http://bugs.winehq.org/show_bug.cgi?id=17438
Summary: Giants: Citizen Kabuto 1.4 crashes when changing
resolution
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ploujj(a)gmail.com
Created an attachment (id=19521)
--> (http://bugs.winehq.org/attachment.cgi?id=19521)
wine log
- start Giants in Wine with '~/work/wine-build/wine Giants 2>&1|tee wine.log'
- go to: Options -> Graphics Options -> Change Resolutions
- observe current resolution set to 800x600x32 and the Display Driver set to
"DirectDraw HAL Wine D3D7 T&L HAL"
- select 1024x768x32
- click "Apply Changes"
- wait a bit for the game to reload and crash
exact wine version: wine-1.1.15-58-g3fa05ae.
video card: GeForce 8600 GTS/PCI/SSE2
OpenGL: 2.1.2 NVIDIA 177.82 - directly from Nvidia's website
OS: Fedora 9 x86_64
Giants version: 1.4 purchased from http://www.gog.com (supposedly with
Graphical Revision Mod (GRM) installed)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20382
Summary: Tom Clancy's Rainbox Six - ingame scenery/surfaces not
rendered - all black
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: myheadblewoff(a)hotmail.com
The game starts fine, select mission (any) in the menus - launch ....
In the game environment itself, the sky is rendered correctly, however all
other surrounding surfaces (walls, floor/ground...everything really) is totally
black.
You can't play a FPS title if you can't see your targets (or anything else ;).
When the game is running like this, the following line is echoed to console
continuously;
fixme:d3d7:IDirect3DDeviceImpl_7_SetClipStatus (0x1712a8)->(0x33fa2c):Stub!
Log attached represents - starting the game (intro movies skipped) ; selecting
mission ; starting the game itself (this is where you'll see the above line
repeated over and over) ; quitting the game.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13727
Summary: In Circuitmaker 2000 cloned part tries to pan down
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brodo(a)o2.pl
While using Circuitmaker 2000 pro - when I duplicate a part in a schematic
editor near the bottom edge of the window this cloned part tries to "pan" down
the working area in an uncotrollable way.
The only thing to do is to stop the software and start again so one can loose
an unsaved part of the job.
So I must remember now not to clone schematic parts near the bottom edge of the
Circuitmaker's schematic editor.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20664
Summary: spurious interaction between audio units or wave
devices
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Somehow, trying and accessing a wave device sometimes manages to stop another
playing sample. Yet the second call is normally returned with
265=MCIERR_DEVICE_OPEN (mapped from 4=MMSYSERR_ALLOCATED).
To reproduce, you need audible sound.
Using my interactive MCI shell from bug #20232 comment #10, try the following
1. open long-playing-sample.wav alias a
2. open sample.wav alias b
3. play a from 0
4. play b from 0 wait
Repeat 4) playing b until a is interrupted (=you hear no more sound). If a ends
normally repeat from step 3. Within less than 30 trials, a's sound will be
interrupted on my single core Linux box, wither either ALSA or OSS, with or
without PulseAudio in Ubuntu Intrepid.
When this happens, try
5. status a mode => "playing"
6. stop a => hangs
7. ^C
It seems more likely to happen after a has finished playing once. Or whatever
Voodoo is needed.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19337
Summary: MSI SQL string comparison operators incorrect...
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toonces282002(a)yahoo.com
In MSI, one can run SQL commands like this:
"SELECT
`Dialog`,`Attributes`,`Control_First`,`Control_Default`,`Control_Cancel` FROM
`Dialog` WHERE `Dialog`< 'bar' OR `Dialog` > 'foo'"
Note however that the two conditions that we have placed on the name of the
dialog are technically incorrect. According to Microsoft:
http://msdn.microsoft.com/en-us/library/aa372021(VS.85).aspx
"For string values, only the = or <> operations are possible. Object value
comparisons are limited to IS NULL and IS NOT NULL."
Accordingly, Microsoft treats the above expression as 'false', whereas msi on
ReactOS is actually using a strcmp to try and evaluate whether a string is
greater or less than another:
*val = ( cond->u.expr.op == OP_EQ && ( sr == 0 ) ) ||
( cond->u.expr.op == OP_NE && ( sr != 0 ) ) ||
( cond->u.expr.op == OP_LT && ( sr < 0 ) ) ||
( cond->u.expr.op == OP_GT && ( sr > 0 ) );
My guess is that this conditional in where.c needs to be adjusted to match the
behavior on Windows.
Doing testing on ReactOS..
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19426
Summary: Radio Manager fails to install some times and some
others times not
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://download.radionomy.com/rm1319en.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurienu.amenysta(a)gmail.com
Hi,
I've installed Radio Manager application with Wine 1.1.26 yesterday and the
application stop at the end saying it doesn't work. Some files were installed
successfully but others not.
I let these files and today, I tried again to install it to copy and paste the
exact message given by the installer but today it works o_O
And when I tried to launch the installer a third time, the installer showed me
"Repair" and "Uninstall" (the second time, the installer didn't show me this).
I uninstalled it and the installer said me to launch the installer again
because it fails. I launched it again and it works !
I don't understand why it works sometimes and some others times not o_O
Thanks in advance,
(Sorry, if I do mistakes, I'm french ^^)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17611
Summary: Increasing DPI makes displayed text smaller
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=19784)
--> (http://bugs.winehq.org/attachment.cgi?id=19784)
Three Properties Winodws
I'm using Wine 1.1.16 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
With default dpi (96) it is difficult (because it's to small) to read text in
"Properties Window" which exists as a toolbar in "AutoCAD 2008" and "AutoCAD
Mechanical 2008". If I try to increase dpi through winecfg, text in "Properties
Window" is even harder to read, it gets smaller but fonts in other parts of the
application are bigger.
I attached image how "Properties Window" should looks like on AutoCAD 2007
example running on Windows and how it looks in Wine with AutoCAD 2008. All
screenshots were made in 1024x768.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19133
Summary: Ground Control: mouse moves extremely strange
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samlabc(a)yahoo.de
When I move the mouse the mouse pointer moves, but in a totally different
direction.
I think this because somehow the mouse movements are stacked:
By slowly moving the mouse I managed to get it in the middle of the screen.
Then I move the mouse pointer a bit to the right, then up and then left. First
the mouse pointer moves somewhere else, but after some time(when I continue
moving the mouse left), the cursor moves right, up and then left.
I'm using a simple USB-mouse. I don't think this is because of my hardware
because everybody has this problem with this game.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19882
Summary: ZWCAD 2009 Professional HUN
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ll222(a)citromail.hu
Program name: ZWCAD 2009 Professional HUN
Downloadable:
http://www.kolibrydesign.com/down/getfile.php?file=ZWCAD2009HunBeta.exe
The program has been successfully installed on, and then a well-off. A drawing,
if drawn, and then save, then give the file a name, then click on the Save
button, and then pass the file to error. To run the program due Atl71.dll and
mfc42.dll files copied to the Windows \ System32 folder.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14627
Summary: regedit broken due to locale settings
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
I'm not sure I can describe this correctly.
I've got a few registry keys that contain Japanese signs (in values).
Regedit can't export those keys correctly, when I run
in my own locale (pl_PL.UTF-8). They also fail to be displayed then.
(The key names are ASCII, the values are not).
But when I run as LANG=ja_JP.UTF-8, something strange happens,
while regkey can be exported (as CP932, which sucks a bit, IMHO),
it can't be viewed. The treeview of the key shows a plus beside it,
but the key values are not shown and clicking that plus doesn't expand
the subkey (in my standard locale, at least subkey got expanded).
(I'll just ignore for now the fact, that in my locale, if keyname
is Japanese, it's shown as question signs.)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.