http://bugs.winehq.org/show_bug.cgi?id=14068
Summary: Blade Runner not drawing overlays
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lcid-fire(a)gmx.net
When playing the game Blade Runner there are objects drawn above the normal
screen. When these objects are shootable and of a certain type (police officer,
training target) they are not drawn.
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http://bugs.winehq.org/show_bug.cgi?id=12382
Summary: Touhou games don't show backgrounds at startup
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dkeehl(a)gmail.com
Created an attachment (id=11878)
--> (http://bugs.winehq.org/attachment.cgi?id=11878)
Eiyashou with wine 0.9.50
With wine 0.9.50 and later, including the latest 0.9.59, Touhou games dont show
their backgrounds at startup.
Wine 0.9.49 dosent have this porblom.
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http://bugs.winehq.org/show_bug.cgi?id=15913
Summary: Hogs of War: ground is missing somewhere
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kukuninse(a)gmail.com
Created an attachment (id=17094)
--> (http://bugs.winehq.org/attachment.cgi?id=17094)
Wine output
The game run fine, but some chunks of land aren't drawn texture. Its like a
stripes of drawned/undrawned chunks of land. It making the game very difficult
to play. Game use DirectDraw HAL. I ran on different settings - nothing
difference.
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http://bugs.winehq.org/show_bug.cgi?id=16549
Summary: Chuzzle causes page fault
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://downloads.popcap.com/www/popcap_downloads/Chuzzle
Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=18027)
--> (http://bugs.winehq.org/attachment.cgi?id=18027)
ddraw errors?
Chuzzle installs but immediately causes a page fault.
Tried "winetricks directx9" bu the result is the same.
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http://bugs.winehq.org/show_bug.cgi?id=11931
Summary: Patrician3: Implement
IDirectDrawImpl_WaitForVerticalBlank
Product: Wine
Version: 0.9.56.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis.busquets(a)ilidium.com
Patrician3 asks for
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x142238)->(1,(nil))
In any case, it does not hang but the log has lots of calls to this
unimplemented function.
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http://bugs.winehq.org/show_bug.cgi?id=17791
Summary: SetPixelFormat error running NetTV
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tf(a)noto.de
Created an attachment (id=20018)
--> (http://bugs.winehq.org/attachment.cgi?id=20018)
Wine output
Hello Wine-Team,
I try to use "netTV" program that belongs to 7LINKS IPTV (device like slingbox)
http://www.pearl.de/a-PX4265-1601.shtml
Program can be downloaded here:
ftp://ftp.pearl.de/treiber/PX4265_12_77216.zip
I'm running latest Wine 1.1.17 on Ubuntu 8.10. System has a onboard Intel
chipset (24 bpp).
Additionally I used winetricks to install directx9, vcrun2005, gdiplus and
wmp10
I can successfully install the program, it's starting afterwards, but when
trying to open a *.mp4 file I receive message, that file type is not supported.
(Example *.mp4 file is available here:
http://rapidshare.com/files/148370589/mp4-Datei.rar )
There are several error messages indicating a problem with SetPixelFormat:
-----------------------
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:CreateContext SetPixelFormat failed on HDC=0x1e0c for iPixelFormat=8
err:d3d:IWineD3DDeviceImpl_CreateSwapChain Failed to create a new context
fixme:d3d:IWineD3DDeviceImpl_CreateSwapChain (0x1738d0) Something's still
holding the front buffer
fixme:d3d9:IDirect3DDevice9Impl_CreateAdditionalSwapChain (0x169f40) call to
IWineD3DDevice_CreateSwapChain failed
err:d3d9:device_parent_CreateSwapChain (0x169f44) CreateAdditionalSwapChain
failed, returning 0x8876086a
[...]
err:ddraw:PixelFormat_DD2WineD3D Invalid dwRGBBitCount in Pixelformat structure
err:ddraw:IDirectDrawImpl_CreateNewSurface Unsupported / Unknown pixelformat
err:ddraw:IDirectDrawImpl_CreateSurface IDirectDrawImpl_CreateNewSurface failed
with 88760091
-----------------------
Also error about missing interface:
err:ddraw:IDirectDrawImpl_QueryInterface
(0x152c28)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x1946b4): No interface
found
err:ddraw:IDirectDrawImpl_QueryInterface
(0x152c28)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x1946b4): No interface
found
err:ddraw:IDirectDrawImpl_QueryInterface
(0x152c28)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x1946b4): No interface
found
err:ddraw:IDirectDrawImpl_QueryInterface
(0x152c28)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x1946b4): No interface
found
err:ddraw:IDirectDrawImpl_QueryInterface
(0x152c28)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x1946b4): No interface
found
-------------------------
I checked google and old bugs here, but could not find the root-cause. I also
tried to different settings (like virtual screen).
I notice winetricks installs some of the directx libs as "build in". If I
change to native, then wine is crashing.
Additionally I changed from opengl to GDI rendering in users.reg that removed
one of the errors about problem with OpenGL, but didn't resolve error.
Direct Rendering is (glxinfo) is activated. I can use compiz fusion without
problem (but I run this tests without compiz!)
I attached the complete output.
As I run out of ideas what I can do, I'm thankful for any feedback.
Best regards,
Thomas
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http://bugs.winehq.org/show_bug.cgi?id=10083
Summary: Inverted colours in C&C RA demo exit screen
Product: Wine
Version: 0.9.47.
Platform: PC
URL: ftp://ftp.westwood.com/pub/redalert/previews/demo/ra95de
mo.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
CC: stefandoesinger(a)gmx.at
The exit screen of the Red Alert demo is displayed in inverted colours. This
appears to be a consequence of the DirectDraw rewrite, adding Stefan Dösinger
to the CC list.
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http://bugs.winehq.org/show_bug.cgi?id=10339
Summary: Sonic & Knuckles Collection games display wrong in
windowed mode
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9008)
--> (http://bugs.winehq.org/attachment.cgi?id=9008)
Picture of symptoms
All three games in the Sonic and Knuckles Collection display wrong in windowed
mode. (Looks fine in fullscreen) The graphics are in black and white and are
smooshed to the left side of the screen. (See attached picture)
A downloadable demo is available at:
http://www.sega.com/support/support.php?item=support_games#pc
To work around the game crashing at startup, follow this procedure found by
Louis Lenders:
"I did however get the game running by doing wine RUNSONIC.EXE, then under
options select the checkbox "No background music". Then the game window is
responsive (still displays graphics wrong) After selecting "full screen" in the
menu, it looks rather ok, but the speed of the game seems way to high to me. "
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http://bugs.winehq.org/show_bug.cgi?id=10659
Summary: Regression: X-Wing Vs. Tie Fighter fails to run
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whispersbreath(a)hotmail.com
Xwing vs Tie Fighter fails to run, gives the warning "DirectDraw Init FAILED at
2"
This is a regression in .9.50, since in earlier versions it worked perfectly
for me. I know this is an older game and not many people are actively playing
it in WINE but its one of my favorites. What more info do i need to provide?
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http://bugs.winehq.org/show_bug.cgi?id=20020
Summary: Metal Fatigue hangs on intro movies if audio is
enabled
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grsfdhj(a)tiscali.it
I'm running wine 1.1.29 on a Slackware64 13.0 (multilib) machine, equipped with
an Athlon 64 FX 55, 1GB of RAM, ATI Radeon X800 XT PE AGP (radeon open-source
drivers version 6.12.2). I installed Metal Fatigue in a clean wine prefix.
If I start Metal Fatigue with sound enabled (either ALSA or OSS) and game CD in
drive, intro movies are played, but game crashes after little time. A window
titled "Program error" appears, but I can't click on close, so I have to
shutdown wine "the hard way".
If I completely disable sound in wine, game starts successfully and intro
movies are played at their full extent, however it seems as keyboard and mouse
are disabled because I can't skip them (and I remember they're skippable).
No meaningful messages are printed to console during game execution.
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