client error:41: write: Bad file descriptor
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http://bugs.winehq.org/show_bug.cgi?id=14164
Summary: Command and Conquer flashing screen and no full-screen
video
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: weed_richard(a)hotmail.com
Command and Conquer (the original recently released as a freebie), has major
graphics issues. Screen flashes while you move the mouse around and
full-screen video in cut scenes does not play (you can hear the audio).
This used to work fine...the only setting I had to put in the configuration for
the EXE was for the OS (set to 'Windows 95'). That still is necessary or it
hangs/crashes on startup.
I tried setting the virtual desktop option to get it to run in a window, but it
did not solve the problem.
I am running Fedora 8 (kernel 2.6.25.6-27.fc8) and version 173.14.09 of the
nVidia 64-bit video driver.
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http://bugs.winehq.org/show_bug.cgi?id=15787
Summary: The I of the Dragon: black screen with grafic errors
after start
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiep(a)arcor.de
Created an attachment (id=16904)
--> (http://bugs.winehq.org/attachment.cgi?id=16904)
screenshot
After starting the game, i get a just a black sreen with a grafic error and the
it does not react on any key or mouse movement.
There is a screenshot as attachment
the game demo can be downloaded here:
http://www.gamershell.com/download_5386.shtml
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http://bugs.winehq.org/show_bug.cgi?id=16857
Summary: Mouse pointer does not show in "Kalle Kunskap 8"
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.gill(a)gmail.com
Well, the mouse pointer does not show in the game "Kalle Kunskap 8".
It seems clicking things still work, at least in the screen where the player
enters a name to use, but the pointer is invisible.
Below is the output from running the game without any special logging.
fixme:win:EnumDisplayDevicesW ((null),0,0x33ef9c,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x153d70,0x15b128): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x153d20,0x15b128): stub
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target
that isn't in the default pool
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x1d48a8,0),stub!
fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target
that isn't in the default pool
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x1578c8,0xbc2a50,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x21b608,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x1ddbf0,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x1578c8,0xbc3400,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x1ddbf0,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x1578c8,0x1f2c28,0),stub!
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