http://bugs.winehq.org/show_bug.cgi?id=18853
Summary: Notepad++ can't save files without an extension
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://sourceforge.net/project/showfiles.php?group_id=
95717&package_id=102072
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Really easy to see. Open Notepad++, and immediately try to save a file as
'foo'. Under windows, you'll get a blank file named foo. Under wine, you get an
error dialog 'Please check whether if this file is open in another program'.
I'll add an automated test for this soonish.
No terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=19563
Summary: Guitar Hero World Tour crashes after dinput's
QueryInterface
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://worldtour.guitarhero.com/uk/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
After fixing bug 19562, the next problem will be, we are not offering
IDirectInputDevice8W in IDirectInputDevice2AImpl_QueryInterface.
This will result in null pointer access.
It can fixed by adding IDirectInputDevice8W to
IDirectInputDevice2AImpl_QueryInterface, but proper tests needed, what does
dinput on windows.
Patch:
diff --git a/dlls/dinput/device.c b/dlls/dinput/device.c
index 941206c..cb66b03 100644
--- a/dlls/dinput/device.c
+++ b/dlls/dinput/device.c
@@ -753,6 +753,14 @@ HRESULT WINAPI IDirectInputDevice2AImpl_QueryInterface(
*ppobj = This;
return DI_OK;
}
+
+ if (IsEqualGUID(&IID_IDirectInputDevice8W,riid)) {
+ IDirectInputDevice8_AddRef(iface);
+ *ppobj = This;
+ return DI_OK;
+ }
+
+
TRACE("Unsupported interface !\n");
return E_FAIL;
}
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http://bugs.winehq.org/show_bug.cgi?id=11375
Summary: Error during Orcad 16.0 installation
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: osquillar(a)terra.es
Created an attachment (id=10487)
--> (http://bugs.winehq.org/attachment.cgi?id=10487)
Wine error during Orcad 16.0 installation
I've tried to install orcad 16.0 under wine 0.9.54 but could not start due to
the error attadched.
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http://bugs.winehq.org/show_bug.cgi?id=19686
Summary: Acrobat Reader 1.0 for DOS installer fails
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.oldversion.com/download/acrobat10dos.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P4
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Acrobat Reader 1.0 for DOS installer fails, filling the console with the
following two lines repeatedly until killed:
err:int31:DOSVM_Int31Handler int31: unknown/not implemented parameters:
int31: AX 8001, BX 186a, CX 0000, DX 1a22, SI 0fa4, DI 0001, DS 0001, ES 1a22
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http://bugs.winehq.org/show_bug.cgi?id=14521
Summary: Windows version has graphical glitches.
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://marijn.haverbeke.nl/jigsaw/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gregm(a)gxsnmp.org
When running the Windows version under wine the puzzle pieces have several
graphical glitches and what appears to be every other row rendered.
The same binary and dll's when run under windows proper exhibits no such
issues.
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http://bugs.winehq.org/show_bug.cgi?id=12120
Summary: iSBEM 3.0 doesn't show EULA on startup
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.ncm.bre.co.uk
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To install:
wget http://kegel.com/wine/winetricks
sh winetricks art2kmin
wget http://www.ncm.bre.co.uk/files/iSBEM_v3.0.b.exe
wine iSBEM_v3.0.b.exe
cd .wine/drive_c/NCM/iSBEM_v3.0.b
wine start iSBEM_v3.0.b.mdb
According to the user guide
http://www.ncm.bre.co.uk/files/iSBEM-User_Guide_12Feb08.pdf
a license agreement dialog should appear on startup,
but it doesn't. Doing 'winetricks dcom98' gets it to
start up, so this must be a COM/OLE problem, but
that's not a usable workaround, as you can't dismiss the EULA dialog then for
some reason.
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http://bugs.winehq.org/show_bug.cgi?id=15640
Summary: Tile Studio 2.55: Can't export maps without an extension
Product: Wine
Version: 1.1.6
Platform: All
URL: http://tilestudio.sourceforge.net/
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalbrain_coder(a)gmx.net
When you want to export a map, selecting Map -> Export Map you get a file
dialog to type the File name and select the file type (default is "Maps (8 bit,
0 based)").
If you type a name with an extension, the map is exported without any problems,
and the next time you want to export another map, you'll get the last name used
in the File name field.
If you type a name without any extension, you'll get an error dialog saying:
"I/O error 103", no map will be exported, and the next time you try to export,
you'll get the last name you tried to use followed by an extra ".*"
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http://bugs.winehq.org/show_bug.cgi?id=19565
Summary: Guitar Hero World Tour does not produces any sound
(except videos)
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://worldtour.guitarhero.com/uk/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
After overriding builtin secur32 (bug 19564), we will notice there is no sound
menu,ingame only in videos (binkw32).
Look at attached +dsound trace.
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http://bugs.winehq.org/show_bug.cgi?id=19564
Summary: Guitar Hero World Tour crashes in secur32
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://worldtour.guitarhero.com/uk/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
Created an attachment (id=22798)
--> (http://bugs.winehq.org/attachment.cgi?id=22798)
crash
After get trough bug 19563, we get another problem, game will crash in 30 sec,
because of wine's secur32 failure. It works with native secur32.
See attached image.
Backtrace:
=>0 0x7e007cb4 schan_free_handle+0x24(handle_idx=2116197184,
type=SCHAN_HANDLE_CTX) [/home/andras/src/wine/dlls/secur32/schannel.c:169] in
secur32 (0x0209b9d0)
1 0x7e008994 schan_DeleteSecurityContext+0x74(context_handle=<register ESI
not in topmost frame>) [/home/andras/src/wine/dlls/secur32/schannel.c:1099] in
secur32 (0x0209ba00)
2 0x7e01059e DeleteSecurityContext+0x4e(phContext=0x2be3724)
[/home/andras/src/wine/dlls/secur32/wrapper.c:465] in secur32 (0x0209ba30)
3 0x00319d0e in xmassiveadclientdyn (+0x9d0e) (0x0209ba78)
4 0x00324d63 in xmassiveadclientdyn (+0x14d63) (0x0209bac0)
5 0x00325297 in xmassiveadclientdyn (+0x15297) (0x0209baec)
6 0x00321ca5 in xmassiveadclientdyn (+0x11ca5) (0x0209bb2c)
7 0x006df923 in ghwt (+0x2df923) (0x00000001)
8 0x00000000 (0x00000000)
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http://bugs.winehq.org/show_bug.cgi?id=19981
Summary: Not all keys are recognized with dinput
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.ganzhorn(a)googlemail.com
Running Far Cry (1) I noticed I was unable to open the in-game console using
the "^" key.
First I assumed there was a problem with the keyboard layout as the keys "z"
and "y" were swapped in Far Cry as well (I am using a German keyboard).
Running wine-notepad the "z" and "y" keys are NOT swapped, and "^" works
perfectly.
Going through the output when running Far Cry I found out the German keyboard
layout was detected correctly, so that is not the problem.
Changing the keyboard layout in xorg.conf and gnome to the standard USA-layout
did not help at all.
Then I tried installing a native dinput8 DLL with winetricks, as the output
told me Far Cry has a CryInput.dll which uses Direct Input.
With the native dinput8 the keys work perfectly good, but there's another
issue:
The mouse can only be moved within a rectangle much smaller than the game
window itself. With the wine-dinput this works perfectly.
I tried setting options like "Allow DirectX apps to stop the mouse leaving
their window", changing from full-screen to windowed mode and changing the
resolution of the game.
Still, the rectangle in which the mouse can be moved stays in the same relative
size. In windowed mode when the mouse is allowed to leave DirectX windows, the
cursor jumps from the border of that rectangle to outside the game window and
when moved back, straight back into that rectangle on all sides.
Since this strange mouse behaviour occurs with a native dinput8, I guess that
doesn't cound as bug.
So in a nutshell the bug is that my keys aren't correctly recognized with the
built-in dinput of wine.
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