http://bugs.winehq.org/show_bug.cgi?id=19869
Summary: Make text-generation apps behave like a normal
keyboard (ex: NaturallySpeaking)
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eo(a)rhyhann.net
The summary is self-explaining: Currently, the text-generation applications
like NaturallySpeaking work only inside Wine applications, which is dirty
because in case of a real-world application, we would have to install every
input program in Wine.
Making every text-generation programing behave like a normal keyboard will let
the use of every application, especially voice recognition, easy.
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http://bugs.winehq.org/show_bug.cgi?id=19856
Summary: cygwin's gcc package does not install /bin/cc because
cygwin's bash can't run some programs under wine
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I've seen this before with other scripts, but
now it's breaking cygwin's setup utility.
Installing the gcc package is also supposed to
install /bin/cc (which is needed by lots of build
scripts, e.g. cmake's).
But on Wine, cygwin's setup fails to do this. It
seems that the postinstall script tries to run
/usr/sbin/update-alternatives
but fails.
$ wine 'c:\cygwin\bin\bash' postinst.sh
fixme:ntdll:NtSetInformationToken unimplemented class 4
fixme:advapi:ImpersonateLoggedOnUser (0xa4)
fixme:ntdll:NtQueryObject Unsupported information class 1
fixme:ntdll:NtQueryVolumeInformationFile 0xf4: volume info not supported
fixme:ntdll:NtQueryVolumeInformationFile 0x118: volume info not supported
fixme:advapi:ImpersonateLoggedOnUser (0xb8)
fixme:ntdll:NtQueryVolumeInformationFile 0x24: volume info not supported
postinst.sh: line 7: /usr/sbin/update-alternatives: Bad address
fixme:advapi:ImpersonateLoggedOnUser (0xc4)
16 [main] bash 29! _cygtls::handle_exceptions: Error while dumping state
(probably corrupted stack)
fixme:ntdll:NtQueryVolumeInformationFile 0x104: volume info not supported
/usr/sbin/update-alternatives: /usr/sbin/update-alternatives: cannot execute
binary file
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http://bugs.winehq.org/show_bug.cgi?id=18356
Summary: fallout 3: mouselook crashes
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anarchic.teapot(a)gmail.com
hi there,
i use wine 1.1.20 (with video patch and registry settings)
the game install and start fine, no problem in menus either.
my problem is that the game freeze only in some area, for example, near some
doors (but not every doors).
i enter some house, i realise this is not the house i wanted to go, i decide to
go back so i do a 360deg turn with mouselook to go back through the door i just
came from, and the game freeze before i could do my 360deg mouselook
turn-around..
as i said, this doesn't happen for every doors..
right now i'm in grayditch, and i just walked into brandices house.
but i can't get out.. as soon as i get close to their door the game freeze.. i
can still hear music, but nothing else seems to work.. i can't move, look
around, access menu.. nothing..
my only option is to start again from another save point and completely avoid
this house..
i have the same problem with waterplant's door in megaton..
probably with some other doors too, but atm, there's those two i can think of.
someone experienced same problem ? any workaround ?
my system: ubuntu jaunty
gfx card : geforce 9600 gt
nvidia driver: 185.19 (but i have same problem mentioned above with other
driver version too it seems)
wine: 1.1.20 (video patch and registry setting for fallout 3)
fallout: 1.5 (i had same problem with previous version too)
please see attached terminal output
thanks for your attention
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http://bugs.winehq.org/show_bug.cgi?id=3952
landeel <cleberdemattoscasali-wine(a)yahoo.com.br> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cleberdemattoscasali-wine@y
| |ahoo.com.br
--- Comment #46 from landeel <cleberdemattoscasali-wine(a)yahoo.com.br> 2009-08-27 17:49:33 ---
What if someone could create a fake gameguard to trick the game executable?
--- Comment #47 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-08-28 04:42:18 ---
(In reply to comment #46)
> What if someone could create a fake gameguard to trick the game executable?
That is out of the scope of the Wine project.
--- Comment #48 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-08-28 05:30:22 ---
Moreover that's called a copy protection circumvention and is illegal.
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http://bugs.winehq.org/show_bug.cgi?id=2784
Rob <rob.ss.bass(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rob.ss.bass(a)gmail.com
--- Comment #19 from Rob <rob.ss.bass(a)gmail.com> 2009-08-28 05:09:22 ---
(In reply to comment #18)
> (In reply to comment #17)
> > (In reply to comment #15)
> > > Is this still an issue in current (1.1.22 or newer) wine?
> >
> > This is still an issue in 1.1.24
>
> Uh, nevermind.
>
> I just tested this again and not it works. I did not restart after updating
> wine, but now it is really fast. If more can confirm I believe this bug is
> fixed.
I can confirm that I was experiencing this bug under the stable release and I
am still experiencing this bug under 1.1.28.
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http://bugs.winehq.org/show_bug.cgi?id=3952
landeel <cleberdemattoscasali-wine(a)yahoo.com.br> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cleberdemattoscasali-wine@y
| |ahoo.com.br
--- Comment #46 from landeel <cleberdemattoscasali-wine(a)yahoo.com.br> 2009-08-27 17:49:33 ---
What if someone could create a fake gameguard to trick the game executable?
--- Comment #47 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-08-28 04:42:18 ---
(In reply to comment #46)
> What if someone could create a fake gameguard to trick the game executable?
That is out of the scope of the Wine project.
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http://bugs.winehq.org/show_bug.cgi?id=19864
Summary: World of Warcraft Crash when starting up
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
Created an attachment (id=23293)
--> (http://bugs.winehq.org/attachment.cgi?id=23293)
picture of the wow crash window
Starting WOW with the latest git tree causes the attached crash in WOW.
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http://bugs.winehq.org/show_bug.cgi?id=6254
--- Comment #36 from James McKenzie <jjmckenzie51(a)earthlink.net> 2009-08-27 23:10:58 ---
Discovered that program I was using to test with needs an additional function.
Found original test program, nasb.exe (an installer from e-Sword), and ran it
against patched 0.9.60 and it worked. I am in the process of building and
testing 0.9.61 (I know it is old, but I'm working my way forward to get the
patch up to the current Wine development version.)
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http://bugs.winehq.org/show_bug.cgi?id=17587
Summary: Multiplicative blending incorrectly rendered.
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tesseracter(a)gmail.com
Overlays are used in several instances during gameplay. instead of a
alphablending result from multiplicative blending, the screen is completely
filled with the overlay, mostly white(supposed to be clear) with black
edges(still black). the part of the game that is impossible is the skill
clairvoyance, necessary in solving some puzzles.
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