http://bugs.winehq.org/show_bug.cgi?id=19715
Summary: SWAT 4 Freezes, loses mouse focus, crashes.
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: webmaster(a)geekstreak.com
Created an attachment (id=23035)
--> (http://bugs.winehq.org/attachment.cgi?id=23035)
Wine Console output.
While playing SWAT 4, in various sections the game will temporarily freeze with
a Critical Section wait timeout. After several seconds the game will unfreeze
but loses all mouse input (and sometimes loses keyboard input). The mouse will
be able to leave the screen, even if it's warped.
Attached is the wine terminal output.
Reproducing this problem:
In the first level - "Food Wall Restaurant" - you can walk into the front door
of the restaurant. After you and your men are inside the dining area, the game
should freeze. Sometimes nobody is in the dining area. Simply restarting the
level should fix this, as the game randomizes the positions of enemies and
civilians.
Note 1:
The game is unplayable due to the well known mouse capture problem that
requires an xorg API fix. To get around this problem, a simple mouse hack was
written using the middle click to switch between warped and non-warped mouse
modes. Without this, menu navigation is impossible, or looking around in the
game is impossible.
I can confirm that this minor hack does not affect this bug - a version of wine
without the hack was used to confirm the loss of mouse input.
Note 2:
dlls/ntdll/critsection.c, line 436, wait_semaphore - changing the 5 second
delay to 300 seconds temporarily alleviates the problem, allowing the player to
usually get through several levels; however, other problems occur that may or
may not be related to this bug (freezes at random intervals, textures load as
garbage in random levels, the error message is slightly different, etc...)
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http://bugs.winehq.org/show_bug.cgi?id=20075
Summary: crashes on eMule
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: masterpj(a)ngi.it
After the last update, eMule (0,49c + MorphXT 11.3) is very very often crashing
in the transfer menu: it happens when you use the contestual menu on files in
download (by right click of the mouse). In the previuos version of wine it
didn't happen, it worked perfectly.
Please correct this because its nearly impossible to use emule in this way.
I hope you'll tell me something about the fix.
Thank you a lot and thank you for all Wine is doing!
MasterPJ
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http://bugs.winehq.org/show_bug.cgi?id=18988
Summary: Final Fantasy 8: crash with video in background
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=21872)
--> (http://bugs.winehq.org/attachment.cgi?id=21872)
Log from the crash
When playing ff8 and there is a video running in background (ie. from first
disc train mission in timber) game will very often crash.
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http://bugs.winehq.org/show_bug.cgi?id=19378
Summary: Quicken 2008 registration displays garbled inoperative
HTML
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)skierpage.com
Created an attachment (id=22459)
--> (http://bugs.winehq.org/attachment.cgi?id=22459)
garbled Quicken Registration dialog
I installed Wine 1.01 on Kubuntu 9.04 amd-64 and installed Quicken 2008 from
CD-ROM. The installation failed in the online update.
I then installed wine-1.1.26 from the PPA http://wine.budgetdedicated.com/apt
I did not install any of the WineTricks mentioned on the AppDB
When I ran Quicken 2008, I got a prompt about going online to register. When I
followed that, the Quicken Registration dialog appeared, but apart from a
banner
"Welcome to Quicken registration..."
it was full of gibberish characters as if the encoding is wrong. I will attach
a screenshot.
As you can see, the status line of the dialog window contains
file://C:\windows\profiles\All Users\Applicataion
Data\Intuit\Quicken\INET\COMMON\PNF\REG\4A5E9E00.H
This file exists on my drive C: with slightly different capitalization at the
end -- Inet\Common\Pnf\Reg\4A5E9E00.HTM
I can open this file and it appears fine in my Linux Firefox browser and text
editor; not garbled at all, no UTF characters. It seems to hold the HTML for
all the stages of the registration process; in working Quicken you don't see
all of this HTML at once.
This bug sounds like what SpinDr describes in comment 9 of bug 14672. I am
reporting a separate bug because that bug is "I am not presented with the box".
I get the box, but it's garbled.
I'm happy to attempt to debug this further; alas my log with WINEDEBUG=+relay
filled my disk and I had to remove it, and now I don't know how to get back to
the registration dialog because I used the trick of Shift+Ctrl "One Step
Update" to turn off registration!
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http://bugs.winehq.org/show_bug.cgi?id=20016
Summary: USB audio device only visible to if VirtualBox is
running a virtual machine
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richardg1952(a)yahoo.com
System: Fedora 11
wine-1.1.23-1.fc11.i586
ION TTUSB05 USB Turntable
VirtualBox-3.0.6_52128_fedora11-1.i586
Acoustica SpinitAgain (LP to CD or mp3)
I purchased the SpinItAgain software to accelerate the process of converting my
+1,000 album collection to mp3. I'd started with Audacity and the USB
turntable, but it is a laborious process. SpinItAgain looked promising since it
could look up album info on the web.My concern was, would wine be able to
access the USB turntable. I installed SpinItAgain and everything worked right
out of the box.
It would crash every few days, but it would restart and I would carry on.
Two days ago the program crashed and could no longer see the USB turntable.
I tried rebooting the Fedora 11 host, re-plugging the USB cable, nothing made
the USB turntable visible in wine. I was invoking winecfg, selecting the audio
tab and checking wave input under ALSA to see if the turntable was visible.
In frustration I started a VirtualBox Windows XP guest with the intention of
moving the SpinItAgain to VB. XP under Virtual Box is horribly slow so while
waiting for XP to boot, I ran winecfg again and to my amazement the USB
turntable was again visible in wave in AlSA. I had been running a Fedora 10
guest in VirtualBox and only shut it down about the time wine lost access to
the USB turntable.
To confirm that VirtualBox is the magic trigger. I shut down the VirtualBox XP
session and checked winecfg - the USB Audio disappears. I then started a Fedora
10 guest under VirtualBox, re-checked winecfg and USB Audio was again under
wave in ALSA. With this setup SpinItAgain is working once more.
If I hadn't already had VirtualBox running when I originally installed
SpinItAgain the USB turntable would not have been visible in wine and I would
have assume the program was unusable through wine with the USB turntable.
It's worrisome that an apparently unrelated application running has such a
major impact wine's ability to access a piece of hardware. As this is audio,
and the weirdness of pulseaudio coming in to replace ALSA is causing a plethora
of problems, I don't feel confident that this workaround will continue to work.
Hopefully this information will be useful to the wine developers.
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http://bugs.winehq.org/show_bug.cgi?id=18999
Summary: Game created with RPG MAKER : some keys are pressed by
the computer when playing.
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: generalzarmakuizz(a)hotmail.fr
When playing a game made by RPG MAKER XP, sometimes it looks like some
directional keys are automatically pressed (as if the computer press the key).
For example you don't press any key, and the hero goes left. If the hero goes
left and you press right, the hero don't move left or right.
When you have a choice to do, sometimes the cursor will travel into the
different choices even if you don't press any key.
If you run the game with the console (wine Game.exe), the bug is weaker.
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http://bugs.winehq.org/show_bug.cgi?id=15662
Summary: Jackd crash (winecfg)
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: incredible.angst(a)gmail.com
Created an attachment (id=16726)
--> (http://bugs.winehq.org/attachment.cgi?id=16726)
Backtrace (crash of winecfg while trying to test jack sound output)
Wine crashed while trying to test jackd sound output in winecfg (ALSA and OSS
just doesn't work).
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http://bugs.winehq.org/show_bug.cgi?id=19908
Summary: wine jack audio out is mono
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: p.drezet(a)inx-systems.com
configuring wine to use jack then run a win32 application the following
Readable client is created in jack.
wine_jack_out_0
within this there re two ports: out_l and out_r - which woujld presumable be
the stereo channels.
when running an audio source programme in wine audio is outputted from both
these ports however both have the same signal and the audio is not the original
stereo audio. I think it is just one channel split onto both out_l and out_r
rather than a summed mix.
>From audio.c this appears to be the behaviour if the audio source is considered
mono - the data is copied to both channels.
The win32 audio source application has been verified to operate with wine in
stereo using the alsa output.
Is there anyway of making wine output the missing stereo data? Should
wine_jack_out_1 carry the lost second channel? If so how do you get wine to
create output on wine_jack_out_1 too?
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http://bugs.winehq.org/show_bug.cgi?id=18256
Summary: Quicktime 2 Unimplemented function
olesvr32.dll.OleRevokeServer on exit
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.oldversion.com/download/quicktime212.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20781)
--> (http://bugs.winehq.org/attachment.cgi?id=20781)
wine-1.1.20-36-gdc31d87 console output
When closing Quicktime 2's PLAYER32.EXE, there is an unhandled exception in
olesvr32.
wine: Call from 0x7b844463 to unimplemented function
olesvr32.dll.OleRevokeServer, aborting
Quicktime 2.1.2.59
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http://bugs.winehq.org/show_bug.cgi?id=15224
Summary: Remove the "Clone This Bug" link from the bug page
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)codeweavers.com
"Related actions -> Clone This Bug" is confusing. Creating bug clones
should be discouraged in Wine bugzilla. Have a look at the bug 15211
as an example.
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