http://bugs.winehq.org/show_bug.cgi?id=19131
Summary: GNU Emacs 22.3 multiple graphical glitches
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://ftp.gnu.org/gnu/emacs/windows/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b0ntrict0r(a)yandex.ru
GNU Emacs 22.3 compiled for Windows works well on wine but looks quite odd.
Attached screenshot illustrates the problem. Emacs is running on its default
configuration now.
1. Two thin blue lines shows real window borders. As you can see there are
misdrawn vertical transparent strips at the right and bottom window borders.
2. There is a gap between menu bar and unfolded menu.
3. When scrolling buffer with C-n/C-v/C-p, or with PgUp/PgDn, or with arrows
buttons, the lower half of the buffer is not rendered at all. Moving text
cursor on symbols which should be shown in this part of the buffer makes them
visible.
I'm also in doubt whether toolbar is filled with right colour.
The other problem is that moving Emacs window to the different workspace or
switching current workspace makes Emacs window to complely disappear but I
don't know is this problem WM-specific (I'm using dwm 5.4.1).
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http://bugs.winehq.org/show_bug.cgi?id=19012
Summary: Thief 2 demo crashes on new game
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
Created an attachment (id=21910)
--> (http://bugs.winehq.org/attachment.cgi?id=21910)
Log of Thief 2 Demo crash
Running a recent wine build (git update shortly before 1.1.24 release, but
after including recent fixes to repair breakage of Thief 2), the Thief 2 Demo
crashes with the attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=18917
Summary: Star Trek Armada 2: Graphic's initiation failed.
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ville_lumiere(a)gmx.net
I installed Star Trek Armada 2 with the patch 1.1. The installation worked out
fine, but when I want to play the game I receive the following error
(approximate translation).
Graphic's initiation failed. No compatible Direct3D graphic acceleration card
was found.
The terminal tells me the following:
wine ./Armada2.exe
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file
or directory
err:x11drv:X11DRV_CreateBitmap Trying to make bitmap with planes=1, bpp=24
fixme:cursor:SetSystemCursor ((nil),00007f00),stub!
fixme:cursor:SetSystemCursor ((nil),00007f02),stub!
fixme:cursor:SetSystemCursor ((nil),00007f01),stub!
fixme:cursor:SetSystemCursor ((nil),00007f8a),stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f090,0x00000000), stub!
fixme:gl_compat:add_gl_compat_wrappers GL implementation supports
GL_ARB_fragment_program but not GL_EXT_fog_coord
fixme:gl_compat:add_gl_compat_wrappers The fog coord emulation will most likely
fail
err:x11drv:X11DRV_CreateBitmap Trying to make bitmap with planes=1, bpp=24
err:x11drv:X11DRV_CreateBitmap Trying to make bitmap with planes=1, bpp=24
My ATI Mobility Radeon HD 2300 is ready for 3D acceleration. What's the
problem?
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http://bugs.winehq.org/show_bug.cgi?id=18387
Summary: Oblivion doesn't quite make it all the way down
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
When you quit Oblivion, it never actually closes the window and shuts down. It
just seems to kind of hang in memory, with a screen in your face. This becomes
a significant issue if you were playing the game full screen and go to quit,
now you have to switch out to a terminal and manually kill the game.
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http://bugs.winehq.org/show_bug.cgi?id=18317
Summary: Flash CS3 crash due to unimplemented function
gdiplus.dll.GdipSetPathGradientPresetBlend
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prahal(a)yahoo.com
Created an attachment (id=20862)
--> (http://bugs.winehq.org/attachment.cgi?id=20862)
GdipSetPathGradientPresetBlend stub implementation
Attach patch fix the crash which happens when on test the animationi
(ctrl+enter) or open the "actions" panel. This is a cut n paste from
GdipSetPathGradientBlend.
Note that one have to dll overrides gdiplus to use wine version. Flash CS3
ships its own version of gdiplus and loads it otherwise (which segfaults).
I managed to install this software by adding the change told in :
http://bugs.winehq.org/show_bug.cgi?id=8945#c4
that is add CoInitialize(NULL); and CoUninitialize(); into dlls/msi/custom.c.
Don't know why this change was lost (too hackish ?). And thanks to recents
changes in jscript it completed while it was not in previous wine (I am running
1.1.20 + git until 66d04f8eb6ee0d9a1bdbc3f2c364126d8bb52010.
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http://bugs.winehq.org/show_bug.cgi?id=18199
Summary: WebSlingPlayer Firefox fails
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://beta.sling.com/sling_player
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20689)
--> (http://bugs.winehq.org/attachment.cgi?id=20689)
Wine 1.1.19 console outputs
WebSlingPlayer, a Firefox plugin which acts in the same way as Slingplayer,
fails to connect to the Slingbox.
"winetricks firefox3 flash" are needed to get this far as there is no native
Linux client as of yet. WebSlingPlayer is currently in beta.
Native qcap and quartz hangs with "err:ntdll:RtlpWaitForCriticalSection section
0x533f348 "?" wait timed out in thread 0020, blocked by 0032, retrying (60
sec)" repeating until killed.
"winetricks wmp9" fails to connect.
"winetricks wmp9" and native quartz.dll and qcap.dll are a workaround, so not
sure where to place this bug at the moment.
All logs attached.
Will look for more details asap and update.
Severity set low as workaround is use the Slingplayer. WebSlingPlayer is
intended for Windows users who do not have admin access, but this isn't
applicable to Wine.
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http://bugs.winehq.org/show_bug.cgi?id=18151
Summary: strtol - errno is not set
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugtrack(a)roumenpetrov.info
The output of following program :
=================================
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
int main () {
long l = -1;
char *s, *e;
/*s = "18446744073709551615LL";*/
s = "9223372036854775807L";
l = strtol(s, &e, 0);
fprintf(stderr, "l=%ld errno=%d\n", l, errno);
return (0);
}
=================================
cross-compiled with mingw and run under wine is
l=2147483647 errno=0
Same program run on w2k output:
l=2147483647 errno=34
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http://bugs.winehq.org/show_bug.cgi?id=18060
Summary: Redraw problems in Idle
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.python.org/ftp/python/2.6.2/python-2.6.2.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=20460)
--> (http://bugs.winehq.org/attachment.cgi?id=20460)
Test file
When you are editing a file in idle, and scroll down or up the screen, the
content of the window will look really dirty. The window is not updated to show
the current content. Tested with Wine 1.1.19 and Python 2.6.2 and also with
current GIT.
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http://bugs.winehq.org/show_bug.cgi?id=18041
Summary: Teamviewer 4 crash on Add group of Partner List
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shift2(a)freemail.c3.hu
Created an attachment (id=20435)
--> (http://bugs.winehq.org/attachment.cgi?id=20435)
Console output
If I open the Partner List in Teamviewer (icon at the right bottom corner) and
click on the first toolbar icon (Add Group) then the application hangs. Always.
To reproduce, just download the "free for personal use" version of Teamviewer
and follow the steps above.
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http://bugs.winehq.org/show_bug.cgi?id=17883
Summary: Telltale game "Wallace & Grommit" cannot be validated
Product: Wine
Version: 1.1.17
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: davidw(a)danvil.de
I bough "Wallace & Gromit's Grand Adventures 101: Fright of the Bumblebees"
from the telltale shop. It installs ok.
But there are problems with the game launcher. There is only the option to
validate the game with a serial number. Under windows one can also do this by
loggin in with a telltale account.
When trying to validate with a serial number, nothing happens. Because of this,
the game cannot be started. Moreover the launcher cannot be closed normally -
it must be exited by force.
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