http://bugs.winehq.org/show_bug.cgi?id=10433
Summary: Galactic civilizations 2 crashes on certain occations
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: khalid.rashid(a)gmail.com
Created an attachment (id=9128)
--> (http://bugs.winehq.org/attachment.cgi?id=9128)
crash report from customizing the race
Galactic civilizations crashes randomly and in certain parts in the game.
One way that I know which will certainly crash the game is by doing the
following selections from the main menu:
New game
Click next on galaxy setup
Choose custom race on "pick your civilization" screen (the rightmost one on top
row)
on "customize your civilization" screen, click on "techs" tab.
try adding or removing any technology will result in a crash.
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http://bugs.winehq.org/show_bug.cgi?id=16834
Summary: SetFormat() doesn't remap unmapped sound buffers on
failure
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: next_ghost(a)quick.cz
Railroad Tycoon 2 Platinum segfaults on startup because SetFormat() function in
dlls/winealsa.drv/dsoutput.c does the following on my system:
- snd_pcm_open() - failure because already open (line 395)
- snd_pcm_drop() (line 403)
- snd_pcm_close() - existing sound buffer is now unmapped (line 404)
- snd_pcm_open() - success (line 406)
- snd_pcm_hw_params_set_channels(1) - failure because device has minimum of 2
channels (line 416)
- goto err; (line 417)
- return DSERR_BADFORMAT; (line 479)
The call to DSDB_CreateMMAP() on line 464 is skipped by goto err; so the
already unmapped sound buffer is left in This. When DSOUND_PerformMix() tries
to ZeroMemory this buffer, Wine segfaults.
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http://bugs.winehq.org/show_bug.cgi?id=18532
Summary: Dragging of components within Guitar Rig does not end
and results in crash
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nf10537(a)googlemail.com
A main feature of Guitar Rig 3 is to drag components from the left side of the
program to the effect chain on the right. A component can be anything from the
"Components" tab and it also doesn't matter where on the right side you place
it.
The placing is indicated by Guitar Rig by a orange line.
It seems that dragging is recognized by wine but the release of the dragged
component is not possible so wine keeps waiting for the end of the drag and
after clicking and pressing ESC the program crashes.
Guitar Rig 3.2.1 Demo can be downloaded here:
http://www.native-instruments.com/index.php?id=gr3demo&L=2
The rest of Guitar Rig 3 is running completely fine.
Even better than on windows because of the real low latency of jack :-)
I'd really love to use Guitar Rig 3 with the dragging feature.
I am new to wine and I don't know the windows API that much but I am familiar
with c programming and debugging.
Is there more I can do to find out the exact source of the problem?
Do you have any other hints which might help?
Please don't hesitate to contact me on nf10537(a)googlemail.com
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=18311
Summary: Applications menu entries are case sensitive
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: NEW
Keywords: integration
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From launchpad: https://bugs.launchpad.net/ubuntu/+source/wine/+bug/242529
The GNOME integration for Wine's "Start menu" listings
(Applications-->Wine-->Programs) is case sensitive, when in fact it shouldn't
be.
For example, following the installation of an 'addon' package to another
application that I had already installed, I now have both
'Trnsys 16'
and 'TRNSYS 16'
listed in my Applications-->Wine-->Programs menu, when I am fairly sure that
only one of these should be present.
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http://bugs.winehq.org/show_bug.cgi?id=11812
Summary: HattrickPoli. Lists lags and Notebook focus errors.
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
Created an attachment (id=11074)
--> (http://bugs.winehq.org/attachment.cgi?id=11074)
hattrick data of my account
HattrickPoli is a game tool that i have recently submitted on appDB It works
perfectly and it could be a Platinum but it has some unharmful errors:
This is a program with an interface based intensively on lists and notebook.
- Lists has lags when clicking on it.
- When clicking on notebooks tabs it shows the notebook page but doesnt focus
the notebook tab.
Both are unharmful errors but maybe are related to others.
This tool can be downloaded for free from www.hattrickpoli.com but if you dont
have an account on hattrick.org you will have no data on it, so i am attaching
the .dat file for you to have some data on it. Just unzip it on the
hattrickpoli dir.
This is wine 0.9.55 on ubuntu 7.10
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http://bugs.winehq.org/show_bug.cgi?id=9849
Summary: in win16 apps, exit status is lost, and always reported
as 0
Product: Wine
Version: 0.9.45.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wine-dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Simple win16 programs that just terminate with nonzero
status do so properly on winxp, but on wine, wine terminates
with zero status.
This is easy to test with openwatcom and a trivial C program, e.g.
#include <stdlib.h>
#include <unistd.h>
extern void myexit( void );
#pragma aux myexit = \
"mov ax,4c01h" \
"int 21h"
int main()
{
/*exit(1);
_exit(1);
__exit(1);*/
myexit();
return 1;
}
I compiled this with the overly complicated commandline
wine wcc '-i=C:\WATCOM\h\win;C:\WATCOM\h'-zW -e25 -zq -od -d2 -bw-bt=windows
foo.c
wine wlink file foo.obj
To test, do
wine foo.exe
echo $?
It should output 1, but it outputs 0.
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http://bugs.winehq.org/show_bug.cgi?id=13202
Summary: ClientSideWithRender fixes Auran Trainz text, but breaks
window elements in Steam
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baloo(a)ursine.ca
Setting the registry key
HKEY_CURRENT_USER\Software\Wine\X11 Driver\ClientSideWithRender in Wine's
regedit fixes the infamous disappearing text problem in some games (such as the
Auran Trainz series), but causes some UI elements in Steam to become invisible.
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http://bugs.winehq.org/show_bug.cgi?id=15892
Summary: BYOND Crash
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.byond.com
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stevenw9(a)gmail.com
Created an attachment (id=17050)
--> (http://bugs.winehq.org/attachment.cgi?id=17050)
BYOND Crash Debug Output
BYOND suddenly crashes when launching the game: BYOND Tabletop Game. I'm not
sure why, so I placed some debug info underneath this.
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http://bugs.winehq.org/show_bug.cgi?id=14882
Summary: UpdateResource fails to delete a resource
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnlen7+wine(a)gmail.com
UpdateResource should, according to MSDN, delete a resource if
(!lpData)&&(!cbData). This is actually the way applications can delete
resources and various resource-related application, like InnoSetup, use it.
However wine's current implementation of UpdateResourceW unconditionally calls
allocate_resource_data, which will fail if either lpData or cbData is NULL.
I hope I can fix it, but I will need to familiarize myself with kernel32 code
first.
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http://bugs.winehq.org/show_bug.cgi?id=14222
Summary: RpcBindingSetAuthInfo(Ex) fails with
RPC_C_AUTHN_GSS_NEGOTIATE
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winesku(a)googlemail.com
RpcBindingSetAuthInfo(Ex) fails with RPC_S_UNKNOWN_AUTHN_SERVICE if
RPC_C_AUTHN_GSS_NEGOTIATE is specified. While this looks correct at first
glance, because WINE's secur32.dll currently has no Negotiate provider, but
instead only an NTLM provider, it is not what applications expect. Since
Windows 2000, RPC clients that call RpcBindingSetAuthInfo(Ex) can at least
expect that this call succeeds with the selection of NTLM, even in non-domain
environments. Therefore WINE's RpcBindingSetAuthInfo(Ex) should make a fallback
to RPC_C_AUTHN_WINNT if RPC_C_AUTHN_GSS_NEGOTIATE is requested by the caller
but only NTLM is available. After all, by specifying RPC_C_AUTHN_GSS_NEGOTIATE,
the client indicated that NTLM is sufficient.
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