http://bugs.winehq.org/show_bug.cgi?id=19612
Summary: Adobe ExtendScript Toolkit CS4 causes a page fault
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22867)
--> (http://bugs.winehq.org/attachment.cgi?id=22867)
wine-1.1.26-423-g760d2b6 console output
Adobe ExtendScript Toolkit CS4 causes a page fault apparently in gdiplus and
doesn't load.
Backtrace:
=>0 0x39875b8a in gdiplus (+0x75b8a) (0x0032e9a4)
Native gdiplus doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=20149
Summary: user32: static test often fails with glsl disabled
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://test.winehq.org/data/caf66f0fe28da8964b5f84be68
2c527559fb9e52/wine_ae-ub904-noglsl/user32:static.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
static.c:88: Test failed: pixel should NOT be painted black!
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http://bugs.winehq.org/show_bug.cgi?id=19599
Summary: Closing Adobe Device Central CS4 causes a page fault
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22854)
--> (http://bugs.winehq.org/attachment.cgi?id=22854)
wine-1.1.26-390-g31dab8f console output
Closing Adobe Device Central CS4 causes a page fault.
Backtrace:
=>0 0x00e6d32c in scl (+0x1d32c) (0x00ea7d4d)
SCL.dll is bundled with the app.
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http://bugs.winehq.org/show_bug.cgi?id=18346
Summary: cmd does not support the "^" escape character
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dima(a)gmail.com
In Windows' command line, the caret escapes the following character. For
example:
> echo a^&b
a&b
Wine's cmd, however, does not treat it as a special character:
> echo a^&b
a^
File not found
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http://bugs.winehq.org/show_bug.cgi?id=20919
Summary: Six tests usually or always hang in valgrind
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The following six tests usually or always hang in Valgrind:
kernel32 process.c
ole32 marshal.c
shdocvw webbrowser.c
urlmon url.c
winmm mci.c
winmm wave.c
I'll probably disable them in the test script to save the hour
otherwise spent waiting for them to time out.
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http://bugs.winehq.org/show_bug.cgi?id=16409
Summary: Ableton Live 7.0.12 crashes on startup
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://www.ableton.com/pages/downloads/trial
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I saw this plea:
http://www.kvraudio.com/forum/viewtopic.php?p=3286380
so I tried Ableton again, this time on Ubuntu Intrepid on
my Compaq r3000. Sadly, it crashes on startup.
In winedbg, the crash looks like this:
First chance exception: page fault on read access to 0x00000000 in 32-bit code
(0x7e4444a7).
Backtrace:
=>1 0x7e4444a7
IDirectSoundCaptureBufferImpl_GetCurrentPosition+0x1b7(iface=0x1b4648,
lpdwCapturePosition=(nil), lpdwReadPosition=0x33f3c0)
[dlls/dsound/capture.c:931] in dsound (0x0033f3a4)
2 0x00cdd628 in live 7.0.12 (+0x8dd628) (0x0033f3c4)
...
0x7e4444a7 IDirectSoundCaptureBufferImpl_GetCurrentPosition+0x1b7
[/home/dank/wine-git/dlls/dsound/capture.c:931] in dsound: movl
0x0(%eax),%ecx
931 pos =
(DWORD_PTR)This->device->pwave[This->device->index].lpData -
(DWORD_PTR)This->device->buffer;
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http://bugs.winehq.org/show_bug.cgi?id=11496
Summary: cube hangs on startup attempting to play music /
SDL_mixer 1.2.6
Product: Wine
Version: 0.9.54.
Platform: All
URL: http://downloads.sourceforge.net/cube/cube_2005_08_29_wi
n32.exe?modtime=1125359443&big_mirror=0
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
cube is a free (zlib licensed) portable first person shooter which runs on
Windows, GNU/Linux and others, it uses SDL and SDL_mixer.
wine-0.9.54, Ubuntu 7.04 it hangs on startup
If I untick any selected sound devices in winecfg the program does not hang.
Looking at the output of WINEDEBUG=+dsound, it appears to loop endlessly as if
it is playing audio samples but nothing is heard.
The version of SDL_mixer.dll distributed with cube is 1.2.6.0 - I tested
substituting a later version and it does not hang.
http://www.libsdl.org/projects/SDL_mixer/release/SDL_mixer-1.2.6.tar.gz
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http://bugs.winehq.org/show_bug.cgi?id=16792
Summary: BaseHead 1.7 crashes while moving window around
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.baseheadinc.com/downloads/47?task=download
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.winehq.org/pipermail/wine-devel/2009-January/071730.html
was a post from an ISV who mentioned that his app "runs pretty chunky"
in Wine, so I tried it out. He mentioned that it needed flash,
so I did 'winetricks flash' first.
First problem: The installer uses a tiny, tiny font, which looks like bug
16264.
Second problem: playing around with the app's window, trying to position
it right on my laptop's 1024x768 screen, I got the following crash:
Unhandled exception: page fault on read access to 0x00000148 in 32-bit code
(0x7
eb1e72b).
Backtrace:
=>0 0x7eb1e72b PEN_SelectObject+0x2b(handle=0x64, hdc=0x26f8)
[dlls/gdi32/pen.c:238] in gdi32 (0x0032f9d4)
1 0x7eb09d8c SelectObject+0xac(hdc=0x26f8, hObj=?) [dlls/gdi32/gdiobj.c:1129]
in gdi32 (0x0032fa04)
2 0x734759fb in msvbvm60 (+0x559fb) (0x00b9410c)
0x7eb1e72b PEN_SelectObject+0x2b [dlls/gdi32/pen.c:238] in gdi32: movl
0x148(%eax),%edx
238 if (dc->funcs->pSelectPen && !dc->funcs->pSelectPen( dc->physDev,
ha
ndle ))
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http://bugs.winehq.org/show_bug.cgi?id=16255
Summary: AOM Gold does not show marker when setting tasks for
citizens
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
AOM Gold does not show marker when setting tasks for citizens
It will only show a marker when moving a unit or when a Town Center attacks an
undeveloped wall.
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http://bugs.winehq.org/show_bug.cgi?id=10001
Summary: Lack of hardware mixing
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderbird2k(a)gmx.net
Directsound properly plays most games correctly but there is no support for
hardware mixing. Various cards support it through Alsa. Support for this would
reduce latency and improve audio quality. Further multiple audio channels can
be supported on such cards more efficiently.
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